Difference between revisions of "Tom Clancy's Splinter Cell: Double Agent"
(+skip intro +hang fix +emile door bug +) |
(Added audio settings, updated infobox) |
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|engine = Unreal Engine 2.5 | |engine = Unreal Engine 2.5 | ||
|release dates = November 7, 2006 | |release dates = November 7, 2006 | ||
+ | }} | ||
+ | |||
+ | {{Infobox game | ||
+ | |cover = SCDA-cover.jpg | ||
+ | |developers = | ||
+ | {{Infobox game/row/developer|Ubisoft Montreal}} | ||
+ | |publishers = | ||
+ | {{Infobox game/row/publisher|Ubisoft}} | ||
+ | |engines = | ||
+ | {{Infobox game/row/engine|Unreal Engine 2.5}} | ||
+ | |releasedates = | ||
+ | {{Infobox game/row/date|Windows|November 7, 2006}} | ||
+ | |steam appid = 13580 | ||
+ | |gogcom page = | ||
+ | |wikipedia = Tom Clancy's Splinter Cell: Double Agent | ||
}} | }} | ||
{{Series|Splinter Cell}} | {{Series|Splinter Cell}} | ||
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==Availability== | ==Availability== | ||
{{Availability Table| | {{Availability Table| | ||
− | |||
{{Availability Table/row| [http://www.gamersgate.com/DD-SCDA/tom-clancys-splinter-cell-double-agent GamersGate] | {{ID|GamersGate}} | DRM: Tages}} | {{Availability Table/row| [http://www.gamersgate.com/DD-SCDA/tom-clancys-splinter-cell-double-agent GamersGate] | {{ID|GamersGate}} | DRM: Tages}} | ||
{{Availability Table/row| [http://www.greenmangaming.com/tom-clancys-splinter-cell-double-agent GreenManGaming] | {{ID|GMG}} | }} | {{Availability Table/row| [http://www.greenmangaming.com/tom-clancys-splinter-cell-double-agent GreenManGaming] | {{ID|GMG}} | }} | ||
+ | {{Availability Table/row| [http://store.steampowered.com/app/13580/ Steam] | {{ID|Steam}} | }} | ||
{{Availability Table/row| [http://shop.ubi.com/store/ubiemea/pd/productID.196776900 Uplay] | {{ID|Uplay}} | }} | {{Availability Table/row| [http://shop.ubi.com/store/ubiemea/pd/productID.196776900 Uplay] | {{ID|Uplay}} | }} | ||
}} | }} | ||
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Just navigate to your <code>Splinter Cell - Double Agent\SCDA-Offline\System\Videos</code> folder and rename Ubilogo.bik to something else. | Just navigate to your <code>Splinter Cell - Double Agent\SCDA-Offline\System\Videos</code> folder and rename Ubilogo.bik to something else. | ||
If you want to skip menu intros too, you'll need to replace menu and menus_01 clips with other, shorter of course (deleting/renaming make the game crash). Pause.bik is a good choice. | If you want to skip menu intros too, you'll need to replace menu and menus_01 clips with other, shorter of course (deleting/renaming make the game crash). Pause.bik is a good choice. | ||
+ | |||
===Patches=== | ===Patches=== | ||
{{ii}}Steam version isn't patched. If you want to play multiplayer, you'll need to patch it. | {{ii}}Steam version isn't patched. If you want to play multiplayer, you'll need to patch it. | ||
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}} | }} | ||
{{ii}} If your character moves by himself, open the configuration file and at [WinDrv.WindowsClient] set <code>UseJoystick=False</code> | {{ii}} If your character moves by himself, open the configuration file and at [WinDrv.WindowsClient] set <code>UseJoystick=False</code> | ||
+ | |||
+ | == Audio settings == | ||
+ | {{Audio settings | ||
+ | |separate volume =unknown | ||
+ | |separate volume notes = | ||
+ | |surround sound =unknown | ||
+ | |surround sound notes = | ||
+ | |subtitles =unknown | ||
+ | |subtitles notes = | ||
+ | |closed captions =unknown | ||
+ | |closed captions notes = | ||
+ | |mute on focus lost =unknown | ||
+ | |mute on focus lost notes = | ||
+ | |eax support = | ||
+ | |eax support notes = | ||
