Difference between revisions of "Alone in the Dark 2"
From PCGamingWiki, the wiki about fixing PC games
m (→[[Glossary:Save game cloud syncing|Save game cloud syncing]]: updated template usage) |
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{{Infobox game | {{Infobox game | ||
|cover = alone in the dark 2.png | |cover = alone in the dark 2.png | ||
Line 5: | Line 4: | ||
{{Infobox game/row/developer|Infogrames}} | {{Infobox game/row/developer|Infogrames}} | ||
|publishers = | |publishers = | ||
− | {{Infobox game/row/publisher|Infogrames| | + | {{Infobox game/row/publisher|Infogrames|1993-2003}} |
− | {{Infobox game/row/publisher|Interplay Entertainment| | + | {{Infobox game/row/publisher|Interplay Entertainment|Retail (North America)}} |
− | {{Infobox game/row/publisher|Atari| | + | {{Infobox game/row/publisher|Atari|2003-2018}} |
+ | {{Infobox game/row/publisher|THQ Nordic|2018-present}} | ||
|engines = | |engines = | ||
|release dates= | |release dates= | ||
{{Infobox game/row/date|DOS|1993}} | {{Infobox game/row/date|DOS|1993}} | ||
{{Infobox game/row/date|Mac OS|1996}} | {{Infobox game/row/date|Mac OS|1996}} | ||
− | {{Infobox game/row/date|Windows|April 14, 2011|ref=<ref> | + | {{Infobox game/row/date|Windows|April 14, 2011|wrapper=DOSBox|ref=<ref>{{Refurl|url=https://www.gog.com/news/new_release_alone_in_the_dark|title=New release: Alone in the Dark - GOG.com|date=May 2023}}</ref>}} |
− | {{Infobox game/row/date|OS X|November 29, 2012|ref=<ref> | + | {{Infobox game/row/date|OS X|November 29, 2012|wrapper=DOSBox|ref=<ref>{{Refurl|url=https://www.gog.com/news/november_mac_game_update_12_new_additions|title=November Mac Game Update: 12 new additions - GOG.com|date=May 2023}}</ref>}} |
+ | |taxonomy = | ||
+ | {{Infobox game/row/taxonomy/monetization | One-time game purchase }} | ||
+ | {{Infobox game/row/taxonomy/microtransactions | }} | ||
+ | {{Infobox game/row/taxonomy/modes | Singleplayer }} | ||
+ | {{Infobox game/row/taxonomy/pacing | Real-time }} | ||
+ | {{Infobox game/row/taxonomy/perspectives | Cinematic camera }} | ||
+ | {{Infobox game/row/taxonomy/controls | Direct control }} | ||
+ | {{Infobox game/row/taxonomy/genres | Survival horror }} | ||
+ | {{Infobox game/row/taxonomy/sports | }} | ||
+ | {{Infobox game/row/taxonomy/vehicles | }} | ||
+ | {{Infobox game/row/taxonomy/art styles | }} | ||
+ | {{Infobox game/row/taxonomy/themes | Horror }} | ||
+ | {{Infobox game/row/taxonomy/series | Alone in the Dark}} | ||
|steam appid = 548890 | |steam appid = 548890 | ||
− | |gogcom | + | |gogcom id = 1207660963 |
− | |strategywiki = | + | |gogcom id side = 1207658923 |
+ | |igdb = alone-in-the-dark-2 | ||
+ | |hltb = 395 | ||
+ | |lutris = alone-in-the-dark-2 | ||
+ | |strategywiki = Alone in the Dark 2 | ||
+ | |mobygames = 907 | ||
|wikipedia = Alone in the Dark 2 | |wikipedia = Alone in the Dark 2 | ||
|winehq = | |winehq = | ||
+ | |license = commercial | ||
+ | }} | ||
+ | |||
+ | {{Introduction | ||
+ | |introduction = | ||
+ | |||
+ | |release history = | ||
+ | |||
+ | |current state = | ||
}} | }} | ||
− | |||
'''General information''' | '''General information''' | ||
− | {{GOG.com links| | + | {{GOG.com links|1207660963|alone_in_the_dark_series|for game series}} |
− | {{mm}} [ | + | {{mm}} [https://steamcommunity.com/app/548890/discussions/ Steam Community Discussions] |
==Availability== | ==Availability== | ||
{{Availability| | {{Availability| | ||
− | {{Availability/row| Retail | | | + | {{Availability/row| Retail | | physical | Floppy disk version. | | DOS, Mac OS }} |
− | {{Availability/row| GOG | | + | {{Availability/row| GamersGate | alone-in-the-dark-anthology | Steam | Sold as part of the Alone in the Dark Anthology. | | Windows }} |
+ | {{Availability/row| Gamesplanet | 3841-1 | Steam | Sold as part of the Alone in the Dark Anthology. | | Windows }} | ||
+ | {{Availability/row| GOG.com | alone_in_the_dark_the_trilogy_123 | DRM-free | Includes [[Alone in the Dark]] and [[Alone in the Dark 3]]. | | Windows, OS X }} | ||
+ | {{Availability/row| GMG | alone-in-the-dark-anthology-pc | Steam | Sold as part of the Alone in the Dark Anthology. | | Windows }} | ||
+ | {{Availability/row| Humble | alone-in-the-dark-anthology | Steam | Sold as part of the Alone in the Dark Anthology. | | Windows }} | ||
{{Availability/row| Steam | 548890 | Steam | | | Windows }} | {{Availability/row| Steam | 548890 | Steam | | | Windows }} | ||
}} | }} | ||
==Game data== | ==Game data== | ||
− | |||
− | |||
===Configuration file(s) location=== | ===Configuration file(s) location=== | ||
{{Game data| | {{Game data| | ||
− | {{Game data/ | + | {{Game data/config|DOS|}} |
− | {{Game data/ | + | {{Game data/config|Windows|}} |
− | {{Game data/ | + | {{Game data/config|Mac OS|}} |
− | {{Game data/ | + | {{Game data/config|OS X|}} |
}} | }} | ||
===Save game data location=== | ===Save game data location=== | ||
{{Game data| | {{Game data| | ||
− | {{Game data/ | + | {{Game data/saves|DOS|{{p|game}}\SAVE*.ITD}} |
− | {{Game data/ | + | {{Game data/saves|Windows|}} |
− | {{Game data/ | + | {{Game data/saves|Mac OS|}} |
− | {{Game data/ | + | {{Game data/saves|OS X|}} |
}} | }} | ||
{{ii}} File names: <code>SAVE0.ITD</code>, <code>SAVE1.ITD</code> etc. | {{ii}} File names: <code>SAVE0.ITD</code>, <code>SAVE1.ITD</code> etc. | ||
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===[[Glossary:Save game cloud syncing|Save game cloud syncing]]=== | ===[[Glossary:Save game cloud syncing|Save game cloud syncing]]=== | ||
{{Save game cloud syncing | {{Save game cloud syncing | ||
