Difference between revisions of "Prisoner of War: World War II"
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{{Infobox game | {{Infobox game | ||
− | |cover = Prisoner of War | + | |cover = Prisoner of War (PC Cover).png |
|developers = | |developers = | ||
{{Infobox game/row/developer|Wide Games}} | {{Infobox game/row/developer|Wide Games}} | ||
|publishers = | |publishers = | ||
{{Infobox game/row/publisher|Codemasters}} | {{Infobox game/row/publisher|Codemasters}} | ||
+ | {{Infobox game/row/publisher|1C Company|Russia}} | ||
|engines = | |engines = | ||
|release dates= | |release dates= | ||
− | {{Infobox game/row/date|Windows|2002}} | + | {{Infobox game/row/date|Windows|September 27, 2002}} |
|reception = | |reception = | ||
− | {{Infobox game/row/reception|Metacritic| | + | {{Infobox game/row/reception|Metacritic|world-war-ii-prisoner-of-war|64}} |
− | + | {{Infobox game/row/reception|IGDB|prisoner-of-war|70}} | |
− | {{Infobox game/row/reception|IGDB| | ||
|taxonomy = | |taxonomy = | ||
− | {{Infobox game/row/taxonomy/monetization | | + | {{Infobox game/row/taxonomy/monetization | One-time game purchase }} |
− | |||
{{Infobox game/row/taxonomy/modes | Singleplayer }} | {{Infobox game/row/taxonomy/modes | Singleplayer }} | ||
− | {{Infobox game/row/taxonomy/pacing | }} | + | {{Infobox game/row/taxonomy/pacing | Real-time }} |
− | {{Infobox game/row/taxonomy/perspectives | }} | + | {{Infobox game/row/taxonomy/perspectives | Third-person }} |
− | {{Infobox game/row/taxonomy/controls | }} | + | {{Infobox game/row/taxonomy/controls | Direct control }} |
− | {{Infobox game/row/taxonomy/genres | | + | {{Infobox game/row/taxonomy/genres | Stealth }} |
− | + | {{Infobox game/row/taxonomy/art styles | Realistic }} | |
− | |||
− | {{Infobox game/row/taxonomy/art styles | }} | ||
{{Infobox game/row/taxonomy/themes | World War II }} | {{Infobox game/row/taxonomy/themes | World War II }} | ||
− | |||
|steam appid = | |steam appid = | ||
|steam appid side = | |steam appid side = | ||
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|hltb = | |hltb = | ||
|igdb = | |igdb = | ||
− | |mobygames = | + | |mobygames = 7207 |
|strategywiki = | |strategywiki = | ||
− | |wikipedia = | + | |wikipedia = Prisoner_of_War_(video_game) |
|winehq = | |winehq = | ||
|license = commercial | |license = commercial | ||
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==Availability== | ==Availability== | ||
{{Availability| | {{Availability| | ||
− | {{Availability/row| | + | {{Availability/row| Retail | | Disc | {{DRM|SafeDisc|2}} | | Windows | unknown}} |
}} | }} | ||
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===Configuration file(s) location=== | ===Configuration file(s) location=== | ||
{{Game data| | {{Game data| | ||
− | {{Game data/config|Windows|}} | + | {{Game data/config|Windows|{{p|game}}\options.wiv }} |
}} | }} | ||
===Save game data location=== | ===Save game data location=== | ||
{{Game data| | {{Game data| | ||
− | {{Game data/saves|Windows|}} | + | {{Game data/saves|Windows|{{p|game}}\Saves }} |
− | }} | ||
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}} | }} | ||
==Video== | ==Video== | ||
+ | {{Image|Prisoner_of_War_Video_Settings.png|Video Settings}} | ||
+ | {{Image|Prisoner_of_War_Settings_2.png|Settings in-game.}} | ||
{{Video | {{Video | ||
|wsgf link = | |wsgf link = | ||
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|ultrawidescreen wsgf award = | |ultrawidescreen wsgf award = | ||
|4k ultra hd wsgf award = | |4k ultra hd wsgf award = | ||
− | |widescreen resolution = | + | |widescreen resolution = hackable |
− | |widescreen resolution notes= | + | |widescreen resolution notes= Only supports 4:3 resolutions. See [[#Widescreen resolution|Widescreen resolution]]. |
− | |multimonitor = | + | |multimonitor = false |
|multimonitor notes = | |multimonitor notes = | ||
− | |ultrawidescreen = | + | |ultrawidescreen = hackable |
