Difference between revisions of "The Past Within"
From PCGamingWiki, the wiki about fixing PC games
Baronsmoki (talk | contribs) (Added GOG details) |
(→Game data: Add Windows locations) |
||
(7 intermediate revisions by 2 users not shown) | |||
Line 1: | Line 1: | ||
− | |||
{{Infobox game | {{Infobox game | ||
|cover = The Past Within cover.jpg | |cover = The Past Within cover.jpg | ||
Line 6: | Line 5: | ||
|publishers = | |publishers = | ||
|engines = | |engines = | ||
+ | {{Infobox game/row/engine|Unity|name=Unity 2020|ref=<ref name="engineversion">{{Refcheck|user=Baronsmoki|date=2024-04-23}}</ref>|build=2020.3.41f1}} | ||
|release dates= | |release dates= | ||
{{Infobox game/row/date|Windows|November 2, 2022}} | {{Infobox game/row/date|Windows|November 2, 2022}} | ||
{{Infobox game/row/date|OS X|November 2, 2022}} | {{Infobox game/row/date|OS X|November 2, 2022}} | ||
|reception = | |reception = | ||
− | {{Infobox game/row/reception|Metacritic|the-past-within| | + | {{Infobox game/row/reception|Metacritic|the-past-within|68}} |
− | {{Infobox game/row/reception|OpenCritic| | + | {{Infobox game/row/reception|OpenCritic|13938/the-past-within|69}} |
− | {{Infobox game/row/reception|IGDB| | + | {{Infobox game/row/reception|IGDB|the-past-within|rating}} |
|taxonomy = | |taxonomy = | ||
{{Infobox game/row/taxonomy/monetization | One-time game purchase }} | {{Infobox game/row/taxonomy/monetization | One-time game purchase }} | ||
Line 31: | Line 31: | ||
|gogcom id side = 1715156649 | |gogcom id side = 1715156649 | ||
|official site= https://www.rustylake.com/adventure-games/the-past-within.html | |official site= https://www.rustylake.com/adventure-games/the-past-within.html | ||
− | |hltb = | + | |hltb = 101496 |
|igdb = <!-- Only needs to be set if there is no IGDB reception row --> | |igdb = <!-- Only needs to be set if there is no IGDB reception row --> | ||
− | |mobygames = | + | |mobygames = 194428 |
|strategywiki = | |strategywiki = | ||
|wikipedia = | |wikipedia = | ||
Line 63: | Line 63: | ||
===Configuration file(s) location=== | ===Configuration file(s) location=== | ||
{{Game data| | {{Game data| | ||
− | {{Game data/config|Windows|}} | + | {{Game data/config|Windows|{{p|userprofile\appdata\locallow}}\RustyLake\The Past Within\Serialization\SaveFiles\Settings.json}} |
{{Game data/config|OS X|}} | {{Game data/config|OS X|}} | ||
}} | }} | ||
Line 69: | Line 69: | ||
===Save game data location=== | ===Save game data location=== | ||
{{Game data| | {{Game data| | ||
− | {{Game data/saves|Windows|}} | + | {{Game data/saves|Windows|{{p|userprofile\appdata\locallow}}\RustyLake\The Past Within\Serialization\SaveFiles\}} |
{{Game data/saves|OS X|}} | {{Game data/saves|OS X|}} | ||
}} | }} | ||
Line 402: | Line 402: | ||
==Network== | ==Network== | ||
{{Network/Multiplayer | {{Network/Multiplayer | ||
− | |local play = | + | |local play = true |
− | |local play players = | + | |local play players = 2 |
|local play modes = | |local play modes = | ||
− | |local play notes = | + | |local play notes = Players communicate instructions to each other outside the game, similar to [[Keep Talking and Nobody Explodes]]. Each player must have their own copy of the game running on their machine. |
− | |lan play = | + | |lan play = false |
|lan play players = | |lan play players = | ||
|lan play modes = | |lan play modes = | ||
|lan play notes = | |lan play notes = | ||
− | |online play = | + | |online play = false |
− | |online play players = | + | |online play players = |
− | |online play modes = | + | |online play modes = |
|online play notes = | |online play notes = | ||
|asynchronous = | |asynchronous = | ||
Line 427: | Line 427: | ||
|direct ip = | |direct ip = | ||
|direct ip notes = | |direct ip notes = | ||
− | |||
− | |||
− | |||
− | |||
}} | }} | ||
Line 436: | Line 432: | ||
===API=== | ===API=== | ||
{{API | {{API | ||
− | |direct3d versions = | + | |direct3d versions = 11 |
|direct3d notes = | |direct3d notes = | ||
|directdraw versions = | |directdraw versions = | ||
Line 458: | Line 454: | ||
|shader model versions = | |shader model versions = | ||
|shader model notes = | |shader model notes = | ||
− | |windows 32-bit exe = | + | |windows 32-bit exe = false |
− | |windows 64-bit exe = | + | |windows 64-bit exe = true |
|windows arm app = unknown | |windows arm app = unknown | ||
|windows exe notes = | |windows exe notes = | ||
Line 502: | Line 498: | ||
|minGPU = Nvidia GeForce 9800 series | |minGPU = Nvidia GeForce 9800 series | ||
|minGPU2 = ATI Radeon HD 2600 XT | |minGPU2 = ATI Radeon HD 2600 XT | ||
− | |minVRAM = | + | |minVRAM = |
|minDX = 10 | |minDX = 10 | ||
Latest revision as of 23:38, 4 May 2024
![]() |
|
Developers | |
---|---|
Rusty Lake | |
Engines | |
Unity 2020[Note 1] | |
Release dates | |
Windows | November 2, 2022 |
macOS (OS X) | November 2, 2022 |
Reception | |
Metacritic | 68 |
OpenCritic | 69 |
Taxonomy | |
Monetization | One-time game purchase |
Modes | Multiplayer |
Controls | Point and select |
Genres | Adventure, Puzzle |
Art styles | Cartoon |
Themes | Detective/mystery |
Series | Rusty Lake |
Rusty Lake | |
---|---|
Rusty Lake Hotel | 2016 |
Rusty Lake: Roots | 2016 |
Rusty Lake Paradise | 2018 |
Cube Escape (series) | |
The White Door | 2020 |
Samsara Room | 2020 |
The Past Within | 2022 |
Underground Blossom | 2023 |
The Past Within is a multiplayer adventure and puzzle game in the Rusty Lake series.
