Difference between revisions of "Cyberia"
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Revision as of 11:21, 18 May 2020
This page may require cleanup to meet basic quality standards. You can help by modifying
the article. The discussion page may contain useful suggestions.
Not to be confused with Syberia.
Developers | |
---|---|
Xatrix Entertainment | |
Publishers | |
Interplay Entertainment[1] | |
Release dates | |
DOS | January 1, 1994 |
Windows (DOSBox) | January 29, 2015[2] |
macOS (OS X) (DOSBox) | January 29, 2015[2] |
Linux (DOSBox) | January 29, 2015[2] |
Cyberia | |
---|---|
Cyberia | 1994 |
Cyberia 2: Resurrection | 1995 |
General information
- Unofficial Cyberia Wiki
- GOG.com Community Discussions for game series
- GOG.com Support Page
- Steam Community Discussions
Availability
Game data
Configuration file(s) location
System | Location |
---|---|
DOS | <path-to-game>\JOY.DEF |
Windows | <path-to-game> (mounted in DOSBox)[Note 1] |
macOS (OS X) | <path-to-game> (mounted in DOSBox)[Note 1] |
Linux | <path-to-game> (mounted in DOSBox)[Note 1] |
Steam Play (Linux) | <SteamLibrary-folder>/steamapps/compatdata/624080/pfx/[Note 2] |
- It's unknown whether this game follows the XDG Base Directory Specification on Linux. Please fill in this information.
Save game data location
System | Location |
---|---|
DOS | <path-to-game>\*.LOG |
Windows | <path-to-game> (mounted in DOSBox)[Note 1] |
macOS (OS X) | <path-to-game> (mounted in DOSBox)[Note 1] |
Linux | <path-to-game> (mounted in DOSBox)[Note 1] |
Steam Play (Linux) | <SteamLibrary-folder>/steamapps/compatdata/624080/pfx/[Note 2] |
- Save data name is determined by the user on startup.
Save game cloud syncing
System | Native | Notes |
---|---|---|
GOG Galaxy | ||
Steam Cloud |
Video
Graphics feature | State | Notes | |
---|---|---|---|
Widescreen resolution | Visuals are prerendered at 320x240 | ||
Multi-monitor | |||
Ultra-widescreen | |||
4K Ultra HD | |||
Field of view (FOV) | Visuals are prerendered, making a hack impossible. | ||
Windowed | Toggle with Alt+↵ Enter (when using DOSBox). | ||
Borderless fullscreen windowed | |||
Anisotropic filtering (AF) | Visuals are prerendered. | ||
Anti-aliasing (AA) | Visuals are prerendered. | ||
Vertical sync (Vsync) | For DOSBox use an unofficial build (see the glossary page for other workarounds). | ||
60 FPS | |||
120+ FPS |
Input
- Press F to enable joystick support during combat sequences.
Keyboard and mouse | State | Notes |
---|---|---|
Remapping | For DOSBox use the DOSBox Mapper (see the glossary page for other workarounds). | |
Mouse acceleration | ||
Mouse sensitivity | ||
Mouse input in menus | ||
Mouse Y-axis inversion | ||
Controller | ||
Controller support | Support is only enabled for specific gameplay sequences. | |
Full controller support | No support in menus. | |
Controller remapping | For DOSBox use the DOSBox Mapper (see the glossary page for other workarounds). | |
Controller sensitivity | Deadzones can be mapped. No other adjustments allowed. | |
Controller Y-axis inversion |
Controller types |
---|
XInput-compatible controllers |
---|
PlayStation controllers |
---|
Generic/other controllers |
---|
Additional information | ||
---|---|---|
Controller hotplugging | ||
Haptic feedback | ||
Digital movement supported | ||
Simultaneous controller+KB/M |
Audio
Audio feature | State | Notes |
---|---|---|
Separate volume controls | ||
Surround sound | ||
Subtitles | ||
Closed captions | ||
Mute on focus lost |
Localizations
Language | UI | Audio | Sub | Notes |
---|---|---|---|---|
English | ||||
French | ||||
Russian | Unofficial localization by «Home Systems, Inc.» / «Akella», download |
Other information
API
Technical specs | Supported | Notes |
---|---|---|
DOS video modes | VGA |
System requirements
DOS | ||
---|---|---|
Minimum | Recommended | |
Operating system (OS) | 3.3 | |
Processor (CPU) | Intel i386 SX | Intel 486 DX |
System memory (RAM) | 4 MB | |
Hard disk drive (HDD) | 3 MB | |
Video card (GPU) | MCGA, SVGA, VESA, VGA | |
Sound (audio device) | Sound Blaster or 100% Compatible |
Windows | ||
---|---|---|
Minimum | ||
Operating system (OS) | XP, Vista, 7, 8, 10 | |
Processor (CPU) | 1.8 GHz | |
System memory (RAM) | 512 MB | |
Hard disk drive (HDD) | 445 MB | |
Video card (GPU) | DirectX 9.0c compatible |
macOS (OS X) | ||
---|---|---|
Minimum | ||
Operating system (OS) | ||
Processor (CPU) | ||
System memory (RAM) | ||
Hard disk drive (HDD) |
Linux | ||
---|---|---|
Minimum | ||
Operating system (OS) | ||
Processor (CPU) | ||
System memory (RAM) | ||
Hard disk drive (HDD) |
Notes
- ↑ 1.0 1.1 1.2 1.3 1.4 1.5 File/folder structure within the installation folder reflects the path(s) listed for DOS game data. For the GOG.com release, file changes in DOSBox are redirected to
<path-to-game>/cloud_saves/
even if GOG Galaxy is not used (this folder contains all redirected files, so some files in thecloud_saves
folder might be temporary files or other files that do not contain saves or settings). - ↑ 2.0 2.1 Notes regarding Steam Play (Linux) data:
- File/folder structure within this directory reflects the path(s) listed for Windows and/or Steam game data.
- Use Wine's registry editor to access any Windows registry paths.
- The app ID (624080) may differ in some cases.
- Treat backslashes as forward slashes.
- See the glossary page for details on Windows data paths.