Difference between revisions of "Close Quarters Conflict"
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|4k ultra hd notes = See [[#Widescreen resolution|Widescreen resolution]]. | |4k ultra hd notes = See [[#Widescreen resolution|Widescreen resolution]]. | ||
|fov = hackable | |fov = hackable | ||
− | |fov notes = | + | |fov notes = 85° by default. See [[#Field of view (FOV)|Field of view (FOV)]]. |
|windowed = true | |windowed = true | ||
|windowed notes = Toggle with {{key|ALT|Enter}}. See [[#Windowed|Windowed]]. | |windowed notes = Toggle with {{key|ALT|Enter}}. See [[#Windowed|Windowed]]. | ||
Line 86: | Line 86: | ||
|anisotropic = hackable | |anisotropic = hackable | ||
|anisotropic notes = See [[#Anisotropic filtering (AF)|Anisotropic filtering (AF)]]. | |anisotropic notes = See [[#Anisotropic filtering (AF)|Anisotropic filtering (AF)]]. | ||
− | |antialiasing = | + | |antialiasing = false |
− | |antialiasing notes = | + | |antialiasing notes = |
|upscaling = | |upscaling = | ||
|upscaling tech = | |upscaling tech = | ||
Line 95: | Line 95: | ||
|60 fps = true | |60 fps = true | ||
|60 fps notes = | |60 fps notes = | ||
− | |120 fps = | + | |120 fps = hackable |
|120 fps notes = See [[#Run the game at screen refresh rate|Run the game at screen refresh rate]]. | |120 fps notes = See [[#Run the game at screen refresh rate|Run the game at screen refresh rate]]. | ||
|hdr = false | |hdr = false |
Revision as of 23:16, 2 July 2023
Developers | |
---|---|
Direct Action Games | |
Publishers | |
Poland | City Interactive |
Groove Games | |
Russia | 1C Company |
Engines | |
Unreal Engine 2 | |
Release dates | |
Windows | March 20, 2005 |
Reception | |
Metacritic | 41 |
Taxonomy | |
Monetization | One-time game purchase |
Modes | Singleplayer, Multiplayer |
Pacing | Real-time |
Perspectives | First-person |
Controls | Direct control |
Genres | Action, FPS, Shooter |
Art styles | Realistic |
Themes | Contemporary |
Warnings
Key points
- Suffers from poor performance on DirectX 8 on Windows 8/8.1/10/11, due to their bad DirectDraw emulation. See Issues fixed.
- Retrofitted by City Interactive as America's Secret Operations: Close Conflict (in Poland).
Close Quarters Conflict is a singleplayer and multiplayer first-person action, FPS and shooter game.
Availability
Source | DRM | Notes | Keys | OS |
---|---|---|---|---|
Retail | Simple disc check. | |||
Amazon.com | Simple disc check. |
- This game is not available digitally.
Game data
Configuration file(s) location
System | Location |
---|---|
Windows | <path-to-game>/System/*.ini[Note 1] |
-
CQC.ini
contains general settings. -
User.ini
contains camera FOV, mouse, keyboard/controller bindings and other settings.
Save game data location
System | Location |
---|
Video
Graphics feature | State | Notes | |
---|---|---|---|
Widescreen resolution | See Widescreen resolution. | ||
Multi-monitor | |||
Ultra-widescreen | See Widescreen resolution. | ||
4K Ultra HD | See Widescreen resolution. | ||
Field of view (FOV) | 85° by default. See Field of view (FOV). | ||
Windowed | Toggle with Alt+↵ Enter. See Windowed. | ||
Borderless fullscreen windowed | Use dgVoodoo2. | ||
Anisotropic filtering (AF) | See Anisotropic filtering (AF). | ||
Anti-aliasing (AA) | See the glossary page for potential workarounds. | ||
Vertical sync (Vsync) | See Vertical sync (Vsync). | ||
60 FPS | |||
120+ FPS | See Run the game at screen refresh rate. | ||
High dynamic range display (HDR) | See the glossary page for potential alternatives. |
Widescreen resolution
Edit ini file[1] |
---|
Notes
|
Field of view (FOV)
Edit ini file[2] |
---|
DesiredFOV=85.000000 DefaultFOV=85.000000 Notes
|
Windowed
Edit ini file[3] |
---|
|
Anisotropic filtering (AF)
Edit ini file[4] |
---|
|
Use dgVoodoo2.[5] |
---|
Vertical sync (Vsync)
