Difference between revisions of "Carnivores: Cityscape"
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Dreamwalker (talk | contribs) m (Removed duplicate warning about GameSpy.) |
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− | |||
{{Infobox game | {{Infobox game | ||
− | |cover = | + | |cover = Carnivores Cityscape cover.png |
|developers = | |developers = | ||
{{Infobox game/row/developer|Sunstorm Interactive}} | {{Infobox game/row/developer|Sunstorm Interactive}} | ||
Line 10: | Line 9: | ||
|release dates= | |release dates= | ||
{{Infobox game/row/date|Windows|March 28, 2002}} | {{Infobox game/row/date|Windows|March 28, 2002}} | ||
+ | |taxonomy = | ||
+ | {{Infobox game/row/taxonomy/monetization | }} | ||
+ | {{Infobox game/row/taxonomy/microtransactions | }} | ||
+ | {{Infobox game/row/taxonomy/modes | }} | ||
+ | {{Infobox game/row/taxonomy/pacing | }} | ||
+ | {{Infobox game/row/taxonomy/perspectives | }} | ||
+ | {{Infobox game/row/taxonomy/controls | }} | ||
+ | {{Infobox game/row/taxonomy/genres | }} | ||
+ | {{Infobox game/row/taxonomy/sports | }} | ||
+ | {{Infobox game/row/taxonomy/vehicles | }} | ||
+ | {{Infobox game/row/taxonomy/art styles | }} | ||
+ | {{Infobox game/row/taxonomy/themes | }} | ||
+ | {{Infobox game/row/taxonomy/series | Carnivores }} | ||
|steam appid = | |steam appid = | ||
|steam appid side = | |steam appid side = | ||
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|license = commercial | |license = commercial | ||
}} | }} | ||
− | |||
'''Key points''' | '''Key points''' | ||
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==Availability== | ==Availability== | ||
{{Availability| | {{Availability| | ||
− | {{Availability/row| retail | | disc | | + | {{Availability/row| retail | | disc | Simple disc check. | | Windows }} |
}} | }} | ||
{{ii}} This game is not available digitally. | {{ii}} This game is not available digitally. | ||
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===Save game data location=== | ===Save game data location=== | ||
{{Game data| | {{Game data| | ||
− | {{Game data/saves|Windows|{{p|game}}\ | + | {{Game data/saves|Windows|{{p|game}}\CarniData\}} |
}} | }} | ||
− | ==Video | + | ==Video== |
{{Image|Carnivores Cityscape Video Options.png|Video options menu.}} | {{Image|Carnivores Cityscape Video Options.png|Video options menu.}} | ||
− | {{Video | + | {{Video |
|wsgf link = | |wsgf link = | ||
|widescreen wsgf award = | |widescreen wsgf award = | ||
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|widescreen resolution = hackable | |widescreen resolution = hackable | ||
|widescreen resolution notes= See [[#Widescreen resolution|Widescreen resolution]]. | |widescreen resolution notes= See [[#Widescreen resolution|Widescreen resolution]]. | ||
− | |multimonitor = | + | |multimonitor = false |
|multimonitor notes = | |multimonitor notes = | ||
− | |ultrawidescreen = | + | |ultrawidescreen = false |
|ultrawidescreen notes = | |ultrawidescreen notes = | ||
− | |4k ultra hd = | + | |4k ultra hd = hackable |
− | |4k ultra hd notes = | + | |4k ultra hd notes = See [[#Widescreen resolution|Widescreen resolution]]. |
|fov = hackable | |fov = hackable | ||
|fov notes = Default is 90° horizontal. See [[#Field of view (FOV)|Field of view (FOV)]]. | |fov notes = Default is 90° horizontal. See [[#Field of view (FOV)|Field of view (FOV)]]. | ||
|windowed = true | |windowed = true | ||
|windowed notes = | |windowed notes = | ||
− | |borderless windowed = | + | |borderless windowed = false |
|borderless windowed notes = | |borderless windowed notes = | ||
− | |anisotropic = | + | |anisotropic = false |
|anisotropic notes = | |anisotropic notes = | ||
− | |antialiasing = | + | |antialiasing = false |
|antialiasing notes = | |antialiasing notes = | ||
+ | |upscaling = false | ||
+ | |upscaling tech = | ||
+ | |upscaling notes = | ||
|vsync = true | |vsync = true | ||
|vsync notes = Listed as "wait vertical retrace" in options. | |vsync notes = Listed as "wait vertical retrace" in options. | ||
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|120 fps = true | |120 fps = true | ||
|120 fps notes = | |120 fps notes = | ||
− | |hdr = | + | |hdr = false |
|hdr notes = | |hdr notes = | ||
|color blind = unknown | |color blind = unknown | ||
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persistent extern INDEX sam_iScreenSizeJ=(INDEX)YYY;</pre> | persistent extern INDEX sam_iScreenSizeJ=(INDEX)YYY;</pre> | ||
<ol start="5"> | <ol start="5"> | ||
− | <li>Change <code>XXX</code> and <code>YYY</code> to desired resolution | + | <li>Change <code>XXX</code> to the desired width resolution (like <code>1920</code>) and <code>YYY</code> to the desired height resolution (like <code>1080</code>). |
<li>Save the changes and launch the game.</li> | <li>Save the changes and launch the game.</li> | ||
− | </ol>}} | + | </ol> |
+ | {{--}} Applying the video options in the in-game menus will revert the changes. | ||
