Difference between revisions of "Orcs Must Die!"
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{{Infobox game | {{Infobox game | ||
|cover = Orcs Must Die Coverart.png | |cover = Orcs Must Die Coverart.png | ||
Line 5: | Line 4: | ||
{{Infobox game/row/developer|Robot Entertainment}} | {{Infobox game/row/developer|Robot Entertainment}} | ||
|publishers = | |publishers = | ||
− | |||
|engines = | |engines = | ||
{{Infobox game/row/engine|Vision}} | {{Infobox game/row/engine|Vision}} | ||
|release dates= | |release dates= | ||
{{Infobox game/row/date|Windows|October 12, 2011}} | {{Infobox game/row/date|Windows|October 12, 2011}} | ||
+ | |reception = | ||
+ | {{Infobox game/row/reception|Metacritic|orcs-must-die!|83}} | ||
+ | {{Infobox game/row/reception|IGDB|orcs-must-die--1|86}} | ||
+ | |taxonomy = | ||
+ | {{Infobox game/row/taxonomy/monetization | One-time game purchase }} | ||
+ | {{Infobox game/row/taxonomy/microtransactions | None }} | ||
+ | {{Infobox game/row/taxonomy/modes | Singleplayer, Multiplayer }} | ||
+ | {{Infobox game/row/taxonomy/pacing | Real-Time}} | ||
+ | {{Infobox game/row/taxonomy/perspectives | Third-Person}} | ||
+ | {{Infobox game/row/taxonomy/controls | Direct Control }} | ||
+ | {{Infobox game/row/taxonomy/genres | Action, Shooter }} | ||
+ | {{Infobox game/row/taxonomy/sports | }} | ||
+ | {{Infobox game/row/taxonomy/vehicles | }} | ||
+ | {{Infobox game/row/taxonomy/art styles | Cartoon }} | ||
+ | {{Infobox game/row/taxonomy/themes | Fantasy }} | ||
+ | {{Infobox game/row/taxonomy/series | Orcs Must Die! }} | ||
|steam appid = 102600 | |steam appid = 102600 | ||
|steam appid side = 102622,102623 | |steam appid side = 102622,102623 | ||
− | |gogcom | + | |gogcom id = |
+ | |hltb = 6795 | ||
|strategywiki = | |strategywiki = | ||
+ | |mobygames = 53649 | ||
|wikipedia = Orcs Must Die! | |wikipedia = Orcs Must Die! | ||
|winehq = 13550 | |winehq = 13550 | ||
+ | |license = commercial | ||
}} | }} | ||
− | |||
− | + | {{Introduction | |
− | {{ | + | |introduction = |
+ | |||
+ | |release history = | ||
+ | |||
+ | |current state = | ||
+ | }} | ||
'''General information''' | '''General information''' | ||
− | {{mm}} [ | + | {{mm}} [https://orcsmustdie.fandom.com/wiki/Orcs_Must_Die!_Wiki Orcs Must Die! Wiki] - A small wiki for the Orcs Must Die! series |
{{mm}} [http://www.robotentertainment.com/Forums/Orcs-Must-Die Official Forums] | {{mm}} [http://www.robotentertainment.com/Forums/Orcs-Must-Die Official Forums] | ||
− | {{mm}} [ | + | {{mm}} [https://steamcommunity.com/app/102600/discussions/ Steam Community Discussions] |
==Availability== | ==Availability== | ||
{{Availability| | {{Availability| | ||
− | {{Availability/row| Steam | 102600 | Steam | | | Windows }} | + | {{Availability/row| GamersGate | orcs-must-die | Steam | | | Windows }} |
+ | {{Availability/row| Steam | 102600 | Steam | | | Windows }} | ||
+ | {{Availability/row| Origin | | Origin | <ref>{{Refurl|url=https://web.archive.org/web/20121130082548/http://store.origin.com/store/ea/en_US/pd/ThemeID.718200/productID.244433200|title=Orcs Must Die!|date=7 June 2022}}</ref> | | Windows | unavailable }} | ||
}} | }} | ||
− | {{ii}} | + | {{ii}} A non-Steam version is available in China on Tencent Games Platform.<ref>{{Refurl|url=http://danji.qq.com/app/gamedetail_30160.shtml|title=danji.qq.com|date=17 May 2023}}</ref> |
+ | {{ii}} A free demo is available on Steam: <code>steam://install/102610</code> | ||
+ | ==Monetization== | ||
{{DLC| | {{DLC| | ||
{{DLC/row| Artifacts of Power | | Windows}} | {{DLC/row| Artifacts of Power | | Windows}} | ||
Line 41: | Line 66: | ||
===Configuration file(s) location=== | ===Configuration file(s) location=== | ||
{{Game data| | {{Game data| | ||
− | {{Game data/config|Windows|{{p|game}}\Data\startup\user.cfg|{{p|userprofile}} | + | {{Game data/config|Windows|{{p|game}}\Data\startup\user.cfg|{{p|userprofile\Documents}}\Orcs Must Die\VideoSettings.xml}} |
}} | }} | ||
