Difference between revisions of "Dark Souls: Prepare to Die Edition"
From PCGamingWiki, the wiki about fixing PC games
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'''Key points''' | '''Key points''' | ||
− | {{ii}} DRM will be switched from [[Games for Windows - LIVE]] to [[Steam]] for digital copies.<ref>http://bandainamcous.tumblr.com/post/100546461401/we-are-very-excited-to-announce-that-next-month-it</ref> | + | {{ii}} DRM will be switched from [[Games for Windows - LIVE]] to [[Steam]] for digital copies.<ref>[http://bandainamcous.tumblr.com/post/100546461401/we-are-very-excited-to-announce-that-next-month-it BANDAI NAMCO Games America: We are very excited to announce that next month it...]</ref> |
{{ii}} Using a [[#Controller support|controller]] is highly recommended over keyboard and mouse controls. | {{ii}} Using a [[#Controller support|controller]] is highly recommended over keyboard and mouse controls. | ||
{{ii}} If using keyboard and mouse controls, apply the [[#DSMfix|DSMfix]] to improve mouse control issues. | {{ii}} If using keyboard and mouse controls, apply the [[#DSMfix|DSMfix]] to improve mouse control issues. | ||
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=====Unaffected mods===== | =====Unaffected mods===== | ||
* DSCfix | * DSCfix | ||
+ | |||
+ | ==Other information== | ||
+ | ===API=== | ||
+ | {{API | ||
+ | |direct3d versions = 9 | ||
+ | |direct3d notes = | ||
+ | |directdraw versions = | ||
+ | |directdraw notes = | ||
+ | |opengl versions = | ||
+ | |opengl notes = | ||
+ | |glide versions = | ||
+ | |glide notes = | ||
+ | |software mode = | ||
+ | |software mode notes = | ||
+ | |mantle support = | ||
+ | |mantle support notes = | ||
+ | |dos modes = | ||
+ | |dos modes notes = | ||
+ | |shader model versions = | ||
+ | |shader model notes = | ||
+ | |64-bit executable = unknown | ||
+ | |64-bit executable notes= | ||
+ | }} | ||
+ | |||
+ | ===Middleware=== | ||
+ | {{Middleware | ||
+ | |physics = | ||
+ | |physics notes = | ||
+ | |audio = | ||
+ | |audio notes = | ||
+ | |interface = | ||
+ | |interface notes = | ||
+ | |input = XInput | ||
+ | |input notes = | ||
+ | |cutscenes = Bink | ||
+ | |cutscenes notes = | ||
+ | |multiplayer = Steamworks, GFWL | ||
+ | |multiplayer notes= Only digital copies are being migrated to Steamworks.<ref>[http://bandainamcous.tumblr.com/post/100546461401/we-are-very-excited-to-announce-that-next-month-it BANDAI NAMCO Games America: We are very excited to announce that next month it...]</ref> | ||
+ | }} | ||
==System requirements== | ==System requirements== |
Revision as of 18:32, 17 November 2014
Developers | |
---|---|
From Software | |
Publishers | |
Namco Bandai Games | |
Release dates | |
Windows | August 23, 2012 |
Warnings
- For Games for Windows - LIVE on Windows 8 or later, install the latest Games for Windows - LIVE software.
Dark Souls | |
---|---|
Dark Souls: Prepare to Die Edition | 2012 |
Dark Souls II | 2014 |
Dark Souls II: Scholar of the First Sin | 2015 |
Dark Souls III | 2016 |
Dark Souls: Remastered | 2018 |
Key points
- DRM will be switched from Games for Windows - LIVE to Steam for digital copies.[1]
- Using a controller is highly recommended over keyboard and mouse controls.
- If using keyboard and mouse controls, apply the DSMfix to improve mouse control issues.
- A poor port of the console versions of the game with few configurable options.[2] Use DSfix to increase rendering resolution along with many other options.
