Difference between revisions of "Carmageddon"
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{{Infobox game/row/developer|Stainless Games}} | {{Infobox game/row/developer|Stainless Games}} | ||
|publishers = | |publishers = | ||
+ | {{Infobox game/row/publisher|SCi Games|Retail (UK)}} | ||
{{Infobox game/row/publisher|Sales Curve Interactive|Retail (Europe)}} | {{Infobox game/row/publisher|Sales Curve Interactive|Retail (Europe)}} | ||
{{Infobox game/row/publisher|Interplay Entertainment|Retail (NA)}} | {{Infobox game/row/publisher|Interplay Entertainment|Retail (NA)}} | ||
Line 16: | Line 17: | ||
{{Infobox game/row/date|Windows|August 30, 1997}} | {{Infobox game/row/date|Windows|August 30, 1997}} | ||
{{Infobox game/row/date|Mac OS|August 30, 1997}} | {{Infobox game/row/date|Mac OS|August 30, 1997}} | ||
− | {{Infobox game/row/date|Windows|September 27, 2012|wrapper=DOSBox|ref=<ref> | + | {{Infobox game/row/date|Windows|September 27, 2012|wrapper=DOSBox|ref=<ref>{{Refurl|url=https://www.gog.com/news/release_carmageddon_max_pack|title=Release: Carmageddon Max Pack - GOG.com|date=May 2023}}</ref>}} |
|taxonomy = | |taxonomy = | ||
{{Infobox game/row/taxonomy/monetization | One-time game purchase, Expansion pack }} | {{Infobox game/row/taxonomy/monetization | One-time game purchase, Expansion pack }} | ||
Line 33: | Line 34: | ||
|gogcom id = 1207659047 | |gogcom id = 1207659047 | ||
|hltb = 1534 | |hltb = 1534 | ||
+ | |igdb = carmageddon | ||
|lutris = carmageddon-max-pack | |lutris = carmageddon-max-pack | ||
|strategywiki = | |strategywiki = | ||
Line 57: | Line 59: | ||
==Availability== | ==Availability== | ||
{{Availability| | {{Availability| | ||
− | {{Availability/row| Retail | | | + | {{Availability/row| Retail | | disc check| | | DOS, Windows, Mac OS }} |
{{Availability/row| GamersGate | carmageddon-max-pack | Steam | Max Pack. | | Windows}} | {{Availability/row| GamersGate | carmageddon-max-pack | Steam | Max Pack. | | Windows}} | ||
{{Availability/row| Gamesplanet | 3967-1 | Steam | Max Pack. | | Windows }} | {{Availability/row| Gamesplanet | 3967-1 | Steam | Max Pack. | | Windows }} | ||
− | {{Availability/row| GOG.com | carmageddon_max_pack | DRM-free | Max Pack. Pre-packaged with [[DOSBox]]<ref> | + | {{Availability/row| GOG.com | carmageddon_max_pack | DRM-free | Max Pack. Pre-packaged with [[DOSBox]]<ref>{{Refurl|url=https://www.gog.com/forum/general/list_of_gog_games_using_dosbox/page1|title=List of GOG games using DOSBox, page 1 - Forum - GOG.com|date=May 2023}}</ref> and pre-configured with [https://www.zeus-software.com/downloads/nglide nGlide]. | | Windows }} |
{{Availability/row| GMG | carmageddon-max-pack-pc | Steam | Max Pack. | | Windows }} | {{Availability/row| GMG | carmageddon-max-pack-pc | Steam | Max Pack. | | Windows }} | ||
{{Availability/row| Humble | carmageddon-max-pack | Steam | Max Pack. | | Windows }} | {{Availability/row| Humble | carmageddon-max-pack | Steam | Max Pack. | | Windows }} | ||
− | {{Availability/row| Steam | 282010 | DRM-free | Max Pack. Pre-packaged with [[DOSBox]]<ref> | + | {{Availability/row| Steam | 282010 | DRM-free | Max Pack. Pre-packaged with [[DOSBox]]<ref>{{Refurl|url=https://steamdb.info/app/282010/config/|title=Carmageddon Max Pack · AppID: 282010 · SteamDB|date=9 June 2023}}</ref> and pre-configured with [https://www.zeus-software.com/downloads/nglide nGlide]. Not available in Germany. | | Windows }} |
}} | }} | ||
{{ii}} Free demo versions are available from Archive.org: [https://archive.org/details/Carmageddon_1020 base game], [https://archive.org/details/CARMASPL Splat Pack]. | {{ii}} Free demo versions are available from Archive.org: [https://archive.org/details/Carmageddon_1020 base game], [https://archive.org/details/CARMASPL Splat Pack]. | ||