− | |ultrawidescreen notes = | + | |ultrawidescreen notes = Only supports 4:3 resolutions. See [[#Widescreen resolution|Widescreen resolution]]. |
− | |4k ultra hd = | + | |4k ultra hd = hackable |
− | |4k ultra hd notes = | + | |4k ultra hd notes = Only supports 4:3 resolutions. See [[#Widescreen resolution|Widescreen resolution]]. |
− | |fov = | + | |fov = false |
|fov notes = | |fov notes = | ||
− | |windowed = | + | |windowed = false |
|windowed notes = | |windowed notes = | ||
− | |borderless windowed = | + | |borderless windowed = false |
|borderless windowed notes = | |borderless windowed notes = | ||
− | |anisotropic = | + | |anisotropic = false |
|anisotropic notes = | |anisotropic notes = | ||
− | |antialiasing = | + | |antialiasing = false |
|antialiasing notes = | |antialiasing notes = | ||
− | |vsync = | + | |vsync = false |
|vsync notes = | |vsync notes = | ||
− | |60 fps = | + | |60 fps = false |
− | |60 fps notes = | + | |60 fps notes = Capped at 32 FPS. |
− | |120 fps = | + | |120 fps = false |
− | |120 fps notes = | + | |120 fps notes = |
− | |hdr = | + | |hdr = false |
|hdr notes = | |hdr notes = | ||
− | + | |color blind = false | |
− | |||
− | |color blind = | ||
|color blind notes = | |color blind notes = | ||
+ | }} | ||
+ | |||
+ | ===[[Glossary:Widescreen resolution|Widescreen resolution]]=== | ||
+ | {{Fixbox|description=Use [[Glossary:Command line arguments|{{code|-res:x,y}}]] (Replace x and y for the desired width and height, respectively).|ref=<ref>{{Refcheck|user=AlphaYellow|date=2023-07-02}}</ref>|fix= | ||
+ | |||
+ | '''Notes''' | ||
+ | {{--}} Lower vertical FOV in widescreen. For {{term|Hor+}} widescreen, check [https://community.pcgamingwiki.com/files/file/2467-prisoner-of-war-world-war-ii-fixes/ this] page. | ||
+ | {{--}} Minimap goes slightly out of the radar zone. | ||
}} | }} | ||
==Input== | ==Input== | ||
+ | {{Image|Prisoner_of_War_Control_Settings.png|Control Settings}} | ||
+ | {{Image|Prisoner_of_War_Settings_2.png|Settings in-game.}} | ||
{{Input | {{Input | ||
− | |key remap = | + | |key remap = true |
|key remap notes = | |key remap notes = | ||
− | |acceleration option = | + | |acceleration option = true |
− | |acceleration option notes = | + | |acceleration option notes = Can't be disabled. |
− | |mouse sensitivity = | + | |mouse sensitivity = true |
− | |mouse sensitivity notes = | + | |mouse sensitivity notes = Resets after game restart. |
− | |mouse menu = | + | |mouse menu = true |
|mouse menu notes = | |mouse menu notes = | ||
− | |invert mouse y-axis = | + | |invert mouse y-axis = true |
|invert mouse y-axis notes = | |invert mouse y-axis notes = | ||
|touchscreen = unknown | |touchscreen = unknown | ||
|touchscreen notes = | |touchscreen notes = | ||
− | |controller support = | + | |controller support = false |
|controller support notes = | |controller support notes = | ||
|full controller = unknown | |full controller = unknown | ||
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==Audio== | ==Audio== | ||
+ | {{Image|Prisoner_of_War_Sound_Settings.png|Sound Settings}} | ||
+ | {{Image|Prisoner_of_War_Settings_2.png|Settings in-game.}} | ||
{{Audio | {{Audio | ||
− | |separate volume = | + | |separate volume = true |
|separate volume notes = | |separate volume notes = | ||
− | |surround sound = | + | |surround sound = false |
|surround sound notes = | |surround sound notes = | ||
− | |subtitles = | + | |subtitles = true |
|subtitles notes = | |subtitles notes = | ||
− | |closed captions = | + | |closed captions = true |
|closed captions notes = | |closed captions notes = | ||
− | |mute on focus lost = | + | |mute on focus lost = true |
|mute on focus lost notes = | |mute on focus lost notes = | ||
|eax support = | |eax support = | ||
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|language = English | |language = English | ||
|interface = true | |interface = true | ||
− | |audio = | + | |audio = true |
