Difference between revisions of "The Chronicles of Narnia: Prince Caspian"
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Revision as of 08:05, 9 October 2021
Developers | |
---|---|
Traveller's Tales | |
Publishers | |
Disney Interactive Studios | |
Engines | |
Nu2 | |
Release dates | |
Windows | May 15, 2008 |
Taxonomy | |
Modes | Singleplayer, Multiplayer |
Pacing | Real-time |
Perspectives | Cinematic camera |
Controls | Direct control |
Genres | Action, Adventure |
Art styles | Stylized |
Themes | Fantasy, Medieval |
Series | The Chronicles of Narnia |
The Chronicles of Narnia | |
---|---|
Subseries of Disney | |
The Lion, the Witch and the Wardrobe | 2005 |
Prince Caspian | 2008 |
The Chronicles of Narnia: Prince Caspian is an action-adventure game by TT Games based upon the film adaptation of the novel of the same name.
General information
Availability
- A faithful higher-resolution icon can be downloaded from the Files section.
Essential improvements
Skip intro videos
Skip intro videos[1] |
---|
Note
|
Game data
Configuration file(s) location
System | Location |
---|---|
Windows | %APPDATA%\Disney Interactive Studios\Prince Caspian |
Steam Play (Linux) | <SteamLibrary-folder>/steamapps/compatdata/320890/pfx/[Note 1] |
-
Mappings.dat
stores Keyboard and Controller mappings. -
pcconfig.txt
stores all general settings.
Save game data location
System | Location |
---|---|
Windows | %APPDATA%\Disney Interactive Studios\Prince Caspian\SavedGames |
Steam Play (Linux) | <SteamLibrary-folder>/steamapps/compatdata/320890/pfx/[Note 1] |
- Up to 3 save games, labeled
SaveGame?.Prince_Caspian_SavedGame
, wherein?
is the save number (0
-2
)
Save game cloud syncing
System | Native | Notes |
---|---|---|
Steam Cloud |
Video
Graphics feature | State | Notes | |
---|---|---|---|
Widescreen resolution | Optimized for 16:9, 16:10, and 4:3. Cutscenes are 2.4:1 (live-action FMV) and 1.78:1 (CGI FMV and in-engine), and letterboxed at narrower resolutions. |
||
Multi-monitor | |||
Ultra-widescreen | Set aspect ratio to "From screen res". Shader and culling anomalies occur outside the 16:9 frame. FMV cutscenes are stretched at resolutions wider than 16:9. |
||
4K Ultra HD | FMV cutscenes are scaled from 1280x720. | ||
Field of view (FOV) | Uses fixed camera angles | ||
Windowed | See the glossary page for potential workarounds. | ||
Borderless fullscreen windowed | See the glossary page for potential workarounds. | ||
Anisotropic filtering (AF) | Unknown fixed amount | ||
Anti-aliasing (AA) | Selective blurring "Edge AA" when using Caspian.exe Up to 16x FSAA when using Caspian_LR.exe Nvidia users can force SGSSAA regardless of executable in Nvidia Profile Inspector with the 0x004010C1 anti-aliasing flag; no LOD adjustment is necessary. |
||
Vertical sync (Vsync) | |||
60 FPS and 120+ FPS | FMV cutscenes are encoded at 30 FPS.[Note 2] | ||
High dynamic range display (HDR) | See the glossary page for potential alternatives. |
Input
Keyboard and mouse | State | Notes |
---|---|---|
Remapping | ||
Mouse acceleration | ||
Mouse sensitivity | Mouse acts as joystick. | |
Mouse input in menus | Scroll wheel to select, left-click to select, and right-click to cancel | |
Mouse Y-axis inversion | ||
Controller | ||
Controller support | ||
Full controller support | ||
Controller remapping | ||
Controller sensitivity | ||
Controller Y-axis inversion |
Controller types |
---|
XInput-compatible controllers | ||
---|---|---|
Xbox button prompts | Confirmed to be present in the Steam version | |
Impulse Trigger vibration |
PlayStation controllers |
---|
Generic/other controllers |
---|
Additional information | ||
---|---|---|
Controller hotplugging | ||
Haptic feedback | ||
Digital movement supported | ||
Simultaneous controller+KB/M |
Audio
Audio feature | State | Notes |
---|---|---|
Separate volume controls | Music and "Sound" | |
Surround sound | ||
Subtitles | ||
Closed captions | ||
Mute on focus lost |
Localizations
Language | UI | Audio | Sub | Notes |
---|---|---|---|---|
English | ||||
Czech | ||||
Danish | ||||
Dutch | ||||
Finnish | ||||
French | ||||
German | ||||
Italian | ||||
Norwegian | ||||
Polish | ||||
Brazilian Portuguese | ||||
Spanish | ||||
Swedish |
VR support
3D modes | State | Notes | |
---|---|---|---|
vorpX | G3D User created game profile, see vorpx forum profile introduction. |
Other information
API
Technical specs | Supported | Notes |
---|---|---|
Direct3D | 9 |
Executable | 32-bit | 64-bit | Notes |
---|---|---|---|
Windows |
System requirements
Windows | ||
---|---|---|
Minimum | ||
Operating system (OS) | XP, Vista | |
Processor (CPU) | AMD Sempron 2400 1.5 GHz Intel Pentium 4 1.5 GHz |
|
System memory (RAM) | 256 MB | |
Hard disk drive (HDD) | 7680 MB | |
Video card (GPU) | Nvidia GeForce 4 64 MB of VRAM DirectX 9 compatible |
Notes
- ↑ 1.0 1.1 Notes regarding Steam Play (Linux) data:
- File/folder structure within this directory reflects the path(s) listed for Windows and/or Steam game data.
- Games with Steam Cloud support may also store data in
~/.steam/steam/userdata/<user-id>/320890/
. - Use Wine's registry editor to access any Windows registry paths.
- The app ID (320890) may differ in some cases.
- Treat backslashes as forward slashes.
- See the glossary page for details on Windows data paths.
- ↑ CGI cutscenes are natively 30 FPS; live action cutscenes are 24 FPS with hard 3:2 pulldown to 30 FPS.
References
- ↑ Verified by User:SirYodaJedi on 2020-11-21