Difference between revisions of "System Shock: Enhanced Edition"
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Revision as of 20:21, 15 March 2021
Developers | |
---|---|
Original game | Looking Glass Studios |
Enhanced Edition | Nightdive Studios |
Publishers | |
Nightdive Studios | |
Engines | |
Current | Kex Engine |
Original | System Shock engine[1] |
Release dates | |
Windows | September 22, 2015[2] |
Taxonomy | |
Microtransactions | None |
Modes | Singleplayer |
Pacing | Real-time |
Perspectives | First-person |
Controls | Direct control, Point and select |
Genres | Immersive sim, Shooter |
Art styles | Realistic |
Themes | Cyberpunk, Horror, Sci-fi, Space |
Series | System Shock |
System Shock | |
---|---|
System Shock | 1994 |
System Shock 2 | 1999 |
System Shock: Enhanced Edition | 2015 |
System Shock (2023) | 2023 |
System Shock 2 Enhanced Edition | TBA |
System Shock 3 | TBA |
Key points
- Modern source port of System Shock offering features such as hardware acceleration, improved widescreen, in-game control rebinding, and more.
- On 6 September 2018, a major update of the Enhanced Edition ported it to the Kex Engine, offering additional features such as higher resolutions, mouselook, rebindable keys and use of the high resolution assets from the Mac version [3]
General information
- GOG.com Community Discussions for game series
- GOG.com Support Page
- Steam Community Discussions
- System Shock, the biggest forum about the game.
- SHODANPEDIA - A wiki for the System Shock series
Availability
Source | DRM | Notes | Keys | OS |
---|---|---|---|---|
GOG.com | Includes System Shock as Classic Edition.[4] | |||
Green Man Gaming | ||||
Humble Store | ||||
Steam | Includes System Shock as Classic.[5] Can be played without Steam by using the command-line argument -no-social .[6] |
Essential improvements
Skip Intro Videos
Set the value of seta g_showintromovie in kexengine.cfg to 0 (see configuration file(s) location)
|
---|
Gigaquad's Enhanced log texts mod
- Matches the text to match with the spoken audio.
- Updated to work with the Sept 2018 source port.
VirtualMIDIsynth
- Improves music playback. Windows 10 users may want to see MIDI mapper workarounds First.
High-res objects
- This is version 3, which has been updated to work with the Source Port Update.
- A version of this mod compatible with the game before the Source Port Update can be found here. Download only "hi-res3DSS.rar", ignoring "v2" - version 2 only adds adding parameters, useless if you don't want to mod the game.
Game data
Configuration file(s) location
System | Location |
---|---|
Windows | %APPDATA%\Nightdive Studios\System Shock EE\kexengine.cfg |
Steam Play (Linux) | <SteamLibrary-folder>/steamapps/compatdata/410710/pfx/[Note 1] |
Save game data location
System | Location |
---|---|
Windows | %APPDATA%\Nightdive Studios\System Shock EE\savegame\archive\savgam**.dat %APPDATA%\Nightdive Studios\System Shock EE\savegame\archive\currsave.dat |
Steam Play (Linux) | <SteamLibrary-folder>/steamapps/compatdata/410710/pfx/[Note 1] |
- Saves made before the Source Port Update are stored in
<path-to-game>\res\data\
[7] or<path-to-game>\res\missions\archive\
.
Save game cloud syncing
System | Native | Notes |
---|---|---|
GOG Galaxy | ||
Steam Cloud |
Video settings
Input settings
Enable reloading and switching ammo with a single keyboard key
Few people know that System Shock has (and always had) a shortcut for both reloading and switching alternate ammo types (Alt+← Backspace and Ctrl+← Backspace). Unfortunately these keyboard shortcuts are less than convenient for modern standards. Luckily they can be changed in Enhanced Edition.
Edit controls.cfg[citation needed] |
---|
Add the following lines, preferably under the "custom profile" section: bind r cmd.ammotype default 0 bind shift+r cmd.ammotype default 0 bind tab cmd.ammotype default 1 bind shift+tab cmd.ammotype default 1
|
Audio settings
- This game supports General MIDI for music.
