Difference between revisions of "Chicken Run"
From PCGamingWiki, the wiki about fixing PC games
AlphaYellow (talk | contribs) |
Epicgames4 (talk | contribs) m |
||
(13 intermediate revisions by 4 users not shown) | |||
Line 9: | Line 9: | ||
|engines = | |engines = | ||
|release dates= | |release dates= | ||
− | {{Infobox game/row/date|Windows|December 2000}} | + | {{Infobox game/row/date|Windows|December 15, 2000}} |
|reception = | |reception = | ||
{{Infobox game/row/reception|Metacritic|chicken-run|59}} | {{Infobox game/row/reception|Metacritic|chicken-run|59}} | ||
Line 19: | Line 19: | ||
{{Infobox game/row/taxonomy/perspectives | Third-person }} | {{Infobox game/row/taxonomy/perspectives | Third-person }} | ||
{{Infobox game/row/taxonomy/controls | Direct control }} | {{Infobox game/row/taxonomy/controls | Direct control }} | ||
− | {{Infobox game/row/taxonomy/genres | Action, Adventure, Stealth }} | + | {{Infobox game/row/taxonomy/genres | Action, Adventure, Platform, Stealth }} |
{{Infobox game/row/taxonomy/sports | }} | {{Infobox game/row/taxonomy/sports | }} | ||
{{Infobox game/row/taxonomy/vehicles | }} | {{Infobox game/row/taxonomy/vehicles | }} | ||
Line 29: | Line 29: | ||
|gogcom id = | |gogcom id = | ||
|gogcom id side = | |gogcom id side = | ||
+ | |official site=https://web.archive.org/web/20001202141600mp_/http://www.eidosinteractive.com/games/info.html?gmid=94 | ||
|hltb = | |hltb = | ||
|igdb = chicken-run | |igdb = chicken-run | ||
Line 38: | Line 39: | ||
}} | }} | ||
+ | '''Key points''' | ||
+ | {{ii}} 64-bit systems need a workaround for the 16-bit launcher; see [[#Installing on 64-bit versions of Windows|Installing on 64-bit versions of Windows]]. | ||
+ | {{--}} It does not include graphics or resolution options | ||
==Availability== | ==Availability== | ||
{{Availability| | {{Availability| | ||
− | {{Availability/row| retail | | | + | {{Availability/row| retail | | Disc | {{DRM|SafeDisc }} | | Windows }} |
}} | }} | ||
{{ii}} This game isn't available digitally. | {{ii}} This game isn't available digitally. | ||
Line 62: | Line 66: | ||
|ultrawidescreen wsgf award = | |ultrawidescreen wsgf award = | ||
|4k ultra hd wsgf award = | |4k ultra hd wsgf award = | ||
− | |widescreen resolution = | + | |widescreen resolution = false |
|widescreen resolution notes= | |widescreen resolution notes= | ||
− | |multimonitor = | + | |multimonitor = false |
|multimonitor notes = | |multimonitor notes = | ||
− | |ultrawidescreen = | + | |ultrawidescreen = false |
|ultrawidescreen notes = | |ultrawidescreen notes = | ||
− | |4k ultra hd = | + | |4k ultra hd = hackable |
− | |4k ultra hd notes = | + | |4k ultra hd notes = The resolution of the rendering can be changed with [https://github.com/dege-diosg/dgVoodoo2 dgVoodoo] |
− | |fov = | + | |fov = false |
|fov notes = | |fov notes = | ||
− | |windowed = | + | |windowed = false |
|windowed notes = | |windowed notes = | ||
− | |borderless windowed = | + | |borderless windowed = false |
|borderless windowed notes = | |borderless windowed notes = | ||
− | |anisotropic = | + | |anisotropic = hackable |
− | |anisotropic notes = | + | |anisotropic notes = With [https://github.com/dege-diosg/dgVoodoo2 dgVoodoo] up to 16x |
− | |antialiasing = | + | |antialiasing = hackable |
− | |antialiasing notes = | + | |antialiasing notes = [[MSAA]], Use [https://github.com/dege-diosg/dgVoodoo2 dgVoodoo] |
− | |upscaling = | + | |upscaling = false |
|upscaling tech = | |upscaling tech = | ||
|upscaling notes = | |upscaling notes = | ||
− | |vsync = | + | |vsync = hackable |
