Difference between revisions of "Touhou: Scarlet Curiosity"
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m (→API: English Steam version uses D3D9Ex, not D3D10.) |
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− | |||
{{Infobox game | {{Infobox game | ||
− | |cover = Touhou Scarlet Curiosity | + | |cover = Touhou Scarlet Curiosity - Cover.png |
|developers = | |developers = | ||
{{Infobox game/row/developer|Ankake Spa}} | {{Infobox game/row/developer|Ankake Spa}} | ||
|publishers = | |publishers = | ||
− | {{Infobox game/row/publisher|XSEED | + | {{Infobox game/row/publisher|XSEED|English}} |
− | {{Infobox game/row/publisher|Marvelous | + | {{Infobox game/row/publisher|Marvelous}} |
+ | {{Infobox game/row/publisher|AGM PLAYISM|Japan, former}} | ||
|engines = | |engines = | ||
|release dates= | |release dates= | ||
− | {{Infobox game/row/date|Windows| | + | {{Infobox game/row/date|Windows|August 16, 2014|ref=<ref>{{Refurl|url=https://en.touhouwiki.net/wiki/Adventures_of_Scarlet_Curiosity|title=Adventures of Scarlet Curiosity - Touhou Wiki|date=2021-06-04}}</ref>}} |
+ | |reception = | ||
+ | |taxonomy = | ||
+ | {{Infobox game/row/taxonomy/monetization | }} | ||
+ | {{Infobox game/row/taxonomy/microtransactions | }} | ||
+ | {{Infobox game/row/taxonomy/modes | Singleplayer }} | ||
+ | {{Infobox game/row/taxonomy/pacing | Real-time }} | ||
+ | {{Infobox game/row/taxonomy/perspectives | Third-person }} | ||
+ | {{Infobox game/row/taxonomy/controls | Direct control }} | ||
+ | {{Infobox game/row/taxonomy/genres | ARPG }} | ||
+ | {{Infobox game/row/taxonomy/sports | }} | ||
+ | {{Infobox game/row/taxonomy/vehicles | }} | ||
+ | {{Infobox game/row/taxonomy/art styles | Anime }} | ||
+ | {{Infobox game/row/taxonomy/themes | Fantasy }} | ||
+ | {{Infobox game/row/taxonomy/series | }} | ||
|steam appid = 845880 | |steam appid = 845880 | ||
− | |steam appid side | + | |steam appid side = |
− | |gogcom | + | |gogcom id = |
+ | |gogcom id side = | ||
+ | |official site= http://www.scarletcuriosity.com | ||
+ | |hltb = | ||
+ | |igdb = | ||
+ | |mobygames = | ||
|strategywiki = | |strategywiki = | ||
|wikipedia = | |wikipedia = | ||
|winehq = | |winehq = | ||
+ | |license = commercial | ||
}} | }} | ||
'''General information''' | '''General information''' | ||
− | {{mm}} [http://steamcommunity.com/app/845880/discussions/ Steam Community Discussions] | + | {{mm}} [http://ankake.iza-yoi.net Official developer website] (Japanese) |
+ | {{mm}} [http://ankake.iza-yoi.net/th/koukishin.html Official game website] (Japanese) | ||
+ | {{mm}} [https://steamcommunity.com/app/845880/discussions/ Steam Community Discussions] | ||
==Availability== | ==Availability== | ||
{{Availability| | {{Availability| | ||
− | {{Availability/row| Steam | 845880 | Steam | | | + | {{Availability/row| Retail | | Unknown | Original Japanese Comiket 86 release. | | Windows }} |
+ | {{Availability/row|1=Developer |2=https://www.dlsite.com/home/work/=/product_id/RJ141995.html |3=DRM-free |4=Digital re-release of the Japanese version via DLsite. |5= |6=Windows }} | ||
+ | {{Availability/row| Publisher | https://store.xseedgames.com/product/touhou-scarlet-curiosity/ | Steam | English version. | | Windows }} | ||
+ | {{Availability/row| Steam | 845880 | Steam | English version. | | Windows }} | ||
+ | {{Availability/row| Publisher | http://playism.jp/game/342/touhou-koukishin | DRM-free | Digital re-release of the Japanese version via PLAYISM. | | Windows | unavailable }} | ||
