Difference between revisions of "SimTunes"
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|taxonomy = | |taxonomy = | ||
{{Infobox game/row/taxonomy/monetization | One-time game purchase }} | {{Infobox game/row/taxonomy/monetization | One-time game purchase }} | ||
− | {{Infobox game/row/taxonomy/microtransactions | }} | + | {{Infobox game/row/taxonomy/microtransactions | No microtransactions}} |
{{Infobox game/row/taxonomy/modes | Singleplayer }} | {{Infobox game/row/taxonomy/modes | Singleplayer }} | ||
− | {{Infobox game/row/taxonomy/pacing | }} | + | {{Infobox game/row/taxonomy/pacing | Real-time, Relaxed}} |
− | {{Infobox game/row/taxonomy/perspectives | }} | + | {{Infobox game/row/taxonomy/perspectives | Top-down view}} |
− | {{Infobox game/row/taxonomy/controls | }} | + | {{Infobox game/row/taxonomy/controls | Point and select, Menu-based}} |
− | {{Infobox game/row/taxonomy/genres | Simulation, Music/rhythm | + | {{Infobox game/row/taxonomy/genres | Simulation, Music/rhythm, Sandbox}} |
− | + | {{Infobox game/row/taxonomy/art styles | Cartoon, Pre-rendered graphics}} | |
− | + | {{Infobox game/row/taxonomy/themes | <!--None of the available options, unless you consider the setting that various illustrations depict in gallery pieces.-->}} | |
− | {{Infobox game/row/taxonomy/art styles | }} | ||
− | {{Infobox game/row/taxonomy/themes | }} | ||
{{Infobox game/row/taxonomy/series | Sim }} | {{Infobox game/row/taxonomy/series | Sim }} | ||
|strategywiki = | |strategywiki = |
Latest revision as of 06:18, 8 May 2024
Developers | |
---|---|
Maxis | |
Release dates | |
Windows | 1996 |
Taxonomy | |
Monetization | One-time game purchase |
Microtransactions | None |
Modes | Singleplayer |
Pacing | Real-time, Relaxed |
Perspectives | Top-down view |
Controls | Point and select, Menu-based |
Genres | Simulation, Music/rhythm, Sandbox |
Art styles | Cartoon, Pre-rendered graphics |
Series | Sim |
⤏ Go to series page | |
SimCity (series) | |
SimEarth | 1990 |
SimAnt | 1991 |
SimLife | 1992 |
SimFarm | 1993 |
SimHealth | 1994 |
SimTower | 1994 |
SimIsle: Missions in the Rainforest | 1995 |
SimTown | 1995 |
SimPark | 1996 |
SimGolf | 1996 |
SimTunes | 1996 |
SimSafari | 1998 |
The Sims (series) | |
Sid Meier's SimGolf | 2002 |
SimTunes is a singleplayer top-down view simulation, music/rhythm and sandbox game in the Sim series.
The installer is 16-bit only, but a workaround is available. See Running the game on 64-bit Windows.
Availability
Source | DRM | Notes | Keys | OS |
---|---|---|---|---|
Retail | Entire game can be copied to the hard drive. |
Game data
Configuration file(s) location
System | Location |
---|---|
Windows |
Save game data location
System | Location |
---|---|
Windows | <path-to-game>\Tunes[Note 1] |
- This is the default location used. An alternate save game data location can be chosen via the options menu.
- Standalone saves are saved under
<path-to-game>\Alone
.
Video
Graphics feature | State | Notes | |
---|---|---|---|
Widescreen resolution | 640x480 only. | ||
Multi-monitor | |||
Ultra-widescreen | |||
4K Ultra HD | |||
Field of view (FOV) | |||
Windowed | See Windowed. | ||
Borderless fullscreen windowed | See the glossary page for potential workarounds. | ||
Anisotropic filtering (AF) | |||
Anti-aliasing (AA) | |||
High-fidelity upscaling | See the glossary page for potential workarounds. | ||
Vertical sync (Vsync) | |||
60 FPS and 120+ FPS | |||
High dynamic range display (HDR) |
Windowed
Although not a true windowed mode, the game can be run to give the impression. If the desktop resolution is greater than the game, the game will be centered in on the desktop at 640x480.
Here is how to toggle it should it become unusable:
Disable windowed mode[citation needed] |
---|
|
Alternatively, you can go to SIMTUNES.INI
(located in C:\Windows
) and change UseDirectDraw
to TRUE
.
Input
Keyboard and mouse | State | Notes |
---|---|---|
Remapping | See the glossary page for potential workarounds. | |
Mouse acceleration | ||
Mouse sensitivity | ||
Mouse input in menus | ||
Mouse Y-axis inversion | ||
Controller | ||
Controller support |
Audio
Audio feature | State | Notes |
---|---|---|
Separate volume controls | Each of the 4 active Bugz can have their volume adjusted independently. | |
Surround sound | ||
Subtitles | ||
Closed captions | ||
Mute on focus lost | ||
General MIDI audio | Exists as a sound output option; default output is Wave. |
Localizations
Language | UI | Audio | Sub | Notes |
---|---|---|---|---|
English |
Issues unresolved
Standalone saves crash on startup
Issues fixed
Running the game on 64-bit Windows
Although the game installer is 16-bit, the actual game is 32-bit. The only way to play it is to use an alternate installer:
Installing the game via alternate installer
Setting up the game with an alternate installer[citation needed] |
---|
|
- While the main game will work, the tutorial is 16-bit and will not run
"SimTunes requires your computer to be set in 256 color mode"
Setting up compatibility settings[citation needed] |
---|
|
Enabling DirectDraw (this will help fix drawing problems on newer graphics cards) |
---|
Open the file |
Other information
API
Technical specs | Supported | Notes |
---|---|---|
DirectDraw |
Executable | 32-bit | 64-bit | Notes |
---|---|---|---|
Windows |
System requirements
Windows | ||
---|---|---|
Minimum | Recommended | |
Operating system (OS) | 95 | 98 |
Processor (CPU) | Intel 486DX2 | Intel Pentium |
System memory (RAM) | 8 MB | 16 MB |
Hard disk drive (HDD) | 2 MB | 53 MB |
Video card (GPU) | SVGA, XGA |
Notes
- ↑ When running this game without elevated privileges (Run as administrator option), write operations against a location below
%PROGRAMFILES%
,%PROGRAMDATA%
, or%WINDIR%
might be redirected to%LOCALAPPDATA%\VirtualStore
on Windows Vista and later (more details).