− | |vsync notes = | + | |vsync notes = With [https://github.com/dege-diosg/dgVoodoo2 dgVoodoo] |
− | |60 fps = | + | |60 fps = false |
− | |60 fps notes = | + | |60 fps notes = 30 FPS cap |
− | |120 fps = | + | |120 fps = false |
|120 fps notes = | |120 fps notes = | ||
− | |hdr = | + | |hdr = false |
|hdr notes = | |hdr notes = | ||
− | |color blind = | + | |color blind = false |
|color blind notes = | |color blind notes = | ||
}} | }} | ||
==Input== | ==Input== | ||
+ | {{Image|Screenbits 2023-12-10 030449.png|Controller settings from "Chicken Run Config".}} | ||
{{Input | {{Input | ||
− | |key remap = | + | |key remap = true |
− | |key remap notes = | + | |key remap notes = It is possible that in newer versions of Windows, it may not work correctly, because on certain devices, the configuration is not saved and when trying to reassign the desired key again, the program closes with an error code.<ref>{{Refcheck|user=Epicgames4|date=2023-12-10|comment=I checked it myself on my laptop, although the error code only happened to me once, in the end it did let me reconfigure the keys but in the launcher they are still mentioned as the default ones. However, when I run the game, the keys that are assigned are the ones that are used and not the default ones. Checked on Windows 11 Insider Preview 22635.2850 (ni_release).}}</ref> |
− | |acceleration option = | + | |acceleration option = n/a |
|acceleration option notes = | |acceleration option notes = | ||
− | |mouse sensitivity = | + | |mouse sensitivity = n/a |
|mouse sensitivity notes = | |mouse sensitivity notes = | ||
− | |mouse menu = | + | |mouse menu = false |
|mouse menu notes = | |mouse menu notes = | ||
− | |invert mouse y-axis = | + | |invert mouse y-axis = n/a |
|invert mouse y-axis notes = | |invert mouse y-axis notes = | ||
|touchscreen = unknown | |touchscreen = unknown | ||
|touchscreen notes = | |touchscreen notes = | ||
− | |controller support = | + | |controller support = true |
|controller support notes = | |controller support notes = | ||
− | |full controller = | + | |full controller = limited |
− | |full controller notes = | + | |full controller notes = The menus within the game itself can be fully used with the controller, but the launcher requires the mouse to assign the buttons. |
− | |controller remap = | + | |controller remap = true |
|controller remap notes = | |controller remap notes = | ||
− | |controller sensitivity = | + | |controller sensitivity = false |
|controller sensitivity notes= | |controller sensitivity notes= | ||
− | |invert controller y-axis = | + | |invert controller y-axis = n/a |
|invert controller y-axis notes= | |invert controller y-axis notes= | ||
− | |xinput controllers = | + | |xinput controllers = limited |
− | |xinput controllers notes = | + | |xinput controllers notes = The triggers are not detected by the launcher and the joysticks cannot be reassigned, the game simply detects them automatically.. |
− | |xbox prompts = | + | |xbox prompts = false |
|xbox prompts notes = | |xbox prompts notes = | ||
− | |impulse triggers = | + | |impulse triggers = false |
|impulse triggers notes = | |impulse triggers notes = | ||
− | |dualshock 4 = | + | |dualshock 4 = false |
− | |dualshock 4 notes = | + | |dualshock 4 notes = The launcher does not detect the PS4 controller in wired mode <ref>{{Refcheck|user=Epicgames4|date=2023-12-10|comment=Verified through Windows 11 Insider Preview 22635.2850 (ni_release).}}</ref> |
|dualshock prompts = unknown | |dualshock prompts = unknown | ||
|dualshock prompts notes = | |dualshock prompts notes = | ||
Line 141: | Line 146: | ||