}} | }} | ||
+ | {{ii}} A demo of the Japanese version is available on the developer's website and DLsite; up to Chapter 2 can be played. | ||
+ | |||
+ | ===Version differences=== | ||
+ | {{++}} The English version is based on the PlayStation 4 version, which features improved graphics and a "Bullet Hell" difficulty modifier. | ||
+ | |||
+ | ==Essential improvements== | ||
+ | ===Patches=== | ||
+ | {{ii}} The latest update patch for the Japanese version can be found [http://ankake.iza-yoi.net/downloads.htm here], marked under "東方紅輝心 製品版ver1.31アップデートパッチ". The English version is already updated with the latest updates. | ||
==Game data== | ==Game data== | ||
===Configuration file(s) location=== | ===Configuration file(s) location=== | ||
{{Game data| | {{Game data| | ||
− | {{Game data/config|Windows|}} | + | {{Game data/config|Windows|{{p|appdata}}\AnkakeSpa\ScarletCuriosity\graphics_setting.json|{{p|appdata}}\AnkakeSpa\ScarletCuriosity\input_setting.json|{{p|appdata}}\AnkakeSpa\ScarletCuriosity\main_setting.json|{{p|appdata}}\AnkakeSpa\ScarletCuriosity\sound.ini}} |
}} | }} | ||
===Save game data location=== | ===Save game data location=== | ||
{{Game data| | {{Game data| | ||
− | {{Game data/saves|Windows|}} | + | {{Game data/saves|Windows|{{p|appdata}}\AnkakeSpa\ScarletCuriosity\remi_auto.sav|{{p|appdata}}\AnkakeSpa\ScarletCuriosity\saku_auto.sav|{{p|appdata}}\AnkakeSpa\ScarletCuriosity\remi\save###.save|{{p|appdata}}\AnkakeSpa\ScarletCuriosity\saku\save###.save}} |
}} | }} | ||
+ | {{ii}} {{file|remi_auto.sav}} and {{file|saku_auto.sav}} are the game's auto-save files for Remilia and Sakuya, respectively, while {{file|remi}} and {{file|saku}} folders respectively stores their campaign's save data. | ||
+ | {{++}} Auto-save files from the demo can be transferred into the full game.<ref name="Demo save data">{{Refcheck|user=AmethystViper|date=2021-06-04|comment=Interpreted from a rough translation via Google Translate.}}</ref> | ||
===[[Glossary:Save game cloud syncing|Save game cloud syncing]]=== | ===[[Glossary:Save game cloud syncing|Save game cloud syncing]]=== | ||
{{Save game cloud syncing | {{Save game cloud syncing | ||
− | |gog galaxy | + | |discord = |
− | |gog galaxy notes | + | |discord notes = |
− | |origin | + | |epic games launcher = |
− | |origin notes | + | |epic games launcher notes = |
− | |steam cloud | + | |gog galaxy = |
− | |steam cloud notes | + | |gog galaxy notes = |
− | | | + | |origin = |
− | | | + | |origin notes = |
− | |xbox cloud | + | |steam cloud = true |
− | |xbox cloud notes | + | |steam cloud notes = |
+ | |ubisoft connect = | ||
+ | |ubisoft connect notes = | ||
+ | |xbox cloud = | ||
+ | |xbox cloud notes = | ||
}} | }} | ||
− | ==Video | + | ==Video== |
− | {{Video settings | + | {{Image|Touhou Scarlet Curiosity - Video settings.png|Video settings.}} |
+ | {{Video | ||
|wsgf link = | |wsgf link = | ||
|widescreen wsgf award = | |widescreen wsgf award = | ||
Line 58: | Line 99: | ||
|ultrawidescreen wsgf award = | |ultrawidescreen wsgf award = | ||
|4k ultra hd wsgf award = | |4k ultra hd wsgf award = | ||
− | |widescreen resolution = | + | |widescreen resolution = true |
|widescreen resolution notes= | |widescreen resolution notes= | ||
− | |multimonitor = | + | |multimonitor = false |
|multimonitor notes = | |multimonitor notes = | ||
