Difference between revisions of "Hexen II"
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===Configuration file(s) location=== | ===Configuration file(s) location=== | ||
{{Game data| | {{Game data| | ||
− | {{Game data/ | + | {{Game data/config|Windows|{{p|game}}\data1\}} |
− | {{Game data/ | + | {{Game data/config|Mac OS|}} |
}} | }} | ||
===Save game data location=== | ===Save game data location=== | ||
{{Game data| | {{Game data| | ||
− | {{Game data/ | + | {{Game data/saves|Windows|{{p|game}}\data1\}} |
− | {{Game data/ | + | {{Game data/saves|Mac OS|}} |
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|120 fps = unknown | |120 fps = unknown | ||
|120 fps notes = | |120 fps notes = | ||
+ | |hdr = unknown | ||
+ | |hdr notes = | ||
|color blind = unknown | |color blind = unknown | ||
|color blind notes = | |color blind notes = | ||
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|metal support = | |metal support = | ||
|metal support notes = | |metal support notes = | ||
− | |vulkan | + | |vulkan versions = |
− | |vulkan | + | |vulkan notes = |
|dos modes = | |dos modes = | ||
|dos modes notes = | |dos modes notes = |
Revision as of 11:12, 23 March 2018
Developers | |
---|---|
Raven Software | |
Publishers | |
id Software | |
Mac OS | MacPlay |
Engines | |
Quake engine | |
Release dates | |
Windows | August 31, 1997 |
Mac OS (Classic) | January 1, 2002 |
Heretic | |
---|---|
Heretic | 1994 |
Hexen: Beyond Heretic | 1995 |
Hexen II | 1997 |
Heretic II | 1998 |
Key points
- Engine is open source with modern multi-platform ports available; see Recommended engines
- Original installer may not work on modern systems; see Play the game on modern systems.
General information
Availability
Source | DRM | Notes | Keys | OS |
---|---|---|---|---|
Retail | ||||
Steam | Base game only. The Portal of Praevus expansion is unavailable for download. |
Version differences
Hexen II: Continent of Blackmarsh is an extremely rare demo version of the game that was bundled with Matrox M3D series video cards. It includes the entire first chapter of the game.
DLC and expansion packs
Name | Notes | |
---|---|---|
Mission Pack: Portal of Praevus |
Essential improvements
Recommended engines
Hammer of Thyrion
- Hammer of Thyrion is a source port based on the source code release of the HeXen II engine. Many new improvements and features include OpenGL and Widescreen support.
Play the game on modern systems
- Hexen II was originally made for Windows 95, but it is difficult to get the game working on modern systems.[1]
Play Hexen II with the Hammer of Thyrion source port[1] |
---|
|
Play Portal of Praevus with the Hammer of Thyrion source port[1] |
---|
|
Game data
Configuration file(s) location
System | Location |
---|---|
Windows | <path-to-game>\data1\[Note 1] |
Mac OS (Classic) | |
Steam Play (Linux) | <SteamLibrary-folder>/steamapps/compatdata/9060/pfx/[Note 2] |
Save game data location
System | Location |
---|---|
Windows | <path-to-game>\data1\[Note 1] |
Mac OS (Classic) | |
Steam Play (Linux) | <SteamLibrary-folder>/steamapps/compatdata/9060/pfx/[Note 2] |
Save game cloud syncing
System | Native | Notes |
---|---|---|
Steam Cloud |
Video settings
Input settings
Audio settings
Localizations
Language | UI | Audio | Sub | Notes |
---|---|---|---|---|
English |
Network
Multiplayer types
Type | Native | Players | Notes | |
---|---|---|---|---|
Local play | 4 | Follow this guide. | ||
LAN play | 16 | Co-op, Versus |
||
Online play | 16 | Co-op, Versus |
Connection types
Type | Native | Notes |
---|---|---|
Matchmaking | ||
Peer-to-peer | ||
Dedicated | ||
Self-hosting | ||
Direct IP |
Ports
Protocol | Port(s) and/or port range(s) |
---|---|
TCP | 26900 |
UDP | 26900 |
- Universal Plug and Play (UPnP) support status is unknown.
- This is the default port used. It can be changed in-game by the user
Issues fixed
Problems on modern systems
As the included opengl32.dll is a 3dfx-specific MiniGL wrapper, it should be deleted on systems not using 3dfx cards.
OpenGL extension string issue
This is one of the few games that have problems with long OpenGL extension strings. Regarding Nvidia, older drivers had the option to toggle extension string limit, but current drivers omit this option and instead have all problematic games hardcoded to limit the string. Therefore, the game should start up fine with up-to-date drivers. This can be verified and altered via Nvidia Inspector.
Rainbow color issue (SW rendered h2.exe only)
XP SP3 compatibility mode fixes this issue.
Other information
API
Executable | PPC | 16-bit | 32-bit | 64-bit | Notes |
---|---|---|---|---|---|
Windows | |||||
Mac OS (Classic) |
System requirements
Windows | ||
---|---|---|
Minimum | Recommended | |
Operating system (OS) | 95 | NT 4.0, 98, ME, 2000, XP |
Processor (CPU) | Intel Pentium 90 MHz | Intel Pentium 120 MHz |
System memory (RAM) | 16 MB | 24 MB |
Hard disk drive (HDD) | 120 MB | |
Video card (GPU) | DirectX 3a compatible | DirectX 5 compatible |
Notes
- ↑ 1.0 1.1 When running this game without elevated privileges (Run as administrator option), write operations against a location below
%PROGRAMFILES%
,%PROGRAMDATA%
, or%WINDIR%
might be redirected to%LOCALAPPDATA%\VirtualStore
on Windows Vista and later (more details). - ↑ 2.0 2.1 Notes regarding Steam Play (Linux) data:
- File/folder structure within this directory reflects the path(s) listed for Windows and/or Steam game data.
- Games with Steam Cloud support may also store data in
~/.steam/steam/userdata/<user-id>/9060/
. - Use Wine's registry editor to access any Windows registry paths.
- The app ID (9060) may differ in some cases.
- Treat backslashes as forward slashes.
- See the glossary page for details on Windows data paths.