Difference between revisions of "ChromaGun"
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{{Infobox game | {{Infobox game | ||
|cover = ChromaGun cover.jpg | |cover = ChromaGun cover.jpg | ||
Line 6: | Line 5: | ||
|publishers = | |publishers = | ||
|engines = | |engines = | ||
+ | {{Infobox game/row/engine|Unity|name=Unity 5|ref=<ref name="bymastan">{{Refcheck|user=Mastan|date=2023-04-16}}</ref>|build=5.4.2f2}} | ||
|release dates= | |release dates= | ||
{{Infobox game/row/date|Windows|February 16, 2016}} | {{Infobox game/row/date|Windows|February 16, 2016}} | ||
− | {{Infobox game/row/date|OS X|February 16, 2016| | + | {{Infobox game/row/date|OS X|February 16, 2016}} |
− | {{Infobox game/row/ | + | {{Infobox game/row/date|Linux|February 16, 2016}} |
+ | |reception = | ||
+ | {{Infobox game/row/reception|Metacritic|chromagun|rating}} | ||
+ | {{Infobox game/row/reception|OpenCritic|2355/chromagun|71}} | ||
+ | {{Infobox game/row/reception|IGDB|chromagun|74}} | ||
+ | |taxonomy = | ||
+ | {{Infobox game/row/taxonomy/monetization | One-time game purchase }} | ||
+ | {{Infobox game/row/taxonomy/microtransactions | None }} | ||
+ | {{Infobox game/row/taxonomy/modes | Singleplayer }} | ||
+ | {{Infobox game/row/taxonomy/pacing | Real-time }} | ||
+ | {{Infobox game/row/taxonomy/perspectives | First-person }} | ||
+ | {{Infobox game/row/taxonomy/controls | Direct control }} | ||
+ | {{Infobox game/row/taxonomy/genres | Puzzle }} | ||
+ | {{Infobox game/row/taxonomy/sports | }} | ||
+ | {{Infobox game/row/taxonomy/vehicles | }} | ||
+ | {{Infobox game/row/taxonomy/art styles | Realistic }} | ||
+ | {{Infobox game/row/taxonomy/themes | }} | ||
+ | {{Infobox game/row/taxonomy/series | }} | ||
|steam appid = 408650 | |steam appid = 408650 | ||
|steam appid side = | |steam appid side = | ||
− | |gogcom | + | |gogcom id = |
+ | |gogcom id side = | ||
+ | |official site= https://pixel-maniacs.com/chromagun | ||
+ | |hltb = 34815 | ||
+ | |lutris = chromagun | ||
+ | |mobygames = chromagun | ||
|strategywiki = | |strategywiki = | ||
− | |wikipedia = | + | |wikipedia = ChromaGun |
− | |winehq = | + | |winehq = 18315 |
+ | |license = commercial | ||
+ | }} | ||
+ | |||
+ | {{Introduction | ||
+ | |introduction = | ||
+ | |||
+ | |release history = | ||
+ | |||
+ | |current state = | ||
}} | }} | ||
'''General information''' | '''General information''' | ||
− | {{mm}} [ | + | {{mm}} [https://discord.gg/pixel-maniacs Developer Discord server] |
+ | {{mm}} [https://steamcommunity.com/app/408650/discussions/ Steam Community Discussions] | ||
==Availability== | ==Availability== | ||
{{Availability| | {{Availability| | ||
− | {{Availability/row| Steam | 408650 | Steam | + | {{Availability/row| Epic Games Store | chromagun | unknown | | | Windows }} |
+ | {{Availability/row| GamersGate | chromagun | Steam | | | Windows, OS X, Linux }} | ||
+ | {{Availability/row| Gamesplanet | 5241-1 | Steam | | | Windows, OS X, Linux }} | ||
+ | {{Availability/row| Humble | chromagun | Steam | | | Windows, OS X, Linux }} | ||
+ | {{Availability/row| Steam | 408650 | DRM-free | Can be played without Steam running.<ref name="bymastan"/> | | Windows, OS X, Linux }} | ||
+ | {{Availability/row| MacApp | id1086561886 | MacApp | | | OS X | unavailable }} | ||
