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| ====Game starts on the wrong screen, wrong aspect ratio==== | | ====Game starts on the wrong screen, wrong aspect ratio==== |
− |
| |
| In a multi-monitor configuration where 1 monitor is portrait and 1 monitor landscape, and where game starts on portrait monitor and is forced to run on the landscape monitor using <code>--eon_force_display</code>, game does not recognize landscape monitor's aspect ratio and will only allow portrait aspect ratios/resolutions. | | In a multi-monitor configuration where 1 monitor is portrait and 1 monitor landscape, and where game starts on portrait monitor and is forced to run on the landscape monitor using <code>--eon_force_display</code>, game does not recognize landscape monitor's aspect ratio and will only allow portrait aspect ratios/resolutions. |
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| # No fix known at this time | | # No fix known at this time |
| # De-rotating the portrait screen will allow selection of landscape aspect ratios, but it is not persistent. The portrait monitor must be de-rotated before playing, as a workaround | | # De-rotating the portrait screen will allow selection of landscape aspect ratios, but it is not persistent. The portrait monitor must be de-rotated before playing, as a workaround |
| + | # In XUserOptions.ini setting <code>ResolutionX=<DesiredWidth></code>, <code>ResolutionY=<DesiredHeight></code>, and <code>DisplayMode=0</code> (fullscreen) will allow the game to run in widescreen but you are restricted to fullscreen play. |
| }} | | }} |
| | | |
Revision as of 09:04, 22 March 2015
Template:Infobox game/row/osxporterTemplate:Infobox game/row/linporterWarnings
- The macOS (OS X) version of this game does not work on macOS Catalina (version 10.15) or later due to the removal of support for 32-bit-only apps.
Key points
- Quality PC port, including graphics and control options.[1][2]
- Aim assist is on by default even when not using a controller, but can be fixed.
- Without modification the game is limited to only a single save,[3] but there is a workaround for creating multiple save games.
General information
- Port Report: BioShock Infinite.
- Official game site
- 2K Games Forums
- Steam Community Discussions
- Steam Users' Forums
- BioShock Wiki - A huge wiki for all the BioShock games
Availability
- All Windows and Linux versions require Steam.
DLC and expansion packs
Name |
Notes |
|
Columbia's Finest |
|
|
Clash in the Clouds |
|
|
Burial At Sea: Episode One |
|
|
Burial At Sea: Episode Two |
|
|
Essential improvements
Skip intro videos
Game data
Exiting to desktop or main menu reveals the local date of the last checkpoint.
Configuration files location
- This game follows the XDG Base Directory Specification on Linux.
- Key mappings are encrypted which prevents sharing key bind files or creating custom commands.[4]
Save game data location
Video settings
In-game graphics settings.
Template:Video settings
- There is a FOV slider in the game options, however it only increases/decreases FOV by 15% from the default value of 75º (67.5º - 82.5º).
Maximum FoV by slider |
MaxUserFOVOffsetPercent value
|
85 |
21.43
|
90 |
28.57
|
95 |
35.71
|
100 |
42.86
|
105 |
50.00
|
110 |
57.14
|
Disable Post-Processing Effects
- Some of the post-processing effects can only be disabled in the game's XEngine.ini file. These effects include depth of field, light bloom, and color correction.
Input settings
Template:Input settings
Mouse speed slider tweak
- Slider for mouse speed is set to very wide range, which can be unsuitable for high precision mice.
Audio settings
Template:Audio settings
Localizations
Language |
UI |
Audio |
Sub |
Notes |
English |
|
|
|
|
French |
|
|
|
|
German |
|
|
|
|
Italian |
|
|
|
|
Japanese |
|
|
|
|
Korean |
|
|
|
|
Polish |
|
|
|
|
Brazilian Portuguese |
|
|
|
|
Russian |
|
|
|
|
Spanish |
|
|
|
|
Issues unresolved
Windows
Freezing and crashing
There seems to be a problem on some systems that game crashes every few minutes and/or freezes whole system.[5][6]
2K is aware of this issue and there should be patch soon. It seems to be related to i7 processors.