|other button prompts = unknown | |other button prompts = unknown | ||
|other button prompts notes= | |other button prompts notes= | ||
− | |controller hotplug = | + | |controller hotplug = false |
− | |controller hotplug notes = | + | |controller hotplug notes = When the controller is disconnected, the game will only take into account the keyboard. If the controller is reconnected, it will not respond unless the game is restarted. |
− | |haptic feedback = | + | |haptic feedback = false |
|haptic feedback notes = | |haptic feedback notes = | ||
− | |simultaneous input = | + | |simultaneous input = limited |
− | |simultaneous input notes = | + | |simultaneous input notes = The Xinput controller is taken as a keyboard in the launcher, so when configuring the controller, the assigned actions/indications are taken as keyboard keys, allowing the KB and controller to be used at the same time, however, this does not seem to be intentional.<ref>{{Refcheck|user=Epicgames4|date=2023-12-10|comment=Verified through Windows 11 Insider Preview 22635.2850 (ni_release).}}</ref> |
|steam input api = unknown | |steam input api = unknown | ||
|steam input api notes = | |steam input api notes = | ||
Line 160: | Line 165: | ||
==Audio== | ==Audio== | ||
+ | {{Image|Screenbits 2023-12-10 042750.png|Sound Settings.}} | ||
{{Audio | {{Audio | ||
− | |separate volume = | + | |separate volume = true |
− | |separate volume notes = | + | |separate volume notes = SFX, Music and Speech |
|surround sound = unknown | |surround sound = unknown | ||
|surround sound notes = | |surround sound notes = | ||
− | |subtitles = | + | |subtitles = true |
|subtitles notes = | |subtitles notes = | ||
|closed captions = unknown | |closed captions = unknown | ||
Line 173: | Line 179: | ||
|eax support = | |eax support = | ||
|eax support notes = | |eax support notes = | ||
− | |royalty free audio = | + | |royalty free audio = true |
|royalty free audio notes = | |royalty free audio notes = | ||
|red book cd audio = | |red book cd audio = | ||
Line 182: | Line 188: | ||
{{L10n/switch | {{L10n/switch | ||
|language = English | |language = English | ||
+ | |interface = true | ||
+ | |audio = true | ||
+ | |subtitles = true | ||
+ | |notes = | ||
+ | |fan = | ||
+ | }} | ||
+ | {{L10n/switch | ||
+ | |language = German | ||
|interface = true | |interface = true | ||
|audio = unknown | |audio = unknown | ||
Line 188: | Line 202: | ||
|fan = | |fan = | ||
}} | }} | ||
+ | {{L10n/switch | ||
+ | |language = Spanish | ||
+ | |interface = true | ||
+ | |audio = unknown | ||
+ | |subtitles = true | ||
+ | |notes = | ||
+ | |fan = | ||
+ | }} | ||
+ | {{L10n/switch | ||
+ | |language = Italian | ||
+ | |interface = true | ||
+ | |audio = unknown | ||
+ | |subtitles = unknown | ||
+ | |notes = | ||
+ | |fan = | ||
+ | }} | ||
+ | {{L10n/switch | ||
+ | |language = Brazilian Portuguese | ||
+ | |interface = true | ||
+ | |audio = unknown | ||
+ | |subtitles = unknown | ||
+ | |notes = | ||
+ | |fan = | ||
+ | }} | ||
+ | }} | ||
+ | |||
+ | ==Issues fixed== | ||
+ | ===Installing on 64-bit versions of Windows=== | ||
+ | {{ii}} The 16-bit installer can't be used on 64-bit versions of Windows. | ||
+ | {{Fixbox|description=Use [https://github.com/otya128/winevdm winedvm]|ref=<ref>[https://www.pcgamingwiki.com/wiki/Toy_Story Toy Story] - PCGamingWiki. Instructions taken from the previous page.</ref>|fix= | ||
+ | # Download and extract [https://github.com/otya128/winevdm/releases winedvm for windows]. | ||
+ | # Run {{File|otvdmw.exe}}. | ||
+ | # Navigate to {{File|SETUP.EXE}} on the CD and click <b>Open</b> | ||