− | |ultrawidescreen = | + | |ultrawidescreen = false |
|ultrawidescreen notes = | |ultrawidescreen notes = | ||
− | |4k ultra hd = | + | |4k ultra hd = true |
|4k ultra hd notes = | |4k ultra hd notes = | ||
− | |fov = | + | |fov = n/a |
|fov notes = | |fov notes = | ||
− | |windowed = | + | |windowed = true |
|windowed notes = | |windowed notes = | ||
− | |borderless windowed = | + | |borderless windowed = true |
|borderless windowed notes = | |borderless windowed notes = | ||
− | |anisotropic = | + | |anisotropic = false |
|anisotropic notes = | |anisotropic notes = | ||
− | |antialiasing = | + | |antialiasing = true |
− | |antialiasing notes = | + | |antialiasing notes = SMAA, can be toggled on or off. |
− | |vsync = | + | |upscaling = unknown |
+ | |upscaling tech = | ||
+ | |upscaling notes = | ||
+ | |vsync = always on | ||
|vsync notes = | |vsync notes = | ||
− | |60 fps = | + | |60 fps = true |
− | |60 fps notes = | + | |60 fps notes = Option to cap the framerate to 30 FPS is available. |
− | |120 fps = | + | |120 fps = false |
− | |120 fps notes = | + | |120 fps notes = Capped at 60 FPS. |
|hdr = unknown | |hdr = unknown | ||
|hdr notes = | |hdr notes = | ||
− | |color blind = | + | |color blind = false |
|color blind notes = | |color blind notes = | ||
}} | }} | ||
− | ==Input | + | ==Input== |
− | {{Input | + | {{Image|Touhou Scarlet Curiosity - Keyboard remapping.png|Keyboard remapping.}} |
− | |key remap = | + | {{Input |
+ | |key remap = true | ||
|key remap notes = | |key remap notes = | ||
− | |acceleration option = | + | |acceleration option = n/a |
− | |acceleration option notes = | + | |acceleration option notes = Mouse is not used. |
− | |mouse sensitivity = | + | |mouse sensitivity = n/a |
|mouse sensitivity notes = | |mouse sensitivity notes = | ||
− | |mouse menu = | + | |mouse menu = false |
|mouse menu notes = | |mouse menu notes = | ||
− | |invert mouse y-axis = | + | |invert mouse y-axis = false |
|invert mouse y-axis notes = | |invert mouse y-axis notes = | ||
− | |touchscreen = | + | |touchscreen = false |
|touchscreen notes = | |touchscreen notes = | ||
|controller support = true | |controller support = true | ||
|controller support notes = | |controller support notes = | ||
− | |full controller = | + | |full controller = true |
|full controller notes = | |full controller notes = | ||
− | |controller remap = | + | |controller remap = true |
− | |controller remap notes = | + | |controller remap notes = Configured through the game's launcher. |
− | |controller sensitivity = | + | |controller sensitivity = n/a |
− | |controller sensitivity notes= | + | |controller sensitivity notes= Digital movement. |
− | |invert controller y-axis = | + | |invert controller y-axis = n/a |
|invert controller y-axis notes= | |invert controller y-axis notes= | ||
− | |xinput controllers = | + | |xinput controllers = true |
|xinput controllers notes = | |xinput controllers notes = | ||
− | |xbox prompts = | + | |xbox prompts = true |
− | |xbox prompts notes = | + | |xbox prompts notes = Xbox 360 variant. |
− | |impulse triggers = | + | |impulse triggers = false |
|impulse triggers notes = | |impulse triggers notes = | ||
− | |dualshock 4 = | + | |dualshock 4 = true |
− | |dualshock 4 notes = | + | |dualshock 4 notes = Natively supported in the English version.<ref name="DualShock 4 support">{{Refcheck|user=AmethystViper|date=2021-07-01|comment=}}</ref> |