− | {{ii}} <code>VideoSettings.xml</code> includes resolution, | + | {{ii}} <code>VideoSettings.xml</code> includes resolution, Vsync and MSAA. <code>user.cfg</code> has to be created by user. |
===Save game data location=== | ===Save game data location=== | ||
Line 52: | Line 77: | ||
===[[Glossary:Save game cloud syncing|Save game cloud syncing]]=== | ===[[Glossary:Save game cloud syncing|Save game cloud syncing]]=== | ||
{{Save game cloud syncing | {{Save game cloud syncing | ||
− | |origin | + | |discord = true |
− | |origin notes | + | |discord notes = |
− | |steam cloud | + | |epic games launcher = |
− | |steam cloud notes = | + | |epic games launcher notes = |
− | | | + | |gog galaxy = |
− | | | + | |gog galaxy notes = |
+ | |origin = unknown | ||
+ | |origin notes = | ||
+ | |steam cloud = true | ||
+ | |steam cloud notes = | ||
+ | |ubisoft connect = | ||
+ | |ubisoft connect notes = | ||
+ | |xbox cloud = | ||
+ | |xbox cloud notes = | ||
}} | }} | ||
− | ==Video | + | ==Video== |
{{Image|Orcs Must Die Options.png|In-game options menu.}} | {{Image|Orcs Must Die Options.png|In-game options menu.}} | ||
− | {{Video | + | {{Video |
− | |wsgf link = | + | |wsgf link = https://www.wsgf.org/dr/orcs-must-die/en |
|widescreen wsgf award = limited | |widescreen wsgf award = limited | ||
|multimonitor wsgf award = limited | |multimonitor wsgf award = limited | ||
Line 71: | Line 104: | ||
|widescreen resolution notes= | |widescreen resolution notes= | ||
|multimonitor = hackable | |multimonitor = hackable | ||
− | |multimonitor notes = Refer to [ | + | |multimonitor notes = Refer to [https://www.wsgf.org/dr/orcs-must-die/en WSGF article]. |
− | |ultrawidescreen = | + | |ultrawidescreen = true |
− | |ultrawidescreen notes = | + | |ultrawidescreen notes = Use [https://www.flawlesswidescreen.org Flawless Widescreen] to fix the HUD. |
|4k ultra hd = unknown | |4k ultra hd = unknown | ||
|4k ultra hd notes = | |4k ultra hd notes = | ||
|fov = hackable | |fov = hackable | ||
− | |fov notes = Use [ | + | |fov notes = Use [https://www.wsgf.org/phpBB3/viewtopic.php?f=63&t=23375 FOV tool] or [https://www.flawlesswidescreen.org Flawless Widescreen]. |
|windowed = hackable | |windowed = hackable | ||
|windowed notes = See [[#Windowed|Windowed]]. | |windowed notes = See [[#Windowed|Windowed]]. | ||
− | |borderless windowed = | + | |borderless windowed = false |
− | |borderless windowed notes = | + | |borderless windowed notes = |
|anisotropic = true | |anisotropic = true | ||
|anisotropic notes = | |anisotropic notes = | ||
|antialiasing = true | |antialiasing = true | ||
|antialiasing notes = | |antialiasing notes = | ||
+ | |upscaling = unknown | ||
+ | |upscaling tech = | ||
+ | |upscaling notes = | ||
|vsync = true | |vsync = true | ||
|vsync notes = | |vsync notes = | ||
Line 91: | Line 127: | ||
|60 fps notes = | |60 fps notes = | ||
|120 fps = true | |120 fps = true | ||
− | |120 fps notes = No frame rate or refresh rate cap.<ref> | + | |120 fps notes = No frame rate or refresh rate cap.<ref>{{Refurl|url=http://web.archive.org/web/20160913143805/http://120hz.net/showthread.php?3258-New-120Hz-Games-Report|title=New 120Hz Games Report|date=May 2023}}</ref> |
|hdr = unknown | |hdr = unknown | ||
|hdr notes = | |hdr notes = | ||
Line 101: | Line 137: | ||
{{Fixbox|description=Edit user.cfg|ref={{cn|date=July 2016}}|fix= | {{Fixbox|description=Edit user.cfg|ref={{cn|date=July 2016}}|fix= | ||
# Go to the [[#Game data|configuration file location]]. | # Go to the [[#Game data|configuration file location]]. | ||
− | # Open | + | # Open {{file|user.cfg}} with a text editor. |
− | # Add new line <code>Window</code> | + | # Add new line <code>Window</code>. |
+ | # Save the changes. | ||
}} | }} | ||
Line 108: | Line 145: | ||
{{Fixbox|description=Set frame rate cap|ref=<ref>[http://support.robotentertainment.com/customer/portal/articles/339825-my-graphics-card-is-running-very-hot-or-overheating- Robot Entertainment | My graphics card is running very hot or ...]</ref>|fix= | {{Fixbox|description=Set frame rate cap|ref=<ref>[http://support.robotentertainment.com/customer/portal/articles/339825-my-graphics-card-is-running-very-hot-or-overheating- Robot Entertainment | My graphics card is running very hot or ...]</ref>|fix= | ||
