Difference between revisions of "Baldur's Gate: Enhanced Edition"
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|minCPU = Dual Core Processor | |minCPU = Dual Core Processor | ||
|minRAM = 512 MB | |minRAM = 512 MB | ||
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|minGPU = OpenGL 2.0 compatible | |minGPU = OpenGL 2.0 compatible | ||
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|minCPU = Dual Core Processor | |minCPU = Dual Core Processor | ||
|minRAM = 512 MB | |minRAM = 512 MB | ||
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|minGPU = OpenGL 2.0 compatible | |minGPU = OpenGL 2.0 compatible | ||
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|minCPU = Dual Core Processor | |minCPU = Dual Core Processor | ||
|minRAM = 512 MB | |minRAM = 512 MB | ||
− | |minHD = 3 GB | + | |minHD = 3 GB |
|minGPU = OpenGL 2.0 compatible | |minGPU = OpenGL 2.0 compatible | ||
}} | }} | ||
{{References}} | {{References}} |
Revision as of 22:35, 16 November 2016
Cover image missing, please upload it | |
Developers | |
---|---|
Overhaul Games | |
Publishers | |
Atari | |
Engines | |
Infinity | |
Release dates | |
Windows | November 28, 2012 |
macOS (OS X) | February 22, 2013 |
Linux | September 27, 2014 |
Baldur's Gate | |
---|---|
Subseries of Dungeons & Dragons | |
Baldur's Gate | 1998 |
Baldur's Gate II: Shadows of Amn | 2000 |
Baldur's Gate: Enhanced Edition | 2012 |
Baldur's Gate II: Enhanced Edition | 2013 |
Baldur's Gate: Dark Alliance | 2021 |
Baldur's Gate: Dark Alliance II | 2022 |
Baldur's Gate 3 | 2023 |
Key points
- Numerous improvements over the original game, including performance optimisation and support for high resolutions.[1]
- Cross-platform multiplayer (Windows, OS X and iPad).
- Frame rate is capped at 30 FPS; increasing in
Baldur.ini
makes the game run too fast.[2] - Known issue with some Creative sound cards and OpenAL; resulting in sound loss.
General information
- Official Baldur's Gate Website
- Official Forum
- GOG.com Community Discussions for game series
- GOG.com Support Page
- Steam Community Discussions
Availability
Source | DRM | Notes | Keys | OS |
---|---|---|---|---|
Official website | ||||
Amazon.com | ||||
GOG.com | ||||
Mac App Store | ||||
Steam | Can be played without Steam running.[3] |
DLC and expansion packs
Name | Notes | |
---|---|---|
Siege of Dragonspear |
Game data
Configuration file location
- This game follows the XDG Base Directory Specification on Linux.
Save game data location
Save game cloud syncing
System | Native | Notes |
---|---|---|
GOG Galaxy | ||
Steam Cloud |
Video settings
Input settings
Audio settings
Localizations
Language | UI | Audio | Sub | Notes |
---|---|---|---|---|
English | ||||
Simplified Chinese | ||||
Czech | ||||
French | French voices mod here. | |||
German | ||||
Hungarian | ||||
Italian | ||||
Japanese | ||||
Korean | ||||
Polish | ||||
Brazilian Portuguese | ||||
Russian | ||||
Spanish | ||||
Turkish | ||||
Ukrainian |
Network
Multiplayer types
Type | Native | Notes | |
---|---|---|---|
Local play | |||
LAN play | Co-op |
||
Online play | Co-op |
||
Asynchronous multiplayer |
Connection types
Type | Native | Notes |
---|---|---|
Peer-to-peer | ||
Dedicated | ||
Self-hosting | ||
Direct IP |
Other information
API
Technical specs | Supported | Notes |
---|---|---|
OpenGL | 2.0 |
Executable | 32-bit | 64-bit | Notes |
---|---|---|---|
Windows | |||
macOS (OS X) | |||
Linux |
Issues fixed
Game not launching
Instructions |
---|
System requirements
Windows | ||
---|---|---|
Minimum | ||
Operating system (OS) | XP, Vista, 7, 8 | |
Processor (CPU) | Dual Core Processor | |
System memory (RAM) | 512 MB | |
Hard disk drive (HDD) | 3 GB | |
Video card (GPU) | OpenGL 2.0 compatible |
macOS (OS X) | ||
---|---|---|
Minimum | ||
Operating system (OS) | 10.6.8 | |
Processor (CPU) | Dual Core Processor | |
System memory (RAM) | 512 MB | |
Hard disk drive (HDD) | 3 GB | |
Video card (GPU) | OpenGL 2.0 compatible |
Linux | ||
---|---|---|
Minimum | ||
Operating system (OS) | Ubuntu 12+ | |
Processor (CPU) | Dual Core Processor | |
System memory (RAM) | 512 MB | |
Hard disk drive (HDD) | 3 GB | |
Video card (GPU) | OpenGL 2.0 compatible |
References
Categories:
- Pages needing cover images
- Windows
- OS X
- Linux
- Invalid template usage (Infobox game)
- Games
- Invalid template usage (Series)
- Invalid template usage (Availability)
- Invalid template usage (Save game cloud syncing)
- Invalid section order
- Self-hosting
- Invalid template usage (API)
- Invalid template usage (Fixbox)
- Missing section (Video)
- Missing section (Input)
- Missing section (Audio)