− | |gog galaxy | + | |discord = |
− | |gog galaxy notes | + | |discord notes = |
− | |origin | + | |epic games launcher = |
− | |origin notes | + | |epic games launcher notes = |
− | |steam cloud | + | |gog galaxy = true |
− | |steam cloud notes | + | |gog galaxy notes = |
− | | | + | |origin = |
− | | | + | |origin notes = |
− | |xbox cloud | + | |steam cloud = false |
− | |xbox cloud notes | + | |steam cloud notes = |
+ | |ubisoft connect = | ||
+ | |ubisoft connect notes = | ||
+ | |xbox cloud = | ||
+ | |xbox cloud notes = | ||
}} | }} | ||
− | ==Video | + | ==Video== |
− | {{Image| | + | {{Image|Alone in the Dark 2 in-game options.png|In-game settings (found on the Pause Menu).}} |
− | {{Video | + | {{Video |
|wsgf link = | |wsgf link = | ||
|widescreen wsgf award = | |widescreen wsgf award = | ||
Line 76: | Line 108: | ||
|4k ultra hd wsgf award = | |4k ultra hd wsgf award = | ||
|widescreen resolution = false | |widescreen resolution = false | ||
− | |widescreen resolution notes= | + | |widescreen resolution notes= 320x200 only, see [[DOSBox#Game appears stretched horizontally|the DOSBox page]] for more information. |
|multimonitor = false | |multimonitor = false | ||
|multimonitor notes = | |multimonitor notes = | ||
Line 85: | Line 117: | ||
|fov = n/a | |fov = n/a | ||
|fov notes = | |fov notes = | ||
− | |windowed = | + | |windowed = false |
− | |windowed notes = | + | |windowed notes = |
|borderless windowed = false | |borderless windowed = false | ||
|borderless windowed notes = | |borderless windowed notes = | ||
|anisotropic = n/a | |anisotropic = n/a | ||
− | |anisotropic notes = | + | |anisotropic notes = 3D geometry is untextured. |
− | |antialiasing = | + | |antialiasing = false |
|antialiasing notes = | |antialiasing notes = | ||
+ | |upscaling = unknown | ||
+ | |upscaling tech = | ||
+ | |upscaling notes = | ||
|vsync = false | |vsync = false | ||
|vsync notes = | |vsync notes = | ||
− | |60 fps = | + | |60 fps = true |
− | |60 fps notes = | + | |60 fps notes = 70 FPS lock.<ref>{{Refcheck|user=Cptmold|date=2019-06-27|comment=Tested using DOSBox 0.74-2 and MSi Afterburner/RTSS.}}</ref> |
− | |120 fps = | + | |120 fps = false |
|120 fps notes = | |120 fps notes = | ||
+ | |hdr = unknown | ||
+ | |hdr notes = | ||
|color blind = unknown | |color blind = unknown | ||
|color blind notes = | |color blind notes = | ||
}} | }} | ||
− | ==Input | + | ==Input== |
− | {{Input | + | {{Input |
|key remap = false | |key remap = false | ||
|key remap notes = | |key remap notes = | ||
− | |acceleration option = | + | |acceleration option = false |
|acceleration option notes = | |acceleration option notes = | ||
− | |mouse sensitivity = | + | |mouse sensitivity = false |
|mouse sensitivity notes = | |mouse sensitivity notes = | ||
|mouse menu = false | |mouse menu = false | ||
− | |mouse menu notes = | + | |mouse menu notes = Mouse is usable in Setup executable. |
|invert mouse y-axis = n/a | |invert mouse y-axis = n/a | ||
|invert mouse y-axis notes = | |invert mouse y-axis notes = | ||
+ | |touchscreen = unknown | ||
+ | |touchscreen notes = | ||
|controller support = false | |controller support = false | ||
|controller support notes = | |controller support notes = | ||
Line 125: | Line 164: | ||
|invert controller y-axis = unknown | |invert controller y-axis = unknown | ||
|invert controller y-axis notes= | |invert controller y-axis notes= | ||
− | | | + | |xinput controllers = unknown |
− | | | + | |xinput controllers notes = |
− | |button prompts | + | |xbox prompts = unknown |
− | |button prompts notes | + | |xbox prompts notes = |
+ | |impulse triggers = unknown | ||
+ | |impulse triggers notes = | ||
+ | |dualshock 4 = unknown | ||
+ | |dualshock 4 notes = | ||
+ | |dualshock prompts = unknown | ||
+ | |dualshock prompts notes = | ||
+ | |light bar support = unknown | ||
+ | |light bar support notes = | ||
+ | |dualshock 4 modes = unknown | ||
+ | |dualshock 4 modes notes = | ||
+ | |tracked motion controllers= unknown | ||
+ | |tracked motion controllers notes = | ||
+ | |tracked motion prompts = unknown | ||
+ | |tracked motion prompts notes = | ||
+ | |other controllers = unknown | ||
+ | |other controllers notes = | ||
+ | |other button prompts = unknown | ||
+ | |other button prompts notes= | ||
|controller hotplug = unknown | |controller hotplug = unknown | ||
|controller hotplug notes = | |controller hotplug notes = | ||
|haptic feedback = unknown | |haptic feedback = unknown | ||
|haptic feedback notes = | |haptic feedback notes = | ||
− | | | + | |simultaneous input = unknown |
− | | | + | |simultaneous input notes = |
+ | |steam input api = unknown | ||
+ | |steam input api notes = | ||
+ | |steam hook input = unknown | ||
+ | |steam hook input notes = | ||
+ | |steam input presets = unknown | ||
+ | |steam input presets notes = | ||
+ | |steam controller prompts = unknown | ||
+ | |steam controller prompts notes = | ||
+ | |steam cursor detection = unknown | ||
+ | |steam cursor detection notes = | ||
}} | }} | ||
− | ==Audio | + | ==Audio== |
− | {{Audio | + | {{Audio |
− | |separate volume = | + | |separate volume = true |
− | |separate volume notes = | + | |separate volume notes = Music and SFX; can only be toggled on/off. |
|surround sound = false | |surround sound = false | ||
|surround sound notes = | |surround sound notes = | ||
− | |subtitles = | + | |subtitles = always on |
− | |subtitles notes = | + | |subtitles notes = Not used for all dialogue. Subtitles cannot be disabled. |
− | |closed captions = | + | |closed captions = false |
