Difference between revisions of "Star Wars: X-Wing"
From PCGamingWiki, the wiki about fixing PC games
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{{Infobox game | {{Infobox game | ||
|cover = Star Wars X-Wing cover.jpg | |cover = Star Wars X-Wing cover.jpg | ||
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|license = commercial | |license = commercial | ||
}} | }} | ||
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'''General information''' | '''General information''' | ||
{{GOG.com links|1207666393|star_wars_xwing_and_tie_fighter_series|for game series}} | {{GOG.com links|1207666393|star_wars_xwing_and_tie_fighter_series|for game series}} | ||
{{mm}} [https://steamcommunity.com/app/354430/discussions/ Steam Community Discussions] | {{mm}} [https://steamcommunity.com/app/354430/discussions/ Steam Community Discussions] | ||
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==Availability== | ==Availability== | ||
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{{ii}} A [https://archive.org/details/StarWarsX-wingDemo demo] is available. | {{ii}} A [https://archive.org/details/StarWarsX-wingDemo demo] is available. | ||
+ | ===Version differences=== | ||
+ | {{ii}} The original 1994 release came on 5 floppy disks and ran at 320x200 resolution. This is also the only release for which the expansions are available separately. | ||
+ | {{ii}} The 1995 Collectors CD-ROM release came on a single CD and featured an upgraded game engine based on [[Star Wars: TIE Fighter]], with support for gouraud-shading. This version also includes voiceovers for several characters in the game. | ||
+ | {{ii}} The 1998 version from the Collector Series release (bundle of X-Wing and TIE Fighter) is an official port to the [[Star Wars: X-Wing vs. TIE Fighter]] engine and is therefore Windows-native. The game now includes 3D acceleration support ([[Glossary:DirectX|Direct3D]]), the use of proper textures instead of primitive gouraud-shading and completely redone concourse graphics. The iMUSE dynamic music system was removed in favor of conventional Redbook CD audio tracks. Furthermore, this version requires a joystick/gamepad and cannot be played with the mouse unless a joystick emulation program such as [http://ppjoy.bossstation.dnsalias.org/ PPJoy] is used. '''The problems and fixes in this article mostly relate to this version of the game.''' | ||
+ | {{++}} The digital releases of the game include all three aforementioned versions. | ||
+ | |||
+ | ==Monetization== | ||
{{DLC| | {{DLC| | ||
− | {{DLC/row| | + | {{DLC/row| Imperial Pursuit | | DOS, Windows }} |
− | {{DLC/row| | + | {{DLC/row| B-Wing | | DOS, Windows }} |
}} | }} | ||
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==Essential improvements== | ==Essential improvements== | ||
===Patches=== | ===Patches=== | ||
− | + | {{ii}} [https://www.patches-scrolls.de/patch/4904/7/56758/download v1.0a patch for Imperial Pursuit] | |
− | + | {{ii}} [http://lucasfiles.com/index.php?action=file&id=653 Windows XP compatibility fix for Collector Series version] | |
==Game data== | ==Game data== | ||
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==Issues fixed== | ==Issues fixed== | ||
+ | {{ii}} These mostly refer to the Windows-native 1998 Collector Series release. | ||
===Game installer won't run under 64-bit versions of Windows=== | ===Game installer won't run under 64-bit versions of Windows=== | ||
− | + | The installer is 16-bit and does not work by default on 64-bit systems. | |
+ | |||
+ | {{Fixbox|description=Use [http://www.markusegger.at/Software/Games/Default.aspx Markus Egger's installer] as per [http://www.markusegger.at/Software/Games/XcsMsi/Instructions_XW95.html his instructions].|ref=|fix= | ||
+ | }} | ||
+ | |||
+ | {{Fixbox|description=Run the installer through [https://github.com/otya128/winevdm WineVDM]|ref=|fix= | ||
+ | }} | ||
===Game doesn't run on modern versions of Windows=== | ===Game doesn't run on modern versions of Windows=== | ||
