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Difference between revisions of "Knight Rider: The Game"

From PCGamingWiki, the wiki about fixing PC games
m (DRM added)
 
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{{Infobox game
 
{{Infobox game
|cover        = Knight Rider Coverart.jpg
+
|cover        = Knight Rider The Game cover.jpg
 
|developers  =  
 
|developers  =  
 
{{Infobox game/row/developer|Davilex Games}}
 
{{Infobox game/row/developer|Davilex Games}}
Line 6: Line 6:
 
{{Infobox game/row/publisher|Tri Synergy}}
 
{{Infobox game/row/publisher|Tri Synergy}}
 
|engines      =  
 
|engines      =  
 +
{{Infobox game/row/engine|Gamebryo}}
 
|release dates=  
 
|release dates=  
 
{{Infobox game/row/date|Windows|November 22, 2002}}
 
{{Infobox game/row/date|Windows|November 22, 2002}}
 +
|reception    =
 +
{{Infobox game/row/reception|Metacritic|knight-rider-the-game|54}}
 +
|taxonomy    =
 +
{{Infobox game/row/taxonomy/monetization      | One-Time Game Purchase }}
 +
{{Infobox game/row/taxonomy/microtransactions | None }}
 +
{{Infobox game/row/taxonomy/modes            | Singleplayer }}
 +
{{Infobox game/row/taxonomy/pacing            | Real-Time }}
 +
{{Infobox game/row/taxonomy/perspectives      | Third-Person}}
 +
{{Infobox game/row/taxonomy/controls          | Direct Control}}
 +
{{Infobox game/row/taxonomy/genres            | Racing }}
 +
{{Infobox game/row/taxonomy/sports            | }}
 +
{{Infobox game/row/taxonomy/vehicles          | Automobile}}
 +
{{Infobox game/row/taxonomy/art styles        | Realistic }}
 +
{{Infobox game/row/taxonomy/themes            | North America }}
 +
{{Infobox game/row/taxonomy/series            | Knight Rider: The Game }}
 
|steam appid  =  
 
|steam appid  =  
|gogcom page  =  
+
|gogcom id    =  
 +
|hltb        = 48588
 +
|igdb        = knight-rider-the-game
 +
|strategywiki =
 +
|mobygames    = knight-rider-the-game
 
|wikipedia    = Knight Rider: The Game
 
|wikipedia    = Knight Rider: The Game
 
|winehq      = 4780
 
|winehq      = 4780
 +
|license      = commercial
 
}}
 
}}
{{Series|Knight Rider: The Game}}
 
  
 
==Availability==
 
==Availability==
 
{{Availability|
 
{{Availability|
{{Availability/row| Retail |  | disc | | }}
+
{{Availability/row| Retail |  | disc | {{DRM|SafeDisc|v2}} | | Windows }}
 
}}
 
}}
  
 
==Game data==
 
==Game data==
===Configuration file and save game data location===
+
===Configuration file(s) location===
 
{{Game data|
 
{{Game data|
{{Game data/row|Windows|{{p|game}}\Data\Common\savegame.usr}}
+
{{Game data/config|Windows|{{p|game}}\Data\Common\savegame.usr}}
 
}}
 
}}
{{--}} Configuration file is encrypted
 
  
==Video settings==
+
===Save game data location===
[[Image:Knight Rider graphics.jpg|290px|right|thumb|Graphics settings menu.]]
+
{{Game data|
{{Video settings
+
{{Game data/saves|Windows|{{p|game}}\Data\Common\savegame.usr}}
 +
}}
 +
 
 +
==Video==
 +
{{Image|Knight Rider graphics.jpg|Graphics settings menu.}}
 +
{{Video
 
|wsgf link                  =  
 
|wsgf link                  =  
 
|widescreen wsgf award      =  
 
|widescreen wsgf award      =  
Line 35: Line 59:
 
|ultrawidescreen wsgf award =  
 
|ultrawidescreen wsgf award =  
 
|4k ultra hd wsgf award    =  
 
|4k ultra hd wsgf award    =  
|widescreen resolution      = false
+
|widescreen resolution      = hackable
|widescreen resolution notes= 640x480, 800x600, 1024x768, 1280x1024 and 1600x1200 are the only pre-defined resolutions
+
|widescreen resolution notes= Use [https://thirteenag.github.io/wfp#kr Knight Rider: The Game Widescreen Fix]
 
