Difference between revisions of "Zombie Shooter 2"
From PCGamingWiki, the wiki about fixing PC games
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|engines = | |engines = | ||
|release dates= | |release dates= | ||
− | {{Infobox game/row/date|Windows| | + | {{Infobox game/row/date|Windows|September 23, 2009}} |
+ | |taxonomy = | ||
+ | {{Infobox game/row/taxonomy/monetization | }} | ||
+ | {{Infobox game/row/taxonomy/microtransactions | }} | ||
+ | {{Infobox game/row/taxonomy/modes | }} | ||
+ | {{Infobox game/row/taxonomy/pacing | }} | ||
+ | {{Infobox game/row/taxonomy/perspectives | }} | ||
+ | {{Infobox game/row/taxonomy/controls | }} | ||
+ | {{Infobox game/row/taxonomy/genres | }} | ||
+ | {{Infobox game/row/taxonomy/sports | }} | ||
+ | {{Infobox game/row/taxonomy/vehicles | }} | ||
+ | {{Infobox game/row/taxonomy/art styles | }} | ||
+ | {{Infobox game/row/taxonomy/themes | }} | ||
+ | {{Infobox game/row/taxonomy/series | Zombie Shooter }} | ||
|steam appid = 33180 | |steam appid = 33180 | ||
|gogcom id = 1207660503 | |gogcom id = 1207660503 | ||
+ | |mobygames = | ||
|strategywiki = | |strategywiki = | ||
|wikipedia = | |wikipedia = | ||
|winehq = 10864 | |winehq = 10864 | ||
|license = commercial | |license = commercial | ||
+ | |official site= http://www.sigma-team.net/games/action/zombie-shooter-2.html | ||
}} | }} | ||
− | |||
'''General information''' | '''General information''' | ||
− | |||
{{GOG.com links|1207660503|zombie_shooter_series|for game series}} | {{GOG.com links|1207660503|zombie_shooter_series|for game series}} | ||
{{mm}} [https://steamcommunity.com/app/33180/discussions/ Steam Community Discussions] | {{mm}} [https://steamcommunity.com/app/33180/discussions/ Steam Community Discussions] | ||
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{{Availability/row| GOG.com | zombie_shooter_2 | DRM-free | | | Windows }} | {{Availability/row| GOG.com | zombie_shooter_2 | DRM-free | | | Windows }} | ||
{{Availability/row| Steam | 33180 | Steam | | | Windows }} | {{Availability/row| Steam | 33180 | Steam | | | Windows }} | ||
+ | {{Availability/row| ZOOM | zombie-shooter-2 | DRM-free | | | Windows }} | ||
}} | }} | ||
Line 41: | Line 55: | ||
===[[Glossary:Save game cloud syncing|Save game cloud syncing]]=== | ===[[Glossary:Save game cloud syncing|Save game cloud syncing]]=== | ||
{{Save game cloud syncing | {{Save game cloud syncing | ||
− | |gog galaxy | + | |discord = |
− | |gog galaxy notes | + | |discord notes = |
− | |origin | + | |epic games launcher = |
− | |origin notes | + | |epic games launcher notes = |
− | |steam cloud | + | |gog galaxy = false |
− | |steam cloud notes | + | |gog galaxy notes = |
− | | | + | |origin = |
− | | | + | |origin notes = |
− | |xbox cloud | + | |steam cloud = false |
− | |xbox cloud notes | + | |steam cloud notes = |
+ | |ubisoft connect = | ||
+ | |ubisoft connect notes = | ||
+ | |xbox cloud = | ||
+ | |xbox cloud notes = | ||
}} | }} | ||
− | ==Video | + | ==Video== |
{{Image|Zombie Shooter 2 - settings.png|General settings.}} | {{Image|Zombie Shooter 2 - settings.png|General settings.}} | ||
− | {{Video | + | {{Video |
|wsgf link = | |wsgf link = | ||
|widescreen wsgf award = | |widescreen wsgf award = | ||
Line 61: | Line 79: | ||
|ultrawidescreen wsgf award = | |ultrawidescreen wsgf award = | ||
|4k ultra hd wsgf award = | |4k ultra hd wsgf award = | ||
− | |widescreen resolution = | + | |widescreen resolution = true |
− | |widescreen resolution notes= | + | |widescreen resolution notes= Native support up to 1080p as of 2019 update for Steam version. For older versions see [[#Widescreen resolution|Widescreen resolution]]. |
|multimonitor = false | |multimonitor = false | ||
|multimonitor notes = | |multimonitor notes = | ||
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|ultrawidescreen notes = | |ultrawidescreen notes = | ||
|4k ultra hd = false | |4k ultra hd = false | ||