# Go to the [[#Game data|configuration file location]]. | # Go to the [[#Game data|configuration file location]]. | ||
− | # Open | + | # Open {{file|user.cfg}} with a text editor. |
# Add new line <code>Forcefps=XX</code> and replace <code>XX</code> with desired value. | # Add new line <code>Forcefps=XX</code> and replace <code>XX</code> with desired value. | ||
+ | # Save the changes. | ||
}} | }} | ||
− | ==Input | + | ==Input== |
{{Image|Orcs Must Die Keyboard Mouse Layout.png|The default keyboard/mouse layout for Orcs Must Die!}} | {{Image|Orcs Must Die Keyboard Mouse Layout.png|The default keyboard/mouse layout for Orcs Must Die!}} | ||
{{Image|Orcs Must Die Gamepad Layout.png|The gamepad layout for Orcs Must Die!}} | {{Image|Orcs Must Die Gamepad Layout.png|The gamepad layout for Orcs Must Die!}} | ||
− | {{Input | + | {{Input |
|key remap = hackable | |key remap = hackable | ||
|key remap notes = See [[#Remapping|Remapping]]. | |key remap notes = See [[#Remapping|Remapping]]. | ||
Line 126: | Line 164: | ||
|invert mouse y-axis = true | |invert mouse y-axis = true | ||
|invert mouse y-axis notes = | |invert mouse y-axis notes = | ||
+ | |touchscreen = unknown | ||
+ | |touchscreen notes = | ||
|controller support = true | |controller support = true | ||
|controller support notes = XInput controllers fully supported. | |controller support notes = XInput controllers fully supported. | ||
Line 136: | Line 176: | ||
|invert controller y-axis = true | |invert controller y-axis = true | ||
|invert controller y-axis notes= | |invert controller y-axis notes= | ||
− | | | + | |xinput controllers = unknown |
− | | | + | |xinput controllers notes = |
− | |button prompts | + | |xbox prompts = unknown |
− | |button prompts notes | + | |xbox prompts notes = |
+ | |impulse triggers = unknown | ||
+ | |impulse triggers notes = | ||
+ | |dualshock 4 = unknown | ||
+ | |dualshock 4 notes = | ||
+ | |dualshock prompts = unknown | ||
+ | |dualshock prompts notes = | ||
+ | |light bar support = unknown | ||
+ | |light bar support notes = | ||
+ | |dualshock 4 modes = unknown | ||
+ | |dualshock 4 modes notes = | ||
+ | |tracked motion controllers= unknown | ||
+ | |tracked motion controllers notes = | ||
+ | |tracked motion prompts = unknown | ||
+ | |tracked motion prompts notes = | ||
+ | |other controllers = unknown | ||
+ | |other controllers notes = | ||
+ | |other button prompts = unknown | ||
+ | |other button prompts notes= | ||
|controller hotplug = unknown | |controller hotplug = unknown | ||
|controller hotplug notes = | |controller hotplug notes = | ||
|haptic feedback = unknown | |haptic feedback = unknown | ||
|haptic feedback notes = | |haptic feedback notes = | ||
− | | | + | |simultaneous input = unknown |
− | | | + | |simultaneous input notes = |
+ | |steam input api = unknown | ||
+ | |steam input api notes = | ||
+ | |steam hook input = unknown | ||
+ | |steam hook input notes = | ||
+ | |steam input presets = unknown | ||
+ | |steam input presets notes = | ||
+ | |steam controller prompts = unknown | ||
+ | |steam controller prompts notes = | ||
+ | |steam cursor detection = unknown | ||
+ | |steam cursor detection notes = | ||
}} | }} | ||
Line 151: | Line 219: | ||
{{Fixbox|description=Edit user.cfg|ref=<ref>[https://web.archive.org/web/20141205130805/http://forums.steampowered.com/forums/showthread.php?t=2199997 Custom Keybinding using user.cfg - Steam Users' Forums] (retrieved)</ref>|fix= | {{Fixbox|description=Edit user.cfg|ref=<ref>[https://web.archive.org/web/20141205130805/http://forums.steampowered.com/forums/showthread.php?t=2199997 Custom Keybinding using user.cfg - Steam Users' Forums] (retrieved)</ref>|fix= | ||
# Go to the [[#Game data|configuration file location]]. | # Go to the [[#Game data|configuration file location]]. | ||
− | # Open | + | # Open {{file|user.cfg}} |
