Difference between revisions of "Xenus II: White Gold"
From PCGamingWiki, the wiki about fixing PC games
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|release dates= | |release dates= | ||
{{Infobox game/row/date|Windows|October 24, 2008}} | {{Infobox game/row/date|Windows|October 24, 2008}} | ||
+ | |taxonomy = | ||
+ | {{Infobox game/row/taxonomy/monetization | One-time game purchase }} | ||
+ | {{Infobox game/row/taxonomy/microtransactions | None }} | ||
+ | {{Infobox game/row/taxonomy/modes | Singleplayer }} | ||
+ | {{Infobox game/row/taxonomy/pacing | Real-Time }} | ||
+ | {{Infobox game/row/taxonomy/perspectives | First-Person}} | ||
+ | {{Infobox game/row/taxonomy/controls | Direct Control}} | ||
+ | {{Infobox game/row/taxonomy/genres | Action, Shooter, FPS}} | ||
+ | {{Infobox game/row/taxonomy/sports | }} | ||
+ | {{Infobox game/row/taxonomy/vehicles | }} | ||
+ | {{Infobox game/row/taxonomy/art styles | Realistic }} | ||
+ | {{Infobox game/row/taxonomy/themes | Contemporary, South America}} | ||
+ | {{Infobox game/row/taxonomy/series | Xenus }} | ||
|steam appid = 546230 | |steam appid = 546230 | ||
|steam appid side = | |steam appid side = | ||
− | |gogcom | + | |gogcom id = |
+ | |hltb = 43670 | ||
|strategywiki = | |strategywiki = | ||
+ | |mobygames = xenus-ii-white-gold | ||
|wikipedia = White Gold: War in Paradise | |wikipedia = White Gold: War in Paradise | ||
+ | |igdb = xenus-2-white-gold | ||
|winehq = | |winehq = | ||
|license = commercial | |license = commercial | ||
}} | }} | ||
− | |||
'''Key points''' | '''Key points''' | ||
Line 29: | Line 44: | ||
{{Availability| | {{Availability| | ||
{{Availability/row| Retail | | Disc Check, Activation, Key | {{DRM|StarForce|5|SecuROM|7}}.<br /> Russian copies have just the StarForce DRM. | | Windows }} | {{Availability/row| Retail | | Disc Check, Activation, Key | {{DRM|StarForce|5|SecuROM|7}}.<br /> Russian copies have just the StarForce DRM. | | Windows }} | ||
− | {{Availability/row| GamersGate | | + | {{Availability/row| GamersGate | xenus-2-white-gold | Steam | | | Windows }} |
{{Availability/row| Steam | 546230 | Steam | | | Windows }} | {{Availability/row| Steam | 546230 | Steam | | | Windows }} | ||
}} | }} | ||
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# Delete or rename <code>deepshadows.ogg</code>, <code>intro.ogg</code>, and <code>publisher.ogg</code>. | # Delete or rename <code>deepshadows.ogg</code>, <code>intro.ogg</code>, and <code>publisher.ogg</code>. | ||
}} | }} | ||
+ | |||
+ | ===Mods=== | ||
+ | {{ii}} For additional, nonessential mods, see [[#Additional mods|Additional mods]]. | ||
+ | |||
+ | ====[https://www.moddb.com/mods/white-gold-war-in-paradise-unofficial-patch/downloads/white-gold-unofficial-patch White Gold Unofficial Patch 2.4]==== | ||
+ | {{++}} An unofficial update that fixes many bugs. | ||
+ | |||
+ | ====[https://www.moddb.com/games/white-gold-war-in-paradise/downloads/xenus-2-white-gold-russian-soundpack-sounds-fix Xenus 2 White Gold Sound Fix]==== | ||
+ | {{++}} Audio fix for Gamersgate, Beamdog, and Steam versions of game. | ||
+ | {{ii}} Adds Russian voice acting, fixes missing audio, and issues with audio disappearing. | ||
+ | {{ii}} Cutscenes remain in English. | ||
==Game data== | ==Game data== | ||
Line 53: | Line 79: | ||
===[[Glossary:Save game cloud syncing|Save game cloud syncing]]=== | ===[[Glossary:Save game cloud syncing|Save game cloud syncing]]=== | ||
{{Save game cloud syncing | {{Save game cloud syncing | ||
− | |origin | + | |discord = |
− | |origin notes | + | |discord notes = |
− | |steam cloud | + | |epic games launcher = |
− | |steam cloud notes | + | |epic games launcher notes = |
− | | | + | |gog galaxy = |
− | | | + | |gog galaxy notes = |