+ | }} | ||
+ | |||
+ | ==Monetization== | ||
+ | {{Monetization | ||
+ | |ad-supported = | ||
+ | |dlc = | ||
+ | |expansion pack = | ||
+ | |freeware = | ||
+ | |free-to-play = | ||
+ | |one-time game purchase = The game requires an upfront purchase to access. | ||
+ | |sponsored = | ||
+ | |subscription = | ||
+ | |subscription gaming service = | ||
+ | }} | ||
+ | |||
+ | ===Microtransactions=== | ||
+ | {{Microtransactions | ||
+ | |boost = | ||
+ | |cosmetic = | ||
+ | |currency = | ||
+ | |finite spend = | ||
+ | |infinite spend = | ||
+ | |free-to-grind = | ||
+ | |loot box = | ||
+ | |none = None | ||
+ | |player trading = | ||
+ | |time-limited = | ||
+ | |unlock = | ||
}} | }} | ||
Line 29: | Line 94: | ||
===Configuration file(s) location=== | ===Configuration file(s) location=== | ||
{{Game data| | {{Game data| | ||
− | {{Game data/ | + | {{Game data/config|Windows|{{P|hkcu}}\Software\Benjamin Lochmann New Media GmbH\Chromagun}} |
− | {{Game data/ | + | {{Game data/config|OS X|}} |
− | {{Game data/ | + | {{Game data/config|Linux|{{P|xdgconfighome}}/unity3d/Benjamin Lochmann New Media GmbH/Chromagun/prefs}} |
}} | }} | ||
+ | {{XDG|true}} | ||
===Save game data location=== | ===Save game data location=== | ||
+ | The game can not be explicitly saved. Saving happens implicitly whenever a level has been completed. | ||
{{Game data| | {{Game data| | ||
− | {{Game data/ | + | {{Game data/saves|Windows|{{P|game}}\chromagun_Data\save*.chapp}} |
− | {{Game data/ | + | {{Game data/saves|OS X|{{P|game}}/Chromagun.app/Contents/save*.chapp}} |
− | {{Game data/ | + | {{Game data/saves|Linux|{{P|game}}/Chromagun_Data/save*.chapp}} |
}} | }} | ||
+ | {{XDG|false}} | ||
+ | |||
+ | {{ii}} Files are in JSON format. {{file|save.chapp}} holds the persistent progress. {{file|savec.chapp}} the last played level, which may be lower than the highest level reached. | ||
===[[Glossary:Save game cloud syncing|Save game cloud syncing]]=== | ===[[Glossary:Save game cloud syncing|Save game cloud syncing]]=== | ||
{{Save game cloud syncing | {{Save game cloud syncing | ||
− | |origin | + | |discord = |
− | |origin notes | + | |discord notes = |
− | |steam cloud | + | |epic games launcher = unknown |
− | |steam cloud notes | + | |epic games launcher notes = |
− | | | + | |gog galaxy = |
− | | | + | |gog galaxy notes = |
− | |xbox cloud | + | |origin = |
− | |xbox cloud notes | + | |origin notes = |
+ | |steam cloud = true | ||
+ | |steam cloud notes = | ||
+ | |ubisoft connect = | ||
+ | |ubisoft connect notes = | ||
+ | |xbox cloud = | ||
+ | |xbox cloud notes = | ||
}} | }} | ||
− | ==Video | + | ==Video== |
− | {{Video | + | {{Image|ChromaGun general settings.png|General settings}} |
+ | {{Video | ||
|wsgf link = | |wsgf link = | ||
|widescreen wsgf award = | |widescreen wsgf award = | ||
Line 60: | Line 137: | ||
|ultrawidescreen wsgf award = | |ultrawidescreen wsgf award = | ||
|4k ultra hd wsgf award = | |4k ultra hd wsgf award = | ||
− | |widescreen resolution = | + | |widescreen resolution = true |
|widescreen resolution notes= | |widescreen resolution notes= | ||
|multimonitor = unknown | |multimonitor = unknown | ||
|multimonitor notes = | |multimonitor notes = | ||
− | |ultrawidescreen = | + | |ultrawidescreen = limited |