Localizations
Language | UI | Audio | Sub | Notes |
---|---|---|---|---|
English | ||||
French | ||||
German | ||||
Russian | Fan translation, download | |||
Spanish | Fan translation, download |
Issues fixed
System Shock won't launch
Turn off MSI afterburner[8] |
---|
Run the game in Windows 95 compatibility mode[9] |
---|
Game crashes with "ERROR!" after intro
Move the game installation path to somewhere that is shorter than 64 characters.[10] |
---|
Final boss fills the screen too fast
Enable V-sync[11] |
---|
Reactor code is no longer randomized
Replace archive.dat[12] |
---|
Download the archive.dat
file and replace the one found in
|
VR support
3D modes | State | Notes | |
---|---|---|---|
vorpX | G3D User created game profile, see vorpx forum profile introduction. |
Other information
API
Technical specs | Supported | Notes |
---|---|---|
Direct3D | Added in source port update. | |
OpenGL | Utilizes SDL 2.0 for output. | |
Software renderer | Edit shock.ini and set SoftRenderer to on. |
|
Vulkan |
Executable | 32-bit | 64-bit | Notes |
---|---|---|---|
Windows |
Mods
- The 6 September 2018 source port introduced official mod support.
SYSTEM SHOCK: ReWired
- The very first full fan made singleplayer campaign for the original System Shock in over 24 years!
Cortex Reaver Challenge
- A challenge room that pit the player up against Cortex Reavers using a Laser Rapier; kill as many as you can before you die, there is no restoration chamber.
System requirements
Windows | ||
---|---|---|
Minimum | Recommended | |
Operating system (OS) | 7 | 10 |
Processor (CPU) | 1 GHz | 1.5 GHz |
System memory (RAM) | 128 MB | 256 MB |
Hard disk drive (HDD) | 1 GB | |
Video card (GPU) | OpenGL-Compatible Card |
- A 64-bit operating system is required.
Notes
- ↑ 1.0 1.1 Notes regarding Steam Play (Linux) data:
- File/folder structure within this directory reflects the path(s) listed for Windows and/or Steam game data.
- Use Wine's registry editor to access any Windows registry paths.
- The app ID (410710) may differ in some cases.
- Treat backslashes as forward slashes.
- See the glossary page for details on Windows data paths.
References
- ↑ [1] - last accessed on 2019-12-21
- "We wrote the engine from scratch for System Shock, but we knew we had time pressure, and I was thinking "Gee, this is too bad, I wish we had another six months" so that the engine would support completely arbitrary surfaces instead of being tile based."
- ↑ Release: System Shock - GOG.com
- ↑ "The Source Port Update" is available now!
- ↑ SystemShock Enhanced DOS?, GOG Community Discussions for the System Shock series
- ↑ System Shock: Enhanced Edition on Steam
- ↑ System Shock: Enhanced Edition :: Source Port Update #1 is available now! - last accessed on November 2018
- ↑ System shock enhanced edition, can't load saves, page 1 - Forum - GOG.com
- ↑ https://steamcommunity.com/app/410710/discussions/0/2595630410184390678
- ↑ https://steamcommunity.com/app/410710/discussions/0/2727382174626587040/?ctp=3#c1742230617623899562
- ↑ https://www.gog.com/forum/system_shock_series/system_shock_enhanced_edition_mini_faq/page1
- ↑ [2] GOG Community Discussion
- ↑ https://www.systemshock.org/index.php?topic=9890
- ↑ [3], System Shock.org Community Discussions
- Released games under active development
- Games in development
- Pages needing cleanup
- Windows
- No microtransactions
- Singleplayer
- Real-time
- First-person
- Direct control
- Point and select
- Immersive sim
- Shooter
- Realistic
- Cyberpunk
- Horror
- Sci-fi
- Space
- Games
- Pages needing references
- Invalid section order
- Missing section (Video)
- Missing section (Input)
- Missing section (Audio)