|multimonitor              = false
 
|multimonitor              = false
 
|multimonitor notes        =  
 
|multimonitor notes        =  
|ultrawidescreen            = unknown
+
|ultrawidescreen            = hackable
|ultrawidescreen notes      =  
+
|ultrawidescreen notes      = Use [https://thirteenag.github.io/wfp#kr Knight Rider: The Game Widescreen Fix]
|4k ultra hd                = unknown
+
|4k ultra hd                = hackable
|4k ultra hd notes          =  
+
|4k ultra hd notes          = Use [https://thirteenag.github.io/wfp#kr Knight Rider: The Game Widescreen Fix]
 
|fov                        = false
 
|fov                        = false
 
|fov notes                  = Editing FOV values in game's files does nothing, but screw up cutscenes
 
|fov notes                  = Editing FOV values in game's files does nothing, but screw up cutscenes
Line 49: Line 73:
 
|borderless windowed        = false
 
|borderless windowed        = false
 
|borderless windowed notes  =  
 
|borderless windowed notes  =  
|anisotropic                = hackable
+
|anisotropic                = false
|anisotropic notes          = Can be forced through driver control panel
+
|anisotropic notes          =  
|antialiasing              = hackable
+
|antialiasing              = false
|antialiasing notes        = Can be forced through driver control panel
+
|antialiasing notes        =  
 +
|upscaling                  = false
 +
|upscaling tech            =
 +
|upscaling notes            =
 
|vsync                      = unknown
 
|vsync                      = unknown
 
|vsync notes                =  
 
|vsync notes                =  
|oculus rift                = unknown
+
|60 fps                    = unknown
|oculus rift notes         =  
+
|60 fps notes               =  
|high frame rate            = unknown
+
|120 fps                    = unknown
|high frame rate notes     =  
+
|120 fps notes             =
 +
|hdr                        = false
 +
|hdr notes                  =  
 
|color blind                = unknown
 
|color blind                = unknown
 
|color blind notes          =  
 
|color blind notes          =  
 
}}
 
}}
  
==Input settings==
+
==Input==
[[Image:Knight Rider controls.jpg|290px|right|thumb|Controls settings menu.]]
+
{{Image|Knight Rider controls.jpg|Controls settings menu.}}
{{Input settings
+
{{Input
 
|key remap                = true
 
|key remap                = true
 
|key remap notes          =  
 
|key remap notes          =  
 
|acceleration option      = false
 
|acceleration option      = false
 
|acceleration option notes =  
 
|acceleration option notes =  
 +
|mouse sensitivity        = unknown
 +
|mouse sensitivity notes  =
 
|mouse menu                = false
 
|mouse menu                = false
 
|mouse menu notes          =  
 
|mouse menu notes          =  
 
|invert mouse y-axis      = false
 
|invert mouse y-axis      = false
 
|invert mouse y-axis notes =  
 
|invert mouse y-axis notes =  
 +
|touchscreen              = unknown
 +
|touchscreen notes        =
 
|controller support        = true
 
|controller support        = true
 
|controller support notes  =  
 
|controller support notes  =  
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|controller remap          = true
 
|controller remap          = true
 
|controller remap notes    =  
 
|controller remap notes    =  
 +
|controller sensitivity    = unknown
 +
|controller sensitivity notes=
 
|invert controller y-axis  = unknown
 
|invert controller y-axis  = unknown
 
|invert controller y-axis notes=  
 
|invert controller y-axis notes=  
|touchscreen               = unknown
+
|xinput controllers        = unknown
|touchscreen notes        =  
+
|xinput controllers notes  =
 +
|xbox prompts              = unknown
 +
|xbox prompts notes        =
 +
|impulse triggers          = unknown
 +
|impulse triggers notes    =
 +
|dualshock 4               = unknown
 +
|dualshock 4 notes        =
 +
|dualshock prompts        = unknown
 +
|dualshock prompts notes  =
 +
|light bar support        = unknown
 +
|light bar support notes   =
 +
|dualshock 4 modes         = unknown
 +
|dualshock 4 modes notes  =
 +
|tracked motion controllers= unknown
 +
|tracked motion controllers notes =
 +
|tracked motion prompts    = unknown
 +
|tracked motion prompts notes =
 +
|other controllers        = unknown
 +
|other controllers notes  =
 +
|other button prompts      = unknown
 +
|other button prompts notes=
 +
|controller hotplug        = unknown
 +
|controller hotplug notes  =
 +
|haptic feedback          = unknown
 +
|haptic feedback notes    =
 +
|simultaneous input        = unknown
 +
|simultaneous input notes  =
 +
|steam input api          = unknown
 +
|steam input api notes    =
 +
|steam hook input          = unknown
 +
|steam hook input notes    =
 +
|steam input presets      = unknown
 +
|steam input presets notes =
 +
|steam controller prompts  = unknown
 +
|steam controller prompts notes =
 +
|steam cursor detection    = unknown
 +
|steam cursor detection notes =  
 