− | |ultrawidescreen notes = | + | |ultrawidescreen notes = {{term|Hor+}}. Some settings menus like resolution selection may be partially visible. |
− | |4k ultra hd = | + | |4k ultra hd = true |
|4k ultra hd notes = | |4k ultra hd notes = | ||
− | |fov = | + | |fov = false |
|fov notes = | |fov notes = | ||
− | |windowed = | + | |windowed = true |
|windowed notes = | |windowed notes = | ||
− | |borderless windowed = | + | |borderless windowed = true |
− | |borderless windowed notes = | + | |borderless windowed notes = Borderless is default. To enable exclusive, see [[Engine:Unity#Exclusive fullscreen mode|Unity/Exclusive fullscreen mode]]. |
− | |anisotropic = | + | |anisotropic = false |
|anisotropic notes = | |anisotropic notes = | ||
− | |antialiasing = | + | |antialiasing = limited |
− | |antialiasing notes = | + | |antialiasing notes = '''Image effects''' setting enables some form of AA. |
− | |vsync = | + | |upscaling = false |
+ | |upscaling tech = | ||
+ | |upscaling notes = | ||
+ | |vsync = always on | ||
|vsync notes = | |vsync notes = | ||
− | |60 fps = | + | |60 fps = true |
|60 fps notes = | |60 fps notes = | ||
− | |120 fps = | + | |120 fps = true |
− | |120 fps notes = | + | |120 fps notes = <ref>{{Refcheck|user=Nico 0|date=2021-01-04|comment=Tested at 165 FPS}}</ref> |
− | |color blind = | + | |hdr = false |
− | |color blind notes = | + | |hdr notes = |
+ | |ray tracing = false | ||
+ | |ray tracing notes = | ||
+ | |color blind = true | ||
+ | |color blind notes = Puts symbols over WorkerDroids and colored walls. | ||
}} | }} | ||
− | ==Input | + | ==Input== |
− | {{Input | + | {{Image|ChromaGun controls.png|Key bindings}} |
− | |key remap = | + | {{Image|ChromaGun controller calibration.png|Controller calibration}} |
+ | {{Input | ||
+ | |key remap = true | ||
|key remap notes = | |key remap notes = | ||
− | |acceleration option = | + | |acceleration option = false |
|acceleration option notes = | |acceleration option notes = | ||
− | |mouse sensitivity = | + | |mouse sensitivity = true |
|mouse sensitivity notes = | |mouse sensitivity notes = | ||
− | |mouse menu = | + | |mouse menu = true |
|mouse menu notes = | |mouse menu notes = | ||
− | |invert mouse y-axis = | + | |invert mouse y-axis = true |
|invert mouse y-axis notes = | |invert mouse y-axis notes = | ||
− | |controller support = | + | |touchscreen = unknown |
+ | |touchscreen notes = | ||
+ | |controller support = true | ||
|controller support notes = | |controller support notes = | ||
− | |full controller = | + | |full controller = limited |
− | |full controller notes = | + | |full controller notes = Key bindings and controller calibration windows lose focus if '''Cancel''' button is pressed and require mouse input to return and use main menu. |
− | |controller remap = | + | |controller remap = true |
|controller remap notes = | |controller remap notes = | ||
− | |controller sensitivity = | + | |controller sensitivity = true |
|controller sensitivity notes= | |controller sensitivity notes= | ||
− | |invert controller y-axis = | + | |invert controller y-axis = true |
|invert controller y-axis notes= | |invert controller y-axis notes= | ||
− | | | + | |xinput controllers = true |
− | | | + | |xinput controllers notes = |