+ | {{--}} {{term|Vert-}} and no known workarounds to compensate the weapon FOV. | ||
+ | {{--}} {{term|Stretched}} menus and HUD. | ||
+ | }} | ||
===[[Glossary:Field of view (FOV)|Field of view (FOV)]]=== | ===[[Glossary:Field of view (FOV)|Field of view (FOV)]]=== | ||
− | {{Fixbox|description= | + | {{Fixbox|description=Press {{Key|~}} to open the in-game console and use the <code>/plr_fFOV=XX</code> command where <code>XX</code> is the desired horizontal FOV|}} |
+ | {{ii}} This does not affect the weapon FOV. | ||
− | ==Input | + | ==Input== |
{{Image|Carnivores Cityscape Keymapping.png|Keymapping options menu.}} | {{Image|Carnivores Cityscape Keymapping.png|Keymapping options menu.}} | ||
− | {{Input | + | {{Input |
|key remap = true | |key remap = true | ||
|key remap notes = | |key remap notes = | ||
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}} | }} | ||
− | ==Audio | + | ==Audio== |
{{Image|Carnivores Cityscape Audio Options.png|Audio options menu.}} | {{Image|Carnivores Cityscape Audio Options.png|Audio options menu.}} | ||
− | {{Audio | + | {{Audio |
|separate volume = true | |separate volume = true | ||
|separate volume notes = Sliders for sound effects and music. | |separate volume notes = Sliders for sound effects and music. | ||
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|mute on focus lost notes = | |mute on focus lost notes = | ||
|eax support = | |eax support = | ||
− | |eax support notes = | + | |eax support notes = |
+ | |royalty free audio = unknown | ||
+ | |royalty free audio notes = | ||
}} | }} | ||
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|ref = | |ref = | ||
}} | }} | ||
+ | }} | ||
+ | |||
+ | ==Issues fixed== | ||
+ | ===Game zoomed in at high resolutions (DPI issues)=== | ||
+ | {{Fixbox|description=Change high DPI settings|fix= | ||
+ | # Right-click {{file|Main.exe}} and select '''Properties''' | ||
+ | # Go to the '''Compatibility''' tab | ||
+ | # Near the bottom of the window, select '''Change high DPI settings''' | ||
+ | # Make sure '''Override high DPI scaling behaviour''' is set to '''Application''' in the drop-down list | ||
+ | # Click on '''Apply''' and launch the game | ||
}} | }} | ||
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|lan play modes = | |lan play modes = | ||
|lan play notes = | |lan play notes = | ||
− | |online play = | + | |online play = false |
|online play players = | |online play players = | ||
|online play modes = | |online play modes = | ||
− | |online play notes = | + | |online play notes = |
|asynchronous = | |asynchronous = | ||
|asynchronous notes = | |asynchronous notes = | ||
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|shader model notes = | |shader model notes = | ||
|windows 32-bit exe = true | |windows 32-bit exe = true | ||
− | |windows 64-bit exe = unknown | + | |windows 64-bit exe = false |
+ | |windows arm app = unknown | ||
|windows exe notes = | |windows exe notes = | ||
|mac os x powerpc app = | |mac os x powerpc app = | ||
|macos intel 32-bit app = unknown | |macos intel 32-bit app = unknown | ||
|macos intel 64-bit app = unknown | |macos intel 64-bit app = unknown | ||
+ | |macos arm app = unknown | ||
|macos app notes = | |macos app notes = | ||
|linux powerpc app = | |linux powerpc app = | ||
|linux 32-bit executable= unknown | |linux 32-bit executable= unknown | ||
|linux 64-bit executable= unknown | |linux 64-bit executable= unknown | ||
+ | |linux arm app = unknown | ||
|linux executable notes = | |linux executable notes = | ||
}} | }} | ||
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|OSfamily = Windows | |OSfamily = Windows | ||
− | |minOS = | + | |minOS = 98, Me, 2000, XP |
− | |minCPU = AMD Athlon 400 | + | |minCPU = AMD Athlon 400 |
− | |minRAM = | + | |minCPU2 = Intel Pentium III 400 |
+ | |minRAM = 64 MB | ||
|minHD = 450 MB hard drive space | |minHD = 450 MB hard drive space | ||
− | |minGPU = | + | |minGPU = Open GL compliant 3D accelerator |
+ | |minVRAM = 16 MB | ||
+ | |minother = 8X CD-ROM<br>56 Kbps modem for online multiplayer | ||
− | |recOS = | + | |recOS = |
− | |recCPU = AMD Athlon 600 | + | |recCPU = AMD Athlon 600 |
− | |recRAM = | + | |recCPU2 = Intel Pentium III 600 |
− | |recHD = | + | |recRAM = |
− | |recGPU = | + | |recHD = |
− | | | + | |recGPU = |
+ | |recVRAM = 32 MB | ||
}} | }} | ||
{{References}} | {{References}} |
Latest revision as of 18:47, 2 March 2024
Developers | |
---|---|
Sunstorm Interactive | |
Publishers | |
Infogrames | |
Engines | |
Serious Engine 1 | |
Release dates | |
Windows | March 28, 2002 |
Taxonomy | |
Series | Carnivores |
Carnivores | |
---|---|
Carnivores | 1998 |
Carnivores 2 | 1999 |
Carnivores: Ice Age | 2001 |
Carnivores: Cityscape | 2002 |
Carnivores: Dinosaur Hunter Reborn | 2015 |
Carnivores: Dinosaur Hunt | 2022 |
Warnings
Key points
- Runs on the Serious Engine. Some fixes that work in Serious Sam: The First Encounter and Serious Sam: The Second Encounter will work for this as well.
