Difference between revisions of "Roblox"
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Baronsmoki (talk | contribs) (Added OGRE as former engine) |
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===API=== | ===API=== | ||
{{API | {{API | ||
− | |direct3d versions = 11,9 | + | |direct3d versions = 11, 9 |
|direct3d notes = | |direct3d notes = | ||
|directdraw versions = | |directdraw versions = | ||
|directdraw notes = | |directdraw notes = | ||
− | |opengl versions = 2.1 3.0 3.3 4.0 4.1 4.2 4.3 4.4 4.5 | + | |opengl versions = 2.1, 3.0, 3.3, 4.0, 4.1, 4.2, 4.3, 4.4, 4.5 |
|opengl notes = | |opengl notes = | ||
|glide versions = | |glide versions = | ||
Line 278: | Line 278: | ||
|shader model versions = | |shader model versions = | ||
|shader model notes = | |shader model notes = | ||
− | |64-bit executable | + | |windows 32-bit exe = unknown |
− | |64-bit executable notes= | + | |windows 64-bit exe = true |
+ | |windows exe notes = | ||
+ | |mac os x powerpc app = | ||
+ | |macos intel 32-bit app = unknown | ||
+ | |macos intel 64-bit app = unknown | ||
+ | |macos app notes = | ||
+ | |linux powerpc app = | ||
+ | |linux 32-bit executable= unknown | ||
+ | |linux 64-bit executable= unknown | ||
+ | |linux executable notes = | ||
}} | }} | ||
Revision as of 20:26, 15 December 2019
Although this product has been released, it remains under active development - information may change frequently and could be outdated or irrelevant.
Cover image missing, please upload it | |
Developers | |
---|---|
Roblox Corporation | |
Engines | |
Former | Ogre[1] |
ROBLOX Rendering Engine[1] | |
Release dates | |
Windows | April 6, 2006 |
macOS (OS X) | April 6, 2006 |
Availability
Source | DRM | Notes | Keys | OS |
---|---|---|---|---|
Official website | ||||
Microsoft Store |
Game data
Configuration file(s) location
System | Location |
---|---|
Windows | |
Microsoft Store | |
macOS (OS X) |
Save game data location
System | Location |
---|---|
Windows | |
Microsoft Store | |
macOS (OS X) |
Save game cloud syncing
System | Native | Notes |
---|---|---|
Xbox Cloud |
Video settings
- Certain settings can be refined further through RobloxStudio. Open Studio and go to the File menu and click settings to access them.[2]
Input settings
Audio settings
Localizations
Language | UI | Audio | Sub | Notes |
---|---|---|---|---|
English |
VR support
Headsets | State | Notes | |
---|---|---|---|
SteamVR | |||
Oculus VR (LibOVR) | |||
Windows Mixed Reality | |||
OSVR |
Devices | |||
---|---|---|---|
Tracked motion controllers | |||
Traditional controller | |||
Keyboard/Mouse |
Network
Multiplayer types
Type | Native | Players | Notes | |
---|---|---|---|---|
LAN play | 8 | Roblox Studio start up LAN server PC/MAC ONLY | ||
Online play | 200 | Supports crossplay with Xbox One, iOS, and Android. |
Connection types
Type | Native | Notes |
---|---|---|
Matchmaking | ||
Peer-to-peer | ||
Dedicated | ||
Self-hosting | ||
Direct IP |
Other information
API
Technical specs | Supported | Notes |
---|---|---|
Direct3D | 11, 9 | |
OpenGL | 2.1, 3.0, 3.3, 4.0, 4.1, 4.2, 4.3, 4.4, 4.5 | |
Vulkan | 1.0 |
Executable | 32-bit | 64-bit | Notes |
---|---|---|---|
Windows | |||
macOS (OS X) |
System requirements
Windows | ||
---|---|---|
Minimum | Recommended | |
Operating system (OS) | 7 | 10 |
Processor (CPU) | 1.6 GHz | 3.5 GHz |
System memory (RAM) | 2 GB | 4 GB |
Hard disk drive (HDD) | 200 MB | 300 MB |
Video card (GPU) | DirectX 9.0c compatible Shader model 3 support |
DirectX 11 compatible Shader model 5 support |