General information
Availability
Source | DRM | Notes | Keys | OS |
---|---|---|---|---|
Retail | Completely optional Steam unlock.[3] | |||
Amazon.com | ||||
GamersGate | ||||
Incorrect store name. See here for available options. | ||||
Steam |
- All versions require Games for Windows - LIVE
Essential improvements
- HD textures, fonts, and controller button prompts are available to download.
DSfix
- A GUI for DSfix is available for inexperienced users
- DSfix increases the rendering resolution for better visual quality; without it the game outputs anamorphic 1024x720. It also allows the 30fps lock to be lifted, HD or other alternate textures to be used, as well as giving options for anti-aliasing (AA), Screen space ambient occlusion (SSAO), Depth of Field (DOF) blurring, anisotropic filtering (AF) and many other features.
- Raising the FPS cap may introduce clipping problems such as occasionally falling through elevators. You can avoid most of these issues by capping the FPS at 59.
Instructions |
---|
Skip intro videos
Instructions |
---|
DS Connectivity fix by M0tah
- DSCfix is an interception DLL intended to be used with DSfix and functions by adding any online GFWL friends to your P2P connection pool before searching for random peers. This means direct connections to friends are established right away, whereas in vanilla Dark Souls this only happens after the first successful summon or invasion. This greatly reduces the time required to summon a friend, with typical wait times of about a few seconds.
- Disclaimer: Due to the nature of DSCfix, it must make changes to the internal functionality of Dark Soul's multiplayer networking code. M0tah cannot be held responsible for any potential malfunctioning of the code or GFWL bans. Use DSCfix at your own risk.
Instructions |
---|
Instructions |
---|
DS PVP Watchdog by eur0pa
- Dark Souls PVP Watchdog is a tool designed to prevent some common forms of cheating and tampering in online sessions, and gives the player the ability to ban offenders from their worlds.
- Disclaimer: read the overview in the first link.
Instructions |
---|
Game data
Configuration file(s) location
Template:Game data/row
System | Location |
---|---|
Steam Play (Linux) | <SteamLibrary-folder>/steamapps/compatdata/211420/pfx/[Note 1] |
Save game data location
Template:Game data/row
System | Location |
---|---|
Steam Play (Linux) | <SteamLibrary-folder>/steamapps/compatdata/211420/pfx/[Note 1] |
-
%LOCALAPPDATA%\Microsoft\XLive
must also be backed up.
Save game cloud syncing
System | Native | Notes |
---|---|---|
Steam Cloud |
Video settings
Borderless fullscreen windowed
Instructions |
---|
3D support
- The game suffers from poor 3D support.
Instructions |
---|
High frame rate
Instructions |
---|
Input settings
Keyboard
- Unintuitive default keyboard scheme, for example, 'End' brings up menu (and 'Escape' does nothing).
Mouse
- Mouse controls feel very jittery, with very unintuitive results when the camera collides with a wall or the floor.
Instructions |
---|
Controller support
- 'Hot swap' between keyboard and mouse controls and controller is available.[4]
- Use of controller is highly recommended.[5]
- Works well with the DualShock 3 using XInput Wrapper. PS button textures can be found here
Audio settings
Localizations
Language | UI | Audio | Sub | Notes |
---|---|---|---|---|
English | ||||
Traditional Chinese | ||||
French | ||||
German | ||||
Italian | ||||
Korean | ||||
Polish | ||||
Russian | ||||
Spanish |
Network
- Online features require a Microsoft account (optional for offline play).
Multiplayer types
Type | Native | Notes | |
---|---|---|---|
LAN play | |||
Online play |
Ports
Protocol | Port(s) and/or port range(s) |
---|---|
TCP | 53,80,443,3074 |
UDP | 53,88,3074 |
- This game supports Universal Plug and Play (UPnP) for automatic port configuration.
- UPnP is working if the Games for Windows - LIVE Network Settings says "UPnP is available, in use"; if not, refer to this guide.
