Difference between revisions of "Pathways into Darkness"
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− | {{ | + | {{Infobox game |
− | |cover | + | |cover = Pathways into Darkness Coverart.png |
− | |developer | + | |developers = |
− | | | + | {{Infobox game/row/developer|Bungie Software}} |
− | |release dates | + | |publishers = |
+ | |engines = | ||
+ | |release dates= | ||
+ | {{Infobox game/row/date|Mac OS|August 1993}} | ||
+ | {{Infobox game/row/date|OS X|April 9, 2013}} | ||
+ | |taxonomy = | ||
+ | {{Infobox game/row/taxonomy/monetization | }} | ||
+ | {{Infobox game/row/taxonomy/microtransactions | None }} | ||
+ | {{Infobox game/row/taxonomy/modes | Singleplayer}} | ||
+ | {{Infobox game/row/taxonomy/pacing | Real-Time}} | ||
+ | {{Infobox game/row/taxonomy/perspectives | First-Person}} | ||
+ | {{Infobox game/row/taxonomy/controls | }} | ||
+ | {{Infobox game/row/taxonomy/genres | FPS, Adventure }} | ||
+ | {{Infobox game/row/taxonomy/sports | }} | ||
+ | {{Infobox game/row/taxonomy/vehicles | }} | ||
+ | {{Infobox game/row/taxonomy/art styles | }} | ||
+ | {{Infobox game/row/taxonomy/themes | Sci-Fi, Horror}} | ||
+ | {{Infobox game/row/taxonomy/series | }} | ||
+ | |steam appid = | ||
+ | |gogcom id = | ||
+ | |igdb = pathways-into-darkness | ||
+ | |strategywiki = | ||
+ | |mobygames = 22359 | ||
+ | |wikipedia = Pathways into Darkness | ||
+ | |winehq = | ||
+ | |license = former commercial | ||
}} | }} | ||
− | + | {{Introduction | |
− | {{ | + | |introduction = |
− | + | ||
− | + | |release history = | |
+ | |||
+ | |current state = Ports are available for modern systems (see [[#Version differences|Version differences]]). | ||
+ | }} | ||
'''General information''' | '''General information''' | ||
− | {{mm}} [http://www.bungie.net/ Bungie.net] | + | {{mm}} [http://www.bungie.net/ Bungie.net] |
− | {{mm}} [http://bungie. | + | {{mm}} [http://pid.bungie.org/ Pid.Bungie.org] - Fan site with various resources, including an in-depth walkthrough. |
− | {{mm}} [http:// | + | {{mm}} [http://www.whpress.com/pid/map Whpress.com] - Detailed maps |
− | == Availability == | + | ==Availability== |
− | {{Availability | + | {{Availability| |
− | {{Availability | + | {{Availability/row| Retail | | Unknown | | | Mac OS }} |
− | + | {{Availability/row| MacApp | id617234634 | MacApp | A free modern port of the original. See [[#OS X Port|OS X Port]] for details. | | OS X }} | |
− | |||
}} | }} | ||
− | == | + | ===Version differences=== |
− | === | + | ====[http://simplici7y.com/items/aleph-one-pathways-into-darkness Aleph One: Pathways Into Darkness]==== |
− | + | * Source port running on the [https://github.com/Aleph-One-Marathon/alephone/releases Aleph One engine]. | |
+ | * Includes quality of life features not present in the original, such as the ability to change the difficulty, play in full screen, and more. | ||
+ | * A fairly accurate recreation, albeit with a few differences due to engine disparities (see the ''readme'' for a comprehensive list). | ||
+ | * Available on Windows, Mac, and Linux. | ||
− | == | + | ====[https://itunes.apple.com/ca/app/pathways-into-darkness/id617234634 OS X Port]==== |
− | === | + | * Port developed by Man Up Time, LLC for OS X systems. |
− | + | * Faithful recreation of the original. | |
− | + | ==Essential improvements== | |
+ | ===[http://pid.whpress.com/psi Pathways Save Inspector]=== | ||
+ | A save game file reader, it can tell the user valuable information such as current location, single-use triggers encountered, and various other interesting data. It can read save files from both the full game and its demos. | ||
− | == Game data == | + | ==Game data== |
− | === | + | ===Configuration file(s) location=== |
− | {{Game | + | {{Game data| |
− | {{Game | + | {{Game data/config|Mac OS|}} |
− | {{Game | + | {{Game data/config|OS X|}} |
}} | }} | ||
− | === | + | ===Save game data location=== |
− | {{ | + | {{Game data| |
− | | | + | {{Game data/saves|Mac OS|}} |
− | | | + | {{Game data/saves|OS X|{{p|osxhome}}/Library/Containers/com.manuptimestudios.pathwaysintodarkness/Data/Library/Application Support/Pathways into Darkness/Saved Games.pathways}} |