}}
 
}}
  
==Audio settings==
+
==Audio==
[[Image:Knight Rider sound.jpg|290px|right|thumb|Sound settings menu.]]
+
{{Image|Knight Rider sound.jpg|Sound settings menu.}}
{{Audio settings
+
{{Audio
 
|separate volume          = true
 
|separate volume          = true
 
|separate volume notes    = Sound and Music
 
|separate volume notes    = Sound and Music
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|mute on focus lost notes =  
 
|mute on focus lost notes =  
 
|eax support              = true
 
|eax support              = true
|eax support notes        =  
+
|eax support notes         =
 +
|royalty free audio       = unknown
 +
|royalty free audio notes  =  
 
}}
 
}}
  
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  |fan      =  
 
  |fan      =  
 
}}
 
}}
 +
}}
 +
 +
==Issues fixed==
 +
===Windows 8+ low frame rate in Direct3D + fullscreen mode===
 +
{{Fixbox|description=(DirectX 10.1+) Use dgVoodoo wrapper|ref=<ref>{{Refcheck|user=Blackbird|date=2016-11-19|comment=}}</ref>|fix=
 +
# Download newest [http://dege.freeweb.hu/ dgVoodoo 2].
 +
# Extract it to a convenient place.
 +
# Start '''dgVoodooSetup.exe''' and configure it.
 +
# Go to '''DirectX''' tab and make sure that '''Disable a passthru to real DirectX''' is not checked.
 +
# Select '''Virtual 3D Accelerated Card''' under Videocard and set its VRAM to '''64 MB'''.
 +
# Click '''OK'''.
 +
# Now go to the <code>'''MS'''</code> folder in dgVoodoo's folder and copy files '''D3DImm.dll''' and '''DDraw.dll'''.
 +
# Paste the files into <code>{{p|game}}</code>.
 +
}}
 +
 +
==Other information==
 +
===API===
 +
{{API
 +
|direct3d versions      = 7
 +
|direct3d notes        =
 +
|directdraw versions    =
 +
|directdraw notes      =
 +
|opengl versions        =
 +
|opengl notes          =
 +
|glide versions        =
 +
|glide notes            =
 +
|software mode          =
 +
|software mode notes    =
 +
|mantle support        =
 +
|mantle support notes  =
 +
|vulkan versions        =
 +
|vulkan notes          =
 +
|dos modes              =
 +
|dos modes notes        =
 +
|shader model versions  =
 +
|shader model notes    =
 +
|windows 32-bit exe    = true
 +
|windows 64-bit exe    = false
 +
|windows arm app        = unknown
 +
|windows exe notes      =
 +
|macos intel 32-bit app =
 +
|macos intel 64-bit app =
 +
|macos arm app          = unknown
 +
|macos app notes        =
 +
|linux 32-bit executable=
 +
|linux 64-bit executable=
 +
|linux arm app          = unknown
 +
|linux executable notes =
 +
}}
 +
 +
===Middleware===
 +
{{Middleware
 +
|physics          = Havok
 +
|physics notes    =
 +
|audio            = Miles Sound System
 +
|audio notes      = 6.0m
 +
|interface        =
 +
|interface notes  =
 +
|input            =
 +
|input notes      =
 +
|cutscenes        =
 +
|cutscenes notes  =
 +
|multiplayer      =
 +
|multiplayer notes=
 
}}
 
}}
  
Line 118: Line 255:
 
|OSfamily = Windows
 
|OSfamily = Windows
 
|minOS    = 98, 2000, ME, XP
 
|minOS    = 98, 2000, ME, XP
|minCPU  = Pentium III 450MHz
+
|minCPU  = Intel Pentium III 450 MHz
|minmem   = 64 MB
+
|minRAM   = 64 MB
 
|minHD    = 100 MB
 
|minHD    = 100 MB
|minGPU  = 3D Accelerated Video Card
+
|minGPU  = 3D Accelerated
 
