Difference between revisions of "Goosebumps: Escape from Horrorland"
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Baronsmoki (talk | contribs) (Standardized publisher name) |
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|cover = Goosebumps Escape from Horrorland cover.jpg | |cover = Goosebumps Escape from Horrorland cover.jpg | ||
|developers = | |developers = | ||
− | {{Infobox game/row/developer|DreamWorks Interactive | + | {{Infobox game/row/developer|DreamWorks Interactive}} |
|publishers = | |publishers = | ||
− | {{Infobox game/row/publisher|DreamWorks Interactive | + | {{Infobox game/row/publisher|DreamWorks Interactive}} |
− | {{Infobox game/row/publisher|Microsoft | + | {{Infobox game/row/publisher|Microsoft}} |
|engines = | |engines = | ||
|release dates= | |release dates= | ||
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{{Infobox game/row/taxonomy/vehicles | }} | {{Infobox game/row/taxonomy/vehicles | }} | ||
{{Infobox game/row/taxonomy/art styles | }} | {{Infobox game/row/taxonomy/art styles | }} | ||
− | {{Infobox game/row/taxonomy/themes | }} | + | {{Infobox game/row/taxonomy/themes | Horror, Amusement park }} |
{{Infobox game/row/taxonomy/series | Goosebumps }} | {{Infobox game/row/taxonomy/series | Goosebumps }} | ||
|steam appid = | |steam appid = | ||
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|OSfamily = Windows | |OSfamily = Windows | ||
− | |minOS = | + | |minOS = 95 |
− | |minCPU = Pentium 75 | + | |minCPU = Intel Pentium 75 MHz |
|minCPU2 = | |minCPU2 = | ||
|minRAM = 8 MB | |minRAM = 8 MB |
Revision as of 20:35, 31 October 2023
Developers | |
---|---|
DreamWorks Interactive | |
Publishers | |
DreamWorks Interactive | |
Microsoft | |
Release dates | |
Windows | 1996 |
Taxonomy | |
Modes | Singleplayer |
Themes | Horror, Amusement park |
Series | Goosebumps |
Goosebumps | |
---|---|
Goosebumps: Escape from Horrorland | 1996 |
Goosebumps: Attack of the Mutant | 1997 |
Goosebumps: The Game | 2015 |
Goosebumps: Dead of Night | 2020 |
Goosebumps: Escape from Horrorland is a singleplayer game in the Goosebumps series.
Availability
Source | DRM | Notes | Keys | OS |
---|---|---|---|---|
Retail |
Essential improvements
Disc swapping can be eliminated by combining the data files from both discs into one folder. Once this is done, simply press enter whenever the swapping prompt appears.
Eliminate CD-ROM swapping |
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|
Game data
Configuration file(s) location
System | Location |
---|---|
Windows | Computer\HKEY_LOCAL_MACHINE\SOFTWARE\WOW6432Node\DreamWorks Interactive\Horrorland |
Save game data location
System | Location |
---|---|
Windows | Computer\HKEY_LOCAL_MACHINE\SOFTWARE\WOW6432Node\DreamWorks Interactive\Horrorland |
Video
Graphics feature | State | Notes | |
---|---|---|---|
Widescreen resolution | |||
Multi-monitor | |||
Ultra-widescreen | |||
4K Ultra HD | |||
Field of view (FOV) | |||
Windowed | See the glossary page for potential workarounds. | ||
Borderless fullscreen windowed | See the glossary page for potential workarounds. | ||
Anisotropic filtering (AF) | See the glossary page for potential workarounds. | ||
Anti-aliasing (AA) | See the glossary page for potential workarounds. | ||
High-fidelity upscaling | See the glossary page for potential workarounds. | ||
Vertical sync (Vsync) | See the glossary page for potential workarounds. | ||
60 FPS and 120+ FPS |
Input
Keyboard and mouse | State | Notes |
---|---|---|
Remapping | See the glossary page for potential workarounds. | |
Mouse acceleration | ||
Mouse sensitivity | ||
Mouse input in menus | ||
Mouse Y-axis inversion | ||
Controller | ||
Controller support |
Controller types |
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Audio
Audio feature | State | Notes |
---|---|---|
Separate volume controls | ||
Surround sound | ||
Subtitles | ||
Closed captions | ||
Mute on focus lost | ||
Royalty free audio |
Localizations
Language | UI | Audio | Sub | Notes |
---|---|---|---|---|
English |
Issues fixed
Fixing compatibility on modern Windows systems
Setup.exe doesn't work, cannot install |
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|
Black screen or garbage graphics |
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|
FMVs are blocky or low quality |
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|
Other information
System requirements
Windows | ||
---|---|---|
Minimum | ||
Operating system (OS) | 95 | |
Processor (CPU) | Intel Pentium 75 MHz | |
System memory (RAM) | 8 MB | |
Hard disk drive (HDD) | 2 MB | |
Video card (GPU) | SVGA local bus video 256-color display DirectX 3.0 compatible |