|closed captions notes = | |closed captions notes = | ||
− | |mute on focus lost = | + | |mute on focus lost = false |
− | |mute on focus lost notes = | + | |mute on focus lost notes = |
|eax support = false | |eax support = false | ||
− | |eax support notes = | + | |eax support notes = |
+ | |royalty free audio = unknown | ||
+ | |royalty free audio notes = | ||
+ | |red book cd audio = true | ||
+ | |red book cd audio notes = | ||
+ | }} | ||
+ | |||
+ | {{L10n|content= | ||
+ | {{L10n/switch | ||
+ | |language = English | ||
+ | |interface = true | ||
+ | |audio = true | ||
+ | |subtitles = true | ||
+ | |notes = | ||
+ | |fan = | ||
+ | }} | ||
+ | {{L10n/switch | ||
+ | |language = French | ||
+ | |interface = true | ||
+ | |audio = true | ||
+ | |subtitles = true | ||
+ | |notes = | ||
+ | |fan = | ||
+ | }} | ||
+ | {{L10n/switch | ||
+ | |language = German | ||
+ | |interface = true | ||
+ | |audio = true | ||
+ | |subtitles = true | ||
+ | |notes = | ||
+ | |fan = | ||
+ | }} | ||
+ | {{L10n/switch | ||
+ | |language = Italian | ||
+ | |interface = true | ||
+ | |audio = false | ||
+ | |subtitles = true | ||
+ | |notes = | ||
+ | |fan = | ||
+ | }} | ||
+ | {{L10n/switch | ||
+ | |language = Brazilian Portuguese | ||
+ | |interface = true | ||
+ | |audio = false | ||
+ | |subtitles = true | ||
+ | |notes = Retail only: Official localization ported, [https://steamcommunity.com/sharedfiles/filedetails/?id=2848147876 download]. | ||
+ | |fan = | ||
+ | }} | ||
+ | {{L10n/switch | ||
+ | |language = Russian | ||
+ | |interface = hackable | ||
+ | |audio = hackable | ||
+ | |subtitles = unknown | ||
+ | |notes = Fan translation by «Бюро переводов Old-Games.Ru», [https://www.old-games.ru/game/download/get.php?fileid=9228&modal=1 download] and [https://www.old-games.ru/news/82066.html news with video] | ||
+ | |fan = true | ||
+ | }} | ||
+ | {{L10n/switch | ||
+ | |language = Spanish | ||
+ | |interface = true | ||
+ | |audio = false | ||
+ | |subtitles = true | ||
+ | |notes = | ||
+ | |fan = | ||
+ | }} | ||
}} | }} | ||
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|metal support = | |metal support = | ||
|metal support notes = | |metal support notes = | ||
− | |vulkan | + | |vulkan versions = |
− | |vulkan | + | |vulkan notes = |
− | |dos modes = | + | |dos modes = MCGA |
|dos modes notes = | |dos modes notes = | ||
|shader model versions = | |shader model versions = | ||
|shader model notes = | |shader model notes = | ||
− | |64-bit | + | |windows 32-bit exe = unknown |
− | |64-bit executable notes= | + | |windows 64-bit exe = unknown |
+ | |windows arm app = unknown | ||
+ | |windows exe notes = | ||
+ | |mac os x powerpc app = unknown | ||
+ | |macos intel 32-bit app = unknown | ||
+ | |macos intel 64-bit app = unknown | ||
+ | |macos arm app = unknown | ||
+ | |macos app notes = | ||
+ | |linux 32-bit executable= | ||
+ | |linux 64-bit executable= | ||
+ | |linux arm app = unknown | ||
+ | |linux executable notes = | ||
+ | |mac os powerpc app = unknown | ||
+ | |mac os 68k app = unknown | ||
+ | |mac os executable notes= | ||
}} | }} | ||
+ | |||
+ | <gallery> | ||
+ | File:Alone in the Dark 2 installer landing page.png|Installer/configuration tool landing page | ||
+ | File:Alone in the Dark 2 installer directory.png|Installer options | ||
+ | File:Alone in the Dark 2 installer hardware options.png|Hardware settings | ||
+ | </gallery> | ||
+ | |||
+ | ===DOSBox configuration file=== | ||
+ | {{ii}} The following file is taken a fresh GOG.com installation and may help with determining optimal settings when running the retail version in DOSBox. Click {{code|[Expand]}} to view. | ||
+ | <div class="mw-collapsible mw-collapsed"> | ||
+ | : '''dosboxAlone2.conf''' | ||
+ | <div class="mw-collapsible-content"> | ||
+ | <pre> | ||
+ | # This is the configuration file for DOSBox 0.74-2. (Please use the latest version of DOSBox) | ||
+ | # Lines starting with a # are comment lines and are ignored by DOSBox. | ||
+ | # They are used to (briefly) document the effect of each option. | ||
+ | |||
+ | [sdl] | ||
+ | # fullscreen: Start DOSBox directly in fullscreen. (Press ALT-Enter to go back) | ||
+ | # fulldouble: Use double buffering in fullscreen. It can reduce screen flickering, but it can also result in a slow DOSBox. | ||
+ | # fullresolution: What resolution to use for fullscreen: original, desktop or fixed size (e.g. 1024x768). | ||
+ | # Using your monitor's native resolution (desktop) with aspect=true might give the best results. | ||
+ | # If you end up with small window on a large screen, try an output different from surface. | ||
+ | # On Windows 10 with display scaling (Scale and layout) set to a value above 100%, it is recommended | ||
+ | # to use a lower full/windowresolution, in order to avoid window size problems. | ||
+ | # windowresolution: Scale the window to this size IF the output device supports hardware scaling. | ||
+ | # (output=surface does not!) | ||
+ | # output: What video system to use for output. | ||
+ | # Possible values: surface, overlay, opengl, openglnb, ddraw. | ||
+ | # autolock: Mouse will automatically lock, if you click on the screen. (Press CTRL-F10 to unlock) | ||
+ | # sensitivity: Mouse sensitivity. | ||
+ | # waitonerror: Wait before closing the console if DOSBox has an error. | ||
+ | # priority: Priority levels for dosbox. Second entry behind the comma is for when DOSBox is not focused/minimized. | ||
+ | # pause is only valid for the second entry. | ||
+ | # Possible values: lowest, lower, normal, higher, highest, pause. | ||