− | |dualshock prompts = | + | |dualshock prompts = true |
|dualshock prompts notes = | |dualshock prompts notes = | ||
− | |light bar support = | + | |light bar support = false |
|light bar support notes = | |light bar support notes = | ||
− | |dualshock 4 modes = | + | |dualshock 4 modes = Wired |
− | |dualshock 4 modes notes = | + | |dualshock 4 modes notes = V2 tested.<ref name="DualShock 4 support" /> |
|tracked motion controllers= false | |tracked motion controllers= false | ||
|tracked motion controllers notes = | |tracked motion controllers notes = | ||
|tracked motion prompts = unknown | |tracked motion prompts = unknown | ||
|tracked motion prompts notes = | |tracked motion prompts notes = | ||
− | |other controllers = | + | |other controllers = true |
− | |other controllers notes = | + | |other controllers notes = DirectInput controllers are supported. |
− | |other button prompts = | + | |other button prompts = generic |
− | |other button prompts notes= | + | |other button prompts notes= Generic for DirectInput controllers. Keyboard prompts are shown when no controllers are connected. |
− | |controller hotplug = | + | |controller hotplug = true |
|controller hotplug notes = | |controller hotplug notes = | ||
− | |haptic feedback = | + | |haptic feedback = true |
− | |haptic feedback notes = | + | |haptic feedback notes = XInput only. "Off", "Low", "Medium", and "High" settings in the configuration launcher. |
− | |simultaneous input = | + | |simultaneous input = true |
|simultaneous input notes = | |simultaneous input notes = | ||
|steam input api = unknown | |steam input api = unknown | ||
Line 151: | Line 196: | ||
|steam cursor detection notes = | |steam cursor detection notes = | ||
}} | }} | ||
+ | <gallery> | ||
+ | Touhou Scarlet Curiosity - XInput remapping.png|XInput remapping. | ||
+ | Touhou Scarlet Curiosity - DirectInput remapping.png|DirectInput remapping. | ||
+ | </gallery> | ||
− | ==Audio | + | ==Audio== |
− | {{Audio settings | + | {{Image|Touhou Scarlet Curiosity - Audio settings.png|Audio settings.}} |
− | |separate volume = | + | {{Audio |
− | |separate volume notes = | + | |separate volume = true |
− | |surround sound = | + | |separate volume notes = BGM, SE. |
+ | |surround sound = false | ||
|surround sound notes = | |surround sound notes = | ||
− | |subtitles = | + | |subtitles = true |
− | |subtitles notes = | + | |subtitles notes = Dialogue is entirely text-based. |
− | |closed captions = | + | |closed captions = false |
|closed captions notes = | |closed captions notes = | ||
− | |mute on focus lost = | + | |mute on focus lost = false |
|mute on focus lost notes = | |mute on focus lost notes = | ||
|eax support = | |eax support = | ||
− | |eax support notes = | + | |eax support notes = |
+ | |royalty free audio = unknown | ||
+ | |royalty free audio notes = | ||
}} | }} | ||
Line 171: | Line 223: | ||
{{L10n/switch | {{L10n/switch | ||
|language = English | |language = English | ||
− | |interface = | + | |interface = true |
|audio = n/a | |audio = n/a | ||
− | |subtitles = | + | |subtitles = true |
− | |notes = | + | |notes = Officially supported in the English release by XSEED.<br />Fan translation patch for the Japanese version by OCV, [https://ocv.me/kks/ download]. |
− | |fan = | + | |fan = true |
− | |||
}} | }} | ||
{{L10n/switch | {{L10n/switch | ||
|language = Japanese | |language = Japanese | ||