− | |xbox cloud | + | |origin = |
− | |xbox cloud notes | + | |origin notes = |
+ | |steam cloud = false | ||
+ | |steam cloud notes = | ||
+ | |ubisoft connect = | ||
+ | |ubisoft connect notes = | ||
+ | |xbox cloud = | ||
+ | |xbox cloud notes = | ||
}} | }} | ||
− | ==Video | + | ==Video== |
− | {{Image|Xenus II - White Gold | + | {{Image|Xenus II - White Gold Video Settings.jpg|In-game video settings.}} |
− | {{Video | + | {{Video |
− | |wsgf link = | + | |wsgf link = https://www.wsgf.org/dr/xenus-ii-white-gold/en |
|widescreen wsgf award = silver | |widescreen wsgf award = silver | ||
|multimonitor wsgf award = incomplete | |multimonitor wsgf award = incomplete | ||
Line 76: | Line 108: | ||
|multimonitor notes = | |multimonitor notes = | ||
|ultrawidescreen = hackable | |ultrawidescreen = hackable | ||
− | |ultrawidescreen notes = See the [ | + | |ultrawidescreen notes = Image is stretched by default. See the [https://www.wsgf.org/dr/xenus-ii-white-gold/en WSGF entry]. |
− | |4k ultra hd = | + | |4k ultra hd = true |
|4k ultra hd notes = | |4k ultra hd notes = | ||
|fov = hackable | |fov = hackable | ||
− | |fov notes = See the [ | + | |fov notes = See the [https://www.wsgf.org/dr/xenus-ii-white-gold/en WSGF entry]. |
− | |windowed = | + | |windowed = true |
|windowed notes = | |windowed notes = | ||
|borderless windowed = unknown | |borderless windowed = unknown | ||
|borderless windowed notes = | |borderless windowed notes = | ||
− | |anisotropic = | + | |anisotropic = true |
− | |anisotropic notes = | + | |anisotropic notes = Up to 16x anisotropic filtering |
|antialiasing = true | |antialiasing = true | ||
|antialiasing notes = Up to 6x. | |antialiasing notes = Up to 6x. | ||
+ | |upscaling = unknown | ||
+ | |upscaling tech = | ||
+ | |upscaling notes = | ||
|vsync = true | |vsync = true | ||
|vsync notes = | |vsync notes = | ||
− | |60 fps = | + | |60 fps = true |
|60 fps notes = | |60 fps notes = | ||
− | |120 fps = | + | |120 fps = true |
− | |120 fps notes = | + | |120 fps notes = No fps limit |
|hdr = unknown | |hdr = unknown | ||
|hdr notes = | |hdr notes = | ||
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}} | }} | ||
− | ==Input | + | ==Input== |
− | {{Image|Xenus II - White Gold | + | {{Image|Xenus II - White Gold Control Settings.jpg|In-game control settings.}} |
− | {{Input | + | {{Image|Xenus II - White Gold Settings.jpg|In-game settings.}} |
+ | {{Input | ||
|key remap = true | |key remap = true | ||
− | |key remap notes = Support for primary and alternative bindings. | + | |key remap notes = Support for primary and alternative bindings. {{key|Home}} and {{key|End}} are permanently bound to look up and look down. |
|acceleration option = false | |acceleration option = false | ||
|acceleration option notes = | |acceleration option notes = | ||
Line 166: | Line 202: | ||
}} | }} | ||
− | ==Audio | + | ==Audio== |
− | {{Image|Xenus II - White Gold | + | {{Image|Xenus II - White Gold Audio Settings.jpg|In-game audio settings.}} |
− | {{Audio | + | {{Audio |
|separate volume = true | |separate volume = true | ||
− | |separate volume notes = Sound, Voice, Music. | + | |separate volume notes = Sound, Voice, and Music. |
− | |surround sound = | + | |surround sound = true |
− | |surround sound notes = | + | |surround sound notes = Up to 7.0 output. Requires [[Glossary:Sound card#DirectSound hardware path|DirectSound3D restoration software.]] |
|subtitles = unknown | |subtitles = unknown | ||
|subtitles notes = | |subtitles notes = | ||
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|mute on focus lost = unknown | |mute on focus lost = unknown | ||
|mute on focus lost notes = | |mute on focus lost notes = | ||
− | |eax support = | + | |eax support = true |