− | |button prompts | + | |xbox prompts = false |
− | |button prompts notes | + | |xbox prompts notes = |
− | |controller hotplug = | + | |impulse triggers = false |
+ | |impulse triggers notes = | ||
+ | |dualshock 4 = unknown | ||
+ | |dualshock 4 notes = | ||
+ | |dualshock prompts = unknown | ||
+ | |dualshock prompts notes = | ||
+ | |light bar support = unknown | ||
+ | |light bar support notes = | ||
+ | |dualshock 4 modes = unknown | ||
+ | |dualshock 4 modes notes = | ||
+ | |tracked motion controllers= unknown | ||
+ | |tracked motion controllers notes = | ||
+ | |tracked motion prompts = unknown | ||
+ | |tracked motion prompts notes = | ||
+ | |other controllers = unknown | ||
+ | |other controllers notes = | ||
+ | |other button prompts = unknown | ||
+ | |other button prompts notes= | ||
+ | |controller hotplug = true | ||
|controller hotplug notes = | |controller hotplug notes = | ||
− | |haptic feedback = | + | |haptic feedback = true |
|haptic feedback notes = | |haptic feedback notes = | ||
− | | | + | |simultaneous input = true |
− | | | + | |simultaneous input notes = |
+ | |steam input api = unknown | ||
+ | |steam input api notes = | ||
+ | |steam hook input = unknown | ||
+ | |steam hook input notes = | ||
+ | |steam input presets = unknown | ||
+ | |steam input presets notes = | ||
+ | |steam controller prompts = unknown | ||
+ | |steam controller prompts notes = | ||
+ | |steam cursor detection = unknown | ||
+ | |steam cursor detection notes = | ||
}} | }} | ||
− | ==Audio | + | ==Audio== |
− | {{Audio | + | {{Audio |
− | |separate volume = | + | |separate volume = true |
− | |separate volume notes = | + | |separate volume notes = Music, Sound Effects |
− | |surround sound = | + | |surround sound = true |
|surround sound notes = | |surround sound notes = | ||
− | |subtitles = | + | |subtitles = true |
|subtitles notes = | |subtitles notes = | ||
− | |closed captions = | + | |closed captions = false |
|closed captions notes = | |closed captions notes = | ||
− | |mute on focus lost = | + | |mute on focus lost = false |
|mute on focus lost notes = | |mute on focus lost notes = | ||
|eax support = | |eax support = | ||
− | |eax support notes = | + | |eax support notes = |
+ | |royalty free audio = unknown | ||
+ | |royalty free audio notes = | ||
+ | |red book cd audio = | ||
+ | |red book cd audio notes = | ||
+ | |general midi audio = | ||
+ | |general midi audio notes = | ||
}} | }} | ||
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{{L10n/switch | {{L10n/switch | ||
|language = English | |language = English | ||
− | |interface = | + | |interface = true |
− | |audio = | + | |audio = true |
− | |subtitles = | + | |subtitles = true |
|notes = | |notes = | ||
|fan = | |fan = | ||
− | |||
}} | }} | ||
{{L10n/switch | {{L10n/switch | ||
|language = Simplified Chinese | |language = Simplified Chinese | ||
− | |interface = | + | |interface = true |
− | |audio = | + | |audio = false |
− | |subtitles = | + | |subtitles = true |
|notes = | |notes = | ||
|fan = | |fan = | ||
− | |||
}} | }} | ||
{{L10n/switch | {{L10n/switch | ||
|language = German | |language = German | ||
− | |interface = | + | |interface = true |
− | |audio = | + | |audio = true |
− | |subtitles = | + | |subtitles = true |