# Copy and paste the following to <code>user.cfg</code>, uncomment key you want to rebind and change key to desired one. | # Copy and paste the following to <code>user.cfg</code>, uncomment key you want to rebind and change key to desired one. | ||
+ | |||
+ | <div class="mw-collapsible mw-collapsed"> | ||
+ | : '''Key bindings settings''' | ||
+ | <div class="mw-collapsible-content"> | ||
<pre>// Sample Key Bindings | <pre>// Sample Key Bindings | ||
// Uncomment and remap to your liking (delete the // marks at the beginning of the line) | // Uncomment and remap to your liking (delete the // marks at the beginning of the line) | ||
Line 220: | Line 292: | ||
// kp_8 Keypad 8 | // kp_8 Keypad 8 | ||
// kp_9 Keypad 9 </pre> | // kp_9 Keypad 9 </pre> | ||
+ | </div></div> | ||
+ | |||
+ | * Save the changes. | ||
}} | }} | ||
− | ====Alternative | + | ====Alternative keyboard layouts==== |
− | {{Fixbox|description=Edit | + | {{Fixbox|description=Edit configuration file|ref={{cn|date=July 2016}}|fix= |
# Go to the [[#Game data|configuration file location]]. | # Go to the [[#Game data|configuration file location]]. | ||
− | # Open | + | # Open {{file|user.cfg}} with a text editor. |
# Add new line <code>Keyboardlayout="XXXXX"</code> and replace <code>XXXXX</code> with either <code>azerty</code>, <code>qwerty</code> or <code>qwertz</code> to force said keyboard layout. | # Add new line <code>Keyboardlayout="XXXXX"</code> and replace <code>XXXXX</code> with either <code>azerty</code>, <code>qwerty</code> or <code>qwertz</code> to force said keyboard layout. | ||
+ | # Save the changes. | ||
}} | }} | ||
− | ==Audio | + | ==Audio== |
− | {{Audio | + | {{Audio |
|separate volume = true | |separate volume = true | ||
|separate volume notes = | |separate volume notes = | ||
Line 242: | Line 318: | ||
|mute on focus lost notes = | |mute on focus lost notes = | ||
|eax support = | |eax support = | ||
− | |eax support notes = | + | |eax support notes = |
+ | |royalty free audio = unknown | ||
+ | |royalty free audio notes = | ||
}} | }} | ||
Line 253: | Line 331: | ||
|notes = | |notes = | ||
|fan = | |fan = | ||
− | |||
}} | }} | ||
{{L10n/switch | {{L10n/switch | ||
Line 262: | Line 339: | ||
|notes = | |notes = | ||
|fan = | |fan = | ||
− | |||
}} | }} | ||
{{L10n/switch | {{L10n/switch | ||
Line 271: | Line 347: | ||
|notes = | |notes = | ||
|fan = | |fan = | ||
− | |||
}} | }} | ||
{{L10n/switch | {{L10n/switch | ||
Line 280: | Line 355: | ||
|notes = | |notes = | ||
|fan = | |fan = | ||
− | |||
}} | }} | ||
{{L10n/switch | {{L10n/switch | ||
− | |language = | + | |language = Japanese |
|interface = true | |interface = true | ||
|audio = unknown | |audio = unknown | ||
Line 289: | Line 363: | ||
|notes = | |notes = | ||
|fan = | |fan = | ||
− | |||
}} | }} | ||
{{L10n/switch | {{L10n/switch | ||
− | |language = | + | |language = Polish |
|interface = true | |interface = true | ||
− | |audio = | + | |audio = true |
|subtitles = false | |subtitles = false | ||
|notes = | |notes = | ||
|fan = | |fan = | ||
− | |||
}} | }} | ||
{{L10n/switch | {{L10n/switch | ||
− | |language = | + | |language = Brazilian Portuguese |
|interface = true | |interface = true | ||
− | |audio = | + | |audio = true |
|subtitles = false | |subtitles = false | ||
|notes = | |notes = | ||
|fan = | |fan = | ||
− | |||
}} | }} | ||
{{L10n/switch | {{L10n/switch | ||
− | |language = | + | |language = Russian |
|interface = true | |interface = true | ||
|audio = true | |audio = true | ||
− | |subtitles = | + | |subtitles = true |
|notes = | |notes = | ||
|fan = | |fan = | ||
− | |||
}} | }} | ||
{{L10n/switch | {{L10n/switch | ||
− | |language = | + | |language = Spanish |
|interface = true | |interface = true | ||
|audio = unknown | |audio = unknown | ||
Line 325: | Line 395: | ||
|notes = | |notes = | ||
|fan = | |fan = | ||
− | |||
}} | }} | ||
}} | }} | ||
==Issues fixed== | ==Issues fixed== | ||
− | ===Black | + | ===Black boxes on flaming arrows=== |