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The [http://www.cwaboard.co.uk/viewtopic.php?f=10&t=9501 Unofficial Max Pack 95 Restoration Project Pack] adds the Windows 95 version of the game, alongside the DOS version. | The [http://www.cwaboard.co.uk/viewtopic.php?f=10&t=9501 Unofficial Max Pack 95 Restoration Project Pack] adds the Windows 95 version of the game, alongside the DOS version. | ||
− | The Windows 95 version allows the game to run at a higher native resolution and with higher frame rates. However, it is not as stable as the DOS version (some AMD/ATI cards have issues running it) and has poor multiplayer support.<ref>https://www.gog.com/forum/carmageddon_series/experimental_windows_95_patch/post1</ref> | + | The Windows 95 version allows the game to run at a higher native resolution and with higher frame rates. However, it is not as stable as the DOS version (some AMD/ATI cards have issues running it) and has poor multiplayer support.<ref>{{Refurl|url=https://www.gog.com/forum/carmageddon_series/experimental_windows_95_patch/post1|title=gog.com|date=May 2023}}</ref> |
===Improved draw distance=== | ===Improved draw distance=== | ||
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# Open {{file|OPTIONS.TXT}} (Steam) or {{file|DATA.TWT}} (GOG.com, 3dfx). | # Open {{file|OPTIONS.TXT}} (Steam) or {{file|DATA.TWT}} (GOG.com, 3dfx). | ||
# Find the line containing <code>Yon 35.000000</code> and increase the value to <code>Yon 70..000000</code> or more. | # Find the line containing <code>Yon 35.000000</code> and increase the value to <code>Yon 70..000000</code> or more. | ||
+ | |||
+ | '''Notes''' | ||
{{ii}} Entering the in-game settings menu will revert the value. | {{ii}} Entering the in-game settings menu will revert the value. | ||
}} | }} | ||
+ | |||
+ | ===Special Edition Mod=== | ||
+ | The [https://www.moddb.com/mods/carmageddon-special-edition Carmageddon Special Edition mod] allows the game and it's expansion to easily run on modern computers while adding new pedestrians, tracks, and vehicles. | ||
==Game data== | ==Game data== | ||
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|ultrawidescreen wsgf award = unsupported | |ultrawidescreen wsgf award = unsupported | ||
|4k ultra hd wsgf award = unsupported | |4k ultra hd wsgf award = unsupported | ||
− | |widescreen resolution = | + | |widescreen resolution = hackable |
|widescreen resolution notes= See [[#Widescreen resolution|Widescreen resolution]]. | |widescreen resolution notes= See [[#Widescreen resolution|Widescreen resolution]]. | ||
|multimonitor = false | |multimonitor = false | ||
Line 151: | Line 158: | ||
|antialiasing = false | |antialiasing = false | ||
|antialiasing notes = | |antialiasing notes = | ||
− | |upscaling = | + | |upscaling = false |
|upscaling tech = | |upscaling tech = | ||
|upscaling notes = | |upscaling notes = | ||
Line 160: | Line 167: | ||
|120 fps = hackable | |120 fps = hackable | ||
|120 fps notes = Windows 95 version only. See [[#High frame rate|High frame rate]]. | |120 fps notes = Windows 95 version only. See [[#High frame rate|High frame rate]]. | ||
− | |hdr = | + | |hdr = false |
|hdr notes = | |hdr notes = | ||
− | |color blind = | + | |color blind = false |
|color blind notes = | |color blind notes = | ||
}} | }} | ||
===[[Glossary:Widescreen resolution|Widescreen resolution]]=== | ===[[Glossary:Widescreen resolution|Widescreen resolution]]=== | ||