|notes = | |notes = | ||
|fan = | |fan = | ||
− | |||
− | |||
}} | }} | ||
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}} | }} | ||
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===API=== | ===API=== | ||
{{API | {{API | ||
− | |direct3d versions = | + | |direct3d versions = 9, 11 |
|direct3d notes = | |direct3d notes = | ||
|directdraw versions = | |directdraw versions = | ||
|directdraw notes = | |directdraw notes = | ||
− | |opengl versions = | + | |wing = |
− | |opengl notes = | + | |wing notes = |
+ | |opengl versions = true | ||
+ | |opengl notes = OS X and Linux only. | ||
|glide versions = | |glide versions = | ||
|glide notes = | |glide notes = | ||
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|mantle support = | |mantle support = | ||
|mantle support notes = | |mantle support notes = | ||
− | |vulkan | + | |metal support = |
− | |vulkan | + | |metal support notes = |
+ | |vulkan versions = | ||
+ | |vulkan notes = | ||
|dos modes = | |dos modes = | ||
|dos modes notes = | |dos modes notes = | ||
− | | | + | |windows 32-bit exe = true |
− | | | + | |windows 64-bit exe = false |
− | |64-bit executable | + | |windows arm app = false |
− | |64-bit executable notes= | + | |windows exe notes = |
+ | |mac os x powerpc app = | ||
+ | |macos intel 32-bit app = true | ||
+ | |macos intel 64-bit app = true | ||
+ | |macos arm app = unknown | ||
+ | |macos app notes = | ||
+ | |linux powerpc app = | ||
+ | |linux 32-bit executable= true | ||
+ | |linux 64-bit executable= true | ||
+ | |linux arm app = unknown | ||
+ | |linux 68k app = unknown | ||
+ | |linux executable notes = | ||
+ | |mac os powerpc app = unknown | ||
+ | |mac os 68k app = unknown | ||
+ | |mac os executable notes= | ||
}} | }} | ||
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|minRAM = 2 GB | |minRAM = 2 GB | ||
|minHD = 1 GB | |minHD = 1 GB | ||
− | |minGPU = Nvidia GT 460 | + | |minGPU = Nvidia GeForce GT 460 |
− | |minGPU2 = AMD Radeon HD 5550 | + | |minGPU2 = AMD Radeon HD 5550 |
+ | |minVRAM = 1024 MB | ||
|recOS = | |recOS = | ||
− | |recCPU = 2.4 GHz Intel i5 | + | |recCPU = 2.4 GHz Intel Core i5 |
|recRAM = 4 GB | |recRAM = 4 GB | ||
|recHD = | |recHD = | ||
− | |recGPU = Nvidia GTX 660 Ti | + | |recGPU = Nvidia GeForce GTX 660 Ti |
− | |recGPU2 = AMD Radeon HD 7870 | + | |recGPU2 = AMD Radeon HD 7870 |
+ | |recVRAM = 1024 MB | ||
}} | }} | ||
Line 256: | Line 358: | ||
|minRAM = 2 GB | |minRAM = 2 GB | ||
|minHD = 1 GB | |minHD = 1 GB | ||
− | |minGPU = Nvidia GT 460 | + | |minGPU = Nvidia GeForce GT 460 |
− | |minGPU2 = AMD Radeon HD 5550 | + | |minGPU2 = AMD Radeon HD 5550 |
+ | |minVRAM = 1024 MB | ||
|recOS = 10.9 | |recOS = 10.9 | ||
− | |recCPU = 2.4 GHz Intel i5 | + | |recCPU = 2.4 GHz Intel Core i5 |
|recRAM = 4 MB | |recRAM = 4 MB | ||
|recHD = | |recHD = | ||
− | |recGPU = Nvidia GTX 660 Ti | + | |recGPU = Nvidia GeForce GTX 660 Ti |
− | |recGPU2 = AMD Radeon HD 7870 | + | |recGPU2 = AMD Radeon HD 7870 |
+ | |recVRAM = 1024 MB | ||
}} | }} | ||
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|minRAM = 2 GB | |minRAM = 2 GB | ||
|minHD = 1 GB | |minHD = 1 GB | ||
− | |minGPU = | + | |minGPU = |
+ | |minSM = 3 | ||
+ | |minVRAM = 1024 MB | ||
|recOS = Ubuntu 14.04 | |recOS = Ubuntu 14.04 | ||
