Difference between revisions of "Record of Rozen War: ALiBAT"
From PCGamingWiki, the wiki about fixing PC games
(→Video: Removed subjective language without touching the factual information.) |
(→Network: Replace "10 years" with actual date so someone unfamiliar with the game's history doesn't, for example, come across this article in 2033 and think this game had online servers supported until 2023.) |
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|online play players = 2 | |online play players = 2 | ||
|online play modes = | |online play modes = | ||
− | |online play notes = ALiBAT LobbyServer has not been supported | + | |online play notes = ALiBAT LobbyServer has not been supported since 2013. |
|asynchronous = | |asynchronous = | ||
|asynchronous notes = | |asynchronous notes = |
Revision as of 14:10, 11 October 2023
Developers | |
---|---|
Dream Toys Factory | |
Publishers | |
Project YNP | |
Release dates | |
Windows | December 31, 2006 |
Record of Rozen War: ALiBAT is a fan-made 3D fighting game created by Dream Toys Factory based on the «Alice Game» from Rozen Maiden series. Development was finished in 2008, while version 1.5f was last.
Availability
Source | DRM | Notes | Keys | OS |
---|---|---|---|---|
Retail (unavailable) |
Game data
Save game data location
System | Location |
---|---|
Windows | <path-to-game>\ALiBAT.sav[Note 1] |
Video
Graphics feature | State | Notes | |
---|---|---|---|
Widescreen resolution | |||
Multi-monitor | |||
Ultra-widescreen | |||
4K Ultra HD | Limited to 1920x1080. | ||
Field of view (FOV) | |||
Windowed | Called WINDOW MODE. | ||
Borderless fullscreen windowed | See the glossary page for potential workarounds. | ||
Anisotropic filtering (AF) | See the glossary page for potential workarounds. | ||
Anti-aliasing (AA) | See the glossary page for potential workarounds. | ||
High-fidelity upscaling | See the glossary page for potential workarounds. | ||
Vertical sync (Vsync) | FORCE SYNC option has nothing to do with VSync. | ||
60 FPS | |||
120+ FPS | Forced to 60 FPS in the menus, 59 at the loading screens, and an unstable 58 in-game. | ||
High dynamic range display (HDR) | See the glossary page for potential alternatives. | ||
Ray tracing (RT) |
Input
Keyboard and mouse | State | Notes |
---|---|---|
Remapping | See the glossary page for potential workarounds. | |
Mouse acceleration | ||
Mouse sensitivity | ||
Mouse input in menus | ||
Mouse Y-axis inversion | ||
Controller | ||
Controller support | ||
Full controller support | ||
Controller remapping | ||
Controller sensitivity | ||
Controller Y-axis inversion |
Controller types |
---|
XInput-compatible controllers |
---|
PlayStation controllers |
---|
Generic/other controllers |
---|
Additional information | ||
---|---|---|
Controller hotplugging | ||
Haptic feedback | ||
Digital movement supported | ||
Simultaneous controller+KB/M |
Audio
Audio feature | State | Notes |
---|---|---|
Separate volume controls | ||
Surround sound | ||
Subtitles | No spoken dialogue. | |
Closed captions | ||
Mute on focus lost | ||
Royalty free audio |
Localizations
Language | UI | Audio | Sub | Notes |
---|---|---|---|---|
English | Error messages are written in Japanese. |
Network
Multiplayer types
Type | Native | Players | Notes | |
---|---|---|---|---|
Local play | 2 | |||
LAN play | ||||
Online play | 2 | ALiBAT LobbyServer has not been supported since 2013. |
Connection types
Type | Native | Notes |
---|---|---|
Matchmaking | ||
Peer-to-peer | ||
Dedicated | ||
Self-hosting | Was possible using the LobbyServer. | |
Direct IP |
Other information
API
Technical specs | Supported | Notes |
---|---|---|
Direct3D | 9 |
Executable | 32-bit | 64-bit | Notes |
---|---|---|---|
Windows | All versions except v1.5f do not work without Japanese locale. There are unofficial patches for the previous releases on the Internet. |
Middleware
- No middleware information; you can edit this page to add it.
System requirements
Windows | ||
---|---|---|
Minimum | Recommended | |
Operating system (OS) | 98, ME, 2000, XP | |
Processor (CPU) | Intel Pentium 4 or similar CPU | 2.0 GHz |
System memory (RAM) | 256 MB | 512 MB |
Hard disk drive (HDD) | 600 MB | |
Video card (GPU) | 64 MB of VRAM DirectX 9.0 compatible |
Notes
- ↑ When running this game without elevated privileges (Run as administrator option), write operations against a location below
%PROGRAMFILES%
,%PROGRAMDATA%
, or%WINDIR%
might be redirected to%LOCALAPPDATA%\VirtualStore
on Windows Vista and later (more details).