− | {{Fixbox|description= | + | {{Fixbox|description=Modify ddraw.ini|ref={{cn|date=July 2016}}|fix= |
− | # | + | # Open {{file|{{p|game}}\ddraw.ini}}. |
− | |||
# Change the lines with <code>width</code> and <code>height</code> to the width and height the game should run in (ex. width=1680 and height=1050 will run the game in 1680x1050 resolution). | # Change the lines with <code>width</code> and <code>height</code> to the width and height the game should run in (ex. width=1680 and height=1050 will run the game in 1680x1050 resolution). | ||
# Save the file. | # Save the file. | ||
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====Windows 95 version==== | ====Windows 95 version==== | ||
− | {{Fixbox|description= | + | {{Fixbox|description=Modify ddraw.ini|ref={{cn|date=July 2016}}|fix= |
− | # | + | # Open {{file|{{p|game}}\ddraw.ini}}. |
− | |||
# Change the line with <code>windowed</code> from false to true. | # Change the line with <code>windowed</code> from false to true. | ||
# Save the file. | # Save the file. | ||
Line 189: | Line 194: | ||
===[[Glossary:Borderless fullscreen windowed|Borderless fullscreen windowed]]=== | ===[[Glossary:Borderless fullscreen windowed|Borderless fullscreen windowed]]=== | ||
− | {{Fixbox|description= | + | {{Fixbox|description=Modify ddraw.ini|ref={{cn|date=July 2016}}|fix= |
− | # | + | # Open {{file|{{p|game}}\ddraw.ini}}. |
− | |||
# Change the line with <code>windowed</code> from false to true. | # Change the line with <code>windowed</code> from false to true. | ||
# Change the line with <code>border</code> from true to false. | # Change the line with <code>border</code> from true to false. | ||
Line 203: | Line 207: | ||
====Windows 95 version==== | ====Windows 95 version==== | ||
− | {{Fixbox|description= | + | {{Fixbox|description=Modify ddraw.ini|ref={{cn|date=July 2016}}|fix= |
− | # | + | # Open {{file|{{p|game}}\ddraw.ini}}. |
− | |||
# Change the line with <code>vsync</code> to either true or false. | # Change the line with <code>vsync</code> to either true or false. | ||
# Save the file. | # Save the file. | ||
Line 212: | Line 215: | ||
===[[Glossary:Frame rate (FPS)|High frame rate]]=== | ===[[Glossary:Frame rate (FPS)|High frame rate]]=== | ||
− | {{Fixbox|description= | + | {{Fixbox|description=Modify ddraw.ini|ref={{cn|date=July 2016}}|fix= |
− | # | + | # Open {{file|{{p|game}}\ddraw.ini}}. |
− | |||
# Change the line with <code>vsync</code> from true to false. | # Change the line with <code>vsync</code> from true to false. | ||
# Change the line with <code>maxfps</code> to either 0 (no limit), -1 (cap the FPS to the monitor refresh rate), or any arbitrary number (ex. maxfps=75 will cap the game at 75 FPS). | # Change the line with <code>maxfps</code> to either 0 (no limit), -1 (cap the FPS to the monitor refresh rate), or any arbitrary number (ex. maxfps=75 will cap the game at 75 FPS). | ||
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|invert mouse y-axis = false | |invert mouse y-axis = false | ||
|invert mouse y-axis notes = | |invert mouse y-axis notes = | ||
− | |touchscreen = | + | |touchscreen = false |
|touchscreen notes = | |touchscreen notes = | ||
|controller support = true | |controller support = true | ||
Line 312: | Line 314: | ||
|interface = true | |interface = true | ||
|audio = true | |audio = true | ||
− | |subtitles = | + | |subtitles = n/a |
|notes = | |notes = | ||
|fan = | |fan = | ||
+ | }} | ||
+ | {{L10n/switch | ||
+ | |language = Italian | ||
+ | |interface = true | ||
+ | |audio = true | ||
+ | |subtitles = n/a | ||
+ | |notes = Retail base game only. Zombie version. | ||
