Difference between revisions of "Star Wars: Jedi Knight - Dark Forces II"
m (updated template usage) |
m (updated template usage) |
||
Line 231: | Line 231: | ||
{{Fixbox|1= | {{Fixbox|1= | ||
− | {{Fixbox/fix|Game won't start}} | + | {{Fixbox/fix|Game won't start|ref={{cn|date=July 2016}}}} |
# Go to {{p|game}}. | # Go to {{p|game}}. | ||
# Delete <code>Jedi.exe</code>. | # Delete <code>Jedi.exe</code>. | ||
Line 241: | Line 241: | ||
{{Fixbox|1= | {{Fixbox|1= | ||
− | {{Fixbox/fix|(DirectX 10.1+) Use dgVoodoo wrapper}} | + | {{Fixbox/fix|(DirectX 10.1+) Use dgVoodoo wrapper|ref={{cn|date=July 2016}}}} |
# Download newest [http://dege.freeweb.hu/ dgVoodoo 2]. | # Download newest [http://dege.freeweb.hu/ dgVoodoo 2]. | ||
# Extract it to a convenient place. | # Extract it to a convenient place. | ||
Line 253: | Line 253: | ||
{{Fixbox|1= | {{Fixbox|1= | ||
− | {{Fixbox/fix|(Alternative) Modifying compatibility settings}} | + | {{Fixbox/fix|(Alternative) Modifying compatibility settings|ref={{cn|date=July 2016}}}} |
# Open the [[#Access advanced display settings menu|advanced graphics settings menu]]. | # Open the [[#Access advanced display settings menu|advanced graphics settings menu]]. | ||
# Click "Setup", then "Display". | # Click "Setup", then "Display". | ||
Line 286: | Line 286: | ||
===HUD does not appear, or screen has black border=== | ===HUD does not appear, or screen has black border=== | ||
{{Fixbox|1= | {{Fixbox|1= | ||
− | {{Fixbox/fix|Change the screen size}} | + | {{Fixbox/fix|Change the screen size|ref={{cn|date=July 2016}}}} |
* Press {{key|-}} or {{key|equal}} to adjust the screen size. | * Press {{key|-}} or {{key|equal}} to adjust the screen size. | ||
}} | }} | ||
Line 315: | Line 315: | ||
{{Fixbox|1= | {{Fixbox|1= | ||
− | {{Fixbox/fix|Pause the game}} | + | {{Fixbox/fix|Pause the game|ref={{cn|date=July 2016}}}} |
* In many cases music will return if you pause the game, alt-tab out or just hold the camera still for several seconds. | * In many cases music will return if you pause the game, alt-tab out or just hold the camera still for several seconds. | ||
}} | }} | ||
Line 342: | Line 342: | ||
{{Fixbox|1= | {{Fixbox|1= | ||
− | {{Fixbox/fix|Installing Jedi Knight Enhanced}} | + | {{Fixbox/fix|Installing Jedi Knight Enhanced|ref={{cn|date=July 2016}}}} |
# Download ''JK_enhanced.zip'' [http://www.jkhub.net/project/show.php?projid=242§ion=downloads from JKHub]. If you are having problems running the game with 3D Acceleration turned on, download ''JKE_8bit.zip'' instead. | # Download ''JK_enhanced.zip'' [http://www.jkhub.net/project/show.php?projid=242§ion=downloads from JKHub]. If you are having problems running the game with 3D Acceleration turned on, download ''JKE_8bit.zip'' instead. | ||
# Extract the ''JKE'' folder (the folder itself, not just its contents) and ''JKE.bat'' into your Jedi Knight install folder. | # Extract the ''JKE'' folder (the folder itself, not just its contents) and ''JKE.bat'' into your Jedi Knight install folder. | ||
Line 350: | Line 350: | ||
* '''Jedi Knight Retexture Pack''' is a texture enhancement pack which can be used alone or in conjunction with Jedi Knight Enhanced. It requires the unofficial patch to be installed. | * '''Jedi Knight Retexture Pack''' is a texture enhancement pack which can be used alone or in conjunction with Jedi Knight Enhanced. It requires the unofficial patch to be installed. | ||
{{Fixbox|1= | {{Fixbox|1= | ||
− | {{Fixbox/fix|Installing Jedi Knight Retexture Pack}} | + | {{Fixbox/fix|Installing Jedi Knight Retexture Pack|ref={{cn|date=July 2016}}}} |
