Difference between revisions of "D-Day"
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{{Infobox game/row/publisher|1C Company|Russia}} | {{Infobox game/row/publisher|1C Company|Russia}} | ||
{{Infobox game/row/publisher|Nival Interactive|Russia}} | {{Infobox game/row/publisher|Nival Interactive|Russia}} | ||
+ | |engines = | ||
+ | |release dates= | ||
+ | {{Infobox game/row/date|Windows|July 6, 2004}} | ||
|taxonomy = | |taxonomy = | ||
− | {{Infobox game/row/taxonomy/monetization | }} | + | {{Infobox game/row/taxonomy/monetization | One-time game purchase }} |
{{Infobox game/row/taxonomy/microtransactions | }} | {{Infobox game/row/taxonomy/microtransactions | }} | ||
{{Infobox game/row/taxonomy/modes | Singleplayer, Multiplayer }} | {{Infobox game/row/taxonomy/modes | Singleplayer, Multiplayer }} | ||
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{{Infobox game/row/taxonomy/themes | Europe, Historical, World War II }} | {{Infobox game/row/taxonomy/themes | Europe, Historical, World War II }} | ||
{{Infobox game/row/taxonomy/series | }} | {{Infobox game/row/taxonomy/series | }} | ||
− | |||
− | |||
− | |||
|steam appid = | |steam appid = | ||
|steam appid side = | |steam appid side = | ||
|gogcom id = | |gogcom id = | ||
|strategywiki = | |strategywiki = | ||
− | | | + | |hltb = 2135 |
+ | |igdb = d-day--1 | ||
+ | |mobygames = 16634 | ||
|wikipedia = D-Day_(video_game) | |wikipedia = D-Day_(video_game) | ||
|winehq = | |winehq = | ||
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|introduction = | |introduction = | ||
− | |release history = | + | |release history = It's a sequel to [[Desert Rats Vs. Afrika Korps]]. |
|current state = | |current state = | ||
}} | }} | ||
− | |||
− | |||
− | |||
==Availability== | ==Availability== | ||
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|antialiasing = false | |antialiasing = false | ||
|antialiasing notes = | |antialiasing notes = | ||
− | |upscaling = | + | |upscaling = false |
|upscaling tech = | |upscaling tech = | ||
|upscaling notes = | |upscaling notes = | ||
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|60 fps notes = | |60 fps notes = | ||
|120 fps = true | |120 fps = true | ||
− | |120 fps notes = The game may suffer from severe audio stuttering on more than 60 FPS | + | |120 fps notes = The game may suffer from severe audio stuttering on more than 60 FPS, see [[#Audio stuttering|audio stuttering]]. |
− | |hdr = | + | |hdr = false |
|hdr notes = | |hdr notes = | ||
− | |color blind = | + | |color blind = false |
|color blind notes = | |color blind notes = | ||
}} | }} | ||
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|invert mouse y-axis = true | |invert mouse y-axis = true | ||
|invert mouse y-axis notes = | |invert mouse y-axis notes = | ||
− | |touchscreen = | + | |touchscreen = false |
|touchscreen notes = | |touchscreen notes = | ||
|controller support = unknown | |controller support = unknown | ||
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{{ii}} Unlike its prequel, the game may suffer from very notable audio stuttering on high FPS. | {{ii}} Unlike its prequel, the game may suffer from very notable audio stuttering on high FPS. | ||
− | {{Fixbox|description=Limit FPS|ref=<ref name="2018-11-30">{{Refcheck|user=Nessy|date=2018-11-30 | + | {{Fixbox|description=[[Glossary:Frame rate (FPS)#Frame rate capping|Limit the maximum FPS]]|ref=<ref name="2018-11-30">{{Refcheck|user=Nessy|date=2018-11-30}}</ref>}} |
− | |||
− | }} | ||
==Network== | ==Network== |
Revision as of 13:32, 16 May 2024
Developers | |
---|---|
Digital Reality | |
Publishers | |
USA | O~3 Entertainment |
Europe, Brazil | Monte Cristo |
United Kingdom | Digital Jesters |
United Kingdom | Global Software Publishing |
Russia | 1C Company |
Russia | Nival Interactive |
Release dates | |
Windows | July 6, 2004 |
Taxonomy | |
Monetization | One-time game purchase |
Modes | Singleplayer, Multiplayer |
Pacing | Real-time |
Perspectives | Bird's-eye view |
Controls | Multiple select, Point and select |
Genres | Strategy |
Art styles | Realistic |
Themes | Europe, Historical, World War II |
Warnings
- StarForce DRM for this game does not work on modern versions of Windows (see Availability for affected versions).