− | |recCPU = 2.4 GHz Intel i5 | + | |recCPU = 2.4 GHz Intel Core i5 |
|recRAM = 4 GB | |recRAM = 4 GB | ||
|recHD = | |recHD = | ||
− | |recGPU = | + | |recGPU = |
+ | |recSM = 4 | ||
+ | |recVRAM = 1 GB | ||
}} | }} | ||
{{References}} | {{References}} |
Latest revision as of 13:58, 16 April 2023
Developers | |
---|---|
Pixel Maniacs | |
Engines | |
Unity 5[Note 1] | |
Release dates | |
Windows | February 16, 2016 |
macOS (OS X) | February 16, 2016 |
Linux | February 16, 2016 |
Reception | |
OpenCritic | 71 |
IGDB | 74 |
Taxonomy | |
Monetization | One-time game purchase |
Microtransactions | None |
Modes | Singleplayer |
Pacing | Real-time |
Perspectives | First-person |
Controls | Direct control |
Genres | Puzzle |
Art styles | Realistic |
ChromaGun is a singleplayer first-person puzzle game.
General information
Availability
Source | DRM | Notes | Keys | OS |
---|---|---|---|---|
Epic Games Store | ||||
GamersGate | ||||
Humble Store | ||||
Steam | Can be played without Steam running.[1] | |||
Mac App Store (unavailable) |
Monetization
Type | Notes |
---|---|
One-time game purchase | The game requires an upfront purchase to access. |
Microtransactions
Type | Notes |
---|---|
No microtransactions | None |
Game data
Configuration file(s) location
System | Location |
---|---|
Windows | HKEY_CURRENT_USER\Software\Benjamin Lochmann New Media GmbH\Chromagun |
macOS (OS X) | |
Linux | $XDG_CONFIG_HOME/unity3d/Benjamin Lochmann New Media GmbH/Chromagun/prefs |
- This game follows the XDG Base Directory Specification on Linux.
Save game data location
The game can not be explicitly saved. Saving happens implicitly whenever a level has been completed.
System | Location |
---|---|
Windows | <path-to-game>\chromagun_Data\save*.chapp[Note 2] |
macOS (OS X) | <path-to-game>/Chromagun.app/Contents/save*.chapp |
Linux | <path-to-game>/Chromagun_Data/save*.chapp |
- This game does not follow the XDG Base Directory Specification on Linux.
- Files are in JSON format.
save.chapp
holds the persistent progress.savec.chapp
the last played level, which may be lower than the highest level reached.
Save game cloud syncing
System | Native | Notes |
---|---|---|
Epic Games Launcher | ||
Steam Cloud |
Video
Graphics feature | State | Notes | |
---|---|---|---|
Widescreen resolution | |||
Multi-monitor | |||
Ultra-widescreen | Hor+. Some settings menus like resolution selection may be partially visible. | ||
4K Ultra HD | |||
Field of view (FOV) | |||
Windowed | |||
Borderless fullscreen windowed | Borderless is default. To enable exclusive, see Unity/Exclusive fullscreen mode. | ||
Anisotropic filtering (AF) | See the glossary page for potential workarounds. | ||
Anti-aliasing (AA) | Image effects setting enables some form of AA. | ||
High-fidelity upscaling | See the glossary page for potential workarounds. | ||
Vertical sync (Vsync) | See the glossary page for potential workarounds. | ||
60 FPS and 120+ FPS | [2] | ||
High dynamic range display (HDR) | See the glossary page for potential alternatives. | ||
Ray tracing (RT) | |||
Color blind mode | Puts symbols over WorkerDroids and colored walls. |
- The game engine may allow for manual configuration of the game via its variables. See the Unity page for more details.