− | |4k ultra hd notes = | + | |4k ultra hd notes = While you can hack the CONST.LGC to use any custom resolution, resolutions above 1080p start to break the game as it has NO scaling whatsoever, making the game render far further than intended and many guns have unlimited range. |
− | |fov = | + | |fov = n/a |
|fov notes = | |fov notes = | ||
|windowed = hackable | |windowed = hackable | ||
|windowed notes = See [[#Windowed|Windowed]]. | |windowed notes = See [[#Windowed|Windowed]]. | ||
|borderless windowed = hackable | |borderless windowed = hackable | ||
− | |borderless windowed notes = | + | |borderless windowed notes = Run game window mode and use Magpie to scale to borderless window |
|anisotropic = false | |anisotropic = false | ||
|anisotropic notes = | |anisotropic notes = | ||
|antialiasing = false | |antialiasing = false | ||
|antialiasing notes = | |antialiasing notes = | ||
+ | |upscaling = unknown | ||
+ | |upscaling tech = | ||
+ | |upscaling notes = | ||
|vsync = true | |vsync = true | ||
|vsync notes = | |vsync notes = | ||
Line 84: | Line 105: | ||
|60 fps notes = | |60 fps notes = | ||
|120 fps = true | |120 fps = true | ||
− | |120 fps notes = | + | |120 fps notes = Uncapped. Framerate's above 500 will break certain vehicle sections - do enable vsync to avoid this. |
|hdr = false | |hdr = false | ||
|hdr notes = | |hdr notes = | ||
− | |color blind = | + | |color blind = true |
− | |color blind notes = Possible to turn on Black and White effect. | + | |color blind notes = Possible to turn on Black and White effect called film grain mode. |
}} | }} | ||
Line 111: | Line 132: | ||
}} | }} | ||
− | ==Input | + | ==Input== |
− | {{Input | + | {{Input |
|key remap = true | |key remap = true | ||
|key remap notes = | |key remap notes = | ||
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}} | }} | ||
− | ==Audio | + | ==Audio== |
− | {{Audio | + | {{Audio |
|separate volume = true | |separate volume = true | ||
|separate volume notes = | |separate volume notes = | ||
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|mute on focus lost notes = | |mute on focus lost notes = | ||
|eax support = | |eax support = | ||
− | |eax support notes = | + | |eax support notes = |
+ | |royalty free audio = unknown | ||
+ | |royalty free audio notes = | ||
}} | }} | ||
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{{L10n/switch | {{L10n/switch | ||
|language = English | |language = English | ||
− | |interface = | + | |interface = true |
− | |audio = | + | |audio = true |
− | |subtitles = | + | |subtitles = true |
|notes = | |notes = | ||
|fan = | |fan = | ||
Line 202: | Line 225: | ||
{{L10n/switch | {{L10n/switch | ||
|language = Russian | |language = Russian | ||
− | |interface = | + | |interface = true |
− | |audio = | + | |audio = false |
− | |subtitles = | + | |subtitles = true |
|notes = | |notes = | ||
|fan = | |fan = | ||
Line 223: | Line 246: | ||
|software mode = | |software mode = | ||
|software mode notes = | |software mode notes = | ||
− | |mantle support = | + | |mantle support = |
|mantle support notes = | |mantle support notes = | ||
− | |metal support = | + | |metal support = |
|metal support notes = | |metal support notes = | ||
|vulkan versions = | |vulkan versions = | ||
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|shader model versions = | |shader model versions = | ||
|shader model notes = | |shader model notes = | ||
− | |64-bit executable | + | |windows 32-bit exe = true |
− | |64-bit executable notes= | + | |windows 64-bit exe = false |
+ | |windows arm app = unknown | ||
+ | |windows exe notes = | ||
+ | |mac os x powerpc app = | ||
+ | |macos intel 32-bit app = unknown | ||
+ | |macos intel 64-bit app = unknown | ||
+ | |macos arm app = unknown | ||
+ | |macos app notes = | ||
+ | |linux 32-bit executable= unknown | ||
+ | |linux 64-bit executable= unknown | ||
+ | |linux arm app = unknown | ||
+ | |linux executable notes = | ||
}} | }} | ||