D-Day is a singleplayer and multiplayer bird's-eye view strategy game.
It's a sequel to Desert Rats Vs. Afrika Korps.
Availability
- StarForce DRM for this game does not work on modern versions of Windows (see above for affected versions).
Game data
Configuration file(s) location
System | Location |
---|---|
Windows |
Save game data location
System | Location |
---|---|
Windows | <path-to-game>\save[Note 2] |
Video
Graphics feature | State | Notes | |
---|---|---|---|
Widescreen resolution | |||
Multi-monitor | |||
Ultra-widescreen | |||
4K Ultra HD | |||
Field of view (FOV) | |||
Windowed | See the glossary page for potential workarounds. | ||
Borderless fullscreen windowed | See the glossary page for potential workarounds. | ||
Anisotropic filtering (AF) | See the glossary page for potential workarounds. | ||
Anti-aliasing (AA) | See the glossary page for potential workarounds. | ||
High-fidelity upscaling | See the glossary page for potential workarounds. | ||
Vertical sync (Vsync) | See the glossary page for potential workarounds. | ||
60 FPS and 120+ FPS | The game may suffer from severe audio stuttering on more than 60 FPS, see audio stuttering. | ||
High dynamic range display (HDR) |
Input
Keyboard and mouse | State | Notes |
---|---|---|
Remapping | See the glossary page for potential workarounds. | |
Mouse acceleration | ||
Mouse sensitivity | ||
Mouse input in menus | ||
Mouse Y-axis inversion | ||
Controller | ||
Controller support |
Controller types |
---|
Audio
Audio feature | State | Notes |
---|---|---|
Separate volume controls | ||
Surround sound | ||
Subtitles | ||
Closed captions | ||
Mute on focus lost | ||
Royalty free audio |
Localizations
Language | UI | Audio | Sub | Notes |
---|---|---|---|---|
English |
Issues fixed
Audio stuttering
- Unlike its prequel, the game may suffer from very notable audio stuttering on high FPS.
Limit the maximum FPS[5] |
---|
Network
Multiplayer types
Type | Native | Notes | |
---|---|---|---|
Local play | |||
LAN play | |||
Online play | GameSpy services have been shut down;[6] see GameSpy for workarounds. |
Other information
API
Executable | 32-bit | 64-bit | Notes |
---|---|---|---|
Windows |
Middleware
Middleware | Notes | |
---|---|---|
Multiplayer | GameSpy |
System requirements
Windows | ||
---|---|---|
Minimum | ||
Operating system (OS) | 98, 2000, ME, XP | |
Processor (CPU) | Intel Pentium 4 1.4 GHz | |
System memory (RAM) | 512 MB | |
Hard disk drive (HDD) | 1.6 GB |
Notes
- ↑ This version of StarForce DRM does not work on Windows Vista or later.[1][2][3][4] For supported versions of Windows the StarForce driver may need to be updated manually using SFUPDATE.
- ↑ When running this game without elevated privileges (Run as administrator option), write operations against a location below
%PROGRAMFILES%
,%PROGRAMDATA%
, or%WINDIR%
might be redirected to%LOCALAPPDATA%\VirtualStore
on Windows Vista and later (more details).