− | Apply the Windows XP compatibility fix | + | {{Fixbox|description=Apply the [[#Patches|Windows XP compatibility patch]]|ref=|fix= |
+ | }} | ||
===When trying to run the game you get a popup to install DirectX=== | ===When trying to run the game you get a popup to install DirectX=== | ||
Run the game directly from XWING95.EXE instead of the menu. | Run the game directly from XWING95.EXE instead of the menu. | ||
− | ===Sound is crackling | + | ===Sound is crackling or distorted in Windows Vista, 7=== |
− | If | + | {{Fixbox|description=Configure ALchemy|ref=|fix= |
+ | If running a Creative sound card and ALchemy software installed try adding the following to it: | ||
<pre>**RegPath=HKEY_LOCAL_MACHINE\SOFTWARE\LucasArts Entertainment Company LLC\TIE95\1.0\Install Path | <pre>**RegPath=HKEY_LOCAL_MACHINE\SOFTWARE\LucasArts Entertainment Company LLC\TIE95\1.0\Install Path | ||
**Buffers=5 | **Buffers=5 | ||
**Duration=10</pre> | **Duration=10</pre> | ||
+ | }} | ||
===Cockpit flashes rapidly while flying=== | ===Cockpit flashes rapidly while flying=== | ||
− | Disable Crossfire/SLI | + | {{Fixbox|description=Disable Crossfire/SLI|ref=|fix= |
+ | }} | ||
− | ===Objects/textures | + | ===Objects/textures disappear when moving the ship around in hardware accelerated mode=== |
− | Download Reimars [http://www.xwaupgrade.com/phpBB3008/download/file.php?id=98 XWAHacker]. | + | {{Fixbox|description=Use XWAHacker|ref=|fix= |
+ | # Download Reimars [http://www.xwaupgrade.com/phpBB3008/download/file.php?id=98 XWAHacker] and extract it to <code>{{p|game}}</code>. | ||
+ | # Run <code>xwing95fixedclear.bat</code> as administrator. | ||
+ | }} | ||
− | ===Colors are | + | ===Colors are wrong=== |
{{ii}} See [[Rainbow color problems in older games]] for solutions. | {{ii}} See [[Rainbow color problems in older games]] for solutions. | ||
− | ===Capital | + | ===Capital ships and turrets rarely fire their lasers (Collector's CD-ROM Edition)=== |
− | + | {{ii}} This happens if you use the DOS version in DOSBox. The firing rate seems to work opposite to the game speed (more cycles means less laser fire). | |
− | {{ii}} This happens if you use the DOS version in DOSBox. The firing rate seems to work opposite to the game speed. | + | {{Fixbox|description=Change DOSBox cycles to approx. 30000|ref={{cn|date=November 2016}}|fix= |
− | {{ | ||
− | {{ | ||
}} | }} | ||
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|windows 32-bit exe = true | |windows 32-bit exe = true | ||
|windows 64-bit exe = false | |windows 64-bit exe = false | ||
− | |windows arm app = | + | |windows arm app = false |
− | |windows exe notes = | + | |windows exe notes = 1998 Windows-native version only. |
|macos intel 32-bit app = unknown | |macos intel 32-bit app = unknown | ||
|macos intel 64-bit app = true | |macos intel 64-bit app = true |
Revision as of 09:51, 30 November 2022
Developers | |
---|---|
Totally Games | |
Publishers | |
LucasArts | |
Disney Interactive Studios | |
Release dates | |
DOS | February 1993 |
Mac OS (Classic) | February 1993 |
Windows | 1998 |
Windows (DOSBox) | April 28, 2015[1] |
macOS (OS X) (DOSBox) | April 28, 2015[1] |
Linux (DOSBox) | April 28, 2015[1] |
Taxonomy | |
Monetization | One-time game purchase, Expansion pack |
Modes | Singleplayer |
Pacing | Real-time |
Perspectives | First-person |
Controls | Direct control |
Genres | Action, Vehicle combat |
Vehicles | Space flight |
Art styles | Realistic |
Themes | Sci-fi, Space |
Series | Star Wars: X-Wing |
Star Wars: X-Wing | |
---|---|
Subseries of Star Wars | |
Star Wars: X-Wing | 1993 |
Star Wars: TIE Fighter | 1994 |
Star Wars: X-Wing vs. TIE Fighter | 1997 |
Star Wars: X-Wing Alliance | 1999 |
General information
Availability
Source | DRM | Notes | Keys | OS |
---|---|---|---|---|
Retail | DRM: Manual lookup or CD check | |||
GamersGate | Special Edition | |||
Special Edition | ||||
GOG.com | Special Edition | |||
Humble Store | Special Edition | |||
Origin | Special Edition Included with EA Play Pro. |
|||
Steam | Special Edition |
- A demo is available.
