Difference between revisions of "Snowball!"
From PCGamingWiki, the wiki about fixing PC games
(9 intermediate revisions by 3 users not shown) | |||
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|publishers = | |publishers = | ||
|engines = | |engines = | ||
+ | {{Infobox game/row/engine|Adobe AIR}} | ||
|release dates= | |release dates= | ||
{{Infobox game/row/date|Windows|December 16, 2016}} | {{Infobox game/row/date|Windows|December 16, 2016}} | ||
{{Infobox game/row/date|OS X|December 16, 2016}} | {{Infobox game/row/date|OS X|December 16, 2016}} | ||
+ | |taxonomy = | ||
+ | {{Infobox game/row/taxonomy/monetization | One-time game purchase }} | ||
+ | {{Infobox game/row/taxonomy/microtransactions | }} | ||
+ | {{Infobox game/row/taxonomy/modes | }} | ||
+ | {{Infobox game/row/taxonomy/pacing | }} | ||
+ | {{Infobox game/row/taxonomy/perspectives | }} | ||
+ | {{Infobox game/row/taxonomy/controls | }} | ||
+ | {{Infobox game/row/taxonomy/genres | Pinball }} | ||
+ | {{Infobox game/row/taxonomy/sports | }} | ||
+ | {{Infobox game/row/taxonomy/vehicles | }} | ||
+ | {{Infobox game/row/taxonomy/art styles | }} | ||
+ | {{Infobox game/row/taxonomy/themes | }} | ||
+ | {{Infobox game/row/taxonomy/series | }} | ||
|steam appid = 546550 | |steam appid = 546550 | ||
|steam appid side = | |steam appid side = | ||
|gogcom id = | |gogcom id = | ||
+ | |mobygames = | ||
|strategywiki = | |strategywiki = | ||
|wikipedia = | |wikipedia = | ||
|winehq = | |winehq = | ||
+ | |license = | ||
}} | }} | ||
Line 23: | Line 39: | ||
{{Availability| | {{Availability| | ||
{{Availability/row| GMG | snowball-pc | Steam | | | Windows, OS X }} | {{Availability/row| GMG | snowball-pc | Steam | | | Windows, OS X }} | ||
− | |||
{{Availability/row| Steam | 546550 | Steam | | | Windows, OS X }} | {{Availability/row| Steam | 546550 | Steam | | | Windows, OS X }} | ||
+ | {{Availability/row| MacApp | id583977146 | MacApp | | | OS X | unavailable}} | ||
}} | }} | ||
+ | |||
+ | ==Unofficial Patch== | ||
+ | ===[https://community.pcgamingwiki.com/files/file/3004-snowball-qinlili-patch/ Snowball! QINLILI PATCH]=== | ||
+ | An unofficial patch that replace AIR Runtime with 64-bit 50.2.5 and active DX11 render mode, significantly improve performance and compatibility on modern hardware | ||
==Game data== | ==Game data== | ||
Line 42: | Line 62: | ||
===[[Glossary:Save game cloud syncing|Save game cloud syncing]]=== | ===[[Glossary:Save game cloud syncing|Save game cloud syncing]]=== | ||
{{Save game cloud syncing | {{Save game cloud syncing | ||
− | |discord | + | |discord = |
− | |discord notes | + | |discord notes = |
− | |epic games | + | |epic games launcher = |
− | |epic games | + | |epic games launcher notes = |
− | |gog galaxy | + | |gog galaxy = |
− | |gog galaxy notes | + | |gog galaxy notes = |
− | |origin | + | |origin = |
− | |origin notes | + | |origin notes = |
− | |steam cloud | + | |steam cloud = false |
− | |steam cloud notes | + | |steam cloud notes = |
− | | | + | |ubisoft connect = |
− | | | + | |ubisoft connect notes = |
− | |xbox cloud | + | |xbox cloud = |
− | |xbox cloud notes | + | |xbox cloud notes = |
}} | }} | ||
− | ==Video | + | ==Video== |
− | {{Video | + | {{Video |
|wsgf link = | |wsgf link = | ||
|widescreen wsgf award = | |widescreen wsgf award = | ||
