Difference between revisions of "Cuisineer"
From PCGamingWiki, the wiki about fixing PC games
(Fix grammar) |
(Fix mistake with terminology (letterboxed -> pillarboxed)) |
||
Line 130: | Line 130: | ||
|multimonitor notes = | |multimonitor notes = | ||
|ultrawidescreen = true | |ultrawidescreen = true | ||
− | |ultrawidescreen notes = Main menu and loading screen art are {{term| | + | |ultrawidescreen notes = Main menu and loading screen art are {{term|pillarboxed}} to 16:9 |
|4k ultra hd = unknown | |4k ultra hd = unknown | ||
|4k ultra hd notes = | |4k ultra hd notes = |
Revision as of 11:00, 26 November 2023
This page is a stub: it lacks content and/or basic article components. You can help to expand this page
by adding an image or additional information.
Developers | |
---|---|
BattleBrew Productions | |
Publishers | |
Marvelous Europe | |
XSEED Games | |
Engines | |
Unity | |
Release dates | |
Windows | November 9 |
Taxonomy | |
Monetization | One-time game purchase |
Modes | Singleplayer |
Cuisineer is an upcoming singleplayer game.
Availability
Source | DRM | Notes | Keys | OS |
---|---|---|---|---|
Steam |
Monetization
Type | Notes |
---|---|
One-time game purchase | The game requires an upfront purchase to access. |
Microtransactions
Type | Notes |
---|---|
No microtransactions | None |
Game data
Configuration file(s) location
System | Location |
---|---|
Windows | %APPDATA%\LocalLow\BattleBrew Productions\Cuisineer\settings.asset |
Steam Play (Linux) | <SteamLibrary-folder>/steamapps/compatdata/1963570/pfx/[Note 1] |
Save game data location
System | Location |
---|---|
Windows | %APPDATA%\LocalLow\BattleBrew Productions\Cuisineer\save_0.sav %APPDATA%\LocalLow\BattleBrew Productions\Cuisineer\save_1.sav %APPDATA%\LocalLow\BattleBrew Productions\Cuisineer\save_2.sav |
Steam Play (Linux) | <SteamLibrary-folder>/steamapps/compatdata/1963570/pfx/[Note 1] |
Save game cloud syncing
System | Native | Notes |
---|---|---|
Steam Cloud |
Video
Graphics feature | State | Notes | |
---|---|---|---|
Widescreen resolution | |||
Multi-monitor | |||
Ultra-widescreen | Main menu and loading screen art are pillarboxed to 16:9 | ||
4K Ultra HD | |||
Field of view (FOV) | |||
Windowed | |||
Borderless fullscreen windowed | |||
Anisotropic filtering (AF) | |||
Anti-aliasing (AA) | |||
Vertical sync (Vsync) | |||
60 FPS | |||
120+ FPS | |||
High dynamic range display (HDR) | See the glossary page for potential alternatives. | ||
Ray tracing (RT) |
- The game engine may allow for manual configuration of the game via its variables. See the Unity page for more details.
Input
Keyboard and mouse | State | Notes |
---|---|---|
Remapping | ||
Mouse acceleration | Uses operating system mouse options. | |
Mouse sensitivity | Uses operating system mouse options. | |
Mouse input in menus | ||
Mouse Y-axis inversion | Uses operating system mouse options. | |
Controller | ||
Controller support | ||
Full controller support | ||
Controller remapping | ||
Controller sensitivity | ||
Controller Y-axis inversion |
Controller types |
---|
XInput-compatible controllers |
---|
PlayStation controllers | ||
---|---|---|
PlayStation button prompts | ||
Light bar support | ||
Adaptive trigger support | ||
DualSense haptic feedback support | ||
Connection modes |
Generic/other controllers |
---|
Additional information | ||
---|---|---|
Controller hotplugging | ||
Haptic feedback | ||
Digital movement supported | ||
Simultaneous controller+KB/M |
Audio
Audio feature | State | Notes |
---|---|---|
Separate volume controls | ||
Surround sound | ||
Subtitles | ||
Closed captions | ||
Mute on focus lost | ||
Royalty free audio |
Localizations
Language | UI | Audio | Sub | Notes |
---|---|---|---|---|
English |
Other information
API
Executable | 32-bit | 64-bit | Notes |
---|---|---|---|
Windows |
Middleware
- No middleware information; you can edit this page to add it.
System requirements
Windows | ||
---|---|---|
Minimum | ||
Operating system (OS) | ||
Processor (CPU) | ||
System memory (RAM) | ||
Hard disk drive (HDD) |
Notes
- ↑ 1.0 1.1 Notes regarding Steam Play (Linux) data:
- File/folder structure within this directory reflects the path(s) listed for Windows and/or Steam game data.
- Games with Steam Cloud support may also store data in
~/.steam/steam/userdata/<user-id>/1963570/
. - Use Wine's registry editor to access any Windows registry paths.
- The app ID (1963570) may differ in some cases.
- Treat backslashes as forward slashes.
- See the glossary page for details on Windows data paths.