Difference between revisions of "Red Faction: Guerrilla"
From PCGamingWiki, the wiki about fixing PC games
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|engines = | |engines = | ||
{{Infobox game/row/engine|Geo-Mod 2.0}} | {{Infobox game/row/engine|Geo-Mod 2.0}} | ||
− | |||
|release dates= | |release dates= | ||
{{Infobox game/row/date|Windows|September 15, 2009}} | {{Infobox game/row/date|Windows|September 15, 2009}} | ||
Line 296: | Line 295: | ||
{{Fixbox/fix|Try unplugging any connected controllers.|}} | {{Fixbox/fix|Try unplugging any connected controllers.|}} | ||
{{ii}} The game might crash on certain system configurations if you unplug a controller during the game. | {{ii}} The game might crash on certain system configurations if you unplug a controller during the game. | ||
+ | }} | ||
+ | |||
+ | ==Other information== | ||
+ | ===API=== | ||
+ | {{API | ||
+ | |direct3d versions = 9, 10, 11 | ||
+ | |direct3d notes = D3D11 repleced D3D10 in transition of the game to Steamworks. | ||
+ | |directdraw versions = | ||
+ | |directdraw notes = | ||
+ | |opengl versions = | ||
+ | |opengl notes = | ||
+ | |glide versions = | ||
+ | |glide notes = | ||
+ | |software mode = | ||
+ | |software mode notes = | ||
+ | |mantle support = | ||
+ | |mantle support notes = | ||
+ | |dos modes = | ||
+ | |dos modes notes = | ||
+ | |shader model versions = 3, 4 | ||
+ | |shader model notes = | ||
+ | |64-bit executable = no | ||
+ | |64-bit executable notes= | ||
+ | }} | ||
+ | |||
+ | ===Middleware=== | ||
+ | {{Middleware | ||
+ | |physics = Havok | ||
+ | |physics notes = <ref>[http://www.eurogamer.net/articles/digitalfoundry-red-faction-tech-part-one-interview?page=2 The Red Faction Tech Interview: Part One Interview • Eurogamer.net]</ref> | ||
+ | |audio = | ||
+ | |audio notes = | ||
+ | |interface = | ||
+ | |interface notes = | ||
+ | |input = Xinput | ||
+ | |input notes = | ||
+ | |cutscenes = Bink | ||
+ | |cutscenes notes = | ||
+ | |multiplayer = GFWL, Steamworks | ||
+ | |multiplayer notes= Currently in transition from GFWL to Steamworks | ||
}} | }} | ||
Revision as of 21:32, 18 November 2014
This page may require cleanup to meet basic quality standards. The specific problem is: Move the DLC keypoint to the DLC table, suggest DX9 under all cases and treat DX10 as bad. You can help by modifying
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Developers | |
---|---|
Volition, Inc. | |
Publishers | |
THQ | |
Nordic Games | |
Engines | |
Geo-Mod 2.0 | |
Release dates | |
Windows | September 15, 2009 |
Warnings
- For Games for Windows - LIVE on Windows 8 or later, install the latest Games for Windows - LIVE software.
Red Faction | |
---|---|
Red Faction | 2001 |
Red Faction II | 2003 |
Red Faction: Guerrilla | 2009 |
Red Faction: Armageddon | 2011 |
Red Faction Guerrilla Re-Mars-tered | 2018 |
Key points
- Comes bundled with the Demons Of The Badlands expansion, the Multiplayer Pack DLC, and 2 exclusive multiplayer maps
- DirectX 10 mode enables Sun Rays and Ambient Occlusion but may cause performance issues and glitches.
- DRM for the Steam version is being migrated to Steamworks. An experimental DX11 renderer is also being worked[1]
General information
- Red Faction Wiki - A wiki for the Red Faction universe
- Faction Files - A mod database for the Red Faction series
- Steam Community Discussions
- Steam Users' Forums for game series
Availability
Source | DRM | Notes | Keys | OS |
---|---|---|---|---|
Retail | ||||
Humble Store | Red Faction Collection. | |||
Steam |
- All versions require Games for Windows - LIVE.
Essential improvements
File:Red Faction Guerrilla General.png
In-game general settings.