Line 65: | Line 85: | ||
|ultrawidescreen wsgf award = | |ultrawidescreen wsgf award = | ||
|4k ultra hd wsgf award = | |4k ultra hd wsgf award = | ||
− | |widescreen resolution = | + | |widescreen resolution = true |
|widescreen resolution notes= | |widescreen resolution notes= | ||
|multimonitor = unknown | |multimonitor = unknown | ||
Line 73: | Line 93: | ||
|4k ultra hd = unknown | |4k ultra hd = unknown | ||
|4k ultra hd notes = | |4k ultra hd notes = | ||
− | |fov = | + | |fov = n/a |
|fov notes = | |fov notes = | ||
|windowed = unknown | |windowed = unknown | ||
|windowed notes = | |windowed notes = | ||
− | |borderless windowed = | + | |borderless windowed = true |
− | |borderless windowed notes = | + | |borderless windowed notes = Adobe AIR only allow borderless windowed<ref>{{Refurl|url=https://github.com/airsdk/Adobe-Runtime-Support/issues/441|title=stage.displayState Fullscreen Interactive is not Exclusive Fullscreen Mode, does not bypass DWM|date=2024-05-29}}</ref> |
− | |anisotropic = | + | |anisotropic = n/a |
|anisotropic notes = | |anisotropic notes = | ||
|antialiasing = unknown | |antialiasing = unknown | ||
Line 85: | Line 105: | ||
|vsync = unknown | |vsync = unknown | ||
|vsync notes = | |vsync notes = | ||
− | |60 fps = | + | |60 fps = true |
− | |60 fps notes = | + | |60 fps notes = Framerate 60.0 checked by decompiling SWF with JPEXS |
− | |120 fps = | + | |120 fps = false |
|120 fps notes = | |120 fps notes = | ||
− | |hdr = | + | |hdr = false |
|hdr notes = | |hdr notes = | ||
− | |color blind = | + | |color blind = false |
|color blind notes = | |color blind notes = | ||
}} | }} | ||
− | ==Input | + | ==Input== |
− | {{Input | + | {{Input |
|key remap = unknown | |key remap = unknown | ||
|key remap notes = | |key remap notes = | ||
Line 159: | Line 179: | ||
}} | }} | ||
− | ==Audio | + | ==Audio== |
− | {{Audio | + | {{Audio |
|separate volume = unknown | |separate volume = unknown | ||
|separate volume notes = | |separate volume notes = | ||
Line 189: | Line 209: | ||
===API=== | ===API=== | ||
{{API | {{API | ||
− | |direct3d versions = | + | |direct3d versions = 9 |
− | |direct3d notes = | + | |direct3d notes = SWF Version 37, Adobe AIR use DX9 by default |
|directdraw versions = | |directdraw versions = | ||
|directdraw notes = | |directdraw notes = | ||
Line 209: | Line 229: | ||
|shader model versions = | |shader model versions = | ||
|shader model notes = | |shader model notes = | ||
− | |windows 32-bit exe = | + | |windows 32-bit exe = true |
− | |windows 64-bit exe = | + | |windows 64-bit exe = hackable |
− | |windows exe notes = | + | |windows arm app = false |
− | |macos 32-bit app | + | |windows exe notes = Use [[#Snowball! QINLILI PATCH|Snowball! QINLILI PATCH]] for 64-bit |
− | |macos 64-bit app | + | |macos intel 32-bit app = unknown |
− | |macos app notes = | + | |macos intel 64-bit app = true |
+ | |macos arm app = unknown | ||
+ | |macos app notes = <ref>{{Refurl|url=https://www.macgamestore.com/listing/Mac64bitOnly/|title=Mac 64bit Compatible - MacGameStore|date=14 March 2023}}</ref> | ||
|linux 32-bit executable= | |linux 32-bit executable= | ||
|linux 64-bit executable= | |linux 64-bit executable= |
Latest revision as of 22:44, 29 May 2024
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|