− | | | ||
− | | | ||
− | | | ||
− | | | ||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
}} | }} | ||
− | ==Video | + | ==Video== |
− | {{Video | + | {{Video |
− | | | + | |wsgf link = |
− | | | + | |widescreen wsgf award = |
− | | | + | |multimonitor wsgf award = |
− | | | + | |ultrawidescreen wsgf award = |
− | | | + | |4k ultra hd wsgf award = |
− | |multimonitor =false | + | |widescreen resolution = hackable |
− | | | + | |widescreen resolution notes = See [[Pathways into Darkness#Aleph One: Pathways Into Darkness|Aleph One: Pathways Into Darkness]]. |
− | |fov =false | + | |multimonitor = false |
− | | | + | |multimonitor notes = |
− | |windowed =true | + | |ultrawidescreen = false |
− | | | + | |ultrawidescreen notes = |
− | | | + | |4k ultra hd = false |
− | | | + | |4k ultra hd notes = |
− | |anisotropic =false | + | |fov = false |
− | | | + | |fov notes = |
− | |antialiasing =false | + | |windowed = true |
− | | | + | |windowed notes = Windowed by default. However, the windows can be adjusted. |
− | |vsync =false | + | |borderless windowed = false |
− | | | + | |borderless windowed notes = |
+ | |anisotropic = false | ||
+ | |anisotropic notes = | ||
+ | |antialiasing = false | ||
+ | |antialiasing notes = | ||
+ | |vsync = hackable | ||
+ | |vsync notes = See [[Pathways into Darkness#Aleph One: Pathways Into Darkness|Aleph One: Pathways Into Darkness]]. | ||
+ | |60 fps = false | ||
+ | |60 fps notes = Frame rate is capped at 30 FPS. | ||
+ | |120 fps = false | ||
+ | |120 fps notes = | ||
+ | |hdr = unknown | ||
+ | |hdr notes = | ||
+ | |color blind = unknown | ||
+ | |color blind notes = | ||
}} | }} | ||
− | ==Input | + | ==Input== |
− | {{Input | + | {{Input |
− | | | + | |key remap = hackable |
− | | | + | |key remap notes = See [[Pathways into Darkness#Aleph One: Pathways Into Darkness|Aleph One: Pathways Into Darkness]]. |
− | | | + | |acceleration option = hackable |
− | | | + | |acceleration option notes = See [[Pathways into Darkness#Aleph One: Pathways Into Darkness|Aleph One: Pathways Into Darkness]]. |
− | | | + | |mouse sensitivity = hackable |
− | | | + | |mouse sensitivity notes = See [[Pathways into Darkness#Aleph One: Pathways Into Darkness|Aleph One: Pathways Into Darkness]]. |
+ | |mouse menu = true | ||
+ | |mouse menu notes = | ||
+ | |invert mouse y-axis = n/a | ||
+ | |invert mouse y-axis notes = | ||
+ | |touchscreen = unknown | ||
+ | |touchscreen notes = | ||
+ | |controller support = true | ||
+ | |controller support notes = | ||
+ | |full controller = false | ||
+ | |full controller notes = | ||
+ | |controller remap = hackable | ||
+ | |controller remap notes = See [[Pathways into Darkness#Aleph One: Pathways Into Darkness|Aleph One: Pathways Into Darkness]]. | ||
+ | |controller sensitivity = unknown | ||
+ | |controller sensitivity notes= | ||
+ | |invert controller y-axis = n/a | ||
+ | |invert controller y-axis notes= | ||
+ | |xinput controllers = unknown | ||
+ | |xinput controllers notes = | ||
+ | |xbox prompts = unknown | ||
+ | |xbox prompts notes = | ||
+ | |impulse triggers = unknown | ||
+ | |impulse triggers notes = | ||
+ | |dualshock 4 = unknown | ||
+ | |dualshock 4 notes = | ||
+ | |dualshock prompts = unknown | ||
+ | |dualshock prompts notes = | ||
+ | |light bar support = unknown | ||
+ | |light bar support notes = | ||
+ | |dualshock 4 modes = unknown | ||
+ | |dualshock 4 modes notes = | ||
+ | |tracked motion controllers= unknown | ||
+ | |tracked motion controllers notes = | ||
+ | |tracked motion prompts = unknown | ||
+ | |tracked motion prompts notes = | ||
+ | |other controllers = unknown | ||
+ | |other controllers notes = | ||
+ | |other button prompts = unknown | ||
+ | |other button prompts notes= | ||
+ | |controller hotplug = unknown | ||
+ | |controller hotplug notes = | ||
+ | |haptic feedback = unknown | ||
+ | |haptic feedback notes = | ||
+ | |simultaneous input = unknown | ||
+ | |simultaneous input notes = | ||
+ | |steam input api = unknown | ||
+ | |steam input api notes = | ||
+ | |steam hook input = unknown | ||
+ | |steam hook input notes = | ||
