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Line 64: |
Line 64: |
| {{Fixbox|1= | | {{Fixbox|1= |
| {{Fixbox/fix|Shadow Warrior keeps unbinding it's self (GOG only)|ref={{cn}}}} | | {{Fixbox/fix|Shadow Warrior keeps unbinding it's self (GOG only)|ref={{cn}}}} |
− | For whatever reason, GOG decided to make both the vanilla executable and Wanton Destruction refresh new copies of themselves with each run (Twin Dragon is unaffected by this issue). Not only does this not appear to have any benefit it also ruins and attempt at using DOS32A with the binding method as any modification to the executables will be reverted with next run. To solve this, go to the folder you have Shadow warrior installed in and delete the SW.EXE (as mentioned before, Twin Dragon is not affected by this issue. <b>DO NOT</b> delete Twin Dragon's SW.EXE as you will hose it's installation! Only delete the main SW.EXE). Now rename ''wanton.dat'' and ''sw.dat'' to SW.EXE and Wanton.EXE. Next you need to edit this game's [[DOSBox]] auto exec. Open the file ''dosbox_swarrior_single.conf'' and go to the sections <code>:wanton</code> and <code>:warrior</code>. Remove (or comment out) the <code>@COPY wanton.dat sw.exe</code> and <code>@COPY sw.dat sw.exe</code> lines. Now under <code>:wanton</code>, change the line <code>sw.exe</code> (the one between the two <code>cls</code> lines) to <code>Wanton.exe</code>. You should now be able to rebind freely. | + | For whatever reason, GOG decided to make both the vanilla executable and Wanton Destruction refresh new copies of themselves with each run (Twin Dragon is unaffected by this issue). Not only does this not appear to have any benefit it also ruins and attempt at using DOS32A with the binding method as any modification to the executables will be reverted with next run. To solve this, go to the folder you have Shadow warrior installed in and delete the SW.EXE (as mentioned before, Twin Dragon is not affected by this issue. <b>DO NOT</b> delete Twin Dragon's SW.EXE as you will hose it's installation! Only delete the main SW.EXE). Now rename ''wanton.dat'' and ''sw.dat'' to Wanton.EXE and SW.EXE. Next you need to edit this game's [[DOSBox]] autoexec. Open the file ''dosbox_swarrior_single.conf'' and go to the sections <code>:wanton</code> and <code>:warrior</code>. Remove (or comment out) the <code>@COPY wanton.dat sw.exe</code> and <code>@COPY sw.dat sw.exe</code> lines. Now under <code>:wanton</code>, change the line <code>sw.exe</code> (the one between the two <code>cls</code> lines) to <code>Wanton.exe</code>. You should now be able to rebind freely. |
| }} | | }} |
| | | |
Revision as of 00:31, 27 July 2017
Warnings
- The macOS (OS X) version of this game needs a fix to work on macOS Catalina (version 10.15) or later (see API for details).
For the enhanced version, see Shadow Warrior Classic Redux. For the reboot, see Shadow Warrior (2013).
Key points
- The game is free to download on GOG.com and Steam.[3]
- The game was made open source in 2005[4]
- Both of the game's official add ons are freeware.
General information
- Shadow Warrior Central
- Official game site
- GOG.com Community Discussions for game series
- GOG.com Support Page
- Steam Community Discussions
- Steam Community Discussions (free)
Availability
DLC and expansion packs
Name |
Notes |
|
Twin Dragon |
|
|
Wanton Destruction |
|
|
Essential improvements
Patches
v1.2 is the latest version.
- bMouse will cause the vertical aiming to be inverted. To fix this just go to the Setup Advanced Control Options from Control Setup, then at Advanced Mouse Setup change the Mouse Y Scale to negative number.
bMouse is a DOS extension which improves mouse looking by removing the mouse filter which causes issues related to both axis not updating properly.
- DOS32A is a more advanced extender and open source replacement to DOS4GW. It can improve both performance and stability of Shadow Warrior.
Source Code, etc.
All downloads for the game can be found on the official game site.
Source ports
- SWP - Offers limited widescreen support (16:10 aspect ratio only), anisotropic filtering, vsync.
- JFSW - Allows for OpenGL rendering. Support high resolution textures.
Game data
In-game general settings.
Configuration file(s) location
- It's unknown whether this game follows the XDG Base Directory Specification on Linux. Please fill in this information.
Save game data location
Video settings
Graphics settings (GOG.com version)
Template:Video settings
Input settings
Template:Input settings
Twin Dragon uses it's own private copy of SW.CFG (GOG only)
- Unlike Wanton Destruction, which uses a .grp file to store it's data, Twin Dragon installs it's self to Shadow Warrior by overwriting the original second episode, Code of Honor. The only way to get the original episode back would be to uninstall Twin Dragon, an inconvenient task for something small. GOG got around this issue by distributing two instances of Shadow Warrior with their version, one already "patched" with Twin Dragon located in the
/dragon
directory, the other "vanilla" version with Wanton Destruction in the root folder. Though a clever design on GOG's part, it causes it's own inconvenience as it requires it's own private copy of the SW.CFG settings file. Settings usually have to be changed twice, once for vanilla, once for Twin Dragon.
Audio settings
Template:Audio settings
Localizations
Language |
UI |
Audio |
Sub |
Notes |
English |
|
|
|
|
Network
Multiplayer types
Type |
Native |
Notes |
LAN play |
| Versus, Co-op
|
Online play |
| Versus, Co-op Via DOSBox IPX tunneling (the GOG.com version is pre-configured). |
Issues fixed
Keep Music enabled in Twin Dragon [7]
- Twin Dragon was originally going to have it's own music track back when it was still planned on being released commercially. When financial issues arose and they just decided to release it as freeware, rather then leave it with the vanilla music, they decided to disable the music completely. Some users find this disturbing. You can patch it's included SW.EXE with this to enable the music again.
Other information
API
Technical specs |
Supported |
Notes |
Glide |
|
|
Software renderer |
|
|
DOS video modes |
VGA, SVGA |
|
Executable | PPC | 16-bit |
32-bit |
64-bit |
Notes |
Windows | | |
|
|
|
macOS (OS X) | | |
|
|
Linux | | |
|
|
Mac OS (Classic) | | | |
|
|
System requirements
DOS | Windows | Mac OS (Classic) | macOS (OS X) | Linux |
DOS |
|
Minimum |
Recommended |
Operating system (OS) |
6.2 | |
Processor (CPU) |
Intel Pentium 66 MHz | |
System memory (RAM) |
16 MB |
32 MB |
Hard disk drive (HDD) |
60 MB |
400 MB |
Video card (GPU) |
VGA | |
Windows |
|
Minimum |
Operating system (OS) |
XP, Vista |
Processor (CPU) |
1.8 GHz |
System memory (RAM) |
512 MB |
Hard disk drive (HDD) |
1 GB |
Video card (GPU) |
DirectX 7 compatible |
macOS (OS X) |
|
Minimum |
Operating system (OS) |
10.6.8 or later |
Processor (CPU) |
Intel Core Duo 2 GHz+ |
System memory (RAM) |
1 GB |
Hard disk drive (HDD) |
1 GB |
Video card (GPU) |
64 MB of VRAM |
Notes
- ↑ 1.0 1.1 Notes regarding Steam Play (Linux) data:
References