− | {{ii}} This issue is most likely caused by incompatibility with certain graphics cards. | + | {{ii}} This issue is most likely caused by incompatibility with certain graphics cards. It can be avoided by lowering the graphics detail slider in the game's options.{{cn|January 2024}} |
− | ===Bladestaff | + | ===Bladestaff alt-fire crash=== |
− | {{ii}} Most recent game patches should have addressed this issue. If | + | {{ii}} Most recent game patches should have addressed this issue. If still experiencing this with Nvidia SLI setup, try following fix. |
{{Fixbox|description=Nvidia Control Panel|ref={{cn|date=July 2016}}|fix= | {{Fixbox|description=Nvidia Control Panel|ref={{cn|date=July 2016}}|fix= | ||
− | # Open the Nvidia Control Panel and click 'Manage 3D Settings'. | + | # Open the [[Nvidia Control Panel]] and click 'Manage 3D Settings'. |
− | # Click on the 'Program Settings' tab and click Add, before selecting | + | # Click on the 'Program Settings' tab and click Add, before selecting {{file|orcsmustdie.exe}} located in {{folder|{{p|game}}\Build\release}}. |
− | # Scroll through the 'Feature' list until | + | # Scroll through the 'Feature' list until 'SLI Rendering Mode' is visible, and set this to 'Force alternate frame rendering 1', accepting the warning box which will appear. |
− | # | + | # Click Apply. |
}} | }} | ||
Line 346: | Line 415: | ||
{{ii}} Most recent game patches should have addressed this issue. | {{ii}} Most recent game patches should have addressed this issue. | ||
− | {{Fixbox|description=Make sure | + | {{Fixbox|description=Make sure the minimum requirements are met|ref={{cn|date=September 2016}}}} |
{{Fixbox|description=Verify game cache with Steam|ref={{cn|date=September 2016}}}} | {{Fixbox|description=Verify game cache with Steam|ref={{cn|date=September 2016}}}} | ||
{{Fixbox|description=Reinstall game|ref={{cn|date=September 2016}}}} | {{Fixbox|description=Reinstall game|ref={{cn|date=September 2016}}}} | ||
− | {{Fixbox|description=Install | + | {{Fixbox|description=Install DirectX and Visual C++ runtimes in {{folder|{{p|game}}\Installer}} as administrator and reboot the system.|ref={{cn|date=July 2016}}|fix= |
− | + | }} | |
+ | |||
+ | ==="ERROR: Failed to load 'shaders\FixedFunctionShaders\ShaderLib'. Engine will not run."=== | ||
+ | {{ii}}This error can occur if the game is not installed on the C drive. | ||
+ | |||
+ | {{Fixbox|description=Move or install the game on the C drive to resolve this issue.|ref=<ref>{{Refurl|url=https://steamcommunity.com/app/102600/discussions/0/154642321535563809/#c154644928858798819|title="Steam Discussions: Failed to load 'shaders\fixedfunctionshaders.shaderlib'. Engine will not run. HEEEEEELP"|date=June 2023}}</ref> | ||
}} | }} | ||
===Missing Knight of the Order DLC=== | ===Missing Knight of the Order DLC=== | ||
− | This issue is most likely to occur with pre-ordered versions of the game, and results in the Knight of the Order DLC not appearing in | + | This issue is most likely to occur with pre-ordered versions of the game, and results in the Knight of the Order DLC not appearing in game. |
− | == | + | {{Fixbox|description=Delete vdf file to force re-creating|ref={{cn|January 2024}}|fix= |
− | + | # Close the Steam client if it is open. | |
+ | # Go to {{folder|{{p|steam}}\appcache}} | ||
+ | # Delete {{file|appinfo.vdf}} | ||
+ | # Restart Steam. | ||
− | + | This file will then automatically be recreated and the DLC should appear in-game. | |
+ | }} | ||
+ | |||
+ | ===Object/unit placement glitch=== | ||
+ | {{ii}} This issue involves incorrect positioning of many character models and equipment. Orcs may appear stuck in the ground and their heads will be colliding with the floor mesh. | ||
+ | {{ii}} This issue may occur if a machine is below the minimum requirements to run the game, especially those with single-core processors, as the game is optimized to distribute animation-related processes to a second core. | ||