Issues fixed
Performances issues
General fixes
Instructions |
---|
Instructions |
---|
Lower-spec machine fixes
Instructions |
---|
Instructions |
---|
- Certain areas of the game are more demanding on your hardware causing slowdown in-game. It seems that the engine, when faced with an area where it struggles to render 30 FPS, will cut down to 15FPS. The most famous is Blighttown, but large animated characters can also produce this slowdown.
- Unlock the FPS cap with DSfix (unlockFPS 1), set the frame cap at 30 (FPSlimit 30) and enable Vsync (enableVsync 1) For the most part you will have the same experience, but where the game would usually dip to 15FPS it will only drop as far as it needs to (results depend on your machine).
ATI/AMD-specific fixes
- Appears that ATI/AMD graphics cards are underutilised.
Instructions |
---|
Instructions |
---|
Nvidia Optimus-specific fixes
Instructions |
---|
Crashes
Lifting FPS-cap using DSFix
Instructions |
---|
VSFilter.dll
- Crash occurs after start screen.[6]
Instructions |
---|
Windows 7
- Crash on startup
Instructions |
---|
Windows 8
Instructions |
---|
Instructions |
---|
Controller
Controller not working
Instructions |
---|
DirectInput controllers have wrong mapping
Instructions |
---|
Miscellaneous
Black Screen on startup
Instructions |
---|
Minimize with multiple monitors
- When playing with two screens, the game seems to minimize.
Instructions |
---|
Progress bar stuck during installation
- Problem may be caused by setup utility getting stuck whilst installing DirectX and Games for Windows - LIVE.
Instructions |
---|
1.02 Patch (2013-09-17) breaks compatibility of many mods
- The main executable was patched so any mod reliant on locations in the executable/RAM need to be updated.
Affected mods
- DSfix - needs update to version 2.2
- DSVfix - no longer required as all its fixes have been implemented into the game.
- DSMfix - needs fan-created update.[7]
Unaffected mods
- DSCfix
Other information
API
Technical specs | Supported | Notes |
---|---|---|
Direct3D | 9 |
Executable | 32-bit | 64-bit | Notes |
---|---|---|---|
Windows |
Middleware
Middleware | Notes | |
---|---|---|
Input | XInput | |
Cutscenes | Bink Video | |
Multiplayer | Steamworks, Games for Windows - LIVE | Only digital copies are being migrated to Steamworks.[8] |
System requirements
Windows | ||
---|---|---|
Minimum | ||
Operating system (OS) | XP, Vista, 7 | |
Processor (CPU) | AMD Phenom II X2 545 3.0 GHz Intel Core 2 Duo E6850 3.0 GHz |
|
System memory (RAM) | 2 GB | |
Hard disk drive (HDD) | 4 GB | |
Video card (GPU) | ATI Radeon HD 4870 Nvidia GeForce 9800 GTX+ DirectX 9.0c compatible |
Notes
- ↑ 1.0 1.1 Notes regarding Steam Play (Linux) data:
- File/folder structure within this directory reflects the path(s) listed for Windows and/or Steam game data.
- Games with Steam Cloud support may also store data in
~/.steam/steam/userdata/<user-id>/211420/
. - Use Wine's registry editor to access any Windows registry paths.
- The app ID (211420) may differ in some cases.
- Treat backslashes as forward slashes.
- See the glossary page for details on Windows data paths.
References
- ↑ BANDAI NAMCO Games America: We are very excited to announce that next month it...
- ↑ http://uk.pc.gamespy.com/pc/dark-souls/1225854p1.html
- ↑ http://forums.steampowered.com/forums/showthread.php?t=2901670
- ↑ http://uk.pc.gamespy.com/pc/dark-souls/1225854p1.html
- ↑ http://uk.pc.gamespy.com/pc/dark-souls/1225854p1.html
- ↑ http://forums.steampowered.com/forums/showthread.php?p=32497408
- ↑ http://steamcommunity.com/app/211420/discussions/0/864979455329386779/
- ↑ BANDAI NAMCO Games America: We are very excited to announce that next month it...
Categories:
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