Difference between revisions of "Call of Duty: Black Ops III"
From PCGamingWiki, the wiki about fixing PC games
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'''Key points''' | '''Key points''' | ||
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{{++}} Features Split-screen with multimonitor support (one monitor per player). | {{++}} Features Split-screen with multimonitor support (one monitor per player). | ||
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{{--}} Mouse sensitivity is linked to frame rate.<ref>[https://twitter.com/pcdev/status/662336434485915648 pcdev on Twitter: Some systems may get better input response with FPS Cap set just below refresh rate (ie, 58 for 60 Hz).]</ref> | {{--}} Mouse sensitivity is linked to frame rate.<ref>[https://twitter.com/pcdev/status/662336434485915648 pcdev on Twitter: Some systems may get better input response with FPS Cap set just below refresh rate (ie, 58 for 60 Hz).]</ref> | ||
− | {{--}} General poor performance.<ref>[https://www.youtube.com/watch?v=5JuMyvd1_LA Uses all video memory on certain cards.]</ref> | + | {{--}} General poor performance.<ref>[https://www.youtube.com/watch?v=5JuMyvd1_LA Uses all video memory on certain cards.]</ref>{{cn|Even after recent patches?}} |
{{--}} With most recent patch (12/15/15), settings available depend on graphics card, usually being lower than said card can handle. | {{--}} With most recent patch (12/15/15), settings available depend on graphics card, usually being lower than said card can handle. | ||
Revision as of 21:53, 20 December 2015
Developers | |
---|---|
Treyarch | |
Publishers | |
Activision | |
Release dates | |
Windows | November 6, 2015 |
⤏ Go to series page | |
Call of Duty | 2003 |
Call of Duty 2 | 2005 |
Call of Duty: Modern Warfare (series) | |
Call of Duty: Black Ops (series) | |
Call of Duty: Ghosts | 2013 |
Call of Duty: Online | 2013 |
Call of Duty: Advanced Warfare | 2014 |
Call of Duty: Heroes | 2014 |
Call of Duty: Infinite Warfare | 2016 |
Call of Duty: WWII | 2017 |
Call of Duty: Warzone | 2020 |
Call of Duty: Vanguard | 2021 |
Call of Duty: Warzone 2.0 | 2022 |
Key points
- Features Split-screen with multimonitor support (one monitor per player).
- Mouse sensitivity is linked to frame rate.[1]
- General poor performance.[2][citation needed]
- With most recent patch (12/15/15), settings available depend on graphics card, usually being lower than said card can handle.
General information
Availability
Source | DRM | Notes | Keys | OS |
---|---|---|---|---|
Amazon.com | ||||
Amazon.co.uk | ||||
Incorrect store name. See here for available options. | ||||
Green Man Gaming | ||||
Steam |
- All versions require Steam.
- Pre-purchase includes beta access.
DLC and expansion packs
Name | Notes | |
---|---|---|
Season Pass | Included in the Digital Deluxe Edition | |
NUK3TOWN | "Nuketown" Bonus Map - Currently only included as a Preorder Bonus | |
The Giant | "The Giant" Bonus Map - Included in the Digital Deluxe Edition |
Essential improvements
Skip intro videos
Instructions |
---|
Fix mouse issues
Since your mouse sensitivity is tied to your FPS any framerate changes will cause your aim to suffer. The best way to overcome this is to lock your framerate
Instructions |
---|
Make sure your graphics settings are set low enough that your FPS does not dip below 60 or you will encounter mouse issues.
Game data
Configuration file(s) location
Template:Game data/row
System | Location |
---|---|
Steam Play (Linux) | <SteamLibrary-folder>/steamapps/compatdata/311210/pfx/[Note 1] |
Save game data location
Template:Game data/row
System | Location |
---|---|
Steam Play (Linux) | <SteamLibrary-folder>/steamapps/compatdata/311210/pfx/[Note 1] |
Save game cloud syncing
System | Native | Notes |
---|---|---|
Steam Cloud |
Video settings
Input settings
Audio settings
Localizations
Language | UI | Audio | Sub | Notes |
---|---|---|---|---|
English | ||||
Simplified Chinese | ||||
Traditional Chinese | ||||
French | ||||
German | ||||
Italian | ||||
Japanese | ||||
Polish | ||||
Brazilian Portuguese | ||||
Russian | ||||
Spanish |
Network
Multiplayer types
Type | Native | Players | Notes | |
---|---|---|---|---|
Local play | 2 | Co-op, Versus [3] |
||
LAN play | ||||
Online play | 18 | Co-op, Versus Co-op is limited to 4 Players |
Connection types
Type | Native | Notes |
---|---|---|
Matchmaking | ||
Peer-to-peer | ||
Dedicated | For Ranked matches.[3][4] | |
Self-hosting | ||
Direct IP |
Ports
Protocol | Port(s) and/or port range(s) |
---|---|
TCP | 27014-27050 |
UDP | 3478, 4379-4380, 27000-27031, 27036 |
- Universal Plug and Play (UPnP) support status is unknown.
System requirements
- 32-bit systems are not supported.
- Game uses 3-5+GB RAM depending on settings, map, and mode.
Windows Minimum Recommended Operating system (OS) 7, 8, 8.1 Processor (CPU) Intel Core i3-530 2.93 GHz
AMD Phenom II X4 810 2.60 GHzIntel Core i7-XXXX 3GHz System memory (RAM) 6 GB 12GB Hard disk drive (HDD) 60 GB Video card (GPU) Nvidia GeForce GTX 470
AMD Radeon HD 6970
1 GB of VRAM
DirectX 11 compatibleNvidia GeForce GTX680
AMD Radeon HD7970 GHz EditionSound (audio device) DirectX Compatible Notes
- ↑ 1.0 1.1 Notes regarding Steam Play (Linux) data:
- File/folder structure within this directory reflects the path(s) listed for Windows and/or Steam game data.
- Games with Steam Cloud support may also store data in
~/.steam/steam/userdata/<user-id>/311210/
. - Use Wine's registry editor to access any Windows registry paths.
- The app ID (311210) may differ in some cases.
- Treat backslashes as forward slashes.
- See the glossary page for details on Windows data paths.
References
- ↑ pcdev on Twitter: Some systems may get better input response with FPS Cap set just below refresh rate (ie, 58 for 60 Hz).
- ↑ Uses all video memory on certain cards.
- ↑ 3.0 3.1 Cite error: Invalid
<ref>
tag; no text was provided for refs namedGamescom
- ↑ pcdev on Twitter: BlackOps3 PC will use 100% dedicated servers for all ranked matches. (Same as previous BlackOps PC titles.) This is how we do it.
- ↑ 1.0 1.1 Notes regarding Steam Play (Linux) data:
Categories:
- Pages with reference errors
- Windows
- Games
- Invalid template usage (Series)
- Pages needing references
- Invalid template usage (Availability)
- Invalid template usage (Fixbox)
- Invalid section order
- Local multiplayer games
- Invalid template usage (Network)
- Missing section (Video)
- Missing section (Input)
- Missing section (Audio)
- Missing section (API)