+ | {{ii}} If a computer has two or more processor cores but is still encountering this issue, ensure that the {{file|OrcsMustDie.exe}} process has [[Core affinity|core affinity]] set to at least two cores. | ||
+ | |||
+ | ==VR support== | ||
+ | {{VR support | ||
+ | |gg3d name = | ||
+ | |native 3d gg3d award = | ||
+ | |nvidia 3d vision gg3d award = | ||
+ | |tridef 3d gg3d award = | ||
+ | |iz3d gg3d award = | ||
+ | |native 3d = | ||
+ | |native 3d notes = | ||
+ | |nvidia 3d vision = | ||
+ | |nvidia 3d vision notes = | ||
+ | |tridef 3d = | ||
+ | |tridef 3d notes = | ||
+ | |iz3d = | ||
+ | |iz3d notes = | ||
+ | |vorpx = hackable | ||
+ | |vorpx modes = G3D | ||
+ | |vorpx notes = User created game profile, see [https://www.vorpx.com/forums/topic/orcs-must-die/ vorpx forum] profile introduction. | ||
+ | |htc vive = | ||
+ | |htc vive notes = | ||
+ | |oculus rift = | ||
+ | |oculus rift notes = | ||
+ | |osvr = | ||
+ | |osvr notes = | ||
+ | |windows mixed reality = | ||
+ | |windows mixed reality notes = | ||
+ | |keyboard-mouse = | ||
+ | |keyboard-mouse notes = | ||
+ | |3rd space gaming vest = | ||
+ | |3rd space gaming vest notes = | ||
+ | |novint falcon = | ||
+ | |novint falcon notes = | ||
+ | |trackir = | ||
+ | |trackir notes = | ||
+ | |tobii eye tracking = | ||
+ | |tobii eye tracking notes = | ||
+ | |play area seated = | ||
+ | |play area seated notes = | ||
+ | |play area standing = | ||
+ | |play area standing notes = | ||
+ | |play area room-scale = | ||
+ | |play area room-scale notes = | ||
+ | }} | ||
==Other information== | ==Other information== | ||
===API=== | ===API=== | ||
{{API | {{API | ||
− | |direct3d versions = 9 | + | |direct3d versions = 9.0c |
|direct3d notes = | |direct3d notes = | ||
|directdraw versions = | |directdraw versions = | ||
Line 382: | Line 509: | ||
|shader model versions = 3 | |shader model versions = 3 | ||
|shader model notes = | |shader model notes = | ||
− | |64-bit executable | + | |windows 32-bit exe = true |
− | |64-bit executable notes= | + | |windows 64-bit exe = false |
+ | |windows arm app = unknown | ||
+ | |windows exe notes = | ||
+ | |macos intel 32-bit app = | ||
+ | |macos intel 64-bit app = | ||
+ | |macos arm app = unknown | ||
+ | |macos app notes = | ||
+ | |linux 32-bit executable= | ||
+ | |linux 64-bit executable= | ||
+ | |linux arm app = unknown | ||
+ | |linux executable notes = | ||
}} | }} | ||
Latest revision as of 11:21, 12 January 2024
Developers | |
---|---|
Robot Entertainment | |
Engines | |
Vision | |
Release dates | |
Windows | October 12, 2011 |
Reception | |
Metacritic | 83 |
IGDB | 86 |
Taxonomy | |
Monetization | One-time game purchase |
Microtransactions | None |
Modes | Singleplayer, Multiplayer |
Pacing | Real-time |
Perspectives | Third-person |
Controls | Direct control |
Genres | Action, Shooter |
Art styles | Cartoon |
Themes | Fantasy |
Series | Orcs Must Die! |
Orcs Must Die! | |
---|---|
Orcs Must Die! | 2011 |
Orcs Must Die! 2 | 2012 |
Orcs Must Die! Unchained | 2017 |
Orcs Must Die! 3 | 2021 |
Orcs Must Die! is a singleplayer and multiplayer third-person action and shooter game in the Orcs Must Die! series.
General information
- Orcs Must Die! Wiki - A small wiki for the Orcs Must Die! series
- Official Forums
- Steam Community Discussions
Availability
Source | DRM | Notes | Keys | OS |
---|---|---|---|---|
GamersGate | ||||
Steam | ||||
Origin (unavailable) | [1] |
- A non-Steam version is available in China on Tencent Games Platform.[2]
- A free demo is available on Steam:
steam://install/102610
Monetization
DLC and expansion packs
Name | Notes | |
---|---|---|
Artifacts of Power | ||
Lost Adventures |
Game data
Configuration file(s) location
System | Location |
---|---|
Windows | <path-to-game>\Data\startup\user.cfg[Note 1] %USERPROFILE%\Documents\Orcs Must Die\VideoSettings.xml |
Steam Play (Linux) | <SteamLibrary-folder>/steamapps/compatdata/102600/pfx/[Note 2] |
-
VideoSettings.xml
includes resolution, Vsync and MSAA.user.cfg
has to be created by user.