+ | |steam input presets = unknown | ||
+ | |steam input presets notes = | ||
+ | |steam controller prompts = unknown | ||
+ | |steam controller prompts notes = | ||
+ | |steam cursor detection = unknown | ||
+ | |steam cursor detection notes = | ||
+ | }} | ||
+ | |||
+ | ==Audio== | ||
+ | {{Audio | ||
+ | |separate volume = hackable | ||
+ | |separate volume notes = See [[Pathways into Darkness#Aleph One: Pathways Into Darkness|Aleph One: Pathways Into Darkness]]. | ||
+ | |surround sound = false | ||
+ | |surround sound notes = | ||
+ | |subtitles = n/a | ||
+ | |subtitles notes = All dialogue is text-based. | ||
+ | |closed captions = n/a | ||
+ | |closed captions notes = | ||
+ | |mute on focus lost = false | ||
+ | |mute on focus lost notes = | ||
+ | |eax support = false | ||
+ | |eax support notes = | ||
+ | |royalty free audio = unknown | ||
+ | |royalty free audio notes = | ||
+ | }} | ||
+ | |||
+ | {{L10n|content= | ||
+ | {{L10n/switch | ||
+ | |language = English | ||
+ | |interface = true | ||
+ | |audio = n/a | ||
+ | |subtitles = n/a | ||
+ | |notes = | ||
+ | |fan = | ||
+ | }} | ||
+ | }} | ||
+ | |||
+ | ==Issues unresolved== | ||
+ | ===VSync setting is ineffective upon restart ([[Pathways into Darkness#Aleph One: Pathways Into Darkness|Aleph One port]])=== | ||
+ | |||
+ | {{ii}} Upon restarting the scenario, players may find that the VSync setting, despite still being enabled, no longer prevents screen tearing. | ||
+ | {{--}} The only solution is to reset the setting; this process must be repeated each time that the scenario is relaunched. | ||
+ | |||
+ | {{Fixbox|description=Reset the setting||fix= | ||
+ | |||
+ | # From the main menu, navigate to the ''Graphics'' menu, followed by the ''Rendering Options'' menu. Disable the VSync setting. | ||
+ | # Start a new game or continue a saved game. | ||
+ | # Exit the game and return to the main menu. | ||
+ | # Navigate to the ''Rendering Options'' menu and enable the VSync setting. | ||
}} | }} | ||
− | == | + | ==Other information== |
− | {{ | + | ===API=== |
− | | | + | {{API |
− | | | + | |direct3d versions = |
− | | | + | |direct3d notes = |
− | | | + | |directdraw versions = |
− | | | + | |directdraw notes = |
− | | | + | |opengl versions = true |
− | | | + | |opengl notes = OS X only. |
− | | | + | |glide versions = |
− | | | + | |glide notes = |
− | | | + | |software mode = |
− | | | + | |software mode notes = |
− | | | + | |mantle support = |
+ | |mantle support notes = | ||
+ | |vulkan versions = | ||
+ | |vulkan notes = | ||
+ | |dos modes = | ||
+ | |dos modes notes = | ||
+ | |shader model versions = | ||
+ | |shader model notes = | ||
+ | |windows 32-bit exe = unknown | ||
+ | |windows 64-bit exe = unknown | ||
+ | |windows arm app = unknown | ||
+ | |windows exe notes = | ||
+ | |mac os x powerpc app = unknown | ||
+ | |macos intel 32-bit app = unknown | ||
+ | |macos intel 64-bit app = true | ||
+ | |macos arm app = true | ||
+ | |macos app notes = | ||
+ | |linux 32-bit executable= unknown | ||
+ | |linux 64-bit executable= unknown | ||
+ | |linux arm app = unknown | ||
+ | |linux executable notes = | ||
+ | |mac os powerpc app = unknown | ||
+ | |mac os 68k app = true | ||
+ | |mac os executable notes= | ||
}} | }} | ||
==System requirements== | ==System requirements== | ||
− | {{System | + | {{System requirements |
− | |OSfamily = Mac | + | |OSfamily = Mac OS |
− | |minOS = | + | |minOS = 6.0.5 |
− | | | + | |minRAM = 2 MB |
− | | | + | |minCPU = Motorola 68020 |
− | |minHD = 4 MB | + | |minHD = 4 MB |
− | |minGPU = 256 colour capable | + | |minGPU = 256 colour capable |
− | |recOS | + | |recOS = 7 |
− | | | + | |recRAM = 4 MB |
}} | }} | ||
− | + | {{References}} |
Latest revision as of 11:04, 9 February 2024
Developers | |
---|---|
Bungie Software | |
Release dates | |
Mac OS (Classic) | August 1993 |
macOS (OS X) | April 9, 2013 |
Taxonomy | |
Microtransactions | None |
Modes | Singleplayer |
Pacing | Real-time |
Perspectives | First-person |
Genres | FPS, Adventure |
Themes | Sci-fi, Horror |
Pathways into Darkness is a singleplayer first-person FPS and adventure game.