+ | # mapperfile: File used to load/save the key/event mappings from. Resetmapper only works with the defaul value. | ||
+ | # usescancodes: Avoid usage of symkeys, might not work on all operating systems. | ||
+ | |||
+ | fullscreen=true | ||
+ | fulldouble=false | ||
+ | fullresolution=desktop | ||
+ | windowresolution=original | ||
+ | output=overlay | ||
+ | autolock=true | ||
+ | sensitivity=100 | ||
+ | waitonerror=true | ||
+ | priority=higher,normal | ||
+ | mapperfile=mapper-0.74-2.map | ||
+ | usescancodes=true | ||
+ | |||
+ | [dosbox] | ||
+ | # language: Select another language file. | ||
+ | # machine: The type of machine DOSBox tries to emulate. | ||
+ | # Possible values: hercules, cga, tandy, pcjr, ega, vgaonly, svga_s3, svga_et3000, svga_et4000, svga_paradise, vesa_nolfb, vesa_oldvbe. | ||
+ | # captures: Directory where things like wave, midi, screenshot get captured. | ||
+ | # memsize: Amount of memory DOSBox has in megabytes. | ||
+ | # This value is best left at its default to avoid problems with some games, | ||
+ | # though few games might require a higher value. | ||
+ | # There is generally no speed advantage when raising this value. | ||
+ | |||
+ | language= | ||
+ | machine=svga_s3 | ||
+ | captures=capture | ||
+ | memsize=30 | ||
+ | |||
+ | [render] | ||
+ | # frameskip: How many frames DOSBox skips before drawing one. | ||
+ | # aspect: Do aspect correction, if your output method doesn't support scaling this can slow things down! | ||
+ | # scaler: Scaler used to enlarge/enhance low resolution modes. If 'forced' is appended, | ||
+ | # then the scaler will be used even if the result might not be desired. | ||
+ | # To fit a scaler in the resolution used at full screen may require a border or side bars, | ||
+ | # to fill the screen entirely, depending on your hardware, a different scaler/fullresolution might work. | ||
+ | # Possible values: none, normal2x, normal3x, advmame2x, advmame3x, advinterp2x, advinterp3x, hq2x, hq3x, 2xsai, super2xsai, supereagle, tv2x, tv3x, rgb2x, rgb3x, scan2x, scan3x. | ||
+ | |||
+ | frameskip=0 | ||
+ | aspect=false | ||
+ | scaler=normal2x | ||
+ | |||
+ | [cpu] | ||
+ | # core: CPU Core used in emulation. auto will switch to dynamic if available and | ||
+ | # appropriate. | ||
+ | # Possible values: auto, dynamic, normal, simple. | ||
+ | # cputype: CPU Type used in emulation. auto is the fastest choice. | ||
+ | # Possible values: auto, 386, 386_slow, 486_slow, pentium_slow, 386_prefetch. | ||
+ | # cycles: Amount of instructions DOSBox tries to emulate each millisecond. | ||
+ | # Setting this value too high results in sound dropouts and lags. | ||
+ | # Cycles can be set in 3 ways: | ||
+ | # 'auto' tries to guess what a game needs. | ||
+ | # It usually works, but can fail for certain games. | ||
+ | # 'fixed #number' will set a fixed amount of cycles. This is what you usually | ||
+ | # need if 'auto' fails. (Example: fixed 4000). | ||
+ | # 'max' will allocate as much cycles as your computer is able to | ||
+ | # handle. | ||
+ | # Possible values: auto, fixed, max. | ||
+ | # cycleup: Amount of cycles to decrease/increase with keycombos.(CTRL-F11/CTRL-F12) | ||
+ | # cycledown: Setting it lower than 100 will be a percentage. | ||
+ | |||
+ | core=simple | ||
+ | cputype=486_slow | ||
+ | cycles=19000 | ||
+ | cycleup=1000 | ||
+ | cycledown=1000 | ||
+ | |||
+ | [mixer] | ||
+ | # nosound: Enable silent mode, sound is still emulated though. | ||
+ | # rate: Mixer sample rate, setting any device's rate higher than this will probably lower their sound quality. | ||
+ | # Possible values: 44100, 48000, 32000, 22050, 16000, 11025, 8000, 49716. | ||
+ | # blocksize: Mixer block size, larger blocks might help sound stuttering but sound will also be more lagged. | ||
+ | # Possible values: 1024, 2048, 4096, 8192, 512, 256. | ||
+ | # prebuffer: How many milliseconds of data to keep on top of the blocksize. | ||
+ | |||
+ | nosound=false | ||
+ | rate=44100 | ||
+ | blocksize=1024 | ||
+ | prebuffer=25 | ||
+ | |||
+ | [midi] | ||
+ | # mpu401: Type of MPU-401 to emulate. | ||
+ | # Possible values: intelligent, uart, none. | ||
+ | # mididevice: Device that will receive the MIDI data from MPU-401. | ||
+ | # Possible values: default, win32, alsa, oss, coreaudio, coremidi, none. | ||
+ | # midiconfig: Special configuration options for the device driver. This is usually the id of the device you want to use | ||
+ | # (find the id with mixer/listmidi). | ||
+ | # Or in the case of coreaudio, you can specify a soundfont here. | ||
+ | # See the README/Manual for more details. | ||
+ | |||
+ | mpu401=intelligent | ||
+ | mididevice=default | ||
+ | midiconfig= | ||
+ | |||
+ | [sblaster] | ||
+ | # sbtype: Type of Soundblaster to emulate. gb is Gameblaster. | ||
+ | # Possible values: sb1, sb2, sbpro1, sbpro2, sb16, gb, none. | ||
+ | # sbbase: The IO address of the soundblaster. | ||
+ | # Possible values: 220, 240, 260, 280, 2a0, 2c0, 2e0, 300. | ||
+ | # irq: The IRQ number of the soundblaster. | ||
+ | # Possible values: 7, 5, 3, 9, 10, 11, 12. | ||
+ | # dma: The DMA number of the soundblaster. | ||
+ | # Possible values: 1, 5, 0, 3, 6, 7. | ||
+ | # hdma: The High DMA number of the soundblaster. | ||
+ | # Possible values: 1, 5, 0, 3, 6, 7. | ||
+ | # sbmixer: Allow the soundblaster mixer to modify the DOSBox mixer. | ||
+ | # oplmode: Type of OPL emulation. On 'auto' the mode is determined by sblaster type. All OPL modes are Adlib-compatible, except for 'cms'. | ||