+ | |fan = | ||
+ | }} | ||
+ | {{L10n/switch | ||
+ | |language = Polish | ||
+ | |interface = true | ||
+ | |audio = true | ||
+ | |subtitles = n/a | ||
+ | |notes = Retail base game only. | ||
+ | |fan = | ||
+ | |ref = | ||
}} | }} | ||
{{L10n/switch | {{L10n/switch | ||
Line 320: | Line 339: | ||
|interface = true | |interface = true | ||
|audio = true | |audio = true | ||
− | |subtitles = | + | |subtitles = n/a |
− | |notes = Retail only. | + | |notes = Retail only.<ref>{{Refurl|url=https://big-box-pc-games-brasil.fandom.com/pt-br/wiki/Carmageddon|title=Big Box PC Games Brasil|date=2023-09-06}}</ref> |
|fan = | |fan = | ||
}} | }} | ||
Line 368: | Line 387: | ||
# Download the files by [https://www.mediafire.com/download/l8e4myp2ct2wiws/WineD3D_different.zip link]. | # Download the files by [https://www.mediafire.com/download/l8e4myp2ct2wiws/WineD3D_different.zip link]. | ||
# Choose the WineD3D versions folder, then copy to the game directory. | # Choose the WineD3D versions folder, then copy to the game directory. | ||
+ | |||
+ | '''Notes''' | ||
{{--}} The Vsync enabled by default and a music is not working on modern systems. | {{--}} The Vsync enabled by default and a music is not working on modern systems. | ||
}} | }} | ||
Line 380: | Line 401: | ||
|opengl versions = | |opengl versions = | ||
|opengl notes = | |opengl notes = | ||
− | |glide versions = | + | |glide versions = 2.x |
− | |glide notes = | + | |glide notes = There's a Voodoo 2 patch for Retail release that adds Glide support. |
|software mode = | |software mode = | ||
|software mode notes = | |software mode notes = | ||
Line 390: | Line 411: | ||
|vulkan versions = | |vulkan versions = | ||
|vulkan notes = | |vulkan notes = | ||
− | |dos modes = | + | |dos modes = VGA, SVGA |
− | |dos modes notes = | + | |dos modes notes = 320x200, 640x480 with hires mode. |
|shader model versions = | |shader model versions = | ||
|shader model notes = | |shader model notes = | ||
Line 417: | Line 438: | ||
|minOS = 6.2 | |minOS = 6.2 | ||
− | |minCPU = Intel Pentium | + | |minCPU = Intel Pentium 75 MHz |
− | |minRAM = | + | |minRAM = 32 MB |
|minHD = 20 MB | |minHD = 20 MB | ||
− | |minVRAM = | + | |minVRAM = 2 MB |
+ | |minGPU = VGA & SVGA | ||
+ | |minaudio = Sound Blaster compatible | ||
+ | |minother = 4X CD-ROM w/ MSCDEX 2.25 | ||
− | |recCPU = | + | |recCPU = |
|recRAM = 64 MB | |recRAM = 64 MB | ||
|recHD = 220 MB | |recHD = 220 MB |
Revision as of 23:31, 27 April 2024
Developers | |
---|---|
Stainless Games | |
Publishers | |
Retail (UK) | SCi Games |
Retail (Europe) | Sales Curve Interactive |
Retail (NA) | Interplay Entertainment |
Retail (Brazil) | Brasoft |
Mac OS | Aspyr Media |
Original digital | Stainless Games |
Current digital | THQ Nordic |
Engines | |
BRender | |
Release dates | |
DOS | June 30, 1997 |
Windows | August 30, 1997 |
Mac OS (Classic) | August 30, 1997 |
Windows (DOSBox) | September 27, 2012[1] |
Taxonomy | |
Monetization | One-time game purchase, Expansion pack |
Modes | Singleplayer, Multiplayer |
Pacing | Real-time |
Perspectives | First-person, Third-person |
Controls | Direct control |
Genres | Action, Racing, Vehicle combat |
Vehicles | Automobile, Street racing |
Art styles | Realistic |
Themes | Contemporary |
Series | Carmageddon |
Carmageddon | |
---|---|
Carmageddon | 1997 |
Carmageddon II: Carpocalypse Now | 1998 |
Carmageddon TDR 2000 | 2000 |
Carmageddon: Reincarnation | 2015 |
Carmageddon: Max Damage | 2016 |
Carmageddon is a singleplayer and multiplayer first-person and third-person action, racing and vehicle combat game in the Carmageddon series.
