Difference between revisions of "Kill Switch"
From PCGamingWiki, the wiki about fixing PC games
imported>AemonyBot (updated template usage) |
m (Added Czech lang) |
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|4k ultra hd wsgf award = incomplete | |4k ultra hd wsgf award = incomplete | ||
|widescreen resolution = hackable | |widescreen resolution = hackable | ||
− | |widescreen resolution notes= See [[#Widescreen resolution|Widescreen resolution]] | + | |widescreen resolution notes= See [[#Widescreen resolution|Widescreen resolution]]. |
|multimonitor = false | |multimonitor = false | ||
|multimonitor notes = | |multimonitor notes = | ||
|ultrawidescreen = unknown | |ultrawidescreen = unknown | ||
|ultrawidescreen notes = | |ultrawidescreen notes = | ||
− | |4k ultra hd = | + | |4k ultra hd = hackable |
− | |4k ultra hd notes = | + | |4k ultra hd notes = See [[#Widescreen resolution|Widescreen resolution]]. |
|fov = false | |fov = false | ||
|fov notes = | |fov notes = | ||
|windowed = hackable | |windowed = hackable | ||
− | |windowed notes = See [[#Windowed|Windowed]] | + | |windowed notes = See [[#Windowed|Windowed]]. |
|borderless windowed = hackable | |borderless windowed = hackable | ||
− | |borderless windowed notes = Use [[ | + | |borderless windowed notes = Use [[dgVoodoo 2]]. |
|anisotropic = false | |anisotropic = false | ||
|anisotropic notes = | |anisotropic notes = | ||
|antialiasing = hackable | |antialiasing = hackable | ||
− | |antialiasing notes = Use [[ | + | |antialiasing notes = Use [[dgVoodoo 2]]. |
− | |upscaling = | + | |upscaling = false |
|upscaling tech = | |upscaling tech = | ||
|upscaling notes = | |upscaling notes = | ||
Line 92: | Line 92: | ||
|60 fps notes = | |60 fps notes = | ||
|120 fps = false | |120 fps = false | ||
− | |120 fps notes = | + | |120 fps notes = Capped at 60 FPS. |
− | |hdr = | + | |hdr = false |
|hdr notes = | |hdr notes = | ||
|color blind = unknown | |color blind = unknown | ||
Line 161: | Line 161: | ||
|invert controller y-axis = true | |invert controller y-axis = true | ||
|invert controller y-axis notes= | |invert controller y-axis notes= | ||
− | |xinput controllers = | + | |xinput controllers = limited |
− | |xinput controllers notes = | + | |xinput controllers notes = Default controls have some awkward bindings, rebinding the controls is recommended.<ref>{{Refcheck|user=Robot enthusiast|date=2022-12-31|comment=}}</ref> While the fire button can be bound to the right trigger in the launcher, it will be rebound to the left trigger in-game.<ref>{{Refcheck|user=Robot enthusiast|date=2023-03-23|comment=}}</ref> |
|xbox prompts = unknown | |xbox prompts = unknown | ||
|xbox prompts notes = | |xbox prompts notes = | ||
− | |impulse triggers = | + | |impulse triggers = false |
|impulse triggers notes = | |impulse triggers notes = | ||