Input
Keyboard and mouse | State | Notes |
---|---|---|
Remapping | ||
Mouse acceleration | ||
Mouse sensitivity | ||
Mouse input in menus | ||
Mouse Y-axis inversion | ||
Controller | ||
Controller support | ||
Full controller support | Key bindings and controller calibration windows lose focus if Cancel button is pressed and require mouse input to return and use main menu. | |
Controller remapping | ||
Controller sensitivity | ||
Controller Y-axis inversion |
Controller types |
---|
XInput-compatible controllers | ||
---|---|---|
Xbox button prompts | ||
Impulse Trigger vibration |
PlayStation controllers |
---|
Generic/other controllers |
---|
Additional information | ||
---|---|---|
Controller hotplugging | ||
Haptic feedback | ||
Digital movement supported | ||
Simultaneous controller+KB/M |
Audio
Audio feature | State | Notes |
---|---|---|
Separate volume controls | Music, Sound Effects | |
Surround sound | ||
Subtitles | ||
Closed captions | ||
Mute on focus lost | ||
Royalty free audio |
Localizations
Language | UI | Audio | Sub | Notes |
---|---|---|---|---|
English | ||||
Simplified Chinese | ||||
German |
Other information
API
Technical specs | Supported | Notes |
---|---|---|
Direct3D | 9, 11 | |
OpenGL | OS X and Linux only. |
Executable | 32-bit | 64-bit | Notes |
---|---|---|---|
Windows | |||
macOS (OS X) | |||
Linux |
System requirements
Windows | ||
---|---|---|
Minimum | Recommended | |
Operating system (OS) | 8.1 | |
Processor (CPU) | 2.0 GHz Dual Core | 2.4 GHz Intel Core i5 |
System memory (RAM) | 2 GB | 4 GB |
Hard disk drive (HDD) | 1 GB | |
Video card (GPU) | Nvidia GeForce GT 460 AMD Radeon HD 5550 1024 MB of VRAM | Nvidia GeForce GTX 660 Ti AMD Radeon HD 7870 1024 MB of VRAM |
macOS (OS X) | ||
---|---|---|
Minimum | Recommended | |
Operating system (OS) | 10.8 | 10.9 |
Processor (CPU) | 2.0 GHz Dual Core | 2.4 GHz Intel Core i5 |
System memory (RAM) | 2 GB | 4 MB |
Hard disk drive (HDD) | 1 GB | |
Video card (GPU) | Nvidia GeForce GT 460 AMD Radeon HD 5550 1024 MB of VRAM | Nvidia GeForce GTX 660 Ti AMD Radeon HD 7870 1024 MB of VRAM |
Linux | ||
---|---|---|
Minimum | Recommended | |
Operating system (OS) | Linux | Ubuntu 14.04 |
Processor (CPU) | 2.0 GHz Dual Core | 2.4 GHz Intel Core i5 |
System memory (RAM) | 2 GB | 4 GB |
Hard disk drive (HDD) | 1 GB | |
Video card (GPU) | 1024 MB of VRAM Shader model 3 support |
1 GB of VRAM Shader model 4 support |
Notes
- ↑ Unity engine build: 5.4.2f2[1]
- ↑ When running this game without elevated privileges (Run as administrator option), write operations against a location below
%PROGRAMFILES%
,%PROGRAMDATA%
, or%WINDIR%
might be redirected to%LOCALAPPDATA%\VirtualStore
on Windows Vista and later (more details).
References
- ↑ 1.0 1.1 Verified by User:Mastan on 2023-04-16
- ↑ Verified by User:Nico 0 on 2021-01-04
- Tested at 165 FPS