Difference between revisions of "Arthur's Quest: Battle for the Kingdom"
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{{Infobox game/row/reception|Metacritic|arthurs-quest-battle-for-the-kingdom|rating}} | {{Infobox game/row/reception|Metacritic|arthurs-quest-battle-for-the-kingdom|rating}} | ||
{{Infobox game/row/reception|OpenCritic|link|rating}} | {{Infobox game/row/reception|OpenCritic|link|rating}} | ||
− | {{Infobox game/row/reception|IGDB||}} | + | {{Infobox game/row/reception|IGDB|arthurs-quest-battle-for-the-kingdom|rating}} |
|taxonomy = | |taxonomy = | ||
{{Infobox game/row/taxonomy/monetization | One-time game purchase }} | {{Infobox game/row/taxonomy/monetization | One-time game purchase }} | ||
Line 27: | Line 27: | ||
|gogcom id = | |gogcom id = | ||
|gogcom id side = | |gogcom id side = | ||
− | |official site= | + | |official site= https://web.archive.org/web/20020820164104/http://www.valusoft.com/products/arthur.html |
|hltb = | |hltb = | ||
− | |||
|mobygames = 13507 | |mobygames = 13507 | ||
|strategywiki = | |strategywiki = | ||
Line 42: | Line 41: | ||
|current state = | |current state = | ||
}} | }} | ||
+ | |||
+ | '''General information''' | ||
+ | {{mm}} [https://web.archive.org/web/20020820164104/http://www.valusoft.com/products/arthur.html Official site] - retrieved with Wayback machine from August 20, 2002. | ||
==Availability== | ==Availability== | ||
Line 66: | Line 68: | ||
|ultrawidescreen wsgf award = | |ultrawidescreen wsgf award = | ||
|4k ultra hd wsgf award = | |4k ultra hd wsgf award = | ||
− | |widescreen resolution = | + | |widescreen resolution = hackable |
− | |widescreen resolution notes= | + | |widescreen resolution notes= See [[#Widescreen resolution|Widescreen resolution]]. |
− | |multimonitor = | + | |multimonitor = hackable |
− | |multimonitor notes = | + | |multimonitor notes = See [[#Widescreen resolution|Widescreen resolution]]. |
− | |ultrawidescreen = | + | |ultrawidescreen = hackable |
− | |ultrawidescreen notes = | + | |ultrawidescreen notes = See [[#Widescreen resolution|Widescreen resolution]]. |
− | |4k ultra hd = | + | |4k ultra hd = hackable |
− | |4k ultra hd notes = | + | |4k ultra hd notes = See [[#Widescreen resolution|Widescreen resolution]]. |
− | |fov = | + | |fov = hackable |
− | |fov notes = | + | |fov notes = Follow the '''Instructions for other aspect ratios''' section of the [https://community.pcgamingwiki.com/files/file/2911-arthurs-quest-battle-for-the-kingdom-fov-fix/ FOV fix] to change the horizontal FOV. |
− | |windowed = | + | |windowed = hackable |
− | |windowed notes = | + | |windowed notes = Add the line <code>"Windowed" "1"</code> in {{file|{{p|game}}/autoexec.cfg}}. |
|borderless windowed = false | |borderless windowed = false | ||
|borderless windowed notes = | |borderless windowed notes = | ||
Line 92: | Line 94: | ||
|60 fps notes = | |60 fps notes = | ||
|120 fps = false | |120 fps = false | ||
− | |120 fps notes = Game logic is tied to frame rate. | + | |120 fps notes = Game logic is tied to frame rate, so several issues happen, like increased game speed, cutscenes run faster than the voiceovers, etc. |
|hdr = false | |hdr = false | ||
|hdr notes = | |hdr notes = | ||
|color blind = false | |color blind = false | ||
|color blind notes = | |color blind notes = | ||
+ | }} | ||
+ | |||
+ | ===[[Glossary:Widescreen resolution|Widescreen resolution]]=== | ||
+ | {{Fixbox|description=Edit autoexec.cfg|ref=<ref name="alphayellow">{{Refcheck|user=AlphaYellow|date=2024-02-24}}</ref>|fix= | ||
+ | # Open {{file|{{p|game}}/autoexec.cfg}}. | ||
+ | # Edit the lines <code>"GameScreenHeight"</code>, <code>"GameScreenWidth"</code>, <code>"SCREENWIDTH"</code> and <code>"SCREENHEIGHT"</code> to the desired values. | ||
+ | # Save the file. | ||
+ | |||
+ | '''Notes''' | ||
+ | {{ii}} HUD and menus are {{term|pixel-based}}. | ||
+ | {{ii}} Due to Direct3D 7's resolution width/height limit of 2048 pixels, any higher resolutions require a DirectX wrapper, like [[dgVoodoo 2]] or [https://github.com/elishacloud/dxwrapper/releases DxWrapper]. | ||
+ | {{--}} Image is {{term|stretched}} by default. Use the [https://community.pcgamingwiki.com/files/file/2911-arthurs-quest-battle-for-the-kingdom-fov-fix/ FOV fix] for an unstretched {{term|Hor+}} image. | ||
}} | }} | ||
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{{API | {{API | ||
|direct3d versions = 7 | |direct3d versions = 7 | ||
− | |direct3d notes = | + | |direct3d notes = <ref>{{Refcheck|user=AlphaYellow|date=2024-04-05|comment=According to System Informer, the game loads d3dim700.dll. dgVoodoo2's traces point to Direct3D 7 (e.g: "Direct3DDevice7").}}</ref> |
|directdraw versions = | |directdraw versions = | ||
|directdraw notes = | |directdraw notes = | ||
Line 251: | Line 265: | ||
|interface = | |interface = | ||
|interface notes = | |interface notes = | ||
− | |input = | + | |input = DirectInput |
|input notes = | |input notes = | ||
|cutscenes = | |cutscenes = |
Revision as of 14:12, 13 April 2024
Developers | |
---|---|
3LV Games | |
Publishers | |
ValuSoft | |
Engines | |
LithTech Talon | |
Release dates | |
Windows | August 26, 2002 |
Taxonomy | |
Monetization | One-time game purchase |
Modes | Singleplayer |
Pacing | Real-time |
Perspectives | First-person |
Controls | Direct control |
Genres | Action, Adventure |
Art styles | Stylized |
Themes | Fantasy, Medieval |
Arthur's Quest: Battle for the Kingdom is a singleplayer first-person action and adventure game.