Latest revision as of 08:14, 27 January 2024
Developers | |
---|---|
Sigma Team | |
Release dates | |
Windows | September 23, 2009 |
Taxonomy | |
Series | Zombie Shooter |
Zombie Shooter | |
---|---|
Zombie Shooter | 2007 |
Zombie Shooter 2 | 2009 |
General information
Availability
Source | DRM | Notes | Keys | OS |
---|---|---|---|---|
Developer website | ||||
GOG.com | ||||
Steam | ||||
ZOOM Platform |
Game data
Configuration file(s) location
System | Location |
---|---|
Windows | %USERPROFILE%\Documents\Zombie Shooter 2 Saves\ |
Steam Play (Linux) | <SteamLibrary-folder>/steamapps/compatdata/33180/pfx/[Note 1] |
Save game data location
System | Location |
---|---|
Windows | %USERPROFILE%\Documents\Zombie Shooter 2 Saves\ |
Steam Play (Linux) | <SteamLibrary-folder>/steamapps/compatdata/33180/pfx/[Note 1] |
Save game cloud syncing
System | Native | Notes |
---|---|---|
GOG Galaxy | ||
OneDrive | Requires enabling backup of the Documents folder in OneDrive on all computers. | |
Steam Cloud |
Video
Graphics feature | State | Notes | |
---|---|---|---|
Widescreen resolution | Native support up to 1080p as of 2019 update for Steam version. For older versions see Widescreen resolution. | ||
Multi-monitor | |||
Ultra-widescreen | |||
4K Ultra HD | While you can hack the CONST.LGC to use any custom resolution, resolutions above 1080p start to break the game as it has NO scaling whatsoever, making the game render far further than intended and many guns have unlimited range. | ||
Field of view (FOV) | |||
Windowed | See Windowed. | ||
Borderless fullscreen windowed | Run game window mode and use Magpie to scale to borderless window | ||
Anisotropic filtering (AF) | See the glossary page for potential workarounds. | ||
Anti-aliasing (AA) | See the glossary page for potential workarounds. | ||
Vertical sync (Vsync) | |||
60 FPS and 120+ FPS | Uncapped. Framerate's above 500 will break certain vehicle sections - do enable vsync to avoid this. | ||
High dynamic range display (HDR) | |||
Color blind mode | Possible to turn on Black and White effect called film grain mode. |
Widescreen resolution
Set the desired resolution in configuration files[citation needed] |
---|
|
Windowed
Manually change the setting[citation needed] |
---|
|
Input
Keyboard and mouse | State | Notes |
---|---|---|
Remapping | ||
Mouse acceleration | ||
Mouse sensitivity | ||
Mouse input in menus | ||
Mouse Y-axis inversion | ||
Controller | ||
Controller support | Extremely limited and buggy, not recommended. | |
Full controller support | ||
Controller remapping | See the glossary page for potential workarounds. | |
Controller sensitivity | ||
Controller Y-axis inversion |
Controller types |
---|
XInput-compatible controllers |
---|
PlayStation controllers |
---|
Generic/other controllers |
---|
Additional information | ||
---|---|---|
Controller hotplugging | ||
Haptic feedback | ||
Digital movement supported | ||
Simultaneous controller+KB/M |
Audio
Audio feature | State | Notes |
---|---|---|
Separate volume controls | ||
Surround sound | ||
Subtitles | ||
Closed captions | ||
Mute on focus lost | ||
Royalty free audio |
Localizations
Language | UI | Audio | Sub | Notes |
---|---|---|---|---|
English | ||||
Russian |
Other information
API
Executable | 32-bit | 64-bit | Notes |
---|---|---|---|
Windows |
System requirements
Windows | ||
---|---|---|
Minimum | ||
Operating system (OS) | 2000, XP, Vista | |
Processor (CPU) | 1.7 GHz | |
System memory (RAM) | 512 MB | |
Hard disk drive (HDD) | 1.5 GB | |
Video card (GPU) | 128 MB of VRAM DirectX 9 compatible |
Notes
- ↑ 1.0 1.1 Notes regarding Steam Play (Linux) data:
- File/folder structure within this directory reflects the path(s) listed for Windows and/or Steam game data.
- Use Wine's registry editor to access any Windows registry paths.
- The app ID (33180) may differ in some cases.
- Treat backslashes as forward slashes.
- See the glossary page for details on Windows data paths.