Save game data location
System | Location |
---|---|
Windows | <path-to-game>\Data\startup[Note 1] |
Steam Play (Linux) | <SteamLibrary-folder>/steamapps/compatdata/102600/pfx/[Note 2] |
Save game cloud syncing
System | Native | Notes |
---|---|---|
Origin | ||
Steam Cloud |
Video
Graphics feature | State | WSGF | Notes |
---|---|---|---|
Widescreen resolution | |||
Multi-monitor | Refer to WSGF article. | ||
Ultra-widescreen | Use Flawless Widescreen to fix the HUD. | ||
4K Ultra HD | |||
Field of view (FOV) | Use FOV tool or Flawless Widescreen. | ||
Windowed | See Windowed. | ||
Borderless fullscreen windowed | See the glossary page for potential workarounds. | ||
Anisotropic filtering (AF) | |||
Anti-aliasing (AA) | |||
Vertical sync (Vsync) | |||
60 FPS and 120+ FPS | No frame rate or refresh rate cap.[3] | ||
High dynamic range display (HDR) | See the glossary page for potential alternatives. |
Windowed
Edit user.cfg[citation needed] |
---|
|
High frame rate
Set frame rate cap[4] |
---|
|
Input
Keyboard and mouse | State | Notes |
---|---|---|
Remapping | See Remapping. | |
Mouse acceleration | ||
Mouse sensitivity | ||
Mouse input in menus | ||
Mouse Y-axis inversion | ||
Controller | ||
Controller support | XInput controllers fully supported. | |
Full controller support | ||
Controller remapping | See the glossary page for potential workarounds. | |
Controller sensitivity | ||
Controller Y-axis inversion |
Controller types |
---|
XInput-compatible controllers |
---|
PlayStation controllers |
---|
Generic/other controllers |
---|
Additional information | ||
---|---|---|
Controller hotplugging | ||
Haptic feedback | ||
Digital movement supported | ||
Simultaneous controller+KB/M |
Remapping
Edit user.cfg[5] |
---|
// Sample Key Bindings // Uncomment and remap to your liking (delete the // marks at the beginning of the line) // Only the commands listed below support key remappings. //KeyBinding_Forward="w" //KeyBinding_Backward="s" //KeyBinding_Left="a" //KeyBinding_Right="d" //KeyBinding_Run="lshift" //KeyBinding_Jump="space" //KeyBinding_Go="g" //KeyBinding_Book="b" //KeyBinding_Weavers="v" //KeyBinding_Map="m" //KeyBinding_Bloodmap="l" //KeyBinding_SellTrap="e" //KeyBinding_RotateTrap="r" //KeyBinding_ActionBar_1="1" //KeyBinding_ActionBar_2="2" //KeyBinding_ActionBar_3="-" //KeyBinding_ActionBar_4="4" //KeyBinding_ActionBar_5="5" //KeyBinding_ActionBar_6="6" //KeyBinding_ActionBar_7="7" //KeyBinding_ActionBar_8="8" //KeyBinding_ActionBar_9="9" //KeyBinding_ActionBar_0="0" // The following list is a complete list of valid keys that can be used for remapping // // Abbrevation Key(s) //------------ -------------- // a - z letters // 0 - 9 numerals // , comma // . period // - minus // ~ tilde // ins INS // del DEL // home HOME // end END // pgup PGUP // pgdn PGDN // up up arrow // down down arrow // left left arrow // right right arrow // space space bar // lshift left shift (single key mapping only - not to be used as a modifier) // rshift right shift (single key mapping only - not to be used as a modifier) // kp_slash Keypad / // kp_mul Keypad * // kp_minus Keypad - // kp_plus Keypad plus // kp_enter Keypad enter // kp_period Keypad period // kp_0 Keypad 0 // kp_1 Keypad 1 // kp_2 Keypad 2 // kp_3 Keypad 3 // kp_4 Keypad 4 // kp_5 Keypad 5 // kp_6 Keypad 6 // kp_7 Keypad 7 // kp_8 Keypad 8 // kp_9 Keypad 9
|
Alternative keyboard layouts
Edit configuration file[citation needed] |
---|
|
Audio
Audio feature | State | Notes |
---|---|---|
Separate volume controls | ||
Surround sound | ||
Subtitles | ||
Closed captions | ||
Mute on focus lost | ||
Royalty free audio |
Localizations
Language | UI | Audio | Sub | Notes |
---|---|---|---|---|
English | ||||
French | ||||
German | ||||
Italian | ||||
Japanese | ||||
Polish | ||||
Brazilian Portuguese | ||||
Russian | ||||
Spanish |
Issues fixed
Black boxes on flaming arrows
- This issue is most likely caused by incompatibility with certain graphics cards. It can be avoided by lowering the graphics detail slider in the game's options.[citation needed]
Bladestaff alt-fire crash
- Most recent game patches should have addressed this issue. If still experiencing this with Nvidia SLI setup, try following fix.
