Difference between revisions of "Requiem: Avenging Angel"
From PCGamingWiki, the wiki about fixing PC games
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{{ii}} The game requires DirectX 6.1 to run and it won't run on newer versions. Patch 1.3 updates the game to run on DirectX 8, but the game still won't run in Windows 7. The GOG.com and Steam versions have been modified to work on modern OS including Windows 7. | {{ii}} The game requires DirectX 6.1 to run and it won't run on newer versions. Patch 1.3 updates the game to run on DirectX 8, but the game still won't run in Windows 7. The GOG.com and Steam versions have been modified to work on modern OS including Windows 7. | ||
{{--}} Some players have reported game breaking bugs that may occur during playthrough. These bugs usually affect doors which don't open when they're supposed to and the player gets stuck. If such problem occurs it can be worked around by using the "no clip" cheat. These bugs have mostly been reported when using the Direct3D rendering method. | {{--}} Some players have reported game breaking bugs that may occur during playthrough. These bugs usually affect doors which don't open when they're supposed to and the player gets stuck. If such problem occurs it can be worked around by using the "no clip" cheat. These bugs have mostly been reported when using the Direct3D rendering method. | ||
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'''General information''' | '''General information''' | ||
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===[[Glossary:Save game cloud syncing|Save game cloud syncing]]=== | ===[[Glossary:Save game cloud syncing|Save game cloud syncing]]=== | ||
{{Save game cloud syncing | {{Save game cloud syncing | ||
− | |discord | + | |discord = |
− | |discord notes | + | |discord notes = |
− | |epic games | + | |epic games launcher = |
− | |epic games | + | |epic games launcher notes = |
− | |gog galaxy | + | |gog galaxy = false |
− | |gog galaxy notes | + | |gog galaxy notes = |
− | |origin | + | |origin = |
− | |origin notes | + | |origin notes = |
− | |steam cloud | + | |steam cloud = false |
− | |steam cloud notes | + | |steam cloud notes = |
− | | | + | |ubisoft connect = |
− | | | + | |ubisoft connect notes = |
− | |xbox cloud | + | |xbox cloud = |
− | |xbox cloud notes | + | |xbox cloud notes = |
}} | }} | ||
− | ==Video | + | ==Video== |
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|wsgf link = | |wsgf link = | ||
|widescreen wsgf award = | |widescreen wsgf award = | ||
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}} | }} | ||
− | ==Input | + | ==Input== |
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|key remap = true | |key remap = true | ||
|key remap notes = | |key remap notes = | ||
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}} | }} | ||
− | ==Audio | + | ==Audio== |
− | {{Audio | + | {{Audio |
|separate volume = true | |separate volume = true | ||
|separate volume notes = Sound, Dialog, Music | |separate volume notes = Sound, Dialog, Music | ||
|surround sound = true | |surround sound = true | ||
− | |surround sound notes = Up to 7.0 output with [[Glossary: | + | |surround sound notes = Up to 7.0 output with [[Glossary:Sound card#DirectSound hardware path|DirectSound3D restoration software]]. |
|subtitles = true | |subtitles = true | ||
|subtitles notes = | |subtitles notes = |
Revision as of 20:25, 14 September 2021
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Developers | |
---|---|
Cyclone Studios | |
Publishers | |
Retail (North America) | 3DO |
Retail (Europe) | Ubisoft |
Digital (original) | Retroism |
Digital (current) | Ziggurat Interactive |
Release dates | |
Windows | March 31, 1999 |
Key points
- The game requires DirectX 6.1 to run and it won't run on newer versions. Patch 1.3 updates the game to run on DirectX 8, but the game still won't run in Windows 7. The GOG.com and Steam versions have been modified to work on modern OS including Windows 7.
- Some players have reported game breaking bugs that may occur during playthrough. These bugs usually affect doors which don't open when they're supposed to and the player gets stuck. If such problem occurs it can be worked around by using the "no clip" cheat. These bugs have mostly been reported when using the Direct3D rendering method.
General information
Availability
Source | DRM | Notes | Keys | OS |
---|---|---|---|---|
Retail | ||||
GOG.com | ||||
Green Man Gaming | ||||
Steam | ||||
Humble Store (unavailable) |
Essential improvements
Patches
The latest official patch 1.3 (3dfx Glide, Direct3D, Software) is available at www.patches-scrolls.de and at soggi.org.
