Difference between revisions of "Sheep, Dog, 'n' Wolf"
From PCGamingWiki, the wiki about fixing PC games
(False the game is Direct3D 7) |
(I have tried the game in windows 10 and it was limited to 60fps not 30 as I said here.so the error is supposed to occur) |
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|vsync = hackable | |vsync = hackable | ||
|vsync notes = Use [https://www.pcgamingwiki.com/wiki/DgVoodoo_2#Vertical_sync_.28Vsync.29 dgVoodoo2]. | |vsync notes = Use [https://www.pcgamingwiki.com/wiki/DgVoodoo_2#Vertical_sync_.28Vsync.29 dgVoodoo2]. | ||
− | |60 fps = | + | |60 fps = true |
− | |60 fps notes = | + | |60 fps notes = Capped 60fps |
|120 fps = false | |120 fps = false | ||
|120 fps notes = | |120 fps notes = | ||
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|linux executable notes = | |linux executable notes = | ||
}} | }} | ||
+ | ==Issues unresolved== | ||
+ | ===Raft bug in level B1=== | ||
+ | {{ii}} There is a section in the first bonus level where a raft should flow down a river stream, but there is a bug that prevents it from moving on its own. [https://www.youtube.com/watch?v=y8mfBRJ1kK4 It is still possible to complete the level with another bug.]<ref>[https://www.neoseeker.com/forums/1176/t646024-problems-with-first-hidden-bonus-level-pc-version/ Problems with the first Hidden Bonus Level (PC version)]</ref> | ||
+ | {{ii}} You can lock 30 frames per second at this level, then river stream will be work. | ||
===Middleware=== | ===Middleware=== |
Revision as of 15:10, 17 February 2023
Developers | |
---|---|
Infogrames | |
Release dates | |
Windows | September 14, 2001 |
Taxonomy | |
Modes | Singleplayer |
Pacing | Real-time |
Perspectives | First-person, Third-person |
Controls | Direct control |
Genres | Platform, Puzzle, Stealth |
Art styles | Cartoon |
Themes | Comedy |
Series | Looney Tunes |
Key points
- Sold in North America as Looney Tunes: Sheep Raider.
- The PC version has inferior lighting compared to the PSX version. It is recommended to boost the brightness of the game to your liking. 200% brightness is roughly around same as the PSX version, but as a result the menus will look grainy since the brightness was cranked up.
General information
Availability
Essential improvements
Skip intro videos
Remove the logo and game introduction files[1] |
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|
Game data
Configuration file(s) location
System | Location |
---|---|
Windows | HKEY_LOCAL_MACHINE\Infogrames\Sheep, Dog'n Wolf DX7\CfgGame[Note 1] |
Save game data location
System | Location |
---|---|
Windows | HKEY_LOCAL_MACHINE\Infogrames\Sheep, Dog'n Wolf DX7\Progress[Note 1] |
Video
Graphics feature | State | WSGF | Notes |
---|---|---|---|
Widescreen resolution | Vert- | ||
Multi-monitor | |||
Ultra-widescreen | Vert- | ||
4K Ultra HD | Use dgVoodoo2. [2] | ||
Field of view (FOV) | |||
Windowed | Use dgVoodoo2. | ||
Borderless fullscreen windowed | Use dgVoodoo2. | ||
Anisotropic filtering (AF) | Use dgVoodoo2. | ||
Anti-aliasing (AA) | Use dgVoodoo2. | ||
High-fidelity upscaling | See the glossary page for potential workarounds. | ||
Vertical sync (Vsync) | Use dgVoodoo2. | ||
60 FPS | Capped 60fps | ||
120+ FPS | |||
High dynamic range display (HDR) |
High frame rate
- Frame rate is capped to 30 FPS by default.
High frame rate |
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|
Input
Keyboard and mouse | State | Notes |
---|---|---|
Remapping | ||
Mouse acceleration | ||
Mouse sensitivity | ||
Mouse input in menus | ||
Mouse Y-axis inversion | ||
Controller | ||
Controller support | ||
Full controller support | ||
Controller remapping | ||
Controller sensitivity | ||
Controller Y-axis inversion |
Controller types |
---|
XInput-compatible controllers |
---|
PlayStation controllers |
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Generic/other controllers |
---|
Additional information | ||
---|---|---|
Button prompts | ||
Controller hotplugging | ||
Haptic feedback | ||
Digital movement supported | ||
Simultaneous controller+KB/M |
Audio
Audio feature | State | Notes |
---|---|---|
Separate volume controls | SFX, Voices, Music | |
Surround sound | ||
Subtitles | ||
Closed captions | ||
Mute on focus lost | ||
Royalty free audio |
Localizations
- Some languages are available only in their local retail versions.
Language | UI | Audio | Sub | Notes |
---|---|---|---|---|
English | ||||
Dutch | ||||
French | ||||
German | ||||
Italian | ||||
Brazilian Portuguese | ||||
Spanish |
Other information
API
Technical specs | Supported | Notes |
---|---|---|
Direct3D | 7 |
Executable | 32-bit | 64-bit | Notes |
---|---|---|---|
Windows |
Issues unresolved
Raft bug in level B1
- There is a section in the first bonus level where a raft should flow down a river stream, but there is a bug that prevents it from moving on its own. It is still possible to complete the level with another bug.[4]
- You can lock 30 frames per second at this level, then river stream will be work.
Middleware
Middleware | Notes | |
---|---|---|
Cutscenes | Indeo Video |
System requirements
Windows | ||
---|---|---|
Minimum | Recommended | |
Operating system (OS) | 95 | 98, ME |
Processor (CPU) | Intel Pentium II 300 MHz | Intel Pentium II 400 MHz |
System memory (RAM) | 64 MB | |
Hard disk drive (HDD) | ||
Video card (GPU) | 8 MB of VRAM DirectX 8.0a compatible | 16 MB of VRAM |
Other | 4x CD-ROM drive | 8x CD-ROM drive |
Notes
- ↑ 1.0 1.1 Applications writing to
HKEY_LOCAL_MACHINE\SOFTWARE
will be redirected to other locations based on various criterias, see the glossary page for more details.
References
- ↑ Verified by User:Rose on 2019-05-19
- ↑ Verified by User:Nico 0 on 2020-06-05
- Game crashes at high resolutions without dgVoodoo2
- ↑ Problems with the first Hidden Bonus Level (PC version)
- ↑ Problems with the first Hidden Bonus Level (PC version)