+ | # Possible values: auto, cms, opl2, dualopl2, opl3, none. | ||
+ | # oplemu: Provider for the OPL emulation. compat might provide better quality (see oplrate as well). | ||
+ | # Possible values: default, compat, fast. | ||
+ | # oplrate: Sample rate of OPL music emulation. Use 49716 for highest quality (set the mixer rate accordingly). | ||
+ | # Possible values: 44100, 49716, 48000, 32000, 22050, 16000, 11025, 8000. | ||
+ | |||
+ | sbtype=sb16 | ||
+ | sbbase=220 | ||
+ | irq=7 | ||
+ | dma=1 | ||
+ | hdma=5 | ||
+ | sbmixer=true | ||
+ | oplmode=auto | ||
+ | oplemu=default | ||
+ | oplrate=44100 | ||
+ | |||
+ | [gus] | ||
+ | # gus: Enable the Gravis Ultrasound emulation. | ||
+ | # gusrate: Sample rate of Ultrasound emulation. | ||
+ | # Possible values: 44100, 48000, 32000, 22050, 16000, 11025, 8000, 49716. | ||
+ | # gusbase: The IO base address of the Gravis Ultrasound. | ||
+ | # Possible values: 240, 220, 260, 280, 2a0, 2c0, 2e0, 300. | ||
+ | # gusirq: The IRQ number of the Gravis Ultrasound. | ||
+ | # Possible values: 5, 3, 7, 9, 10, 11, 12. | ||
+ | # gusdma: The DMA channel of the Gravis Ultrasound. | ||
+ | # Possible values: 3, 0, 1, 5, 6, 7. | ||
+ | # ultradir: Path to Ultrasound directory. In this directory | ||
+ | # there should be a MIDI directory that contains | ||
+ | # the patch files for GUS playback. Patch sets used | ||
+ | # with Timidity should work fine. | ||
+ | |||
+ | gus=false | ||
+ | gusrate=44100 | ||
+ | gusbase=240 | ||
+ | gusirq=5 | ||
+ | gusdma=3 | ||
+ | ultradir=C:\ULTRASND | ||
+ | |||
+ | [speaker] | ||
+ | # pcspeaker: Enable PC-Speaker emulation. | ||
+ | # pcrate: Sample rate of the PC-Speaker sound generation. | ||
+ | # Possible values: 44100, 48000, 32000, 22050, 16000, 11025, 8000, 49716. | ||
+ | # tandy: Enable Tandy Sound System emulation. For 'auto', emulation is present only if machine is set to 'tandy'. | ||
+ | # Possible values: auto, on, off. | ||
+ | # tandyrate: Sample rate of the Tandy 3-Voice generation. | ||
+ | # Possible values: 44100, 48000, 32000, 22050, 16000, 11025, 8000, 49716. | ||
+ | # disney: Enable Disney Sound Source emulation. (Covox Voice Master and Speech Thing compatible). | ||
+ | |||
+ | pcspeaker=true | ||
+ | pcrate=44100 | ||
+ | tandy=auto | ||
+ | tandyrate=44100 | ||
+ | disney=true | ||
+ | |||
+ | [joystick] | ||
+ | # joysticktype: Type of joystick to emulate: auto (default), none, | ||
+ | # 2axis (supports two joysticks), | ||
+ | # 4axis (supports one joystick, first joystick used), | ||
+ | # 4axis_2 (supports one joystick, second joystick used), | ||
+ | # fcs (Thrustmaster), ch (CH Flightstick). | ||
+ | # none disables joystick emulation. | ||
+ | # auto chooses emulation depending on real joystick(s). | ||
+ | # (Remember to reset dosbox's mapperfile if you saved it earlier) | ||
+ | # Possible values: auto, 2axis, 4axis, 4axis_2, fcs, ch, none. | ||
+ | # timed: enable timed intervals for axis. Experiment with this option, if your joystick drifts (away). | ||
+ | # autofire: continuously fires as long as you keep the button pressed. | ||
+ | # swap34: swap the 3rd and the 4th axis. Can be useful for certain joysticks. | ||
+ | # buttonwrap: enable button wrapping at the number of emulated buttons. | ||
+ | |||
+ | joysticktype=auto | ||
+ | timed=true | ||
+ | autofire=false | ||
+ | swap34=false | ||
+ | buttonwrap=true | ||
+ | |||
+ | [serial] | ||
+ | # serial1: set type of device connected to com port. | ||
+ | # Can be disabled, dummy, modem, nullmodem, directserial. | ||
+ | # Additional parameters must be in the same line in the form of | ||
+ | # parameter:value. Parameter for all types is irq (optional). | ||
+ | # for directserial: realport (required), rxdelay (optional). | ||
+ | # (realport:COM1 realport:ttyS0). | ||
+ | # for modem: listenport (optional). | ||
+ | # for nullmodem: server, rxdelay, txdelay, telnet, usedtr, | ||
+ | # transparent, port, inhsocket (all optional). | ||
+ | # Example: serial1=modem listenport:5000 | ||
+ | # Possible values: dummy, disabled, modem, nullmodem, directserial. | ||
+ | # serial2: see serial1 | ||
+ | # Possible values: dummy, disabled, modem, nullmodem, directserial. | ||
+ | # serial3: see serial1 | ||
+ | # Possible values: dummy, disabled, modem, nullmodem, directserial. | ||
+ | # serial4: see serial1 | ||
+ | # Possible values: dummy, disabled, modem, nullmodem, directserial. | ||
+ | |||
+ | serial1=dummy | ||
+ | serial2=dummy | ||
+ | serial3=disabled | ||
+ | serial4=disabled | ||
+ | |||
+ | [dos] | ||
+ | # xms: Enable XMS support. | ||
+ | # ems: Enable EMS support. | ||
+ | # umb: Enable UMB support. | ||
+ | # keyboardlayout: Language code of the keyboard layout (or none). | ||
+ | |||
+ | xms=true | ||
+ | ems=true | ||
+ | umb=true | ||
+ | keyboardlayout=auto | ||
+ | |||
+ | [ipx] | ||
+ | ipx=false | ||
+ | |||
+ | [autoexec] | ||
+ | # Lines in this section will be run at startup. | ||
+ | @echo off | ||
+ | mount C ".." | ||
+ | mount C "..\cloud_saves" -t overlay | ||
+ | imgmount D "..\GAME.INS" -t iso | ||
+ | c: | ||
+ | CD INDARK2 | ||
+ | goto launcher | ||
+ | |||
+ | :launcher | ||
+ | cls | ||
+ | ECHO �[1;33m�[42mÉÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍ» | ||
+ | ECHO º ------------------------------------------ º | ||
+ | ECHO º Alone in the Dark 2 Launcher º | ||
+ | ECHO º ------------------------------------------ º | ||
+ | ECHO º 1) Alone in the Dark 2 º | ||
+ | ECHO º 2) Game DOS Settings º | ||
+ | ECHO º ------------------------------------------ º | ||