Game data
Configuration file(s) location
System | Location |
---|---|
Windows | |
Steam Play (Linux) | <SteamLibrary-folder>/steamapps/compatdata/493310/pfx/[Note 1] |
Save game data location
System | Location |
---|---|
Windows | <path-to-game>\Gamers[Note 2] |
Steam Play (Linux) | <SteamLibrary-folder>/steamapps/compatdata/493310/pfx/[Note 1] |
Save game cloud syncing
System | Native | Notes |
---|---|---|
GOG Galaxy | ||
Steam Cloud |
Video
Graphics feature | State | Notes | |
---|---|---|---|
Widescreen resolution | Set with <path-to-game>\Config.exe . Direct3D mode only (Glide is stretched).[1] |
||
Multi-monitor | |||
Ultra-widescreen | |||
4K Ultra HD | |||
Field of view (FOV) | Open the console and enter -FOV120 (replace 120 with desired value).[2] |
||
Windowed | See Windowed. | ||
Borderless fullscreen windowed | See Windowed. | ||
Anisotropic filtering (AF) | See the glossary page for potential workarounds. | ||
Anti-aliasing (AA) | See the glossary page for potential workarounds. | ||
Vertical sync (Vsync) | Enable by default on D3D and 3DFX modes. | ||
60 FPS and 120+ FPS | In 3dfx glide mode, framerate is locked to 60 fps. D3D is capped to refresh rate. |
Input
Keyboard and mouse | State | Notes |
---|---|---|
Remapping | ||
Mouse acceleration | ||
Mouse sensitivity | ||
Mouse input in menus | ||
Mouse Y-axis inversion | ||
Controller | ||
Controller support |
Audio
Audio feature | State | Notes |
---|---|---|
Separate volume controls | Sound, Dialog, Music | |
Surround sound | Up to 7.0 output with DirectSound3D restoration software. | |
Subtitles | ||
Closed captions | ||
Mute on focus lost | ||
EAX support | EAX 1.0, A3D 1.0, DirectSound3D & RSX 3D.[3] |
Localizations
Language | UI | Audio | Sub | Notes |
---|---|---|---|---|
English | ||||
French | Retail only. | |||
Brazilian Portuguese | Retail only. | |||
Spanish | Retail only, download. |
Network
Multiplayer types
Type | Native | Players | Notes | |
---|---|---|---|---|
LAN play | 8 | Versus |
||
Online play | 8 | Versus |
Issues fixed
Running the game on modern systems
Use D3DWindower[citation needed] |
---|
|
Use wndmode[citation needed] |
---|
|
Impossible to select leftmost angelic powers with the mouse pointer
- Occurs when running the game with D3DWindower.
- The game allows to bring up a menu where angelic powers can be selected with the mouse pointer. D3DWindower will break immediately when mouse pointer is brought up by the game and the window will most likely lose the focus when a click is performed. This occurs when mouse pointer is positioned at the left part of the screen. This makes certain angelic powers unselectable through mouse pointer.
Workarounds[citation needed] |
---|
|
Other information
API
Executable | 32-bit | 64-bit | Notes |
---|---|---|---|
Windows |
Middleware
Middleware | Notes | |
---|---|---|
Cutscenes | Smacker Video Technology |
System requirements
Windows | ||
---|---|---|
Minimum | Recommended | |
Operating system (OS) | 95/98 | |
Processor (CPU) | Intel Pentium 166 MHz | Intel Pentium 200 MHz |
System memory (RAM) | 32 MB | |
Hard disk drive (HDD) | 116 MB | 275 MB |
Video card (GPU) | 2 MB of VRAM | 4 MB of VRAM |
Notes
- ↑ 1.0 1.1 Notes regarding Steam Play (Linux) data:
- File/folder structure within this directory reflects the path(s) listed for Windows and/or Steam game data.
- Use Wine's registry editor to access any Windows registry paths.
- The app ID (493310) may differ in some cases.
- Treat backslashes as forward slashes.
- See the glossary page for details on Windows data paths.
- ↑ When running this game without elevated privileges (Run as administrator option), write operations against a location below
%PROGRAMFILES%
,%PROGRAMDATA%
, or%WINDIR%
might be redirected to%LOCALAPPDATA%\VirtualStore
on Windows Vista and later (more details).