Difference between revisions of "Insomnia: The Ark"
From PCGamingWiki, the wiki about fixing PC games
m |
(→Video: Corrected formatting of references.) |
||
Line 105: | Line 105: | ||
|anisotropic notes = | |anisotropic notes = | ||
|antialiasing = true | |antialiasing = true | ||
− | |antialiasing notes = [[TAA]] | + | |antialiasing notes = [[TAA]]; called '''Smoothing'''.<ref>{{Refurl|url=https://steamcommunity.com/app/783170/discussions/0/2570941596754886001/#c2570942151199313619|title=Steam Community Discussion - I have a question before I consider purchasing this: What type of Anti-Aliasing is used in this game?, reply #1|date=2023-12-20}}</ref> |
|upscaling = unknown | |upscaling = unknown | ||
|upscaling tech = | |upscaling tech = | ||
|upscaling notes = | |upscaling notes = | ||
|vsync = true | |vsync = true | ||
− | |vsync notes = Togglable. Set to "'''Yes'''" to enable V-Sync or "'''No'''" to disable it. | + | |vsync notes = Togglable. <ref>{{Refcheck|user=Ancient paradise|date=2020-10-09|comment=Set to "'''Yes'''" to enable V-Sync or "'''No'''" to disable it. If a user sets this to "'''Yes'''" and returns to this menu later, this option will say "'''No'''" again, so the user may think this option is broken, but V-Sync will actually work. This can be verified by NOT noticing screen-tearing after setting this to "'''Yes'''". (While V-Sync is on, the configuration file called "'''GameUserSettings.ini'''" will show "'''bUseVSync=True'''". While V-Sync is off, that line won't appear in that configuration file.)}}</ref> |
|60 fps = true | |60 fps = true | ||
|60 fps notes = | |60 fps notes = |
Latest revision as of 22:10, 20 December 2023
Developers | |
---|---|
Mono Studio | |
Publishers | |
HeroCraft | |
Engines | |
Unreal Engine 4[Note 1] | |
Release dates | |
Windows | September 27, 2018 |
Reception | |
Metacritic | 54 |
Taxonomy | |
Monetization | One-time game purchase |
General information
Availability
Source | DRM | Notes | Keys | OS |
---|---|---|---|---|
GamersGate | ||||
GOG.com | ||||
Green Man Gaming | ||||
Humble Store | ||||
Steam |
Game data
Configuration file(s) location
System | Location |
---|---|
Windows | %LOCALAPPDATA%\Insomnia_v2\Saved\Config\WindowsNoEditor\ |
Steam Play (Linux) | <SteamLibrary-folder>/steamapps/compatdata/783170/pfx/[Note 2] |
Save game data location
System | Location |
---|---|
Windows | %LOCALAPPDATA%\Insomnia_v2\Saved\SaveGames\ |
Steam Play (Linux) | <SteamLibrary-folder>/steamapps/compatdata/783170/pfx/[Note 2] |
Save game cloud syncing
System | Native | Notes |
---|---|---|
GOG Galaxy | ||
Steam Cloud |
Video
Graphics feature | State | Notes | |
---|---|---|---|
Widescreen resolution | |||
Multi-monitor | |||
Ultra-widescreen | |||
4K Ultra HD | |||
Field of view (FOV) | |||
Windowed | Called In Window. | ||
Borderless fullscreen windowed | Called Fullscreen [In Window]. | ||
Anisotropic filtering (AF) | |||
Anti-aliasing (AA) | TAA; called Smoothing.[2] | ||
Vertical sync (Vsync) | Togglable. [3] | ||
60 FPS | |||
120+ FPS | See Smoothed frame rate. | ||
High dynamic range display (HDR) | See the engine page to force native HDR output, or the glossary page for other alternatives. |
- The game engine may allow for manual configuration of the game via its variables. See the Unreal Engine 4 page for more details.
Input
Keyboard and mouse | State | Notes |
---|---|---|
Remapping | ||
Mouse acceleration | ||
Mouse sensitivity | ||
Mouse input in menus | ||
Mouse Y-axis inversion | ||
Controller | ||
Controller support |
Audio
Audio feature | State | Notes |
---|---|---|
Separate volume controls | General, Music, Effects, Environment | |
Surround sound | ||
Subtitles | Cutscenes only; always on. | |
Closed captions | ||
Mute on focus lost | . | |
Royalty free audio |
Localizations
Language | UI | Audio | Sub | Notes |
---|---|---|---|---|
English | ||||
Russian |
Other information
API
Technical specs | Supported | Notes |
---|---|---|
Direct3D | 11 | |
Shader Model support | 5 |
Executable | 32-bit | 64-bit | Notes |
---|---|---|---|
Windows |
System requirements
Windows | ||
---|---|---|
Minimum | ||
Operating system (OS) | 7, 8.1, 10 | |
Processor (CPU) | 2.5 GHz Quad Core | |
System memory (RAM) | 8 GB | |
Hard disk drive (HDD) | 12 GB | |
Video card (GPU) | Nvidia GeForce GTX 760 AMD Radeon R7 360 DirectX 10 compatible |
- A 64-bit operating system is required.
Notes
- ↑ Unreal Engine 4 engine build: 4.21.2[1]
- ↑ 2.0 2.1 Notes regarding Steam Play (Linux) data:
- File/folder structure within this directory reflects the path(s) listed for Windows and/or Steam game data.
- Use Wine's registry editor to access any Windows registry paths.
- The app ID (783170) may differ in some cases.
- Treat backslashes as forward slashes.
- See the glossary page for details on Windows data paths.
References
- ↑ Verified by checking the details of the main executable file of version 1.7 of this game.
- ↑ Steam Community Discussion - I have a question before I consider purchasing this: What type of Anti-Aliasing is used in this game?, reply #1 - last accessed on 2023-12-20
- ↑ Verified by User:Ancient paradise on 2020-10-09
- Set to "Yes" to enable V-Sync or "No" to disable it. If a user sets this to "Yes" and returns to this menu later, this option will say "No" again, so the user may think this option is broken, but V-Sync will actually work. This can be verified by NOT noticing screen-tearing after setting this to "Yes". (While V-Sync is on, the configuration file called "GameUserSettings.ini" will show "bUseVSync=True". While V-Sync is off, that line won't appear in that configuration file.)