|minVRAM  = 16 MB
 
|minVRAM  = 16 MB
 
|minDX    = 8.1
 
|minDX    = 8.1
 
|minaudio = DirectX compatible
 
|minaudio = DirectX compatible
 
}}
 
}}
 +
 +
{{References}}

Latest revision as of 20:34, 10 January 2024

Knight Rider: The Game
Knight Rider: The Game cover
Developers
Davilex Games
Publishers
Tri Synergy
Engines
Gamebryo
Release dates
Windows November 22, 2002
Reception
Metacritic 54
Taxonomy
Monetization One-time game purchase
Microtransactions None
Modes Singleplayer
Pacing Real-time
Perspectives Third-person
Controls Direct control
Genres Racing
Vehicles Automobile
Art styles Realistic
Themes North America
Series Knight Rider: The Game
Knight Rider: The Game on HowLongToBeat
Knight Rider: The Game on IGDB
Knight Rider: The Game on MobyGames
Knight Rider: The Game on Wikipedia
Knight Rider: The Game
Knight Rider: The Game 2002
Knight Rider: The Game 2 2005

Warnings

SafeDisc retail DRM does not work on Windows Vista and later (see Availability for affected versions).

Availability

Source DRM Notes Keys OS
Retail
Disc check (requires the CD/DVD in the drive to play)
SafeDisc v2 DRM[Note 1]
Windows
SafeDisc retail DRM does not work on Windows Vista and later (see above for affected versions).

Game data

Configuration file(s) location

System Location
Windows <path-to-game>\Data\Common\savegame.usr[Note 2]

Save game data location

System Location
Windows <path-to-game>\Data\Common\savegame.usr[Note 2]

Video

Graphics settings menu.
Graphics settings menu.

Graphics feature State Notes
Widescreen resolution
Use Knight Rider: The Game Widescreen Fix
Multi-monitor
Ultra-widescreen
Use Knight Rider: The Game Widescreen Fix
4K Ultra HD
Use Knight Rider: The Game Widescreen Fix
Field of view (FOV)
Editing FOV values in game's files does nothing, but screw up cutscenes
Windowed
See the glossary page for potential workarounds.
Borderless fullscreen windowed
See the glossary page for potential workarounds.
Anisotropic filtering (AF)
See the glossary page for potential workarounds.
Anti-aliasing (AA)
See the glossary page for potential workarounds.
High-fidelity upscaling
See the glossary page for potential workarounds.
Vertical sync (Vsync)
60 FPS and 120+ FPS
High dynamic range display (HDR)

Input

Controls settings menu.
Controls settings menu.

Audio

Sound settings menu.
Sound settings menu.

Audio feature State Notes
Separate volume controls
Sound and Music
Surround sound
Subtitles
Closed captions
Mute on focus lost
EAX support
Royalty free audio

Localizations

Language UI Audio Sub Notes
English

Issues fixed

Windows 8+ low frame rate in Direct3D + fullscreen mode

(DirectX 10.1+) Use dgVoodoo wrapper[3]
  1. Download newest dgVoodoo 2.
  2. Extract it to a convenient place.
  3. Start dgVoodooSetup.exe and configure it.
  4. Go to DirectX tab and make sure that Disable a passthru to real DirectX is not checked.
  5. Select Virtual 3D Accelerated Card under Videocard and set its VRAM to 64 MB.
  6. Click OK.
  7. Now go to the MS folder in dgVoodoo's folder and copy files D3DImm.dll and DDraw.dll.
  8. Paste the files into <path-to-game>.

Other information

API

Technical specs Supported Notes
Direct3D 7
Executable 32-bit 64-bit Notes
Windows

Middleware

Middleware Notes
Physics Havok
Audio Miles Sound System 6.0m

System requirements

Windows
Minimum
Operating system (OS) 98, 2000, ME, XP
Processor (CPU) Intel Pentium III 450 MHz
System memory (RAM) 64 MB
Hard disk drive (HDD) 100 MB
Video card (GPU) 3D Accelerated
16 MB of VRAM
DirectX 8.1 compatible
Sound (audio device) DirectX compatible


Notes

  1. SafeDisc retail DRM does not work on Windows 10[1] or Windows 11 and is disabled by default on Windows Vista, Windows 7, Windows 8, and Windows 8.1 when the KB3086255 update is installed.[2]
  2. 2.0 2.1 When running this game without elevated privileges (Run as administrator option), write operations against a location below %PROGRAMFILES%, %PROGRAMDATA%, or %WINDIR% might be redirected to %LOCALAPPDATA%\VirtualStore on Windows Vista and later (more details).

References