General information
- Official website (archived)
- Official forums (archived)
- GOG.com Community Discussions for game series
- GOG.com Support Page
- Steam Community Discussions
Availability
Source | DRM | Notes | Keys | OS |
---|---|---|---|---|
Retail | ||||
GamersGate | Max Pack. | |||
Max Pack. | ||||
GOG.com | Max Pack. Pre-packaged with DOSBox[2] and pre-configured with nGlide. | |||
Green Man Gaming | Max Pack. | |||
Humble Store | Max Pack. | |||
Steam | Max Pack. Pre-packaged with DOSBox[3] and pre-configured with nGlide. Not available in Germany. |
- Free demo versions are available from Archive.org: base game, Splat Pack.
Version differences
- Carmageddon Max Pack includes the base game along with the Splat Pack expansion.
Monetization
DLC and expansion packs
Name | Notes | |
---|---|---|
Splat Pack | Included with Carmageddon Max Pack. |
Essential improvements
Patches
- The 3dfx-patch and the Voodoo2-patch (requires the former) are available at soggi.org.
Windows 95 Restoration Pack
The Unofficial Max Pack 95 Restoration Project Pack adds the Windows 95 version of the game, alongside the DOS version.
The Windows 95 version allows the game to run at a higher native resolution and with higher frame rates. However, it is not as stable as the DOS version (some AMD/ATI cards have issues running it) and has poor multiplayer support.[4]
Improved draw distance
Edit OPTIONS.txt[5] |
---|
Notes
|
Special Edition Mod
The Carmageddon Special Edition mod allows the game and it's expansion to easily run on modern computers while adding new pedestrians, tracks, and vehicles.
Game data
Configuration file(s) location
System | Location |
---|---|
DOS | |
Windows | <path-to-game>\DATA[Note 1] |
Mac OS (Classic) | |
Steam Play (Linux) | <SteamLibrary-folder>/steamapps/compatdata/282010/pfx/[Note 2] |
Save game data location
System | Location |
---|---|
DOS | |
Windows | <path-to-game>\DATA\SAVEGAME[Note 1] |
Mac OS (Classic) | |
Steam Play (Linux) | <SteamLibrary-folder>/steamapps/compatdata/282010/pfx/[Note 2] |
Save game cloud syncing
System | Native | Notes |
---|---|---|
GOG Galaxy | ||
Steam Cloud |
Video
Graphics feature | State | WSGF | Notes |
---|---|---|---|
Widescreen resolution | See Widescreen resolution. | ||
Multi-monitor | |||
Ultra-widescreen | |||
4K Ultra HD | |||
Field of view (FOV) | |||
Windowed | See Windowed. | ||
Borderless fullscreen windowed | Windows 95 version only. See Borderless fullscreen windowed. | ||
Anisotropic filtering (AF) | |||
Anti-aliasing (AA) | |||
High-fidelity upscaling | See the glossary page for potential workarounds. | ||
Vertical sync (Vsync) | Windows 95 version only (on by default). See Vertical sync (Vsync). | ||
60 FPS | |||
120+ FPS | Windows 95 version only. See High frame rate. | ||
High dynamic range display (HDR) |
Widescreen resolution
Modify ddraw.ini[citation needed] |
---|
|
Windowed
DOS version
Toggle with Alt+↵ Enter (when using DOSBox).
Windows 95 version
Modify ddraw.ini[citation needed] |
---|
|
Borderless fullscreen windowed
Modify ddraw.ini[citation needed] |
---|
|
Vertical sync (Vsync)
DOS version
Use nGlide.