Nvidia Control Panel[citation needed] |
---|
|
"Failed To Correctly Load Data Files", "Failed To Initialise Engine"
- Most recent game patches should have addressed this issue.
Make sure the minimum requirements are met[citation needed] |
---|
Verify game cache with Steam[citation needed] |
---|
Reinstall game[citation needed] |
---|
Install DirectX and Visual C++ runtimes in <path-to-game>\Installer as administrator and reboot the system.[citation needed]
|
---|
"ERROR: Failed to load 'shaders\FixedFunctionShaders\ShaderLib'. Engine will not run."
- This error can occur if the game is not installed on the C drive.
Move or install the game on the C drive to resolve this issue.[6] |
---|
Missing Knight of the Order DLC
This issue is most likely to occur with pre-ordered versions of the game, and results in the Knight of the Order DLC not appearing in game.
Delete vdf file to force re-creating[citation needed] |
---|
This file will then automatically be recreated and the DLC should appear in-game. |
Object/unit placement glitch
- This issue involves incorrect positioning of many character models and equipment. Orcs may appear stuck in the ground and their heads will be colliding with the floor mesh.
- This issue may occur if a machine is below the minimum requirements to run the game, especially those with single-core processors, as the game is optimized to distribute animation-related processes to a second core.
- If a computer has two or more processor cores but is still encountering this issue, ensure that the
OrcsMustDie.exe
process has core affinity set to at least two cores.
VR support
3D modes | State | Notes | |
---|---|---|---|
vorpX | G3D User created game profile, see vorpx forum profile introduction. |
Other information
API
Technical specs | Supported | Notes |
---|---|---|
Direct3D | 9.0c | |
Shader Model support | 3 |
Executable | 32-bit | 64-bit | Notes |
---|---|---|---|
Windows |
Middleware
Customize orc content of existing levels
Orcs Must Die! has a limited capacity for modding; the developers implemented the ability to be able to customise the content of orc waves for existing levels. To do this, go to <path-to-game>\Data\
. From here you will need to create a new folder called 'mod', and another folder within it named 'onslaughts'.
By editing the default onslaught files (downloadable here) and putting them in this folder, you can use your custom levels essentially as an override so that the game will load your levels. Note that you should not rename levels when editing them as the game will no longer recognise them. Also of importance is the fact that using these overrides disables leaderboard scoring and statistics for as long as you are using the modified onslaughts. To return the game to its original state after modification, simply delete the contents of the onslaughts folder.
System requirements
Windows | ||
---|---|---|
Minimum | ||
Operating system (OS) | XP | |
Processor (CPU) | 2 GHz dual core | |
System memory (RAM) | 1 GB | |
Hard disk drive (HDD) | 5 GB | |
Video card (GPU) | Nvidia GeForce 6800 ATI Radeon x1950 256 MB of VRAM |
Notes
- ↑ 1.0 1.1 When running this game without elevated privileges (Run as administrator option), write operations against a location below
%PROGRAMFILES%
,%PROGRAMDATA%
, or%WINDIR%
might be redirected to%LOCALAPPDATA%\VirtualStore
on Windows Vista and later (more details). - ↑ 2.0 2.1 Notes regarding Steam Play (Linux) data:
- File/folder structure within this directory reflects the path(s) listed for Windows and/or Steam game data.
- Games with Steam Cloud support may also store data in
~/.steam/steam/userdata/<user-id>/102600/
. - Use Wine's registry editor to access any Windows registry paths.
- The app ID (102600) may differ in some cases.
- Treat backslashes as forward slashes.
- See the glossary page for details on Windows data paths.
References
- ↑ Orcs Must Die! - last accessed on 7 June 2022
- ↑ danji.qq.com - last accessed on 17 May 2023
- ↑ New 120Hz Games Report - last accessed on May 2023
- ↑ Robot Entertainment | My graphics card is running very hot or ...
- ↑ Custom Keybinding using user.cfg - Steam Users' Forums (retrieved)
- ↑ "Steam Discussions: Failed to load 'shaders\fixedfunctionshaders.shaderlib'. Engine will not run. HEEEEEELP" - last accessed on June 2023