Version differences
- The original 1994 release came on 5 floppy disks and ran at 320x200 resolution. This is also the only release for which the expansions are available separately.
- The 1995 Collectors CD-ROM release came on a single CD and featured an upgraded game engine based on Star Wars: TIE Fighter, with support for gouraud-shading. This version also includes voiceovers for several characters in the game.
- The 1998 version from the Collector Series release (bundle of X-Wing and TIE Fighter) is an official port to the Star Wars: X-Wing vs. TIE Fighter engine and is therefore Windows-native. The game now includes 3D acceleration support (Direct3D), the use of proper textures instead of primitive gouraud-shading and completely redone concourse graphics. The iMUSE dynamic music system was removed in favor of conventional Redbook CD audio tracks. Furthermore, this version requires a joystick/gamepad and cannot be played with the mouse unless a joystick emulation program such as PPJoy is used. The problems and fixes in this article mostly relate to this version of the game.
- The digital releases of the game include all three aforementioned versions.
Monetization
DLC and expansion packs
Name | Notes | |
---|---|---|
Imperial Pursuit | ||
B-Wing |
Essential improvements
Patches
Game data
Configuration file(s) location
System | Location |
---|---|
DOS | |
Windows | |
Mac OS (Classic) | |
macOS (OS X) | <path-to-game> (mounted in DOSBox)[Note 1] |
Linux | <path-to-game> (mounted in DOSBox)[Note 1] |
Steam Play (Linux) | <SteamLibrary-folder>/steamapps/compatdata/354430/pfx/[Note 2] |
- It's unknown whether this game follows the XDG Base Directory Specification on Linux. Please fill in this information.
Save game data location
System | Location |
---|---|
DOS | |
Windows | <path-to-game>\*.PLT[Note 3] |
Mac OS (Classic) | |
macOS (OS X) | <path-to-game> (mounted in DOSBox)[Note 1] |
Linux | <path-to-game> (mounted in DOSBox)[Note 1] |
Steam Play (Linux) | <SteamLibrary-folder>/steamapps/compatdata/354430/pfx/[Note 2] |
Save game cloud syncing
System | Native | Notes |
---|---|---|
GOG Galaxy | ||
Origin | ||
Steam Cloud |
Video
Graphics feature | State | WSGF | Notes |
---|---|---|---|
Widescreen resolution | |||
Multi-monitor | |||
Ultra-widescreen | |||
4K Ultra HD | |||
Field of view (FOV) | |||
Windowed | DOSBox allows Windowed. | ||
Borderless fullscreen windowed | See the glossary page for potential workarounds. | ||
Anisotropic filtering (AF) | |||
Anti-aliasing (AA) | |||
Vertical sync (Vsync) | For DOSBox use an unofficial build (see the glossary page for other workarounds). | ||
60 FPS and 120+ FPS | Frame rate is capped at 30 FPS. |
Input
Keyboard and mouse | State | Notes |
---|---|---|
Remapping | Only controller can be remapped. | |
Mouse acceleration | DOS doesn't support acceleration, and Collector's Edition doesn't support mouse control. | |
Mouse sensitivity | ||
Mouse input in menus | ||
Mouse Y-axis inversion | ||
Controller | ||
Controller support | Right stick is treated as a throttle. The collector's edition requires a joystick. |
|
Full controller support | DOS requires keyboard in-flight. Windows requires mouse for menu. | |
Controller remapping | Windows version only. | |
Controller sensitivity | ||
Controller Y-axis inversion |
Controller types |
---|
XInput-compatible controllers |
---|
PlayStation controllers |
---|
Generic/other controllers |
---|
Additional information | ||
---|---|---|
Controller hotplugging | ||
Haptic feedback | ||
Digital movement supported | ||
Simultaneous controller+KB/M |
Audio
Audio feature | State | Notes |
---|---|---|
Separate volume controls | ||
Surround sound | ||
Subtitles | ||
Closed captions | ||
Mute on focus lost | Can't use Alt+Tab ↹.[citation needed] | |
Royalty free audio | ||
Red Book CD audio | Collector's Series (Windows version) only. | |
General MIDI audio | Floppy and DOS CD versions only |
- This game supports the MT-32 and General MIDI for music (Floppy and DOS CD versions only).