+ | }} | ||
+ | ===The game closes by itself after passing the logos.=== | ||
+ | {{Fixbox|description=Use an unofficial patch| |fix= | ||
+ | # Download and extract [http://dege.freeweb.hu/Patches/patches/ Chicken Run patched executable]. | ||
+ | # Go to {{Folder|{{p|game}}}}, and delete or rename {{File|crunpc.exe}}. | ||
+ | # Place the new {{File|crunpc.exe}} in {{Folder|{{p|game}}}}. | ||
+ | }} | ||
+ | ===The game does not start.=== | ||
+ | {{Fixbox|description=Use DgVoodoo 2 wrapper|ref=<ref>[https://www.pcgamingwiki.com/wiki/Star_Wars:_Episode_I_-_The_Phantom_Menace Star Wars: Episode I - The Phantom Menace] - PCGamingWiki. Instructions taken from the previous page.</ref>|fix= | ||
+ | # [https://github.com/dege-diosg/dgVoodoo2/ Download] and extract DgVoodoo 2 wrapper. | ||
+ | # From <code>MS</code> folder copy files '''D3DImm.dll''' and '''DDraw.dll''' and place them in a folder with a game (where '''crunpc.exe''' file is). | ||
+ | # Start '''dgVoodooSetup.exe''' and configure General Settings. | ||
+ | # Go to '''DirectX''' tab and make sure <code>Disable and passthru to real DirectX</code> is '''unchecked'''. | ||
+ | # Choose '''dgVoodoo Virtual 3D Accelerated Card''' in Videocard field. | ||
+ | # Click '''Apply''' and '''OK'''. | ||
+ | # Start a game. | ||
}} | }} | ||
Line 193: | Line 256: | ||
===API=== | ===API=== | ||
{{API | {{API | ||
− | |direct3d versions = | + | |direct3d versions = 7 |
|direct3d notes = | |direct3d notes = | ||
|directdraw versions = | |directdraw versions = | ||
Line 240: | Line 303: | ||
|input = | |input = | ||
|input notes = | |input notes = | ||
− | |cutscenes = | + | |cutscenes = Bink Video |
|cutscenes notes = | |cutscenes notes = | ||
|multiplayer = | |multiplayer = | ||
Line 251: | Line 314: | ||
{{System requirements | {{System requirements | ||
|OSfamily = Windows | |OSfamily = Windows | ||
− | |minOS = | + | |minOS = 95, 98 |
− | |minCPU = | + | |minCPU = Intel Pentium 200 MHz |
− | |minRAM = | + | |minRAM = 32 MB |
− | |minHD = | + | |minHD = 100 MB |
− | |minGPU = | + | |minGPU = 3D accelerator |
+ | |minVRAM = 4 MB | ||
+ | |minDX = 7 | ||
+ | |minaudio = DirectX 7 compatible sound card | ||
− | |recOS = | + | |recOS = 98 |
− | |recCPU = | + | |recCPU = Intel Pentium II 300 MHz |
− | |recRAM = | + | |recRAM = 64 MB |
− | |recHD = | + | |recHD = 100 MB |
− | |recGPU = | + | |recGPU = 3D accelerator |
+ | |recVRAM = 8 MB | ||
+ | |recDX = 7 | ||
+ | |recaudio = DirectX 7 compatible sound card | ||
|notes = | |notes = | ||
}} | }} | ||
{{References}} | {{References}} |
Latest revision as of 00:13, 30 December 2023
This page is a stub: it lacks content and/or basic article components. You can help to expand this page
by adding an image or additional information.
Developers | |
---|---|
Blitz Games | |
Publishers | |
Eidos Interactive | |
Taiwan | Acer TWP Corp |
Release dates | |
Windows | December 15, 2000 |
Reception | |
Metacritic | 59 |
Taxonomy | |
Monetization | One-time game purchase |
Modes | Singleplayer |
Pacing | Real-time |
Perspectives | Third-person |
Controls | Direct control |
Genres | Action, Adventure, Platform, Stealth |
Art styles | Stylized |
Warnings
- SafeDisc retail DRM does not work on Windows Vista and later (see Availability for affected versions).
Key points
- 64-bit systems need a workaround for the 16-bit launcher; see Installing on 64-bit versions of Windows.
- It does not include graphics or resolution options
Availability
- SafeDisc retail DRM does not work on Windows Vista and later (see above for affected versions).
- This game isn't available digitally.