Fixes that works for some users
- If you have issues with the game immediately crashing on start-up, make sure you disable any on-screen display applications (showing FPS/GPU usage) like MSI Afterburner.
- Disable overclocking or underclock your graphics card.
- Disable Killer e2200 PCI-E Gigabit Ethernet Controller or any other virtual/VPN network adapters like Hamachi.[7]
Issues fixed
Texture streaming quality problems
- When the game can't detect or detects wrong video memory size, it automatically enables only Very Low and Low options for texture quality.
- There is also an issue on some systems that selection Very High or Ultra for texture quality will cause to textures never load properly and game tries to load them over and over as demonstrated here.
FPS dropping
- Nvidia cards experience FPS drops in certain areas when
Dynamic Shadows
is set to Very High or Ultra.
Disable aim assist
- Aim assist is on by default even when using keyboard and mouse.[8]
- There are some auto aim variables in the .ini files but these variables are reverted to True every time you start the game.[9] There is no permanent fix yet.
Multiple save games
- Only one save game is able to played at any one time.
GUI scaling on high resolution displays
- GUI elements are not scaling with resolution which makes these elements rather small on high resolution displays.
Windows
Crash on start for some Windows 7 and 8 users
- Some users are experiencing crashes on start in Windows 7 and 8.
Cannot restore game after Alt-Tab
- The game may fail to restore after minimizing it by using Alt-Tab.
Hold to aim down sights
- To change from toggle aim down sights to hold aim down sights, simply make an AutoHotkey script:
Stuttering during gameplay
Xbox controls even with no controller attached
- Bioshock Infinite auto-detects any controllers/joysticks attached to the system including virtual ones. This could make game uncontrollable and cause camera to spin, menu contains labels for Xbox buttons.
Microstuttering
Audio crackling
Linux
Game starts on the wrong screen
Game starts on the wrong screen, wrong aspect ratio
In a multi-monitor configuration where 1 monitor is portrait and 1 monitor landscape, and where game starts on portrait monitor and is forced to run on the landscape monitor using --eon_force_display
, game does not recognize landscape monitor's aspect ratio and will only allow portrait aspect ratios/resolutions.
Other information
API
Technical specs |
Supported |
Notes |
Direct3D |
10, 11 |
|
OpenGL |
3.3, 4.1, 4.2 |
3.3 on OS X, 4.1/4.2 on Linux. |
Executable |
32-bit |
64-bit |
Notes |
Windows |
|
|
|
macOS (OS X) | |
|
|
Linux | |
|
|
Middleware
System requirements
Windows |
|
Minimum |
Recommended |
Operating system (OS) |
Vista SP2 |
7 SP1 64-bit |
Processor (CPU) |
2.4 GHz Intel Core 2 Duo 2.7 GHz AMD Athlon X2 |
Quad core |
System memory (RAM) |
2 GB |
4 GB |
Hard disk drive (HDD) |
20 GB |
30 GB |
Video card (GPU) |
ATI Radeon 3870 Intel HD 3000 NVIDIA 8800 GT 512 MB of VRAM DirectX 10 compatible
| ATI Radeon 6950 NVIDIA GeForce GTX 560 1 GB of VRAM DirectX 11 compatible |
macOS (OS X) |
|
Minimum |
Operating system (OS) |
10.8.4 |
Processor (CPU) |
2.2 GHz Intel Core 2 Duo |
System memory (RAM) |
4 GB |
Hard disk drive (HDD) |
30 GB |
Video card (GPU) |
ATI Radeon HD 3870 NVidia Geforce 640M 512 MB of VRAM |
Linux |
|
Minimum |
Recommended |
Operating system (OS) |
Ubuntu 14.10, Mint 17.1 | |
Processor (CPU) |
2.4 GHz Intel Core 2 Duo 2.7 GHz AMD Athlon X2 |
3 GHz Intel Core i5 |
System memory (RAM) |
4 GB |
8 GB |
Hard disk drive (HDD) |
20 GB | |
Video card (GPU) |
NVidia/AMD OpenGL 4.1 compatible
| OpenGL 4.2 compatible |
Notes
- ↑ 1.0 1.1 Notes regarding Steam Play (Linux) data:
References