# Download ''jkr.zip'' version 0.4 [http://www.jkhub.net/project/show.php?projid=345§ion=downloads from JKHub]. | # Download ''jkr.zip'' version 0.4 [http://www.jkhub.net/project/show.php?projid=345§ion=downloads from JKHub]. | ||
#* If you are using Jedi Knight Enhanced, extract ''JKR.gob'' into the ''JKE'' folder in your Jedi Knight install folder | #* If you are using Jedi Knight Enhanced, extract ''JKR.gob'' into the ''JKE'' folder in your Jedi Knight install folder | ||
Line 358: | Line 358: | ||
* The '''LOD Mod''' prevents NPCs and textures being scaled down in quality as you move away, which is very noticeable when playing in high resolutions. This is recommended regardless of whether you're using the above two graphics mods. | * The '''LOD Mod''' prevents NPCs and textures being scaled down in quality as you move away, which is very noticeable when playing in high resolutions. This is recommended regardless of whether you're using the above two graphics mods. | ||
{{Fixbox|1= | {{Fixbox|1= | ||
− | {{Fixbox/fix|Installing Jedi Knight LOD Mod}} | + | {{Fixbox/fix|Installing Jedi Knight LOD Mod|ref={{cn|date=July 2016}}}} |
# Download JK1.rar (for the main game) or JKM1.1.rar (for Mysteries of the Sith) from [http://steamcommunity.com/app/32380/discussions/0/615085406669206428 this thread]. | # Download JK1.rar (for the main game) or JKM1.1.rar (for Mysteries of the Sith) from [http://steamcommunity.com/app/32380/discussions/0/615085406669206428 this thread]. | ||
# Extract the files within to <code>{{p|game}}\Episode\</code>, overwriting the existing file of the same name. | # Extract the files within to <code>{{p|game}}\Episode\</code>, overwriting the existing file of the same name. | ||
Line 372: | Line 372: | ||
{{Fixbox|1= | {{Fixbox|1= | ||
− | {{Fixbox/fix|Installing the mod}} | + | {{Fixbox/fix|Installing the mod|ref={{cn|date=July 2016}}}} |
# Extract the .gob file from each .zip into your <code>{{p|game}}\Mod\</code> folder (create the folder if it does not exist). | # Extract the .gob file from each .zip into your <code>{{p|game}}\Mod\</code> folder (create the folder if it does not exist). | ||
# Add <code>-path Mod</code> to the [[Glossary:Command line arguments|command line parameters]]. | # Add <code>-path Mod</code> to the [[Glossary:Command line arguments|command line parameters]]. |
Revision as of 22:37, 26 July 2016
Developers | |
---|---|
LucasArts | |
Publishers | |
LucasArts | |
Disney Interactive Studios | |
Engines | |
Sith | |
Release dates | |
Windows | September 30, 1997 |
Key points
- Running the game on AMD using Catalyst 13.2 (or newer) requires a workaround. See 3D Acceleration problems.
- Installer is 16-bit only; use the Alternate installer for 64-bit versions of Windows.
General information
- GOG.com Community Discussions for game series
- GOG.com Support Page
- Steam Community Discussions
- Steam Users' Forums
- Wookieepedia - A huge wiki dedicated to the Star Wars universe
- JKDF2.NET - A fan site for the game
Availability
Source | DRM | Notes | Keys | OS |
---|---|---|---|---|
Retail | Disk check can be skipped with this | |||
GamersGate | ||||
Incorrect store name. See here for available options. | ||||
GOG.com | Includes Star Wars: Jedi Knight – Mysteries of the Sith | |||
Green Man Gaming | ||||
Humble Store | ||||
Steam |
DLC and expansion packs
Name | Notes | |
---|---|---|
Mysteries of the Sith | Retail requires base game; digital distribution version is a standalone title.[1][2] |
Version differences
Essential improvements
Alternate installer
- Allows the game to be installed on 64-bit systems.