+ | ECHO º 3) exit program º | ||
+ | ECHO º ------------------------------------------ º | ||
+ | ECHO ÈÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍͼ�[0m | ||
+ | |||
+ | choice /c123 /s Which program do you want to run? [1-3]: /n | ||
+ | if errorlevel 3 goto exit | ||
+ | if errorlevel 2 goto setup | ||
+ | if errorlevel 1 goto game | ||
+ | |||
+ | :setup | ||
+ | cls | ||
+ | INSTALL | ||
+ | goto launcher | ||
+ | |||
+ | :game | ||
+ | cls | ||
+ | AITD2 | ||
+ | goto exit | ||
+ | |||
+ | :exit | ||
+ | exit | ||
+ | |||
+ | </pre> | ||
+ | </div> | ||
+ | </div> | ||
==System requirements== | ==System requirements== | ||
+ | {{System requirements | ||
+ | |OSfamily = DOS | ||
+ | |||
+ | |minOS = 5.0 | ||
+ | |minCPU = 386 DX 33 MHz | ||
+ | |minRAM = 2 MB total<br/>572 KB free<br/>256 KB EMS (Expanded Memory Specification) | ||
+ | |minHD = 18 MB | ||
+ | |minGPU = 256-color VGA | ||
+ | |mincont = Mouse and corresponding mouse driver | ||
+ | |minother = CD-ROM drive at 1x speed with audio output<br/>MSCDEX 2.21 | ||
+ | |||
+ | |recOS = Windows 3.1 | ||
+ | |recaudio = Sound Blaster or 100% compatible | ||
+ | }} | ||
+ | |||
{{System requirements | {{System requirements | ||
|OSfamily = Windows | |OSfamily = Windows | ||
Line 205: | Line 664: | ||
|minVRAM = 64 MB | |minVRAM = 64 MB | ||
− | |recOS = | + | |recOS = |
|recCPU = Intel Core Duo 2 GHz+ | |recCPU = Intel Core Duo 2 GHz+ | ||
}} | }} | ||
{{References}} | {{References}} | ||
+ | {{GOG.com Enhancement Project}} |
Latest revision as of 20:13, 1 May 2024
Developers | |
---|---|
Infogrames | |
Publishers | |
1993-2003 | Infogrames |
Retail (North America) | Interplay Entertainment |
2003-2018 | Atari |
2018-present | THQ Nordic |
Release dates | |
DOS | 1993 |
Mac OS (Classic) | 1996 |
Windows (DOSBox) | April 14, 2011[1] |
macOS (OS X) (DOSBox) | November 29, 2012[2] |
Taxonomy | |
Monetization | One-time game purchase |
Modes | Singleplayer |
Pacing | Real-time |
Perspectives | Cinematic camera |
Controls | Direct control |
Genres | Survival horror |
Themes | Horror |
Series | Alone in the Dark |
Alone in the Dark 2 is a singleplayer cinematic camera survival horror game in the Alone in the Dark series.
General information
Availability
Source | DRM | Notes | Keys | OS |
---|---|---|---|---|
Retail | Floppy disk version. | |||
GamersGate | Sold as part of the Alone in the Dark Anthology. | |||
Sold as part of the Alone in the Dark Anthology. | ||||
GOG.com | Includes Alone in the Dark and Alone in the Dark 3. | |||
Green Man Gaming | Sold as part of the Alone in the Dark Anthology. | |||
Humble Store | Sold as part of the Alone in the Dark Anthology. | |||
Steam |
Game data
Configuration file(s) location
System | Location |
---|---|
DOS | |
Windows | <path-to-game> (mounted in DOSBox)[Note 1] |
Mac OS (Classic) | |
macOS (OS X) | <path-to-game> (mounted in DOSBox)[Note 1] |
Steam Play (Linux) | <SteamLibrary-folder>/steamapps/compatdata/548890/pfx/[Note 2] |
Save game data location
System | Location |
---|---|
DOS | <path-to-game>\SAVE*.ITD |
Windows | <path-to-game> (mounted in DOSBox)[Note 1] |
Mac OS (Classic) | |
macOS (OS X) | <path-to-game> (mounted in DOSBox)[Note 1] |
Steam Play (Linux) | <SteamLibrary-folder>/steamapps/compatdata/548890/pfx/[Note 2] |
- File names:
SAVE0.ITD
,SAVE1.ITD
etc.
Save game cloud syncing
System | Native | Notes |
---|---|---|
GOG Galaxy | ||
Steam Cloud |
Video
Graphics feature | State | Notes | |
---|---|---|---|
Widescreen resolution | 320x200 only, see the DOSBox page for more information. | ||
Multi-monitor | |||
Ultra-widescreen | |||
4K Ultra HD | |||
Field of view (FOV) | |||
Windowed | For DOSBox toggle with Alt+↵ Enter (see the glossary page for other workarounds). | ||
Borderless fullscreen windowed | See the glossary page for potential workarounds. | ||
Anisotropic filtering (AF) | 3D geometry is untextured. | ||
Anti-aliasing (AA) | |||
Vertical sync (Vsync) | For DOSBox use an unofficial build (see the glossary page for other workarounds). | ||
60 FPS | 70 FPS lock.[3] | ||
120+ FPS |
Input
Keyboard and mouse | State | Notes |
---|---|---|
Remapping | For DOSBox use the DOSBox Mapper (see the glossary page for other workarounds). | |
Mouse acceleration | ||
Mouse sensitivity | For DOSBox set in the DOSBox configuration file. | |
Mouse input in menus | Mouse is usable in Setup executable. | |
Mouse Y-axis inversion | ||
Controller | ||
Controller support | For DOSBox use the DOSBox Mapper (see the glossary page for other workarounds). |
Controller types |
---|
Audio
Audio feature | State | Notes |
---|---|---|
Separate volume controls | Music and SFX; can only be toggled on/off. | |
Surround sound | ||
Subtitles | Not used for all dialogue. Subtitles cannot be disabled. | |
Closed captions | ||
Mute on focus lost | For DOSBox change the priority background value in the DOSBox configuration file. |
|
Royalty free audio | ||
Red Book CD audio |
Localizations
Language | UI | Audio | Sub | Notes |
---|---|---|---|---|
English | ||||
French | ||||
German | ||||
Italian | ||||
Brazilian Portuguese | Retail only: Official localization ported, download. | |||
Russian | Fan translation by «Бюро переводов Old-Games.Ru», download and news with video | |||
Spanish |
Other information
API
Technical specs | Supported | Notes |
---|---|---|
DOS video modes | MCGA |
DOSBox configuration file
- The following file is taken a fresh GOG.com installation and may help with determining optimal settings when running the retail version in DOSBox. Click
[Expand]
to view.