|dualshock 4 = unknown | |dualshock 4 = unknown | ||
Line 228: | Line 228: | ||
|fan = | |fan = | ||
}} | }} | ||
+ | {{L10n/switch | ||
+ | |language = Czech | ||
+ | |interface = hackable | ||
+ | |audio = false | ||
+ | |subtitles = unknown | ||
+ | |notes = Fan translation - [http://mrazikovycestiny.cz/preklady/doc_download/59-killswitch #1] | ||
+ | |fan = true | ||
+ | }} | ||
}} | }} | ||
+ | ==Issues unresolved== | ||
+ | ===Game cannot install on storage units with very high capacity=== | ||
+ | {{ii}} When installing on storage units with very high capacity, the "disk space available" displays a negative disk space and the "install" button is greyed out. 8TB HDD works while a 22TB HDD ''does not work''. | ||
+ | {{ii}} The only workaround is to install the game to a storage unit with not extremely high disk space. | ||
==Issues fixed== | ==Issues fixed== | ||
Line 287: | Line 299: | ||
|input = | |input = | ||
|input notes = | |input notes = | ||
− | |cutscenes = Bink | + | |cutscenes = Bink |
|cutscenes notes = 1.5y | |cutscenes notes = 1.5y | ||
|multiplayer = | |multiplayer = | ||
Line 296: | Line 308: | ||
{{System requirements | {{System requirements | ||
|OSfamily = Windows | |OSfamily = Windows | ||
+ | |||
|minOS = 98, ME, 2000, XP | |minOS = 98, ME, 2000, XP | ||
− | |minCPU = Intel Pentium III 800 MHz | + | |minCPU = Intel Pentium III 800 MHz |
− | |minCPU2 = AMD Athlon 900 MHz | + | |minCPU2 = AMD Athlon 900 MHz |
|minRAM = 64 MB RAM (98 and ME)<br>128 MB RAM (2000 and XP) | |minRAM = 64 MB RAM (98 and ME)<br>128 MB RAM (2000 and XP) | ||
− | |minHD = | + | |minHD = 900 MB |
+ | |minVRAM = 16 MB | ||
|minGPU = ATI Radeon 7500, 8500, 9000 series or better | |minGPU = ATI Radeon 7500, 8500, 9000 series or better | ||
|minGPU2 = nVidia GeForce 2, 3, 4, FX series or better | |minGPU2 = nVidia GeForce 2, 3, 4, FX series or better | ||
|minGPU3 = Matrox, Parhelia, or Intel Extreme 845 or better | |minGPU3 = Matrox, Parhelia, or Intel Extreme 845 or better | ||
− | |recCPU = Intel Pentium | + | |minDX = 9 |
− | | | + | |
− | + | |recCPU = Intel Pentium IV 1.5 GHz | |
+ | |recCPU2 = AMD Athlon 1.5 GHz | ||
+ | |recRAM = 128 MB | ||
|recVRAM = 64 MB | |recVRAM = 64 MB | ||
+ | |recGPU = Nvidia GeForce 4 | ||
+ | |recGPU2 = ATI Radeon 9000 | ||
}} | }} | ||
{{References}} | {{References}} |
Latest revision as of 06:57, 29 May 2024
Developers | |
---|---|
Namco | |
Windows | The Bitmap Brothers |
Publishers | |
Hip Games | |
Russia | Russobit-M |
Engines | |
RenderWare | |
Release dates | |
Windows | March 3, 2004 |
Warnings
- StarForce DRM for this game does not work on modern versions of Windows (see Availability for affected versions).
Key points
- Has problems running on Windows Vista and above. See Issues fixed.
Availability
- StarForce DRM for this game does not work on modern versions of Windows (see above for affected versions).