Availability
Source | DRM | Notes | Keys | OS |
---|---|---|---|---|
Retail | Simple disc check. |
- This game is not available digitally.
Game data
Configuration file(s) location
System | Location |
---|---|
Windows | <path-to-game>\Scripts\[Note 1] |
Save game data location
System | Location |
---|---|
Windows | <path-to-game>\CarniData\[Note 1] |
Video
Graphics feature | State | Notes | |
---|---|---|---|
Widescreen resolution | See Widescreen resolution. | ||
Multi-monitor | |||
Ultra-widescreen | |||
4K Ultra HD | See Widescreen resolution. | ||
Field of view (FOV) | Default is 90° horizontal. See Field of view (FOV). | ||
Windowed | |||
Borderless fullscreen windowed | See the glossary page for potential workarounds. | ||
Anisotropic filtering (AF) | See the glossary page for potential workarounds. | ||
Anti-aliasing (AA) | See the glossary page for potential workarounds. | ||
High-fidelity upscaling | See the glossary page for potential workarounds. | ||
Vertical sync (Vsync) | Listed as "wait vertical retrace" in options. | ||
60 FPS and 120+ FPS | |||
High dynamic range display (HDR) |
Widescreen resolution
Modify PersistentSymbols.ini
|
---|
persistent extern INDEX sam_iScreenSizeI=(INDEX)XXX; persistent extern INDEX sam_iScreenSizeJ=(INDEX)YYY;
|
Field of view (FOV)
Press ~ to open the in-game console and use the /plr_fFOV=XX command where XX is the desired horizontal FOV
|
---|
- This does not affect the weapon FOV.
Input
Keyboard and mouse | State | Notes |
---|---|---|
Remapping | ||
Mouse acceleration | ||
Mouse sensitivity | ||
Mouse input in menus | ||
Mouse Y-axis inversion | ||
Controller | ||
Controller support |
Controller types |
---|
Audio
Audio feature | State | Notes |
---|---|---|
Separate volume controls | Sliders for sound effects and music. | |
Surround sound | ||
Subtitles | ||
Closed captions | ||
Mute on focus lost | ||
Royalty free audio |
Localizations
Language | UI | Audio | Sub | Notes |
---|---|---|---|---|
English |
Issues fixed
Game zoomed in at high resolutions (DPI issues)
Change high DPI settings |
---|
|
Network
Multiplayer types
Type | Native | Notes | |
---|---|---|---|
Local play | |||
LAN play | |||
Online play | GameSpy services have been shut down;[1] see GameSpy for workarounds. |
Other information
API
Executable | 32-bit | 64-bit | Notes |
---|---|---|---|
Windows |
Middleware
Middleware | Notes | |
---|---|---|
Audio | DirectSound | |
Multiplayer | GameSpy |
System requirements
Windows | ||
---|---|---|
Minimum | Recommended | |
Operating system (OS) | 98, Me, 2000, XP | |
Processor (CPU) | AMD Athlon 400 Intel Pentium III 400 |
AMD Athlon 600 Intel Pentium III 600 |
System memory (RAM) | 64 MB | |
Hard disk drive (HDD) | 450 MB hard drive space | |
Video card (GPU) | Open GL compliant 3D accelerator 16 MB of VRAM | 32 MB of VRAM |
Other | 8X CD-ROM 56 Kbps modem for online multiplayer |
Notes
- ↑ 1.0 1.1 When running this game without elevated privileges (Run as administrator option), write operations against a location below
%PROGRAMFILES%
,%PROGRAMDATA%
, or%WINDIR%
might be redirected to%LOCALAPPDATA%\VirtualStore
on Windows Vista and later (more details).