General information
- Developer Discord server
- GOG.com Community Discussions
- GOG.com Support Page
- Steam Community Discussions
Availability
Game data
Configuration file(s) location
System | Location |
---|---|
Windows | %USERPROFILE%\AppData\LocalLow\RustyLake\The Past Within\Serialization\SaveFiles\Settings.json |
macOS (OS X) | |
Steam Play (Linux) | <SteamLibrary-folder>/steamapps/compatdata/1515210/pfx/[Note 2] |
Save game data location
System | Location |
---|---|
Windows | %USERPROFILE%\AppData\LocalLow\RustyLake\The Past Within\Serialization\SaveFiles\ |
macOS (OS X) | |
Steam Play (Linux) | <SteamLibrary-folder>/steamapps/compatdata/1515210/pfx/[Note 2] |
Save game cloud syncing
System | Native | Notes |
---|---|---|
GOG Galaxy | ||
Steam Cloud |
Video
Graphics feature | State | Notes | |
---|---|---|---|
Widescreen resolution | |||
Multi-monitor | |||
Ultra-widescreen | |||
4K Ultra HD | |||
Field of view (FOV) | |||
Windowed | |||
Borderless fullscreen windowed | No exclusive fullscreen | ||
Anisotropic filtering (AF) | |||
Anti-aliasing (AA) | |||
Vertical sync (Vsync) | |||
60 FPS | |||
120+ FPS | Frame rate is capped at 60 FPS. | ||
High dynamic range display (HDR) | See the glossary page for potential alternatives. |
- The game engine may allow for manual configuration of the game via its variables. See the Unity page for more details.
Input
Keyboard and mouse | State | Notes |
---|---|---|
Remapping | See the glossary page for potential workarounds. | |
Mouse acceleration | ||
Mouse sensitivity | ||
Mouse input in menus | ||
Mouse Y-axis inversion | ||
Controller | ||
Controller support |
Controller types |
---|
Audio
Audio feature | State | Notes |
---|---|---|
Separate volume controls | Music and sound, toggle mute only. | |
Surround sound | ||
Subtitles | ||
Closed captions | ||
Mute on focus lost | ||
Royalty free audio |
Localizations
Language | UI | Audio | Sub | Notes |
---|---|---|---|---|
English | ||||
Simplified Chinese | ||||
Traditional Chinese | ||||
Czech | ||||
Danish | ||||
Dutch | ||||
French | ||||
German | ||||
Italian | ||||
Japanese | ||||
Korean | ||||
Polish | ||||
Portuguese | ||||
Brazilian Portuguese | ||||
Russian | ||||
Spanish | ||||
Latin American Spanish | ||||
Swedish | ||||
Turkish | ||||
Vietnamese |
Network
Multiplayer types
Type | Native | Players | Notes | |
---|---|---|---|---|
Local play | 2 | Players communicate instructions to each other outside the game, similar to Keep Talking and Nobody Explodes. Each player must have their own copy of the game running on their machine. | ||
LAN play | ||||
Online play |
Other information
API
Technical specs | Supported | Notes |
---|---|---|
Direct3D | 11 |
Executable | 32-bit | 64-bit | Notes |
---|---|---|---|
Windows | |||
macOS (OS X) |
Middleware
- No middleware information; you can edit this page to add it.
System requirements
Windows | ||
---|---|---|
Minimum | ||
Operating system (OS) | 8 | |
Processor (CPU) | 2.4 GHz Dual Core | |
System memory (RAM) | 1 GB | |
Hard disk drive (HDD) | 1 GB | |
Video card (GPU) | Nvidia GeForce 9800 series ATI Radeon HD 2600 XT DirectX 10 compatible |
- A 64-bit operating system is required.
macOS (OS X) | ||
---|---|---|
Minimum | ||
Operating system (OS) | 10.13 | |
Processor (CPU) | 2.4 GHz Dual Core | |
System memory (RAM) | 1 GB | |
Hard disk drive (HDD) | 1 GB | |
Video card (GPU) | Intel Iris Graphics 540 |
Notes
- ↑ Unity engine build: 2020.3.41f1[1]
- ↑ 2.0 2.1 Notes regarding Steam Play (Linux) data:
- File/folder structure within this directory reflects the path(s) listed for Windows and/or Steam game data.
- Games with Steam Cloud support may also store data in
~/.steam/steam/userdata/<user-id>/1515210/
. - Use Wine's registry editor to access any Windows registry paths.
- The app ID (1515210) may differ in some cases.
- Treat backslashes as forward slashes.
- See the glossary page for details on Windows data paths.
References
- ↑ Verified by User:Baronsmoki on 2024-04-23