Difference between revisions of "Jane's Fighters Anthology"
(migrated sections to standard layout) |
SpeedySPCFan (talk | contribs) (Fixed typos and added information. Gave it a new, high resolution, box art picture.) |
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{{cleanup}} | {{cleanup}} | ||
{{Infobox game | {{Infobox game | ||
− | |cover = | + | |cover = JCSFACD.JPG |
|developers = | |developers = | ||
{{Infobox game/row/developer|Jane's Combat Simulations}} | {{Infobox game/row/developer|Jane's Combat Simulations}} | ||
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|steam appid = | |steam appid = | ||
|gogcom page = | |gogcom page = | ||
+ | |winehq = 6607 | ||
|wikipedia = Jane's Fighters Anthology | |wikipedia = Jane's Fighters Anthology | ||
}} | }} | ||
Line 16: | Line 17: | ||
'''Key points''' | '''Key points''' | ||
{{ii}} Amalgamation of [[Jane's Advanced Tactical Fighters]], [[Jane's Advanced Tactical Fighters - NATO Fighters]] and [[Jane's US Navy Fighters '97]]. | {{ii}} Amalgamation of [[Jane's Advanced Tactical Fighters]], [[Jane's Advanced Tactical Fighters - NATO Fighters]] and [[Jane's US Navy Fighters '97]]. | ||
+ | {{ii}} The most stable of the Windows ports of Advanced Tactical Fighters and US Navy Fighters. | ||
==Availability== | ==Availability== | ||
{{Availability| | {{Availability| | ||
− | {{Availability/row| Retail | | | + | {{Availability/row| Retail | | CD | Includes [[LHX Attack Chopper]] on disc one. }} |
}} | }} | ||
− | {{ii}} | + | {{ii}} Disc 1 is needed for installation and playing the campaign. Disc 2 is used for the Reference menus to view information about the aircrafts in the game. |
==Essential improvements== | ==Essential improvements== | ||
Line 27: | Line 29: | ||
The [http://www.3synergy.net/farc 1.02F Patch] provides improvements for multiplayer and enables the weapon view window to function properly. It also fixes game speed problem on modern systems. | The [http://www.3synergy.net/farc 1.02F Patch] provides improvements for multiplayer and enables the weapon view window to function properly. It also fixes game speed problem on modern systems. | ||
− | === | + | ===Rainbow Colors=== |
− | Fighters Anthology | + | Fighters Anthology uses DirectDraw and suffers from a rainbow colors, a common issue with older games. See [[Rainbow color problems in older games]] for a fix. Alternatively, you can try [https://www.williamfeely.info/wiki/DXGL DXGL]. However, the sound in DXGL only works on some rigs. |
− | |||
− | |||
− | |||
==Game data== | ==Game data== | ||
===Configuration file(s) location=== | ===Configuration file(s) location=== | ||
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|ultrawidescreen wsgf award = | |ultrawidescreen wsgf award = | ||
|4k ultra hd wsgf award = | |4k ultra hd wsgf award = | ||
− | |widescreen resolution = | + | |widescreen resolution = false |
− | |widescreen resolution notes= | + | |widescreen resolution notes= 640x480, 800x600, and 1024x768 are the only supported resolutions. |
− | |multimonitor = | + | |multimonitor = false |
|multimonitor notes = | |multimonitor notes = | ||
− | |ultrawidescreen = | + | |ultrawidescreen = false |
|ultrawidescreen notes = | |ultrawidescreen notes = | ||
− | |4k ultra hd = | + | |4k ultra hd = false |
|4k ultra hd notes = | |4k ultra hd notes = | ||
− | |fov = | + | |fov = false |
− | |fov notes = | + | |fov notes = FOV increases with resolution but cannot be toggled. |
− | |windowed = | + | |windowed = false |
|windowed notes = | |windowed notes = | ||
− | |borderless windowed = | + | |borderless windowed = false |
|borderless windowed notes = | |borderless windowed notes = | ||
− | |anisotropic = | + | |anisotropic = hackable |
− | |anisotropic notes = | + | |anisotropic notes = Use DXGL and force anisotropic through the Configurator for DXGL. |
− | |antialiasing = | + | |antialiasing = hackable |
− | |antialiasing notes = | + | |antialiasing notes = Use DXGL and force antialiasing through the Configurator for DXGL. |
− | |vsync = | + | |vsync = false |
|vsync notes = | |vsync notes = | ||
− | |oculus rift = | + | |oculus rift = false |
|oculus rift notes = | |oculus rift notes = | ||
− | |high frame rate = | + | |high frame rate = false |
|high frame rate notes = | |high frame rate notes = | ||
− | |color blind = | + | |color blind = false |
|color blind notes = | |color blind notes = | ||
}} | }} | ||