- dosboxAlone2.conf
# This is the configuration file for DOSBox 0.74-2. (Please use the latest version of DOSBox) # Lines starting with a # are comment lines and are ignored by DOSBox. # They are used to (briefly) document the effect of each option. [sdl] # fullscreen: Start DOSBox directly in fullscreen. (Press ALT-Enter to go back) # fulldouble: Use double buffering in fullscreen. It can reduce screen flickering, but it can also result in a slow DOSBox. # fullresolution: What resolution to use for fullscreen: original, desktop or fixed size (e.g. 1024x768). # Using your monitor's native resolution (desktop) with aspect=true might give the best results. # If you end up with small window on a large screen, try an output different from surface. # On Windows 10 with display scaling (Scale and layout) set to a value above 100%, it is recommended # to use a lower full/windowresolution, in order to avoid window size problems. # windowresolution: Scale the window to this size IF the output device supports hardware scaling. # (output=surface does not!) # output: What video system to use for output. # Possible values: surface, overlay, opengl, openglnb, ddraw. # autolock: Mouse will automatically lock, if you click on the screen. (Press CTRL-F10 to unlock) # sensitivity: Mouse sensitivity. # waitonerror: Wait before closing the console if DOSBox has an error. # priority: Priority levels for dosbox. Second entry behind the comma is for when DOSBox is not focused/minimized. # pause is only valid for the second entry. # Possible values: lowest, lower, normal, higher, highest, pause. # mapperfile: File used to load/save the key/event mappings from. Resetmapper only works with the defaul value. # usescancodes: Avoid usage of symkeys, might not work on all operating systems. fullscreen=true fulldouble=false fullresolution=desktop windowresolution=original output=overlay autolock=true sensitivity=100 waitonerror=true priority=higher,normal mapperfile=mapper-0.74-2.map usescancodes=true [dosbox] # language: Select another language file. # machine: The type of machine DOSBox tries to emulate. # Possible values: hercules, cga, tandy, pcjr, ega, vgaonly, svga_s3, svga_et3000, svga_et4000, svga_paradise, vesa_nolfb, vesa_oldvbe. # captures: Directory where things like wave, midi, screenshot get captured. # memsize: Amount of memory DOSBox has in megabytes. # This value is best left at its default to avoid problems with some games, # though few games might require a higher value. # There is generally no speed advantage when raising this value. language= machine=svga_s3 captures=capture memsize=30 [render] # frameskip: How many frames DOSBox skips before drawing one. # aspect: Do aspect correction, if your output method doesn't support scaling this can slow things down! # scaler: Scaler used to enlarge/enhance low resolution modes. If 'forced' is appended, # then the scaler will be used even if the result might not be desired. # To fit a scaler in the resolution used at full screen may require a border or side bars, # to fill the screen entirely, depending on your hardware, a different scaler/fullresolution might work. # Possible values: none, normal2x, normal3x, advmame2x, advmame3x, advinterp2x, advinterp3x, hq2x, hq3x, 2xsai, super2xsai, supereagle, tv2x, tv3x, rgb2x, rgb3x, scan2x, scan3x. frameskip=0 aspect=false scaler=normal2x [cpu] # core: CPU Core used in emulation. auto will switch to dynamic if available and # appropriate. # Possible values: auto, dynamic, normal, simple. # cputype: CPU Type used in emulation. auto is the fastest choice. # Possible values: auto, 386, 386_slow, 486_slow, pentium_slow, 386_prefetch. # cycles: Amount of instructions DOSBox tries to emulate each millisecond. # Setting this value too high results in sound dropouts and lags. # Cycles can be set in 3 ways: # 'auto' tries to guess what a game needs. # It usually works, but can fail for certain games. # 'fixed #number' will set a fixed amount of cycles. This is what you usually # need if 'auto' fails. (Example: fixed 4000). # 'max' will allocate as much cycles as your computer is able to # handle. # Possible values: auto, fixed, max. # cycleup: Amount of cycles to decrease/increase with keycombos.(CTRL-F11/CTRL-F12) # cycledown: Setting it lower than 100 will be a percentage. core=simple cputype=486_slow cycles=19000 cycleup=1000 cycledown=1000 [mixer] # nosound: Enable silent mode, sound is still emulated though. # rate: Mixer sample rate, setting any device's rate higher than this will probably lower their sound quality. # Possible values: 44100, 48000, 32000, 22050, 16000, 11025, 8000, 49716. # blocksize: Mixer block size, larger blocks might help sound stuttering but sound will also be more lagged. # Possible values: 1024, 2048, 4096, 8192, 512, 256. # prebuffer: How many milliseconds of data to keep on top of the blocksize. nosound=false rate=44100 blocksize=1024 prebuffer=25 [midi] # mpu401: Type of MPU-401 to emulate. # Possible values: intelligent, uart, none. # mididevice: Device that will receive the MIDI data from MPU-401. # Possible values: default, win32, alsa, oss, coreaudio, coremidi, none. # midiconfig: Special configuration options for the device driver. This is usually the id of the device you want to use # (find the id with mixer/listmidi). # Or in the case of coreaudio, you can specify a soundfont here. # See the README/Manual for more details. mpu401=intelligent mididevice=default midiconfig= [sblaster] # sbtype: Type of Soundblaster to emulate. gb is Gameblaster. # Possible values: sb1, sb2, sbpro1, sbpro2, sb16, gb, none. # sbbase: The IO address of the soundblaster. # Possible values: 220, 240, 260, 280, 2a0, 2c0, 2e0, 300. # irq: The IRQ number of the soundblaster. # Possible values: 7, 5, 3, 9, 10, 11, 12. # dma: The DMA number of the soundblaster. # Possible values: 1, 5, 0, 3, 6, 7. # hdma: The High DMA number of the soundblaster. # Possible values: 1, 5, 0, 3, 6, 7. # sbmixer: Allow the soundblaster mixer to modify the DOSBox mixer. # oplmode: Type of OPL emulation. On 'auto' the mode is determined by sblaster type. All OPL modes are Adlib-compatible, except for 'cms'. # Possible values: auto, cms, opl2, dualopl2, opl3, none. # oplemu: Provider for the OPL emulation. compat might provide better quality (see oplrate as well). # Possible values: default, compat, fast. # oplrate: Sample rate of OPL music emulation. Use 49716 for highest quality (set the mixer rate accordingly). # Possible