General information
- Official site - retrieved with Wayback machine from August 20, 2002.
Availability
Source | DRM | Notes | Keys | OS |
---|---|---|---|---|
Retail |
Game data
Configuration file(s) location
System | Location |
---|---|
Windows | <path-to-game>\autoexec.cfg[Note 1] |
Save game data location
System | Location |
---|---|
Windows | <path-to-game>\Save\[Note 1] |
Video
Graphics feature | State | Notes | |
---|---|---|---|
Widescreen resolution | See Widescreen resolution. | ||
Multi-monitor | See Widescreen resolution. | ||
Ultra-widescreen | See Widescreen resolution. | ||
4K Ultra HD | See Widescreen resolution. | ||
Field of view (FOV) | Follow the Instructions for other aspect ratios section of the FOV fix to change the horizontal FOV. | ||
Windowed | Add the line "Windowed" "1" in <path-to-game>/autoexec.cfg . |
||
Borderless fullscreen windowed | See the glossary page for potential workarounds. | ||
Anisotropic filtering (AF) | See the glossary page for potential workarounds. | ||
Anti-aliasing (AA) | See the glossary page for potential workarounds. | ||
High-fidelity upscaling | See the glossary page for potential workarounds. | ||
Vertical sync (Vsync) | See the glossary page for potential workarounds. | ||
60 FPS | |||
120+ FPS | Game logic is tied to frame rate, so several issues happen, like increased game speed, cutscenes run faster than the voiceovers, etc. | ||
High dynamic range display (HDR) |
Widescreen resolution
Edit autoexec.cfg[1] |
---|
Notes
|
Input
Keyboard and mouse | State | Notes |
---|---|---|
Remapping | ||
Mouse acceleration | ||
Mouse sensitivity | ||
Mouse input in menus | ||
Mouse Y-axis inversion | ||
Controller | ||
Controller support | ||
Full controller support | ||
Controller remapping | ||
Controller sensitivity | ||
Controller Y-axis inversion |
Controller types |
---|
XInput-compatible controllers |
---|
PlayStation controllers |
---|
Generic/other controllers |
---|
Additional information | ||
---|---|---|
Controller hotplugging | ||
Haptic feedback | ||
Digital movement supported | ||
Simultaneous controller+KB/M |
Audio
Audio feature | State | Notes |
---|---|---|
Separate volume controls | ||
Surround sound | ||
Subtitles | ||
Closed captions | ||
Mute on focus lost | ||
Royalty free audio |
Localizations
Language | UI | Audio | Sub | Notes |
---|---|---|---|---|
English |
Issues fixed
Mouse movement jumping pixels/stuttering
Use dinputto8[2] |
---|
|
Other information
API
Technical specs | Supported | Notes |
---|---|---|
Direct3D | 7 | [3] |
Executable | 32-bit | 64-bit | Notes |
---|---|---|---|
Windows |
Middleware
Middleware | Notes | |
---|---|---|
Audio | Miles Sound System | 3.0.0.0 |
Input | DirectInput |
System requirements
Windows | ||
---|---|---|
Minimum | ||
Operating system (OS) | 98, ME, XP | |
Processor (CPU) | Intel Pentium 450 MHz | |
System memory (RAM) | 128 MB | |
Hard disk drive (HDD) | 250 MB | |
Video card (GPU) | 12 MB of VRAM DirectX 8.1 compatible |
|
Sound (audio device) | DirectX 8.1 compatible |
Notes
- ↑ 1.0 1.1 When running this game without elevated privileges (Run as administrator option), write operations against a location below
%PROGRAMFILES%
,%PROGRAMDATA%
, or%WINDIR%
might be redirected to%LOCALAPPDATA%\VirtualStore
on Windows Vista and later (more details).
References
- ↑ Verified by User:AlphaYellow on 2024-02-24
- ↑ Verified by User:AlphaYellow on 2023-12-26
- ↑ Verified by User:AlphaYellow on 2024-04-05
- According to System Informer, the game loads d3dim700.dll. dgVoodoo2's traces point to Direct3D 7 (e.g: "Direct3DDevice7").