Game data
Configuration file(s) location
System | Location |
---|---|
Windows |
Save game data location
System | Location |
---|---|
Windows |
Video
Graphics feature | State | Notes | |
---|---|---|---|
Widescreen resolution | |||
Multi-monitor | |||
Ultra-widescreen | |||
4K Ultra HD | The resolution of the rendering can be changed with dgVoodoo | ||
Field of view (FOV) | |||
Windowed | See the glossary page for potential workarounds. | ||
Borderless fullscreen windowed | See the glossary page for potential workarounds. | ||
Anisotropic filtering (AF) | With dgVoodoo up to 16x | ||
Anti-aliasing (AA) | MSAA, Use dgVoodoo | ||
High-fidelity upscaling | See the glossary page for potential workarounds. | ||
Vertical sync (Vsync) | With dgVoodoo | ||
60 FPS and 120+ FPS | 30 FPS cap | ||
High dynamic range display (HDR) |
Input
Keyboard and mouse | State | Notes |
---|---|---|
Remapping | It is possible that in newer versions of Windows, it may not work correctly, because on certain devices, the configuration is not saved and when trying to reassign the desired key again, the program closes with an error code.[3] | |
Mouse acceleration | ||
Mouse sensitivity | ||
Mouse input in menus | ||
Mouse Y-axis inversion | ||
Controller | ||
Controller support | ||
Full controller support | The menus within the game itself can be fully used with the controller, but the launcher requires the mouse to assign the buttons. | |
Controller remapping | ||
Controller sensitivity | ||
Controller Y-axis inversion |
Controller types |
---|
XInput-compatible controllers | The triggers are not detected by the launcher and the joysticks cannot be reassigned, the game simply detects them automatically.. | |
---|---|---|
Xbox button prompts | ||
Impulse Trigger vibration |
PlayStation controllers | The launcher does not detect the PS4 controller in wired mode [4] |
---|
Generic/other controllers |
---|
Additional information | ||
---|---|---|
Controller hotplugging | When the controller is disconnected, the game will only take into account the keyboard. If the controller is reconnected, it will not respond unless the game is restarted. | |
Haptic feedback | ||
Digital movement supported | ||
Simultaneous controller+KB/M | The Xinput controller is taken as a keyboard in the launcher, so when configuring the controller, the assigned actions/indications are taken as keyboard keys, allowing the KB and controller to be used at the same time, however, this does not seem to be intentional.[5] |
Audio
Audio feature | State | Notes |
---|---|---|
Separate volume controls | SFX, Music and Speech | |
Surround sound | ||
Subtitles | ||
Closed captions | ||
Mute on focus lost | ||
Royalty free audio |
Localizations
Language | UI | Audio | Sub | Notes |
---|---|---|---|---|
English | ||||
German | ||||
Spanish | ||||
Italian | ||||
Brazilian Portuguese |
Issues fixed
Installing on 64-bit versions of Windows
- The 16-bit installer can't be used on 64-bit versions of Windows.
Use winedvm[6] |
---|
|
The game closes by itself after passing the logos.
Use an unofficial patch |
---|
|
The game does not start.
Use DgVoodoo 2 wrapper[7] |
---|
|
Other information
API
Technical specs | Supported | Notes |
---|---|---|
Direct3D | 7 |
Executable | 32-bit | 64-bit | Notes |
---|---|---|---|
Windows |
Middleware
Middleware | Notes | |
---|---|---|
Cutscenes | Bink Video |
System requirements
Windows | ||
---|---|---|
Minimum | Recommended | |
Operating system (OS) | 95, 98 | 98 |
Processor (CPU) | Intel Pentium 200 MHz | Intel Pentium II 300 MHz |
System memory (RAM) | 32 MB | 64 MB |
Hard disk drive (HDD) | 100 MB | 100 MB |
Video card (GPU) | 3D accelerator 4 MB of VRAM DirectX 7 compatible | 3D accelerator 8 MB of VRAM DirectX 7 compatible |
Sound (audio device) | DirectX 7 compatible sound card | DirectX 7 compatible sound card |
Notes
References
- ↑ Not Loading in Windows 10; this will break thousands of - Microsoft Community - last accessed on 2017-01-16
- ↑ Microsoft - MS15-097: Description of the security update for the graphics component in Windows: September 8, 2015 - last accessed on 2018-02-16
- ↑ Verified by User:Epicgames4 on 2023-12-10
- I checked it myself on my laptop, although the error code only happened to me once, in the end it did let me reconfigure the keys but in the launcher they are still mentioned as the default ones. However, when I run the game, the keys that are assigned are the ones that are used and not the default ones. Checked on Windows 11 Insider Preview 22635.2850 (ni_release).
- ↑ Verified by User:Epicgames4 on 2023-12-10
- Verified through Windows 11 Insider Preview 22635.2850 (ni_release).
- ↑ Verified by User:Epicgames4 on 2023-12-10
- Verified through Windows 11 Insider Preview 22635.2850 (ni_release).
- ↑ Toy Story - PCGamingWiki. Instructions taken from the previous page.
- ↑ Star Wars: Episode I - The Phantom Menace - PCGamingWiki. Instructions taken from the previous page.