Patches
Unofficial Jedi Knight patch
- Adds team chat to multiplayer and is required for many mods. Comes with official patch
Game data
Configuration file(s) location
System | Location |
---|---|
Steam Play (Linux) | <SteamLibrary-folder>/steamapps/compatdata/32380/pfx/[Note 1] |
Save game data location
System | Location |
---|---|
Steam Play (Linux) | <SteamLibrary-folder>/steamapps/compatdata/32380/pfx/[Note 1] |
Save game cloud syncing
System | Native | Notes |
---|---|---|
GOG Galaxy | ||
Steam Cloud |
Video settings
Input settings
Audio settings
Localizations
Language | UI | Audio | Sub | Notes |
---|---|---|---|---|
English | ||||
French | There is issue with the second disc of Retail release. It will switch to English voice-over in the cutscenes for no reason. |
Network
Multiplayer types
Type | Native | Players | Notes | |
---|---|---|---|---|
LAN play | 32 | |||
Online play | 32 |
Connection types
Type | Native | Notes |
---|---|---|
Matchmaking | ||
Peer-to-peer | ||
Dedicated | ||
Self-hosting | ||
Direct IP |
Ports
Protocol | Port(s) and/or port range(s) |
---|---|
TCP | 2300-2400, 47624-47625 |
UDP | 2300-2400, 47624-47625 |
- Universal Plug and Play (UPnP) support status is unknown.
Issues fixed
Instructions |
---|
3D Acceleration problems
Running the game with 3D acceleration turned on may cause crashes or graphics problems on some modern machines. If you experience problems, try the following steps (you may have to do this every time you launch the game):
Instructions |
---|
Instructions |
---|
Instructions |
---|
Instructions |
---|
Seemingly low FPS or stuttering
The game appears to have an issue where, while running at 60 FPS, it will update camera movement at 30. This gives the appearance of poor performance and can be improved by capping the frame rate below 48.
Instructions |
---|
HUD does not appear, or screen has black border
Instructions |
---|
Wrong or missing music (with CD)
Instructions |
---|
Music does not loop
This is a known issue on some Windows Vista and 7 machines
Instructions |
---|
Instructions |
---|
Miscellaneous fixes
Instructions |
---|
Instructions |
---|
Other information
Instructions |
---|
Texture/model enhancement
- Jedi Knight Enhanced is a model enhancement pack which requires the unofficial patch to be installed; an older version of the patch is included in the download.
Instructions |
---|
- Jedi Knight Retexture Pack is a texture enhancement pack which can be used alone or in conjunction with Jedi Knight Enhanced. It requires the unofficial patch to be installed.
Instructions |
---|
- The LOD Mod prevents NPCs and textures being scaled down in quality as you move away, which is very noticeable when playing in high resolutions. This is recommended regardless of whether you're using the above two graphics mods.
Instructions |
---|
Notes
- This mod requires that you start a new game and prevents old save games from being loaded, as it replaces all of the level files.
- Does not currently work on Level 6 of the original game.
JK HUD Revamp
- Jedi Knight's normal HUD is too small at high resolutions. The HUD revamp mod replaces the default GUI and HUD elements with larger, higher resolution alternatives.
-
jkhud.zip
affects the health and ammo readouts, andjkgui.zip
the force power and item icons.
Instructions |
---|
Mods and Steam version
Instructions |
---|
System requirements
Windows | ||
---|---|---|
Minimum | ||
Operating system (OS) | 95 | |
Processor (CPU) | Intel Pentium 90 MHz | |
System memory (RAM) | 16 MB | |
Hard disk drive (HDD) | 53 MB | |
Video card (GPU) | DirectX 5 compatible |
Notes
- ↑ 1.0 1.1 Notes regarding Steam Play (Linux) data:
- File/folder structure within this directory reflects the path(s) listed for Windows and/or Steam game data.
- Games with Steam Cloud support may also store data in
~/.steam/steam/userdata/<user-id>/32380/
. - Use Wine's registry editor to access any Windows registry paths.
- The app ID (32380) may differ in some cases.
- Treat backslashes as forward slashes.
- See the glossary page for details on Windows data paths.
References
- ↑ Is Mysteries of the Sith standalone here on GOG?, page 1 - Forum - GOG.com
- ↑ is :: Star Wars - Jedi Knight: Mysteries of the Sith General Discussions
- ↑ Release: Star Wars™ Jedi Knight: Dark Forces II, page 3 - Forum - GOG.com
- ↑ Update :: Star Wars Jedi Knight Dark Forces II General Discussions - Steam Community
- Windows
- Invalid template usage (Infobox game)
- Games
- Invalid template usage (Series)
- Invalid template usage (Availability)
- Invalid template usage (Save game cloud syncing)
- Invalid section order
- Self-hosting
- Invalid template usage (Network)
- Invalid template usage (Fixbox)
- Missing section (Video)
- Missing section (Input)
- Missing section (Audio)
- Missing section (API)