+ | }} | ||
==Issues fixed== | ==Issues fixed== | ||
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|minOS = Windows XP | |minOS = Windows XP | ||
|minproc = Pentium IV / Athlon - 3 GHz | |minproc = Pentium IV / Athlon - 3 GHz | ||
− | |minmem = | + | |minmem = 1 GB |
− | |minHD = | + | |minHD = 8 GB |
|minGPU = Compatible with DirectX 9 | |minGPU = Compatible with DirectX 9 | ||
− | |minVRAM = | + | |minVRAM = 128 MB |
− | |||
|recproc = Pentium IV / Athlon - 3.5 GHz | |recproc = Pentium IV / Athlon - 3.5 GHz | ||
− | |recmem = 1 | + | |recmem = 1.5 GB |
− | |recHD = | + | |recHD = 10 GB |
|recGPU = Compatible with DirectX 9 | |recGPU = Compatible with DirectX 9 | ||
− | |recVRAM = | + | |recVRAM = 256 MB |
}} | }} | ||
Revision as of 21:14, 8 August 2013
Cover image missing, please upload it | |
Developers | |
---|---|
Ubisoft Montreal | |
Publishers | |
Ubisoft | |
Engines | |
Unreal Engine 2.5 | |
Splinter Cell | |
---|---|
Subseries of Tom Clancy | |
Splinter Cell | 2003 |
Splinter Cell: Pandora Tomorrow | 2004 |
Splinter Cell: Chaos Theory | 2005 |
Splinter Cell: Double Agent | 2006 |
Splinter Cell: Conviction | 2010 |
Splinter Cell: Blacklist | 2013 |
General information
- Steam Users' Forums for game series
- Steam Community Discussions
Availability
Improvements
Skip intro
Just navigate to your Splinter Cell - Double Agent\SCDA-Offline\System\Videos
folder and rename Ubilogo.bik to something else.
If you want to skip menu intros too, you'll need to replace menu and menus_01 clips with other, shorter of course (deleting/renaming make the game crash). Pause.bik is a good choice.
Patches
- Steam version isn't patched. If you want to play multiplayer, you'll need to patch it.
Patches can be found here. Install one by one from the oldest to the newest.
Game data
Save game cloud syncing
Template:Save Game Cloud Syncing
Video settings
Widescreen resolution
Instructions |
---|
Field of view (FOV)
Instructions |
---|
- This solution is single player only. No known method exists for multiplayer.
Windowed
Instructions |
---|
Input settings
- If your character moves by himself, open the configuration file and at [WinDrv.WindowsClient] set
UseJoystick=False
Audio settings
Issues fixed
Game crash with a runtime error
Instructions |
---|
Game hangs during last mission
During the last mission, after you have defuse the bomb (due to a weird bug that occurs with different resolutions) the game could freeze, right before the SWAT team breaking. There's two way to fix this. One is switching resolution back to 640x480. The other is explained below
Instructions |
---|
Issues unresolved
Emile Dufraisne's bedroom room bug
There's a door in Emile's office supposed to lead you to his bedroom. Unfortunately the "open door" action hint is shown for half a quarter of second and it's practically impossible to take it. This is particularly annoying if you are trying to take Emile personal data files (located in his bedroom). There's three way to work around this bug:
- Make Emile opening the door by making noise near the door (make sure to stay close to him, because if the door closes, you won't be able to reopen again)
- Waiting until JBA HQ part 4 (the last mission) where this bug seems be fixed.
- Use ghost cheat (here for more information)
System requirements
References
- Pages needing cover images
- Pages with no release dates
- Games
- Invalid template usage (Series)
- Invalid section order
- Invalid template usage (Fixbox)
- Missing section (Availability)
- Missing section (Save game cloud syncing)
- Missing section (Video)
- Missing section (Input)
- Missing section (Audio)
- Missing section (Localizations)
- Missing section (API)
- Missing section (System requirements)
- Windows