Developers | |
---|---|
Pixeljam | |
Engines | |
Adobe AIR | |
Release dates | |
Windows | December 16, 2016 |
macOS (OS X) | December 16, 2016 |
Taxonomy | |
Monetization | One-time game purchase |
Genres | Pinball |
General information
Availability
Source | DRM | Notes | Keys | OS |
---|---|---|---|---|
Green Man Gaming | ||||
Steam | ||||
Mac App Store (unavailable) |
Unofficial Patch
Snowball! QINLILI PATCH
An unofficial patch that replace AIR Runtime with 64-bit 50.2.5 and active DX11 render mode, significantly improve performance and compatibility on modern hardware
Game data
Configuration file(s) location
System | Location |
---|---|
Windows | |
macOS (OS X) | |
Steam Play (Linux) | <SteamLibrary-folder>/steamapps/compatdata/546550/pfx/[Note 1] |
Save game data location
System | Location |
---|---|
Windows | %APPDATA%\com.pixeljam.snowball\Local Store\#SharedObjects\ |
macOS (OS X) | |
Steam Play (Linux) | <SteamLibrary-folder>/steamapps/compatdata/546550/pfx/[Note 1] |
Save game cloud syncing
System | Native | Notes |
---|---|---|
Steam Cloud |
Video
Graphics feature | State | Notes | |
---|---|---|---|
Widescreen resolution | |||
Multi-monitor | |||
Ultra-widescreen | |||
4K Ultra HD | |||
Field of view (FOV) | |||
Windowed | |||
Borderless fullscreen windowed | Adobe AIR only allow borderless windowed[1] | ||
Anisotropic filtering (AF) | |||
Anti-aliasing (AA) | |||
Vertical sync (Vsync) | |||
60 FPS | Framerate 60.0 checked by decompiling SWF with JPEXS | ||
120+ FPS | |||
High dynamic range display (HDR) | See the glossary page for potential alternatives. |
Input
Keyboard and mouse | State | Notes |
---|---|---|
Remapping | ||
Mouse acceleration | ||
Mouse sensitivity | ||
Mouse input in menus | ||
Mouse Y-axis inversion | ||
Controller | ||
Controller support |
Controller types |
---|
Audio
Audio feature | State | Notes |
---|---|---|
Separate volume controls | ||
Surround sound | ||
Subtitles | ||
Closed captions | ||
Mute on focus lost |
Localizations
Language | UI | Audio | Sub | Notes |
---|---|---|---|---|
English |
Other information
API
Technical specs | Supported | Notes |
---|---|---|
Direct3D | 9 | SWF Version 37, Adobe AIR use DX9 by default |
Executable | 32-bit | 64-bit | Notes |
---|---|---|---|
Windows | Use Snowball! QINLILI PATCH for 64-bit | ||
macOS (OS X) | [2] |
System requirements
Windows | ||
---|---|---|
Minimum | ||
Operating system (OS) | 8 | |
Processor (CPU) | 1.0 GHz | |
System memory (RAM) | 150 MB | |
Hard disk drive (HDD) | 20 MB |
macOS (OS X) | ||
---|---|---|
Minimum | ||
Operating system (OS) | 10.6 | |
Processor (CPU) | 1.0 GHz | |
System memory (RAM) | 150 MB | |
Hard disk drive (HDD) | 20 MB |
Notes
- ↑ 1.0 1.1 Notes regarding Steam Play (Linux) data:
- File/folder structure within this directory reflects the path(s) listed for Windows and/or Steam game data.
- Use Wine's registry editor to access any Windows registry paths.
- The app ID (546550) may differ in some cases.
- Treat backslashes as forward slashes.
- See the glossary page for details on Windows data paths.
References
- ↑ stage.displayState Fullscreen Interactive is not Exclusive Fullscreen Mode, does not bypass DWM - last accessed on 2024-05-29
- ↑ Mac 64bit Compatible - MacGameStore - last accessed on 14 March 2023