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==Input settings== | ==Input settings== | ||
{{Input settings | {{Input settings | ||
− | |key remap = | + | |key remap = false |
|key remap notes = | |key remap notes = | ||
− | |acceleration option = | + | |acceleration option = false |
− | |acceleration option notes = | + | |acceleration option notes = Mouse is only used in menus and cockpit buttons and thus no acceleration is needed. |
− | |mouse menu = | + | |mouse menu = true |
|mouse menu notes = | |mouse menu notes = | ||
− | |invert mouse y-axis = | + | |invert mouse y-axis = false |
− | |invert mouse y-axis notes = | + | |invert mouse y-axis notes = Mouse is only used in menus and cockpit buttons and thus no y-axis inversion is needed. |
− | |controller support = | + | |controller support = true |
− | |controller support notes = | + | |controller support notes = Fighters Anthology supports a select few common 1990s joysticks and any joystick reported by Windows. |
− | |full controller = | + | |full controller = true |
|full controller notes = | |full controller notes = | ||
− | |controller remap = | + | |controller remap = false |
|controller remap notes = | |controller remap notes = | ||
− | |invert controller y-axis = | + | |invert controller y-axis = false |
|invert controller y-axis notes= | |invert controller y-axis notes= | ||
− | |touchscreen = | + | |touchscreen = false |
|touchscreen notes = | |touchscreen notes = | ||
}} | }} | ||
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==Audio settings== | ==Audio settings== | ||
{{Audio settings | {{Audio settings | ||
− | |separate volume = | + | |separate volume = true |
− | |separate volume notes = | + | |separate volume notes = Music, Stall Warning, RWR, Engine, Weapon Lock, and Radio all have volume sliders, along with a Master slider. |
− | |surround sound = | + | |surround sound = false |
|surround sound notes = | |surround sound notes = | ||
− | |subtitles = | + | |subtitles = true |
− | |subtitles notes = | + | |subtitles notes = All radio messages are subtitled. |
− | |closed captions = | + | |closed captions = true |
|closed captions notes = | |closed captions notes = | ||
− | |mute on focus lost = | + | |mute on focus lost = false |
|mute on focus lost notes = | |mute on focus lost notes = | ||
− | |eax support = | + | |eax support = false |
|eax support notes = | |eax support notes = | ||
}} | }} | ||
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==Network== | ==Network== | ||
{{Network/Multiplayer | {{Network/Multiplayer | ||
− | |local play = | + | |local play = false |
|local play players = | |local play players = | ||
|local play notes = | |local play notes = | ||
− | |lan play = | + | |lan play = true |
− | |lan play players = | + | |lan play players = 8 |
|lan play notes = | |lan play notes = | ||
|online play = true | |online play = true | ||
− | |online play players = | + | |online play players = 4 |
− | |online play notes = | + | |online play notes = Eight players are supported, but only in dial-up connections. Direct IP is limited to four. |
− | |local co-op = | + | |local co-op = false |
|local co-op players = | |local co-op players = | ||
|local co-op notes = | |local co-op notes = | ||
− | |lan co-op = | + | |lan co-op = false |
|lan co-op players = | |lan co-op players = | ||
|lan co-op notes = | |lan co-op notes = | ||
− | |online co-op = | + | |online co-op = false |
|online co-op players = | |online co-op players = | ||
|online co-op notes = | |online co-op notes = | ||
− | |hot-seat = | + | |hot-seat = false |
|hot-seat players = | |hot-seat players = | ||
|hot-seat notes = | |hot-seat notes = | ||
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|asynchronous notes = | |asynchronous notes = | ||
}}{{Network/Connections | }}{{Network/Connections | ||
− | |matchmaking = | + | |matchmaking = false |
|matchmaking notes = | |matchmaking notes = | ||
− | |p2p = | + | |p2p = false |
|p2p notes = | |p2p notes = | ||
− | |dedicated = | + | |dedicated = false |
|dedicated notes = | |dedicated notes = | ||
− | |self-hosting = | + | |self-hosting = true |
|self-hosting notes = | |self-hosting notes = | ||
− | |direct ip = | + | |direct ip = true |
|direct ip notes = | |direct ip notes = | ||
}}{{Network/Ports | }}{{Network/Ports | ||
− | |tcp = | + | |tcp = 1971 |
|udp = | |udp = | ||
|upnp = | |upnp = | ||
Line 169: | Line 168: | ||
===Game files=== | ===Game files=== | ||