Ports are available for modern systems (see Version differences).
General information
- Bungie.net
- Pid.Bungie.org - Fan site with various resources, including an in-depth walkthrough.
- Whpress.com - Detailed maps
Availability
Source | DRM | Notes | Keys | OS |
---|---|---|---|---|
Retail | ||||
Mac App Store | A free modern port of the original. See OS X Port for details. |
Version differences
Aleph One: Pathways Into Darkness
- Source port running on the Aleph One engine.
- Includes quality of life features not present in the original, such as the ability to change the difficulty, play in full screen, and more.
- A fairly accurate recreation, albeit with a few differences due to engine disparities (see the readme for a comprehensive list).
- Available on Windows, Mac, and Linux.
OS X Port
- Port developed by Man Up Time, LLC for OS X systems.
- Faithful recreation of the original.
Essential improvements
Pathways Save Inspector
A save game file reader, it can tell the user valuable information such as current location, single-use triggers encountered, and various other interesting data. It can read save files from both the full game and its demos.
Game data
Configuration file(s) location
System | Location |
---|---|
Mac OS (Classic) | |
macOS (OS X) |
Save game data location
System | Location |
---|---|
Mac OS (Classic) | |
macOS (OS X) | $HOME/Library/Containers/com.manuptimestudios.pathwaysintodarkness/Data/Library/Application Support/Pathways into Darkness/Saved Games.pathways |
Video
Graphics feature | State | Notes | |
---|---|---|---|
Widescreen resolution | See Aleph One: Pathways Into Darkness. | ||
Multi-monitor | |||
Ultra-widescreen | |||
4K Ultra HD | |||
Field of view (FOV) | |||
Windowed | Windowed by default. However, the windows can be adjusted. | ||
Borderless fullscreen windowed | See the glossary page for potential workarounds. | ||
Anisotropic filtering (AF) | See the glossary page for potential workarounds. | ||
Anti-aliasing (AA) | See the glossary page for potential workarounds. | ||
Vertical sync (Vsync) | See Aleph One: Pathways Into Darkness. | ||
60 FPS and 120+ FPS | Frame rate is capped at 30 FPS. | ||
High dynamic range display (HDR) | See the glossary page for potential alternatives. |
Input
Controller types |
---|
XInput-compatible controllers |
---|
PlayStation controllers |
---|
Generic/other controllers |
---|
Additional information | ||
---|---|---|
Controller hotplugging | ||
Haptic feedback | ||
Digital movement supported | ||
Simultaneous controller+KB/M |
Audio
Audio feature | State | Notes |
---|---|---|
Separate volume controls | See Aleph One: Pathways Into Darkness. | |
Surround sound | ||
Subtitles | All dialogue is text-based. | |
Closed captions | ||
Mute on focus lost | ||
Royalty free audio |
Localizations
Language | UI | Audio | Sub | Notes |
---|---|---|---|---|
English |
Issues unresolved
VSync setting is ineffective upon restart (Aleph One port)
- Upon restarting the scenario, players may find that the VSync setting, despite still being enabled, no longer prevents screen tearing.
- The only solution is to reset the setting; this process must be repeated each time that the scenario is relaunched.
Reset the setting |
---|
|
Other information
API
Technical specs | Supported | Notes |
---|---|---|
OpenGL | OS X only. |
Executable | PPC | 16-bit | 32-bit | 64-bit | ARM | Notes |
---|---|---|---|---|---|---|
macOS (OS X) | ||||||
Mac OS (Classic) |
System requirements
Mac OS | ||
---|---|---|
Minimum | Recommended | |
Operating system (OS) | 6.0.5 | 7 |
Processor (CPU) | Motorola 68020 | |
System memory (RAM) | 2 MB | 4 MB |
Hard disk drive (HDD) | 4 MB | |
Video card (GPU) | 256 colour capable |