values: 44100, 49716, 48000, 32000, 22050, 16000, 11025, 8000. sbtype=sb16 sbbase=220 irq=7 dma=1 hdma=5 sbmixer=true oplmode=auto oplemu=default oplrate=44100 [gus] # gus: Enable the Gravis Ultrasound emulation. # gusrate: Sample rate of Ultrasound emulation. # Possible values: 44100, 48000, 32000, 22050, 16000, 11025, 8000, 49716. # gusbase: The IO base address of the Gravis Ultrasound. # Possible values: 240, 220, 260, 280, 2a0, 2c0, 2e0, 300. # gusirq: The IRQ number of the Gravis Ultrasound. # Possible values: 5, 3, 7, 9, 10, 11, 12. # gusdma: The DMA channel of the Gravis Ultrasound. # Possible values: 3, 0, 1, 5, 6, 7. # ultradir: Path to Ultrasound directory. In this directory # there should be a MIDI directory that contains # the patch files for GUS playback. Patch sets used # with Timidity should work fine. gus=false gusrate=44100 gusbase=240 gusirq=5 gusdma=3 ultradir=C:\ULTRASND [speaker] # pcspeaker: Enable PC-Speaker emulation. # pcrate: Sample rate of the PC-Speaker sound generation. # Possible values: 44100, 48000, 32000, 22050, 16000, 11025, 8000, 49716. # tandy: Enable Tandy Sound System emulation. For 'auto', emulation is present only if machine is set to 'tandy'. # Possible values: auto, on, off. # tandyrate: Sample rate of the Tandy 3-Voice generation. # Possible values: 44100, 48000, 32000, 22050, 16000, 11025, 8000, 49716. # disney: Enable Disney Sound Source emulation. (Covox Voice Master and Speech Thing compatible). pcspeaker=true pcrate=44100 tandy=auto tandyrate=44100 disney=true [joystick] # joysticktype: Type of joystick to emulate: auto (default), none, # 2axis (supports two joysticks), # 4axis (supports one joystick, first joystick used), # 4axis_2 (supports one joystick, second joystick used), # fcs (Thrustmaster), ch (CH Flightstick). # none disables joystick emulation. # auto chooses emulation depending on real joystick(s). # (Remember to reset dosbox's mapperfile if you saved it earlier) # Possible values: auto, 2axis, 4axis, 4axis_2, fcs, ch, none. # timed: enable timed intervals for axis. Experiment with this option, if your joystick drifts (away). # autofire: continuously fires as long as you keep the button pressed. # swap34: swap the 3rd and the 4th axis. Can be useful for certain joysticks. # buttonwrap: enable button wrapping at the number of emulated buttons. joysticktype=auto timed=true autofire=false swap34=false buttonwrap=true [serial] # serial1: set type of device connected to com port. # Can be disabled, dummy, modem, nullmodem, directserial. # Additional parameters must be in the same line in the form of # parameter:value. Parameter for all types is irq (optional). # for directserial: realport (required), rxdelay (optional). # (realport:COM1 realport:ttyS0). # for modem: listenport (optional). # for nullmodem: server, rxdelay, txdelay, telnet, usedtr, # transparent, port, inhsocket (all optional). # Example: serial1=modem listenport:5000 # Possible values: dummy, disabled, modem, nullmodem, directserial. # serial2: see serial1 # Possible values: dummy, disabled, modem, nullmodem, directserial. # serial3: see serial1 # Possible values: dummy, disabled, modem, nullmodem, directserial. # serial4: see serial1 # Possible values: dummy, disabled, modem, nullmodem, directserial. serial1=dummy serial2=dummy serial3=disabled serial4=disabled [dos] # xms: Enable XMS support. # ems: Enable EMS support. # umb: Enable UMB support. # keyboardlayout: Language code of the keyboard layout (or none). xms=true ems=true umb=true keyboardlayout=auto [ipx] ipx=false [autoexec] # Lines in this section will be run at startup. @echo off mount C ".." mount C "..\cloud_saves" -t overlay imgmount D "..\GAME.INS" -t iso c: CD INDARK2 goto launcher :launcher cls ECHO �[1;33m�[42mÉÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍ» ECHO º ------------------------------------------ º ECHO º Alone in the Dark 2 Launcher º ECHO º ------------------------------------------ º ECHO º 1) Alone in the Dark 2 º ECHO º 2) Game DOS Settings º ECHO º ------------------------------------------ º ECHO º 3) exit program º ECHO º ------------------------------------------ º ECHO ÈÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍͼ�[0m choice /c123 /s Which program do you want to run? [1-3]: /n if errorlevel 3 goto exit if errorlevel 2 goto setup if errorlevel 1 goto game :setup cls INSTALL goto launcher :game cls AITD2 goto exit :exit exit
System requirements
DOS | ||
---|---|---|
Minimum | Recommended | |
Operating system (OS) | 5.0 | Windows 3.1 |
Processor (CPU) | 386 DX 33 MHz | |
System memory (RAM) | 2 MB total 572 KB free 256 KB EMS (Expanded Memory Specification) | |
Hard disk drive (HDD) | 18 MB | |
Video card (GPU) | 256-color VGA | |
Sound (audio device) | Sound Blaster or 100% compatible | |
Controller | Mouse and corresponding mouse driver | |
Other | CD-ROM drive at 1x speed with audio output MSCDEX 2.21 |
Windows | ||
---|---|---|
Minimum | Recommended | |
Operating system (OS) | XP, Vista, 7, 8 | |
Processor (CPU) | 1.8 GHz | |
System memory (RAM) | 512 MB | 1 GB |
Hard disk drive (HDD) | 2 GB | |
Video card (GPU) | DirectX 7 compatible | DirectX 9 compatible |
macOS (OS X) | ||
---|---|---|
Minimum | Recommended | |
Operating system (OS) | 10.6.8 | |
Processor (CPU) | Intel Core Duo 2 GHz | Intel Core Duo 2 GHz+ |
System memory (RAM) | 1 GB | |
Hard disk drive (HDD) | 2 GB | |
Video card (GPU) | 64 MB of VRAM |
Notes
- ↑ 1.0 1.1 1.2 1.3 File/folder structure within the installation folder reflects the path(s) listed for DOS game data. For the GOG.com release, file changes in DOSBox are redirected to
<path-to-game>/cloud_saves/
even if GOG Galaxy is not used (this folder contains all redirected files, so some files in thecloud_saves
folder might be temporary files or other files that do not contain saves or settings). - ↑ 2.0 2.1 Notes regarding Steam Play (Linux) data:
- File/folder structure within this directory reflects the path(s) listed for Windows and/or Steam game data.
- Use Wine's registry editor to access any Windows registry paths.
- The app ID (548890) may differ in some cases.
- Treat backslashes as forward slashes.
- See the glossary page for details on Windows data paths.
References
- ↑ New release: Alone in the Dark - GOG.com - last accessed on May 2023
- ↑ November Mac Game Update: 12 new additions - GOG.com - last accessed on May 2023
- ↑ Verified by User:Cptmold on 2019-06-27
- Tested using DOSBox 0.74-2 and MSi Afterburner/RTSS.