− | |interface = | + | |interface = true |
|audio = n/a | |audio = n/a | ||
− | |subtitles = | + | |subtitles = true |
|notes = | |notes = | ||
|fan = | |fan = | ||
− | |||
}} | }} | ||
}} | }} | ||
Line 192: | Line 242: | ||
===API=== | ===API=== | ||
{{API | {{API | ||
− | |direct3d versions = | + | |direct3d versions = 9, 9Ex |
− | |direct3d notes = | + | |direct3d notes = Japanese version uses Direct3D 9.{{cn|reason=Is this correct? English version used D3D9Ex, is the Japanese version using the same?}} English version uses Direct3D 9Ex.<ref>{{Refcheck|user=Aemony|date=2023-10-01|comment=It was originally claimed that the English version uses D3D10 but I do not see any evidence of this on the Steam copy of the game. The Steam version makes use of D3D9Ex, same as the developer's newer game [[Touhou: New World]].}}</ref> |
|directdraw versions = | |directdraw versions = | ||
|directdraw notes = | |directdraw notes = | ||
Line 210: | Line 260: | ||
|dos modes = | |dos modes = | ||
|dos modes notes = | |dos modes notes = | ||
− | |shader model versions = | + | |shader model versions = 3.0, 4.0 |
|shader model notes = | |shader model notes = | ||
− | |64-bit | + | |windows 32-bit exe = true |
− | |64-bit executable notes= | + | |windows 64-bit exe = false |
+ | |windows arm app = unknown | ||
+ | |windows exe notes = | ||
+ | |macos intel 32-bit app = | ||
+ | |macos intel 64-bit app = | ||
+ | |macos arm app = unknown | ||
+ | |macos app notes = | ||
+ | |linux 32-bit executable= | ||
+ | |linux 64-bit executable= | ||
+ | |linux arm app = unknown | ||
+ | |linux executable notes = | ||
}} | }} | ||
==System requirements== | ==System requirements== | ||
+ | ===Japanese version=== | ||
+ | {{System requirements | ||
+ | |OSfamily = Windows | ||
+ | |||
+ | |minOS = Vista, 7, 8 | ||
+ | |minCPU = Intel Core2 Duo 2.4 GHz | ||
+ | |minRAM = 2 GB | ||
+ | |minHD = 3 GB | ||
+ | |minGPU = Nvidia GeForce 9600GT | ||
+ | |minGPU2 = AMD RaedonHD 3800 | ||
+ | |minDX = 9.0c | ||
+ | |||
+ | |recOS = | ||
+ | |recCPU = | ||
+ | |recCPU2 = | ||
+ | |recRAM = | ||
+ | |recHD = | ||
+ | |recGPU = | ||
+ | |recGPU2 = | ||
+ | |recDX = | ||
+ | }} | ||
+ | |||
+ | ===English version=== | ||
{{System requirements | {{System requirements | ||
|OSfamily = Windows | |OSfamily = Windows | ||
|minOS = 7 | |minOS = 7 | ||
− | |minCPU = Intel Core i3 (2-core, 2. | + | |minCPU = Intel Core i3 (2-core, 2.4 GHz) |
|minRAM = 2 GB | |minRAM = 2 GB | ||
|minHD = 4 GB | |minHD = 4 GB | ||
− | |minGPU = | + | |minGPU = Nvidia GeForce GTS 450 |
|minDX = 10 | |minDX = 10 | ||
|recOS = | |recOS = | ||
− | |recCPU = Intel Core i5-2300 | + | |recCPU = Intel Core i5-2300 |
+ | |recCPU2 = AMD FX-6350 | ||
|recRAM = 6 GB | |recRAM = 6 GB | ||
|recHD = | |recHD = | ||
− | |recGPU = Nvidia | + | |recGPU = Nvidia GeForce GTX 950 |
|recGPU2 = AMD Radeon R7 360 | |recGPU2 = AMD Radeon R7 360 | ||
|recDX = | |recDX = |
Revision as of 04:11, 1 October 2023
Developers | |
---|---|
Ankake Spa | |
Publishers | |
English | XSEED |
Marvelous | |
Japan, former | AGM PLAYISM |
Release dates | |
Windows | August 16, 2014[1] |
Taxonomy | |
Modes | Singleplayer |
Pacing | Real-time |
Perspectives | Third-person |
Controls | Direct control |
Genres | ARPG |
Art styles | Anime |
Themes | Fantasy |
Warnings
- This game is only playable in English with a fan translation (see Localizations for details and other supported languages).