Windows 95 version
Modify ddraw.ini[citation needed] |
---|
|
High frame rate
Modify ddraw.ini[citation needed] |
---|
|
Input
Keyboard and mouse | State | Notes |
---|---|---|
Remapping | Certain keys are hardcoded in the menu, preventing use of a WASD control scheme for example. Use the Carma Key Binder to work around this. | |
Mouse acceleration | ||
Mouse sensitivity | For DOSBox set in the DOSBox configuration file. | |
Mouse input in menus | ||
Mouse Y-axis inversion | ||
Controller | ||
Controller support | Limited modern controller support. | |
Full controller support | ||
Controller remapping | ||
Controller sensitivity | ||
Controller Y-axis inversion |
Controller types |
---|
XInput-compatible controllers |
---|
PlayStation controllers |
---|
Generic/other controllers |
---|
Additional information | ||
---|---|---|
Controller hotplugging | ||
Haptic feedback | ||
Digital movement supported | ||
Simultaneous controller+KB/M |
Audio
Audio feature | State | Notes |
---|---|---|
Separate volume controls | For the Windows 95 version, all audio settings need to be configured via external control panel (which does not work with 64-bit Windows). | |
Surround sound | ||
Subtitles | ||
Closed captions | ||
Mute on focus lost | For DOSBox change the priority background value in the DOSBox configuration file. |
|
Royalty free audio | Combined original and licensed music by Fear Factory (instrumentals). | |
Red Book CD audio | On Windows, CD music might not play correctly; see the troubleshooting guide for solutions. |
Localizations
Language | UI | Audio | Sub | Notes |
---|---|---|---|---|
English | ||||
Italian | Retail base game only. Zombie version. | |||
Polish | Retail base game only. | |||
Brazilian Portuguese | Retail only.[6] |
Network
Multiplayer types
Type | Native | Players | Notes | |
---|---|---|---|---|
Local play | PlayStation version only. | |||
LAN play | 6 | |||
Online play |
Connection types
Type | Native | Notes |
---|---|---|
Matchmaking | ||
Peer-to-peer | ||
Dedicated | ||
Self-hosting | ||
Direct IP |
Issues unresolved
Random crashes on modern versions of Windows
No fix known yet.
Issues fixed
Running the game on modern versions of Windows
Use DgVoodoo DirectX Wrapper |
---|
Notes
|
Other information
API
Technical specs | Supported | Notes |
---|---|---|
Glide | 2.x | There's a Voodoo 2 patch for Retail release that adds Glide support. |
DOS video modes | VGA, SVGA | 320x200, 640x480 with hires mode. |
Executable | PPC | 16-bit | 32-bit | 64-bit | Notes |
---|---|---|---|---|---|
Windows | |||||
Mac OS (Classic) |
System requirements
DOS | ||
---|---|---|
Minimum | Recommended | |
Operating system (OS) | 6.2 | |
Processor (CPU) | Intel Pentium 75 MHz | |
System memory (RAM) | 32 MB | 64 MB |
Hard disk drive (HDD) | 20 MB | 220 MB |
Video card (GPU) | VGA & SVGA 2 MB of VRAM | 4 MB of VRAM |
Sound (audio device) | Sound Blaster compatible | |
Other | 4X CD-ROM w/ MSCDEX 2.25 |
Windows | ||
---|---|---|
Minimum | Recommended | |
Operating system (OS) | 95 | 98 |
Processor (CPU) | Intel Pentium | Intel Pentium 75 MHz |
System memory (RAM) | 16 MB | 64 MB |
Hard disk drive (HDD) | 20 MB | 220 MB |
Video card (GPU) | 1 MB of VRAM DirectX 3a compatible | 4 MB of VRAM |
Mac OS | ||
---|---|---|
Minimum | ||
Operating system (OS) | 7.5 | |
Processor (CPU) | PowerPC 601 | |
System memory (RAM) | 12 MB | |
Hard disk drive (HDD) | 20 MB |
Notes
- ↑ 1.0 1.1 When running this game without elevated privileges (Run as administrator option), write operations against a location below
%PROGRAMFILES%
,%PROGRAMDATA%
, or%WINDIR%
might be redirected to%LOCALAPPDATA%\VirtualStore
on Windows Vista and later (more details). - ↑ 2.0 2.1 Notes regarding Steam Play (Linux) data:
- File/folder structure within this directory reflects the path(s) listed for Windows and/or Steam game data.
- Use Wine's registry editor to access any Windows registry paths.
- The app ID (282010) may differ in some cases.
- Treat backslashes as forward slashes.
- See the glossary page for details on Windows data paths.
References
- ↑ Release: Carmageddon Max Pack - GOG.com - last accessed on May 2023
- ↑ List of GOG games using DOSBox, page 1 - Forum - GOG.com - last accessed on May 2023
- ↑ Carmageddon Max Pack · AppID: 282010 · SteamDB - last accessed on 9 June 2023
- ↑ gog.com - last accessed on May 2023
- ↑ Improve Graphics Draw and resolution : Steam - last accessed on 19 January 2018
- ↑ Big Box PC Games Brasil - last accessed on 2023-09-06