− | |eax support notes = | + | |eax support notes = No EAX reverb; supports [[Glossary:Surround sound#DirectSound3D|DirectSound3D calls]] for binaural HRTF mixing.<ref>{{Refurl|url=https://www.youtube.com/watch?v=NUG6AYyaqWM|title=come and get your eurojank on|date=May 2023}}</ref> |
+ | |royalty free audio = unknown | ||
+ | |royalty free audio notes = | ||
}} | }} | ||
Line 191: | Line 229: | ||
|notes = | |notes = | ||
|fan = | |fan = | ||
− | |||
}} | }} | ||
{{L10n/switch | {{L10n/switch | ||
Line 200: | Line 237: | ||
|notes = | |notes = | ||
|fan = | |fan = | ||
− | |||
}} | }} | ||
+ | }} | ||
+ | |||
+ | ==VR support== | ||
+ | {{VR support | ||
+ | |gg3d name = | ||
+ | |native 3d gg3d award = | ||
+ | |nvidia 3d vision gg3d award = | ||
+ | |tridef 3d gg3d award = | ||
+ | |iz3d gg3d award = | ||
+ | |native 3d = | ||
+ | |native 3d notes = | ||
+ | |nvidia 3d vision = | ||
+ | |nvidia 3d vision notes = | ||
+ | |tridef 3d = | ||
+ | |tridef 3d notes = | ||
+ | |iz3d = | ||
+ | |iz3d notes = | ||
+ | |vr only = | ||
+ | |vorpx = hackable | ||
+ | |vorpx modes = G3D | ||
+ | |vorpx notes = User created game profile, see [https://www.vorpx.com/forums/topic/xenus-2/ vorpx forum] profile introduction. | ||
+ | |htc vive = | ||
+ | |htc vive notes = | ||
+ | |oculus rift = | ||
+ | |oculus rift notes = | ||
+ | |osvr = | ||
+ | |osvr notes = | ||
+ | |windows mixed reality = | ||
+ | |windows mixed reality notes = | ||
+ | |keyboard-mouse = | ||
+ | |keyboard-mouse notes = | ||
+ | |3rd space gaming vest = | ||
+ | |3rd space gaming vest notes = | ||
+ | |novint falcon = | ||
+ | |novint falcon notes = | ||
+ | |trackir = | ||
+ | |trackir notes = | ||
+ | |tobii eye tracking = | ||
+ | |tobii eye tracking notes = | ||
+ | |play area seated = | ||
+ | |play area seated notes = | ||
+ | |play area standing = | ||
+ | |play area standing notes = | ||
+ | |play area room-scale = | ||
+ | |play area room-scale notes = | ||
}} | }} | ||
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===API=== | ===API=== | ||
{{API | {{API | ||
− | |direct3d versions = | + | |direct3d versions = 9 |
|direct3d notes = | |direct3d notes = | ||
|directdraw versions = | |directdraw versions = | ||
Line 231: | Line 312: | ||
|dos modes = | |dos modes = | ||
|dos modes notes = | |dos modes notes = | ||
− | |shader model versions = | + | |shader model versions = 2 |
|shader model notes = | |shader model notes = | ||
− | |64-bit executable | + | |windows 32-bit exe = true |
− | |64-bit executable notes= | + | |windows 64-bit exe = false |
+ | |windows arm app = unknown | ||
+ | |windows exe notes = | ||
+ | |macos intel 32-bit app = | ||
+ | |macos intel 64-bit app = | ||
+ | |macos arm app = unknown | ||
+ | |macos app notes = | ||
+ | |linux 32-bit executable= | ||
+ | |linux 64-bit executable= | ||
+ | |linux arm app = unknown | ||
+ | |linux executable notes = | ||
}} | }} | ||
Line 257: | Line 348: | ||
{{References}} | {{References}} | ||
− |
Latest revision as of 12:25, 5 May 2024
This page is a stub: it lacks content and/or basic article components. You can help to expand this page
by adding an image or additional information.
Developers | |
---|---|
Deep Shadows | |
Publishers | |
GFI | |
Engines | |
Vital Engine 3 | |
Release dates | |
Windows | October 24, 2008 |
Taxonomy | |
Monetization | One-time game purchase |
Microtransactions | None |
Modes | Singleplayer |
Pacing | Real-time |
Perspectives | First-person |
Controls | Direct control |
Genres | Action, Shooter, FPS |
Art styles | Realistic |
Themes | Contemporary, South America |
Series | Xenus |
Xenus | |
---|---|
Boiling Point: Road to Hell | 2005 |
Xenus II: White Gold | 2008 |
Precursors | 2009 |
Key points
- Also known as White Gold: War in Paradise.