General information
- Official developer website (Japanese)
- Official game website (Japanese)
- Steam Community Discussions
Availability
Source | DRM | Notes | Keys | OS |
---|---|---|---|---|
Retail | Original Japanese Comiket 86 release. | |||
Developer website | Digital re-release of the Japanese version via DLsite. | |||
Publisher website | English version. | |||
Steam | English version. | |||
Publisher website (unavailable) | Digital re-release of the Japanese version via PLAYISM. |
- A demo of the Japanese version is available on the developer's website and DLsite; up to Chapter 2 can be played.
Version differences
- The English version is based on the PlayStation 4 version, which features improved graphics and a "Bullet Hell" difficulty modifier.
Essential improvements
Patches
- The latest update patch for the Japanese version can be found here, marked under "東方紅輝心 製品版ver1.31アップデートパッチ". The English version is already updated with the latest updates.
Game data
Configuration file(s) location
System | Location |
---|---|
Windows | %APPDATA%\AnkakeSpa\ScarletCuriosity\graphics_setting.json %APPDATA%\AnkakeSpa\ScarletCuriosity\input_setting.json %APPDATA%\AnkakeSpa\ScarletCuriosity\main_setting.json %APPDATA%\AnkakeSpa\ScarletCuriosity\sound.ini |
Steam Play (Linux) | <SteamLibrary-folder>/steamapps/compatdata/845880/pfx/[Note 1] |
Save game data location
System | Location |
---|---|
Windows | %APPDATA%\AnkakeSpa\ScarletCuriosity\remi_auto.sav %APPDATA%\AnkakeSpa\ScarletCuriosity\saku_auto.sav %APPDATA%\AnkakeSpa\ScarletCuriosity\remi\save###.save %APPDATA%\AnkakeSpa\ScarletCuriosity\saku\save###.save |
Steam Play (Linux) | <SteamLibrary-folder>/steamapps/compatdata/845880/pfx/[Note 1] |
-
remi_auto.sav
andsaku_auto.sav
are the game's auto-save files for Remilia and Sakuya, respectively, whileremi
andsaku
folders respectively stores their campaign's save data. - Auto-save files from the demo can be transferred into the full game.[2]
Save game cloud syncing
System | Native | Notes |
---|---|---|
Steam Cloud |
Video
Graphics feature | State | Notes | |
---|---|---|---|
Widescreen resolution | |||
Multi-monitor | |||
Ultra-widescreen | |||
4K Ultra HD | |||
Field of view (FOV) | |||
Windowed | |||
Borderless fullscreen windowed | |||
Anisotropic filtering (AF) | See the glossary page for potential workarounds. | ||
Anti-aliasing (AA) | SMAA, can be toggled on or off. | ||
Vertical sync (Vsync) | See the glossary page for potential workarounds. | ||
60 FPS | Option to cap the framerate to 30 FPS is available. | ||
120+ FPS | Capped at 60 FPS. | ||
High dynamic range display (HDR) | See the glossary page for potential alternatives. |
Input
Keyboard and mouse | State | Notes |
---|---|---|
Remapping | ||
Mouse acceleration | Mouse is not used. | |
Mouse sensitivity | ||
Mouse input in menus | ||
Mouse Y-axis inversion | ||
Controller | ||
Controller support | ||
Full controller support | ||
Controller remapping | Configured through the game's launcher. | |
Controller sensitivity | Digital movement. | |
Controller Y-axis inversion |
Controller types |
---|
XInput-compatible controllers | ||
---|---|---|