− | |subtitles = | + | |subtitles = true |
|notes = | |notes = | ||
|fan = | |fan = | ||
|ref = | |ref = | ||
+ | }} | ||
+ | {{L10n/switch | ||
+ | |language = French | ||
+ | |interface = true | ||
+ | |audio = true | ||
+ | |subtitles = false | ||
+ | |notes = | ||
+ | |fan = | ||
+ | }} | ||
+ | {{L10n/switch | ||
+ | |language = German | ||
+ | |interface = true | ||
+ | |audio = true | ||
+ | |subtitles = false | ||
+ | |notes = | ||
+ | |fan = | ||
+ | }} | ||
+ | {{L10n/switch | ||
+ | |language = Italian | ||
+ | |interface = true | ||
+ | |audio = true | ||
+ | |subtitles = false | ||
+ | |notes = | ||
+ | |fan = | ||
+ | }} | ||
+ | {{L10n/switch | ||
+ | |language = Spanish | ||
+ | |interface = true | ||
+ | |audio = true | ||
+ | |subtitles = false | ||
+ | |notes = | ||
+ | |fan = | ||
}} | }} | ||
+ | }} | ||
+ | |||
+ | ==Issues fixed== | ||
+ | ===Missing/corrupted geometry=== | ||
+ | {{Fixbox|description=Untick <code>SWVP ( Software Vertex Processing )</code> in the startup launcher|ref=<ref name="AlphaYellow">{{Refcheck|user=AlphaYellow|date=2024-04-03}}</ref>|fix= | ||
}} | }} | ||
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===API=== | ===API=== | ||
{{API | {{API | ||
− | |direct3d versions = | + | |direct3d versions = 8.1 |
|direct3d notes = | |direct3d notes = | ||
|directdraw versions = | |directdraw versions = | ||
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|shader model versions = | |shader model versions = | ||
|shader model notes = | |shader model notes = | ||
− | |windows 32-bit exe = | + | |windows 32-bit exe = true |
− | |windows 64-bit exe = | + | |windows 64-bit exe = false |
|windows arm app = unknown | |windows arm app = unknown | ||
|windows exe notes = | |windows exe notes = | ||
|mac os x powerpc app = | |mac os x powerpc app = | ||
− | |macos intel 32-bit app = | + | |macos intel 32-bit app = |
− | |macos intel 64-bit app = | + | |macos intel 64-bit app = |
− | |macos arm app = | + | |macos arm app = |
|macos app notes = | |macos app notes = | ||
|linux powerpc app = | |linux powerpc app = | ||
− | |linux 32-bit executable= | + | |linux 32-bit executable= |
− | |linux 64-bit executable= | + | |linux 64-bit executable= |
− | |linux arm app = | + | |linux arm app = |
|linux executable notes = | |linux executable notes = | ||
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}} | }} | ||
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|OSfamily = Windows | |OSfamily = Windows | ||
− | |minOS = | + | |minOS = 98, ME, 2000, XP |
− | |minCPU = | + | |minCPU = Intel Pentium III or IV 500 MHz |
− | |minRAM = | + | |minCPU2 = AMD Athlon 500 MHz |
− | |minHD = | + | |minRAM = 128 MB |
+ | |minHD = 1.1 GB | ||
|minGPU = | |minGPU = | ||
+ | |minDX = 8.1 | ||
+ | |minVRAM = 16 MB | ||
+ | |minaudio = 16-bit DirectX 8.1 compatible | ||
+ | |minother = 8X CD-ROM | ||
|recOS = | |recOS = | ||
− | |recCPU = | + | |recCPU = Intel Pentium III or IV 800 MHz |
− | |recRAM = | + | |recCPU2 = AMD Athlon 800 MHz |
− | |recHD = | + | |recRAM = 256 MB |
+ | |recHD = 1.26 GB | ||
|recGPU = | |recGPU = | ||
− | | | + | |recVRAM = 32 MB |
+ | |recother = 24X CD-ROM | ||
}} | }} | ||
+ | {{ii}} Supported 3D Chipsets: 3Dfx Voodoo 3/4/5; ATI Rage 128 Pro, Radeon; Matrox G400/G500/G550, Parhelia; Nvidia GeForce, GeForce 2/3/4 | ||
{{References}} | {{References}} |
Latest revision as of 15:25, 3 April 2024
Developers | |
---|---|
Wide Games | |
Publishers | |
Codemasters | |
Russia | 1C Company |
Release dates | |
Windows | September 27, 2002 |
Reception | |
Metacritic | 64 |
IGDB | 70 |
Taxonomy | |
Monetization | One-time game purchase |
Modes | Singleplayer |
Pacing | Real-time |
Perspectives | Third-person |
Controls | Direct control |
Genres | Stealth |
Art styles | Realistic |
Themes | World War II |
Warnings
- SafeDisc retail DRM does not work on Windows Vista and later (see Availability for affected versions).
