Difference between revisions of "Western Outlaw: Wanted Dead or Alive"
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{{Introduction | {{Introduction | ||
− | |introduction = '''Western Outlaw: Wanted Dead or Alive''' is a Western-themed first-person shooter developed by Jarhead Games and published by Groove Games | + | |introduction = '''Western Outlaw: Wanted Dead or Alive''' is a Western-themed first-person shooter developed by Jarhead Games and published by Groove Games. |
− | |release history = | + | |release history = It was originally released on September 28, 2003 for Windows. |
|current state = | |current state = | ||
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==Availability== | ==Availability== | ||
{{Availability| | {{Availability| | ||
− | {{Availability/row| retail | | | + | {{Availability/row| retail | | DRM-free | | | Windows }} |
}} | }} | ||
{{ii}} This game is not available digitally. | {{ii}} This game is not available digitally. | ||
Line 195: | Line 195: | ||
}} | }} | ||
− | ==Issues | + | ==Issues fixed== |
===Stretched textures=== | ===Stretched textures=== | ||
+ | {{Fixbox|description=Use [[dgVoodoo 2]]}} | ||
==Other information== | ==Other information== |
Revision as of 01:14, 20 February 2024
Developers | |
---|---|
Jarhead Games | |
Publishers | |
Groove Games | |
Russia | Russobit-M |
Engines | |
LithTech Talon | |
Release dates | |
Windows | September 28, 2003 |
Taxonomy | |
Monetization | One-time game purchase |
Modes | Singleplayer |
Pacing | Real-time |
Perspectives | First-person |
Controls | Direct control |
Genres | Action, FPS, Shooter |
Art styles | Realistic |
Themes | North America, Western |
Western Outlaw: Wanted Dead or Alive is a Western-themed first-person shooter developed by Jarhead Games and published by Groove Games.
It was originally released on September 28, 2003 for Windows.
Availability
Source | DRM | Notes | Keys | OS |
---|---|---|---|---|
Retail |
- This game is not available digitally.
Game data
Configuration file(s) location
System | Location |
---|---|
Windows | <path-to-game>\autoexec.cfg[Note 1] |
Save game data location
System | Location |
---|---|
Windows | <path-to-game>\Save\[Note 1] |
Video
Graphics feature | State | Notes | |
---|---|---|---|
Widescreen resolution | Setting a custom resolution wider than 4:3 in <path-to-game>/autoexec.cfg gives a stretched image. |
||
Multi-monitor | Stretched. | ||
Ultra-widescreen | Stretched. | ||
4K Ultra HD | Stretched. | ||
Field of view (FOV) | |||
Windowed | Add the line "Windowed" "1" in <path-to-game>/autoexec.cfg . |
||
Borderless fullscreen windowed | See the glossary page for potential workarounds. | ||
Anisotropic filtering (AF) | See the glossary page for potential workarounds. | ||
Anti-aliasing (AA) | See the glossary page for potential workarounds. | ||
High-fidelity upscaling | See the glossary page for potential workarounds. | ||
Vertical sync (Vsync) | See the glossary page for potential workarounds. | ||
60 FPS and 120+ FPS | Has issues running faster than 60 FPS. Limiting the framerate is recommended. | ||
High dynamic range display (HDR) |
Input
Keyboard and mouse | State | Notes |
---|---|---|
Remapping | ||
Mouse acceleration | ||
Mouse sensitivity | ||
Mouse input in menus | ||
Mouse Y-axis inversion | ||
Controller | ||
Controller support |
Controller types |
---|
Audio
Audio feature | State | Notes |
---|---|---|
Separate volume controls | ||
Surround sound | ||
Subtitles | ||
Closed captions | ||
Mute on focus lost | ||
Royalty free audio |
Localizations
Language | UI | Audio | Sub | Notes |
---|---|---|---|---|
English |
Issues fixed
Stretched textures
Use dgVoodoo 2 |
---|
Other information
API
Technical specs | Supported | Notes |
---|---|---|
Direct3D | 8.1 |
Executable | 32-bit | 64-bit | Notes |
---|---|---|---|
Windows |
Middleware
Middleware | Notes | |
---|---|---|
Audio | Miles Sound System | 3.0.0.0 |
System requirements
Windows | ||
---|---|---|
Minimum | ||
Operating system (OS) | 98, ME, 2000, XP | |
Processor (CPU) | Pentium III 450 MHz or equivalent | |
System memory (RAM) | 128 MB | |
Hard disk drive (HDD) | 400 MB | |
Video card (GPU) | SVGA high color 16-bit, capable of multi-texturing 16 MB of VRAM DirectX 8.1 compatible |
|
Sound (audio device) | 16-bit DirectX 8 compatible |
Notes
- ↑ 1.0 1.1 When running this game without elevated privileges (Run as administrator option), write operations against a location below
%PROGRAMFILES%
,%PROGRAMDATA%
, or%WINDIR%
might be redirected to%LOCALAPPDATA%\VirtualStore
on Windows Vista and later (more details).