Xbox button prompts | Xbox 360 variant. | |
Impulse Trigger vibration |
PlayStation controllers | Natively supported in the English version.[3] | |
---|---|---|
PlayStation button prompts | ||
Light bar support | ||
Adaptive trigger support | ||
DualSense haptic feedback support | ||
Connection modes | Wired V2 tested.[3] |
Generic/other controllers | DirectInput controllers are supported. | |
---|---|---|
Button prompts | Generic for DirectInput controllers. Keyboard prompts are shown when no controllers are connected. |
Additional information | ||
---|---|---|
Controller hotplugging | ||
Haptic feedback | XInput only. "Off", "Low", "Medium", and "High" settings in the configuration launcher. | |
Digital movement supported | ||
Simultaneous controller+KB/M |
Audio
Audio feature | State | Notes |
---|---|---|
Separate volume controls | BGM, SE. | |
Surround sound | ||
Subtitles | Dialogue is entirely text-based. | |
Closed captions | ||
Mute on focus lost | ||
Royalty free audio |
Localizations
Language | UI | Audio | Sub | Notes |
---|---|---|---|---|
English | Officially supported in the English release by XSEED. Fan translation patch for the Japanese version by OCV, download. |
|||
Japanese |
Other information
API
Technical specs | Supported | Notes |
---|---|---|
Direct3D | 9, 9Ex | Japanese version uses Direct3D 9.[citation needed] English version uses Direct3D 9Ex.[4] |
Shader Model support | 3.0, 4.0 |
Executable | 32-bit | 64-bit | Notes |
---|---|---|---|
Windows |
System requirements
Japanese version
Windows | ||
---|---|---|
Minimum | ||
Operating system (OS) | Vista, 7, 8 | |
Processor (CPU) | Intel Core2 Duo 2.4 GHz | |
System memory (RAM) | 2 GB | |
Hard disk drive (HDD) | 3 GB | |
Video card (GPU) | Nvidia GeForce 9600GT AMD RaedonHD 3800 DirectX 9.0c compatible |
English version
Windows | ||
---|---|---|
Minimum | Recommended | |
Operating system (OS) | 7 | |
Processor (CPU) | Intel Core i3 (2-core, 2.4 GHz) | Intel Core i5-2300 AMD FX-6350 |
System memory (RAM) | 2 GB | 6 GB |
Hard disk drive (HDD) | 4 GB | |
Video card (GPU) | Nvidia GeForce GTS 450 DirectX 10 compatible | Nvidia GeForce GTX 950 AMD Radeon R7 360 |
Notes
- ↑ 1.0 1.1 Notes regarding Steam Play (Linux) data:
- File/folder structure within this directory reflects the path(s) listed for Windows and/or Steam game data.
- Games with Steam Cloud support may also store data in
~/.steam/steam/userdata/<user-id>/845880/
. - Use Wine's registry editor to access any Windows registry paths.
- The app ID (845880) may differ in some cases.
- Treat backslashes as forward slashes.
- See the glossary page for details on Windows data paths.
References
- ↑ Adventures of Scarlet Curiosity - Touhou Wiki - last accessed on 2021-06-04
- ↑ Verified by User:AmethystViper on 2021-06-04
- Interpreted from a rough translation via Google Translate.
- ↑ 3.0 3.1 Verified by User:AmethystViper on 2021-07-01
- ↑ Verified by User:Aemony on 2023-10-01
- It was originally claimed that the English version uses D3D10 but I do not see any evidence of this on the Steam copy of the game. The Steam version makes use of D3D9Ex, same as the developer's newer game Touhou: New World.