Prisoner of War: World War II is a singleplayer third-person stealth game.
Availability
Game data
Configuration file(s) location
System | Location |
---|---|
Windows | <path-to-game>\options.wiv[Note 2] |
Save game data location
System | Location |
---|---|
Windows | <path-to-game>\Saves[Note 2] |
Video
Graphics feature | State | Notes | |
---|---|---|---|
Widescreen resolution | Only supports 4:3 resolutions. See Widescreen resolution. | ||
Multi-monitor | |||
Ultra-widescreen | Only supports 4:3 resolutions. See Widescreen resolution. | ||
4K Ultra HD | Only supports 4:3 resolutions. See Widescreen resolution. | ||
Field of view (FOV) | |||
Windowed | See the glossary page for potential workarounds. | ||
Borderless fullscreen windowed | See the glossary page for potential workarounds. | ||
Anisotropic filtering (AF) | See the glossary page for potential workarounds. | ||
Anti-aliasing (AA) | See the glossary page for potential workarounds. | ||
Vertical sync (Vsync) | See the glossary page for potential workarounds. | ||
60 FPS and 120+ FPS | Capped at 32 FPS. | ||
High dynamic range display (HDR) |
Widescreen resolution
Use -res:x,y (Replace x and y for the desired width and height, respectively).[3]
|
---|
Notes |
Input
Keyboard and mouse | State | Notes |
---|---|---|
Remapping | ||
Mouse acceleration | Can't be disabled. | |
Mouse sensitivity | Resets after game restart. | |
Mouse input in menus | ||
Mouse Y-axis inversion | ||
Controller | ||
Controller support |
Controller types |
---|
Audio
Audio feature | State | Notes |
---|---|---|
Separate volume controls | ||
Surround sound | ||
Subtitles | ||
Closed captions | ||
Mute on focus lost |
Localizations
Language | UI | Audio | Sub | Notes |
---|---|---|---|---|
English | ||||
French | ||||
German | ||||
Italian | ||||
Spanish |
Issues fixed
Missing/corrupted geometry
Untick SWVP ( Software Vertex Processing ) in the startup launcher[4]
|
---|
Other information
API
Technical specs | Supported | Notes |
---|---|---|
Direct3D | 8.1 |
Executable | 32-bit | 64-bit | Notes |
---|---|---|---|
Windows |
System requirements
Windows | ||
---|---|---|
Minimum | Recommended | |
Operating system (OS) | 98, ME, 2000, XP | |
Processor (CPU) | Intel Pentium III or IV 500 MHz AMD Athlon 500 MHz |
Intel Pentium III or IV 800 MHz AMD Athlon 800 MHz |
System memory (RAM) | 128 MB | 256 MB |
Hard disk drive (HDD) | 1.1 GB | 1.26 GB |
Video card (GPU) | 16 MB of VRAM DirectX 8.1 compatible | 32 MB of VRAM |
Sound (audio device) | 16-bit DirectX 8.1 compatible | |
Other | 8X CD-ROM | 24X CD-ROM |
- Supported 3D Chipsets: 3Dfx Voodoo 3/4/5; ATI Rage 128 Pro, Radeon; Matrox G400/G500/G550, Parhelia; Nvidia GeForce, GeForce 2/3/4
Notes
- ↑ SafeDisc retail DRM does not work on Windows 10[1] or Windows 11 and is disabled by default on Windows Vista, Windows 7, Windows 8, and Windows 8.1 when the KB3086255 update is installed.[2]
- ↑ 2.0 2.1 When running this game without elevated privileges (Run as administrator option), write operations against a location below
%PROGRAMFILES%
,%PROGRAMDATA%
, or%WINDIR%
might be redirected to%LOCALAPPDATA%\VirtualStore
on Windows Vista and later (more details).
References
- ↑ Not Loading in Windows 10; this will break thousands of - Microsoft Community - last accessed on 2017-01-16
- ↑ Microsoft - MS15-097: Description of the security update for the graphics component in Windows: September 8, 2015 - last accessed on 2018-02-16
- ↑ Verified by User:AlphaYellow on 2023-07-02
- ↑ Verified by User:AlphaYellow on 2024-04-03