− | All of the game files are stored in .lib files. There is no known software which can extract them. The FATK is the only way to browse through them and | + | All of the game files are stored in .lib files. There is no known software which can bulk extract files from them. The FATK application is the only way to browse through them and can only able to extract individual files. |
==System requirements== | ==System requirements== | ||
{{System requirements | {{System requirements | ||
|OSfamily = Windows | |OSfamily = Windows | ||
− | |minOS = 95 | + | |minOS = Windows 95 |
− | |minCPU = Pentium | + | |minCPU = Pentium 90MHz |
|minRAM = 16 MB | |minRAM = 16 MB | ||
− | |minHD = | + | |minHD = 100MB |
− | |minGPU = | + | |minGPU = 640x480-capable video card |
+ | |minVRAM = 1MB | ||
+ | |minDX = 5 | ||
+ | |||
+ | |recOS = Windows 95 | ||
+ | |recCPU = Pentium 166MHz | ||
+ | |recRAM = 32MB | ||
+ | |recHD = 145MB | ||
+ | |recGPU = 640x480-capable video card | ||
+ | |recVRAM = 1MB | ||
+ | |recDX = 5 | ||
}} | }} |
Revision as of 20:51, 15 January 2015
Cover image missing, please upload it | |
Developers | |
---|---|
Jane's Combat Simulations | |
Publishers | |
Electronic Arts | |
Release dates | |
Windows | May 1, 1997 |
⤏ Go to series page | |
US Navy Fighters | 1994 |
Jane's Advanced Tactical Fighters | 1996 |
Jane's AH-64D Longbow | 1996 |
Jane's US Navy Fighters '97 | 1996 |
Jane's Longbow Gold | 1997 |
688(I) Hunter/Killer | 1997 |
Jane's Fighters Anthology | 1997 |
Jane's Longbow 2 | 1997 |
Jane's WWII Fighters | 1998 |
Jane's F-15 | 1998 |
Jane's Israeli Air Force | 1998 |
Jane's Fleet Command | 1999 |
Jane's USAF | 1999 |
Jane's F/A-18 | 2000 |
Jane's Attack Squadron | 2002 |
Jane's Advanced Strike Fighters | 2011 |
Key points
- Amalgamation of Jane's Advanced Tactical Fighters, Jane's Advanced Tactical Fighters - NATO Fighters and Jane's US Navy Fighters '97.
- The most stable of the Windows ports of Advanced Tactical Fighters and US Navy Fighters.
Availability
Source | DRM | Notes | Keys | OS |
---|---|---|---|---|
Retail | Includes LHX Attack Chopper on disc one. |
- Disc 1 is needed for installation and playing the campaign. Disc 2 is used for the Reference menus to view information about the aircrafts in the game.
Essential improvements
1.02F patch
The 1.02F Patch provides improvements for multiplayer and enables the weapon view window to function properly. It also fixes game speed problem on modern systems.
Rainbow Colors
Fighters Anthology uses DirectDraw and suffers from a rainbow colors, a common issue with older games. See Rainbow color problems in older games for a fix. Alternatively, you can try DXGL. However, the sound in DXGL only works on some rigs.
Game data
Configuration file(s) location
System | Location |
---|
Save game data location
System | Location |
---|
- Pilot profiles (
XXX.p
) from ATF Gold can be used.
Video settings
Input settings
Audio settings
Network
Multiplayer types
Type | Native | Players | Notes | |
---|---|---|---|---|
Local play | ||||
LAN play | 8 | |||
Online play | 4 | Eight players are supported, but only in dial-up connections. Direct IP is limited to four. |
Connection types
Type | Native | Notes |
---|---|---|
Matchmaking | ||
Peer-to-peer | ||
Dedicated | ||
Self-hosting | ||
Direct IP |
Ports
Protocol | Port(s) and/or port range(s) |
---|---|
TCP | 1971 |
- Universal Plug and Play (UPnP) support status is unknown.
Issues unresolved
Crash to desktop
The game will rarely randomly freeze, invert colours and then crash to the desktop. There is no fix for this.
Other information
Fighters Anthology Tool Kit
The Fighters Anthology Tool Kit enables users to edit all variables in the entire game, change airbase locations on maps, extract LIBs and create custom LIBs.
Game files
All of the game files are stored in .lib files. There is no known software which can bulk extract files from them. The FATK application is the only way to browse through them and can only able to extract individual files.
System requirements
Windows | ||
---|---|---|
Minimum | Recommended | |
Operating system (OS) | Windows 95 | Windows 95 |
Processor (CPU) | Pentium 90MHz | Pentium 166MHz |
System memory (RAM) | 16 MB | 32MB |
Hard disk drive (HDD) | 100MB | 145MB |
Video card (GPU) | 640x480-capable video card 1MB of VRAM DirectX 5 compatible | 640x480-capable video card 1MB of VRAM DirectX 5 compatible |