Essential improvements
Skip intro videos
Delete hip.bik and lsp.bik in <path-to-game>\movies
|
---|
|
Game data
Configuration file(s) location
System | Location |
---|---|
Windows | <path-to-game>\[Note 2] |
Save game data location
System | Location |
---|---|
Windows | <path-to-game>\Saves\[Note 2] |
Video
Graphics feature | State | WSGF | Notes |
---|---|---|---|
Widescreen resolution | See Widescreen resolution. | ||
Multi-monitor | |||
Ultra-widescreen | |||
4K Ultra HD | See Widescreen resolution. | ||
Field of view (FOV) | |||
Windowed | See Windowed. | ||
Borderless fullscreen windowed | Use dgVoodoo 2. | ||
Anisotropic filtering (AF) | See the glossary page for potential workarounds. | ||
Anti-aliasing (AA) | Use dgVoodoo 2. | ||
High-fidelity upscaling | See the glossary page for potential workarounds. | ||
Vertical sync (Vsync) | See the glossary page for potential workarounds. | ||
60 FPS | |||
120+ FPS | Capped at 60 FPS. | ||
High dynamic range display (HDR) | See the glossary page for potential alternatives. |
Widescreen resolution
Edit settings.cfg |
---|
|
Use dgVoodoo2 |
---|
|
Windowed
Use dgVoodoo2 |
---|
|
Use DxWnd |
---|
|
Edit settings.cfg |
---|
|
Input
Keyboard and mouse | State | Notes |
---|---|---|
Remapping | Can be edited in 'Control Settings' in the launcher. | |
Mouse acceleration | ||
Mouse sensitivity | ||
Mouse input in menus | ||
Mouse Y-axis inversion | ||
Controller | ||
Controller support | ||
Full controller support | ||
Controller remapping | Can be edited in 'Control Settings' in the launcher. | |
Controller sensitivity | ||
Controller Y-axis inversion |
Controller types |
---|
XInput-compatible controllers | Default controls have some awkward bindings, rebinding the controls is recommended.[3] While the fire button can be bound to the right trigger in the launcher, it will be rebound to the left trigger in-game.[4] | |
---|---|---|
Xbox button prompts | ||
Impulse Trigger vibration |
PlayStation controllers |
---|
Generic/other controllers |
---|
Additional information | ||
---|---|---|
Controller hotplugging | ||
Haptic feedback | ||
Digital movement supported | ||
Simultaneous controller+KB/M |
Audio
Audio feature | State | Notes |
---|---|---|
Separate volume controls | ||
Surround sound | ||
Subtitles | ||
Closed captions | ||
Mute on focus lost | ||
EAX support | ||
Royalty free audio |
Localizations
Language | UI | Audio | Sub | Notes |
---|---|---|---|---|
English | ||||
Czech | Fan translation - #1 |
Issues unresolved
Game cannot install on storage units with very high capacity
- When installing on storage units with very high capacity, the "disk space available" displays a negative disk space and the "install" button is greyed out. 8TB HDD works while a 22TB HDD does not work.
- The only workaround is to install the game to a storage unit with not extremely high disk space.
Issues fixed
Low FPS/performance issues
Use dgVoodoo2 |
---|
|
Other information
API
Technical specs | Supported | Notes |
---|---|---|
Direct3D | 9 |
Executable | 32-bit | 64-bit | Notes |
---|---|---|---|
Windows |
Middleware
Middleware | Notes | |
---|---|---|
Cutscenes | Bink Video | 1.5y |
System requirements
Windows | ||
---|---|---|
Minimum | Recommended | |
Operating system (OS) | 98, ME, 2000, XP | |
Processor (CPU) | Intel Pentium III 800 MHz AMD Athlon 900 MHz |
Intel Pentium IV 1.5 GHz AMD Athlon 1.5 GHz |
System memory (RAM) | 64 MB RAM (98 and ME) 128 MB RAM (2000 and XP) |
128 MB |
Hard disk drive (HDD) | 900 MB | |
Video card (GPU) | ATI Radeon 7500, 8500, 9000 series or better nVidia GeForce 2, 3, 4, FX series or better Matrox, Parhelia, or Intel Extreme 845 or better 16 MB of VRAM DirectX 9 compatible | Nvidia GeForce 4 ATI Radeon 9000 64 MB of VRAM |
Notes
- ↑ This version of StarForce DRM does not work on Windows 8.1, Windows 10, or Windows 11.[1][2] For supported versions of Windows the StarForce driver may need to be updated manually using SFUPDATE.
- ↑ 2.0 2.1 When running this game without elevated privileges (Run as administrator option), write operations against a location below
%PROGRAMFILES%
,%PROGRAMDATA%
, or%WINDIR%
might be redirected to%LOCALAPPDATA%\VirtualStore
on Windows Vista and later (more details).
References
- ↑ Windows 8.1 support - StarForce Support
- ↑ Windows 10 support - StarForce Support
- ↑ Verified by User:Robot enthusiast on 2022-12-31
- ↑ Verified by User:Robot enthusiast on 2023-03-23