Localizations
Language | UI | Audio | Sub | Notes |
---|---|---|---|---|
English | ||||
Russian | Fan translation by «Бюро переводов Old-Games.RU» |
Issues fixed
- These mostly refer to the Windows-native 1998 Collector Series release.
Game installer won't run under 64-bit versions of Windows
The installer is 16-bit and does not work by default on 64-bit systems.
Use Markus Egger's installer as per his instructions. |
---|
Run the installer through WineVDM |
---|
Game doesn't run on modern versions of Windows
Apply the Windows XP compatibility patch |
---|
When trying to run the game you get a popup to install DirectX
Run the game directly from XWING95.EXE instead of the menu.
Sound is crackling or distorted in Windows Vista, 7
Configure ALchemy |
---|
If running a Creative sound card and ALchemy software installed try adding the following to it: **RegPath=HKEY_LOCAL_MACHINE\SOFTWARE\LucasArts Entertainment Company LLC\TIE95\1.0\Install Path **Buffers=5 **Duration=10 |
Cockpit flashes rapidly while flying
Disable Crossfire/SLI |
---|
Objects/textures disappear when moving the ship around in hardware accelerated mode
Use XWAHacker |
---|
|
Colors are wrong
- See Rainbow color problems in older games for solutions.
Capital ships and turrets rarely fire their lasers (Collector's CD-ROM Edition)
- This happens if you use the DOS version in DOSBox. The firing rate seems to work opposite to the game speed (more cycles means less laser fire).
Change DOSBox cycles to approx. 30000[citation needed] |
---|
Other information
API
Technical specs | Supported | Notes |
---|---|---|
DOS video modes | VGA |
Executable | PPC | 16-bit | 32-bit | 64-bit | Notes |
---|---|---|---|---|---|
Windows | 1998 Windows-native version only. | ||||
macOS (OS X) | [2] | ||||
Mac OS (Classic) |
Middleware
Middleware | Notes | |
---|---|---|
Audio | WinMM | For music only. GOG.com version uses a wrapper. |
System requirements
DOS | ||
---|---|---|
Minimum | ||
Operating system (OS) | 3.1 | |
Processor (CPU) | 386DX | |
System memory (RAM) | 1 MB | |
Hard disk drive (HDD) | ||
Video card (GPU) | VGA |
Windows | ||
---|---|---|
Minimum | Recommended | |
Operating system (OS) | 95 | |
Processor (CPU) | Intel Pentium 90 MHz | Intel Pentium 100 MHz |
System memory (RAM) | 16 MB | |
Hard disk drive (HDD) | 3 MB (typical 79 MB) | 170 MB |
Video card (GPU) | PCI Graphics card DirectX 5.2 compatible | |
Other | Joystick and mouse required. |
Notes
- ↑ 1.0 1.1 1.2 1.3 File/folder structure within the installation folder reflects the path(s) listed for DOS game data.
- ↑ 2.0 2.1 Notes regarding Steam Play (Linux) data:
- File/folder structure within this directory reflects the path(s) listed for Windows and/or Steam game data.
- Games with Steam Cloud support may also store data in
~/.steam/steam/userdata/<user-id>/354430/
. - Use Wine's registry editor to access any Windows registry paths.
- The app ID (354430) may differ in some cases.
- Treat backslashes as forward slashes.
- See the glossary page for details on Windows data paths.
- ↑ When running this game without elevated privileges (Run as administrator option), write operations against a location below
%PROGRAMFILES%
,%PROGRAMDATA%
, or%WINDIR%
might be redirected to%LOCALAPPDATA%\VirtualStore
on Windows Vista and later (more details).
References
- ↑ 1.0 1.1 1.2 The "what did just update?" thread, page 392 - Forum - GOG.com
- ↑ April 2020 Update - last accessed on 2020-12-22