General information
Availability
Source | DRM | Notes | Keys | OS |
---|---|---|---|---|
Retail | StarForce 5 and SecuROM 7 DRM. Russian copies have just the StarForce DRM. |
|||
GamersGate | ||||
Steam |
Essential improvements
Skip intro videos
Delete intro videos |
---|
|
Mods
- For additional, nonessential mods, see Additional mods.
White Gold Unofficial Patch 2.4
- An unofficial update that fixes many bugs.
Xenus 2 White Gold Sound Fix
- Audio fix for Gamersgate, Beamdog, and Steam versions of game.
- Adds Russian voice acting, fixes missing audio, and issues with audio disappearing.
- Cutscenes remain in English.
Game data
Configuration file(s) location
System | Location |
---|---|
Windows | %PUBLIC%\Documents\White Gold\INI\ |
Steam Play (Linux) | <SteamLibrary-folder>/steamapps/compatdata/546230/pfx/[Note 1] |
Save game data location
System | Location |
---|---|
Windows | %PUBLIC%\Documents\White Gold\SAVE\ |
Steam Play (Linux) | <SteamLibrary-folder>/steamapps/compatdata/546230/pfx/[Note 1] |
Save game cloud syncing
System | Native | Notes |
---|---|---|
Steam Cloud |
Video
Graphics feature | State | WSGF | Notes |
---|---|---|---|
Widescreen resolution | |||
Multi-monitor | |||
Ultra-widescreen | Image is stretched by default. See the WSGF entry. | ||
4K Ultra HD | |||
Field of view (FOV) | See the WSGF entry. | ||
Windowed | |||
Borderless fullscreen windowed | |||
Anisotropic filtering (AF) | Up to 16x anisotropic filtering | ||
Anti-aliasing (AA) | Up to 6x. | ||
Vertical sync (Vsync) | |||
60 FPS and 120+ FPS | No fps limit | ||
High dynamic range display (HDR) | See the glossary page for potential alternatives. |
Input
Keyboard and mouse | State | Notes |
---|---|---|
Remapping | Support for primary and alternative bindings. Home and End are permanently bound to look up and look down. | |
Mouse acceleration | ||
Mouse sensitivity | ||
Mouse input in menus | ||
Mouse Y-axis inversion | ||
Controller | ||
Controller support |
Controller types |
---|
Audio
Audio feature | State | Notes |
---|---|---|
Separate volume controls | Sound, Voice, and Music. | |
Surround sound | Up to 7.0 output. Requires DirectSound3D restoration software. | |
Subtitles | ||
Closed captions | ||
Mute on focus lost | ||
EAX support | No EAX reverb; supports DirectSound3D calls for binaural HRTF mixing.[1] | |
Royalty free audio |
Localizations
Language | UI | Audio | Sub | Notes |
---|---|---|---|---|
English | ||||
Russian |
VR support
3D modes | State | Notes | |
---|---|---|---|
vorpX | G3D User created game profile, see vorpx forum profile introduction. |
Issues fixed
Xenus II: White Gold fails to launch
Fix Data Execution Prevention setting[citation needed] |
---|
Ensure Data Execution Prevention (DEP) is set to the default (Windows programs and services only). |
Other information
API
Technical specs | Supported | Notes |
---|---|---|
Direct3D | 9 | |
Shader Model support | 2 |
Executable | 32-bit | 64-bit | Notes |
---|---|---|---|
Windows |
System requirements
Windows | ||
---|---|---|
Minimum | Recommended | |
Operating system (OS) | XP SP2 | Vista, 7, 8, 10, 2000 SP4 |
Processor (CPU) | Intel Pentium 4 3 GHz/AMD Athlon 64 3000+ | Intel Core 2 Duo 2.5 GHz/AMD Athlon 64 X2 5200+ |
System memory (RAM) | 1 GB | 2 GB |
Hard disk drive (HDD) | 7 GB | |
Video card (GPU) | Nvidia GeForce 6600 AMD Radeon 9800 Pro | Nvidia GeForce 8600 GTS AMD Radeon X1900 |
Notes
- ↑ 1.0 1.1 Notes regarding Steam Play (Linux) data:
- File/folder structure within this directory reflects the path(s) listed for Windows and/or Steam game data.
- Use Wine's registry editor to access any Windows registry paths.
- The app ID (546230) may differ in some cases.
- Treat backslashes as forward slashes.
- See the glossary page for details on Windows data paths.
References
- ↑ come and get your eurojank on - last accessed on May 2023