Mod Manager
Gameplay Mods
Physics Mod
- Does not work with Steamworks patch
Reconstructor
Instructions |
---|
Game data
Configuration file(s) location
Template:Game data/row
System | Location |
---|---|
Steam Play (Linux) | <SteamLibrary-folder>/steamapps/compatdata/20500/pfx/[Note 1] |
- Configuration file is encrypted
Save game data location
Template:Game data/rowTemplate:Game data/row
System | Location |
---|---|
Steam Play (Linux) | <SteamLibrary-folder>/steamapps/compatdata/20500/pfx/[Note 1] |
Save game cloud syncing
System | Native | Notes |
---|---|---|
Steam Cloud |
Video settings
File:Red Faction Guerrilla General Video.png
In-game general video settings.
File:Red Faction Guerrilla Advanced Video.png
In-game advanced video settings.
Input settings
File:Red Faction Guerrilla General Control.png
In-game general control settings.
File:Red Faction Guerrilla Button Remapping.png
In-game button key map settings.
File:Red Faction Guerrilla Axis Remapping.png
In-game axis key map settings.
Audio settings
File:Red Faction Guerrilla Audio.png
In-game audio settings.
Localizations
Language | UI | Audio | Sub | Notes |
---|---|---|---|---|
English | ||||
French | ||||
German | ||||
Italian | ||||
Spanish |
Network
Multiplayer types
Type | Native | Players | Notes | |
---|---|---|---|---|
LAN play | 16 | |||
Online play | 16 |
Connection types
Type | Native | Notes |
---|---|---|
Matchmaking | ||
Peer-to-peer | ||
Dedicated | ||
Self-hosting | ||
Direct IP |
Ports
Protocol | Port(s) and/or port range(s) |
---|---|
TCP | 53, 80, 3074 |
UDP | 53, 88, 3074 |
- Universal Plug and Play (UPnP) support status is unknown.
Issues fixed
Game doesn't start/can't save
Instructions |
---|
Can't change resolution
Instructions |
---|
Instructions |
---|
Instructions |
---|
Performance issues
Instructions |
---|
Instructions |
---|
Random game crashes
Instructions |
---|
Other information
API
Technical specs | Supported | Notes |
---|---|---|
Direct3D | 9, 10, 11 | D3D11 repleced D3D10 in transition of the game to Steamworks. |
Shader Model support | 3, 4 |
Executable | 32-bit | 64-bit | Notes |
---|---|---|---|
Windows |
Middleware
Middleware | Notes | |
---|---|---|
Physics | Havok | [4] |
Input | Xinput | |
Cutscenes | Bink Video | |
Multiplayer | Games for Windows - LIVE, Steamworks | Currently in transition from GFWL to Steamworks |
System requirements
Windows | ||
---|---|---|
Minimum | Recommended | |
Operating system (OS) | XP | Vista |
Processor (CPU) | 2.0 GHz Dual-Core Processor (Intel Core 2 Duo or AMD Athlon X2) | 3.2 GHz Dual-Core Processor (Intel Core 2 Duo or AMD Athlon X2) |
System memory (RAM) | 1 GB | 2 GB |
Hard disk drive (HDD) | 15 GB | |
Video card (GPU) | ATI Radeon X1300 Nvidia GeForce 7600 128 MB of VRAM Shader model 3.0 support |
ATI Radeon HD 3850 Nvidia GeForce 8800 256 MB of VRAM Shader model 3.0 support |
Notes
- ↑ 1.0 1.1 Notes regarding Steam Play (Linux) data:
- File/folder structure within this directory reflects the path(s) listed for Windows and/or Steam game data.
- Games with Steam Cloud support may also store data in
~/.steam/steam/userdata/<user-id>/20500/
. - Use Wine's registry editor to access any Windows registry paths.
- The app ID (20500) may differ in some cases.
- Treat backslashes as forward slashes.
- See the glossary page for details on Windows data paths.
References
Categories:
- Pages needing cleanup
- Windows
- Games
- Invalid template usage (Series)
- Invalid template usage (DRM)
- Invalid template usage (Availability)
- Pages with broken file links
- Invalid template usage (Fixbox)
- Invalid section order
- Self-hosting
- Invalid template usage (Network)
- Invalid template usage (API)
- Missing section (Video)
- Missing section (Input)
- Missing section (Audio)