Difference between revisions of "World War Zero: Iron Storm"
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{{Infobox game/row/date|Windows|October 14, 2005}} | {{Infobox game/row/date|Windows|October 14, 2005}} | ||
|taxonomy = | |taxonomy = | ||
− | {{Infobox game/row/taxonomy/monetization | }} | + | {{Infobox game/row/taxonomy/monetization | One-Time Game Purchase }} |
− | {{Infobox game/row/taxonomy/microtransactions | }} | + | {{Infobox game/row/taxonomy/microtransactions | None }} |
− | {{Infobox game/row/taxonomy/modes | }} | + | {{Infobox game/row/taxonomy/modes | Singleplayer }} |
{{Infobox game/row/taxonomy/pacing | }} | {{Infobox game/row/taxonomy/pacing | }} | ||
− | {{Infobox game/row/taxonomy/perspectives | }} | + | {{Infobox game/row/taxonomy/perspectives | First-Person }} |
− | {{Infobox game/row/taxonomy/controls | }} | + | {{Infobox game/row/taxonomy/controls | Direct Control }} |
− | {{Infobox game/row/taxonomy/genres | }} | + | {{Infobox game/row/taxonomy/genres | FPS}} |
{{Infobox game/row/taxonomy/sports | }} | {{Infobox game/row/taxonomy/sports | }} | ||
{{Infobox game/row/taxonomy/vehicles | }} | {{Infobox game/row/taxonomy/vehicles | }} |
Latest revision as of 08:16, 9 February 2024
Developers | |
---|---|
Rebellion Developments | |
Publishers | |
Retail | Reef Entertainment |
Digital | Microïds |
Engines | |
Asura | |
Release dates | |
Windows | October 14, 2005 |
Taxonomy | |
Monetization | One-time game purchase |
Microtransactions | None |
Modes | Singleplayer |
Perspectives | First-person |
Controls | Direct control |
Genres | FPS |
Series | Iron Storm |
Iron Storm | |
---|---|
Iron Storm | 2002 |
World War Zero: Iron Storm | 2005 |
Key points
- Updated re-release of Iron Storm.
- Adds native support for anti-aliasing and anisotropic filtering and widescreen resolutions.
- Removes multiplayer support, quick-saving, third-person view, and most cutscenes.
- Game lacks an FPS limiter, resulting in a large amount of bugs and physics glitches at frame rates higher than 60 FPS.
General information
Availability
Source | DRM | Notes | Keys | OS |
---|---|---|---|---|
Retail | ||||
Steam |
Game data
Configuration file(s) location
System | Location |
---|---|
Windows | |
Steam Play (Linux) | <SteamLibrary-folder>/steamapps/compatdata/1103800/pfx/[Note 1] |
Save game data location
System | Location |
---|---|
Windows | <path-to-game>\SaveGames[Note 2] |
Steam Play (Linux) | <SteamLibrary-folder>/steamapps/compatdata/1103800/pfx/[Note 1] |
Save game cloud syncing
System | Native | Notes |
---|---|---|
Steam Cloud |
Video
Graphics feature | State | Notes | |
---|---|---|---|
Widescreen resolution | "Widescreen" must be enabled in the options menu. | ||
Multi-monitor | |||
Ultra-widescreen | |||
4K Ultra HD | |||
Field of view (FOV) | |||
Windowed | Start the game with -subwindow parameter. |
||
Borderless fullscreen windowed | See the glossary page for potential workarounds. | ||
Anisotropic filtering (AF) | 2x-16x | ||
Anti-aliasing (AA) | 2x-4x | ||
Vertical sync (Vsync) | See the glossary page for potential workarounds. | ||
60 FPS and 120+ FPS | FPS cap is recommended, as the FPS affects elements like sliders sensitivity in menu, amount of time objectives are displayed on the screen and ragdoll physics. Game is still fully completable at high FPS. | ||
High dynamic range display (HDR) | See the glossary page for potential alternatives. |
Input
Keyboard and mouse | State | Notes |
---|---|---|
Remapping | ||
Mouse acceleration | ||
Mouse sensitivity | ||
Mouse input in menus | ||
Mouse Y-axis inversion | ||
Controller | ||
Controller support | ||
Full controller support | ||
Controller remapping | ||
Controller sensitivity | ||
Controller Y-axis inversion |
Controller types |
---|
XInput-compatible controllers |
---|
PlayStation controllers |
---|
Generic/other controllers |
---|
Additional information | ||
---|---|---|
Controller hotplugging | ||
Haptic feedback | ||
Digital movement supported | ||
Simultaneous controller+KB/M |
Audio
Audio feature | State | Notes |
---|---|---|
Separate volume controls | Environment, audio | |
Surround sound | Dolby Pro Logic 2 | |
Subtitles | Cannot be disabled | |
Closed captions | ||
Mute on focus lost |
Localizations
Language | UI | Audio | Sub | Notes |
---|---|---|---|---|
English | ||||
German | ||||
Russian |
Other information
API
Technical specs | Supported | Notes |
---|---|---|
Direct3D | 9.0b |
Executable | 32-bit | 64-bit | Notes |
---|---|---|---|
Windows |
Middleware
Middleware | Notes | |
---|---|---|
Cutscenes | Bink Video |
System requirements
Steam
Windows | ||
---|---|---|
Minimum | ||
Operating system (OS) | 7, 10 | |
Processor (CPU) | 1 GHz | |
System memory (RAM) | ||
Hard disk drive (HDD) | 15 GB | |
Video card (GPU) | 512 MB of VRAM DirectX 9 compatible |
Disc Version
Windows | ||
---|---|---|
Minimum | Recommended | |
Operating system (OS) | 98 | XP |
Processor (CPU) | Intel Pentium 1.0 GHz | Intel Pentium 2.0 GHz |
System memory (RAM) | 128 MB | 256 MB |
Hard disk drive (HDD) | 1.5 GB | |
Video card (GPU) | Nvidia GeForce 3 DirectX 9.0b compatible | Nvidia GeForce 4 256 MB of VRAM |
Notes
- ↑ 1.0 1.1 Notes regarding Steam Play (Linux) data:
- File/folder structure within this directory reflects the path(s) listed for Windows and/or Steam game data.
- Use Wine's registry editor to access any Windows registry paths.
- The app ID (1103800) may differ in some cases.
- Treat backslashes as forward slashes.
- See the glossary page for details on Windows data paths.
- ↑ When running this game without elevated privileges (Run as administrator option), write operations against a location below
%PROGRAMFILES%
,%PROGRAMDATA%
, or%WINDIR%
might be redirected to%LOCALAPPDATA%\VirtualStore
on Windows Vista and later (more details).