Edit ini file[6] |
---|
|
Use dgVoodoo2.[7] |
---|
Input
Keyboard and mouse | State | Notes |
---|---|---|
Remapping | ||
Mouse acceleration | Enabled by default, see Mouse acceleration to disable it. | |
Mouse sensitivity | Max of 10. For higher, see Mouse sensitivity. | |
Mouse input in menus | ||
Mouse Y-axis inversion | ||
Controller | ||
Controller support | Set UseJoystick=True in CQC.ini under [WinDrv.WindowsClient] . |
|
Full controller support | ||
Controller remapping | Edit in User.ini . |
|
Controller sensitivity | Edit in User.ini . |
|
Controller Y-axis inversion | Edit in User.ini . |
Controller types |
---|
XInput-compatible controllers |
---|
PlayStation controllers |
---|
Generic/other controllers |
---|
Additional information | ||
---|---|---|
Controller hotplugging | ||
Haptic feedback | ||
Digital movement supported | ||
Simultaneous controller+KB/M |
Mouse acceleration
Edit ini file[8] |
---|
Notes
|
Mouse sensitivity
Edit ini file[9] |
---|
Notes
|
Jerky/Uneven mouse movement
Edit ini file[10] |
---|
Notes
|
Audio
Audio feature | State | Notes |
---|---|---|
Separate volume controls | Music, Effects. | |
Surround sound | Up to 7.0 output with DirectSound3D restoration software or OpenAL. See Surround sound. | |
Subtitles | ||
Closed captions | ||
Mute on focus lost | ||
EAX support | EAX 3. | |
Royalty free audio |
Surround sound
- By default the game ouput to stereo on modern versions of Windows. This will force the game to use the system OpenAL device as ouput and restore surround sound.
- Forcing the game to use system OpenAL device may lead to audio dropouts, missing and substituted audio samples.
Restore surround sound[11] |
---|
|
Localizations
Language | UI | Audio | Sub | Notes |
---|---|---|---|---|
English |
Network
Multiplayer types
Type | Native | Players | Notes | |
---|---|---|---|---|
Local play | ||||
LAN play | 16 | |||
Online play | 16 | GameSpy services have been shut down;[12] see GameSpy for workarounds. |
Connection types
Type | Native | Notes |
---|---|---|
Matchmaking | ||
Dedicated | ||
Self-hosting | ||
Direct IP |
Issues fixed
Poor performance on Windows 8/8.1/10/11
Install dgVoodoo2. |
---|
Use crosire's d3d8to9 wrapper |
---|
|
Use the DirectX 9 Renderer |
---|
|
Run the game at screen refresh rate
- Maximum selectable refresh rate is 60 Hz. This does not limit FPS, but may set your monitor's refresh rate to 100 Hz, which may result in screen tearing on a 120 Hz or 144 Hz monitor.
Set fullscreen refresh rate[13] |
---|
Notes
|
Other information
API
Technical specs | Supported | Notes |
---|---|---|
Direct3D | 8, 9 | |
OpenGL |
Executable | 32-bit | 64-bit | Notes |
---|---|---|---|
Windows |
Middleware
Middleware | Notes | |
---|---|---|
Audio | OpenAL | |
Multiplayer | GameSpy |
System requirements
Windows | ||
---|---|---|
Minimum | ||
Operating system (OS) | ||
Processor (CPU) | ||
System memory (RAM) | ||
Hard disk drive (HDD) |
Notes
- ↑ When running this game without elevated privileges (Run as administrator option), write operations against a location below
%PROGRAMFILES%
,%PROGRAMDATA%
, or%WINDIR%
might be redirected to%LOCALAPPDATA%\VirtualStore
on Windows Vista and later (more details).
References
- ↑ Verified by User:AlphaYellow on 2023-06-09
- ↑ Verified by User:AlphaYellow on 2023-06-09
- ↑ Verified by User:AlphaYellow on 2023-06-09
- ↑ Verified by User:AlphaYellow on 2023-06-09
- ↑ Verified by User:AlphaYellow on 2023-06-05
- ↑ Verified by User:AlphaYellow on 2023-06-09
- ↑ Verified by User:AlphaYellow on 2023-06-05
- ↑ Verified by User:AlphaYellow on 2023-06-09
- ↑ Verified by User:AlphaYellow on 2023-06-09
- ↑ Verified by User:AlphaYellow on 2023-06-09
- ↑ Verified by User:AlphaYellow on 2023-06-09
- ↑ Pricing | GameSpy Technology
- ↑ Verified by User:AlphaYellow on 2023-06-09