Difference between revisions of "Bright Memory: Infinite"
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{{Infobox game | {{Infobox game | ||
|cover = Bright Memory Infinite cover.jpg | |cover = Bright Memory Infinite cover.jpg | ||
Line 8: | Line 7: | ||
{{Infobox game/row/publisher|AGM PLAYISM}} | {{Infobox game/row/publisher|AGM PLAYISM}} | ||
|engines = | |engines = | ||
− | {{Infobox game/row/engine|Unreal Engine 4}} | + | {{Infobox game/row/engine|Unreal Engine 4|ref=<ref name="engineversion">{{Refcheck|user=Mastan|date=2022-09-26}}</ref>|build=4.26.2.0}} |
|release dates= | |release dates= | ||
{{Infobox game/row/date|Windows|November 12, 2021}} | {{Infobox game/row/date|Windows|November 12, 2021}} | ||
|taxonomy = | |taxonomy = | ||
− | {{Infobox game/row/taxonomy/monetization | }} | + | {{Infobox game/row/taxonomy/monetization | One-time game purchase }} |
− | {{Infobox game/row/taxonomy/microtransactions | }} | + | {{Infobox game/row/taxonomy/microtransactions | Cosmetic }} |
− | {{Infobox game/row/taxonomy/modes | }} | + | {{Infobox game/row/taxonomy/modes | Singleplayer}} |
− | {{Infobox game/row/taxonomy/pacing | }} | + | {{Infobox game/row/taxonomy/pacing | Real-time}} |
− | {{Infobox game/row/taxonomy/perspectives | }} | + | {{Infobox game/row/taxonomy/perspectives | First-person}} |
− | {{Infobox game/row/taxonomy/controls | }} | + | {{Infobox game/row/taxonomy/controls | Direct control}} |
− | {{Infobox game/row/taxonomy/genres | | + | {{Infobox game/row/taxonomy/genres | Action, FPS}} |
− | + | {{Infobox game/row/taxonomy/vehicles | Automobile}} | |
− | {{Infobox game/row/taxonomy/vehicles | }} | ||
{{Infobox game/row/taxonomy/art styles | }} | {{Infobox game/row/taxonomy/art styles | }} | ||
− | {{Infobox game/row/taxonomy/themes | }} | + | {{Infobox game/row/taxonomy/themes | China, Sci-fi, Supernatural}} |
{{Infobox game/row/taxonomy/series | Bright Memory }} | {{Infobox game/row/taxonomy/series | Bright Memory }} | ||
|steam appid = 1178830 | |steam appid = 1178830 | ||
− | |steam appid side = | + | |steam appid side = 1554690,1780970,1781000,1781070,1781100,1870120,1870121,2218530,2218531 |
|gogcom id = 1787213019 | |gogcom id = 1787213019 | ||
+ | |gogcom id side= 1663059313, 2096998203, 1090152621, 1757262951, 1150122974, 1303688150, 1088118940, 1779097696, 1752592313, 1456474829, 1757329659, 1873841175, 1707477102 | ||
+ | |hltb = 75383 | ||
|igdb = bright-memory-infinite | |igdb = bright-memory-infinite | ||
− | |mobygames = | + | |mobygames = 175312 |
|strategywiki = | |strategywiki = | ||
|wikipedia = Bright Memory | |wikipedia = Bright Memory | ||
|winehq = | |winehq = | ||
− | |license = | + | |license = commercial |
}} | }} | ||
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}} | }} | ||
{{ii}} A standalone ray tracing benchmark is available [https://store.steampowered.com/app/1409670/Bright_Memory_Infinite_Ray_Tracing_Benchmark/ here]. | {{ii}} A standalone ray tracing benchmark is available [https://store.steampowered.com/app/1409670/Bright_Memory_Infinite_Ray_Tracing_Benchmark/ here]. | ||
+ | |||
+ | ==Monetization== | ||
+ | {{DLC| | ||
+ | {{DLC/row | Skinny Jeans | | Windows }} | ||
+ | {{DLC/row | Energetic | | Windows }} | ||
+ | {{DLC/row | Youthful Days | | Windows }} | ||
+ | {{DLC/row | Black Kitten | | Windows }} | ||
+ | {{DLC/row | Bikini | | Windows }} | ||
+ | {{DLC/row | Cheongsam (New Year) | | Windows }} | ||
+ | {{DLC/row | Cheongsam (Blue Flowers) | | Windows }} | ||
+ | {{DLC/row | Cyber Rabbit | | Windows }} | ||
+ | {{DLC/row | Rabbit School Uniform | | Windows }} | ||
+ | }} | ||
==Game data== | ==Game data== | ||
Line 68: | Line 81: | ||
|origin notes = | |origin notes = | ||
|steam cloud = true | |steam cloud = true | ||
− | |steam cloud notes = | + | |steam cloud notes = Save and all settings. |
|ubisoft connect = | |ubisoft connect = | ||
|ubisoft connect notes = | |ubisoft connect notes = | ||
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|ultrawidescreen wsgf award = | |ultrawidescreen wsgf award = | ||
|4k ultra hd wsgf award = | |4k ultra hd wsgf award = | ||
− | |widescreen resolution = | + | |widescreen resolution = true |
|widescreen resolution notes= | |widescreen resolution notes= | ||
|multimonitor = unknown | |multimonitor = unknown | ||
|multimonitor notes = | |multimonitor notes = | ||
− | |ultrawidescreen = | + | |ultrawidescreen = true |
− | |ultrawidescreen notes = | + | |ultrawidescreen notes = {{term|Hor+}} scaling. [https://github.com/RoseTheFlower/BrightMemoryInfiniteUltrawide Use the fix for correct cutscene scaling.] |
− | |4k ultra hd = | + | |4k ultra hd = true |
|4k ultra hd notes = | |4k ultra hd notes = | ||
− | |fov = | + | |fov = limited |
− | |fov notes = | + | |fov notes = 80, 90, or 100. |
− | |windowed = | + | |windowed = true |
|windowed notes = | |windowed notes = | ||
− | |borderless windowed = | + | |borderless windowed = false |
|borderless windowed notes = | |borderless windowed notes = | ||
− | |anisotropic = | + | |anisotropic = true |
|anisotropic notes = | |anisotropic notes = | ||
− | |antialiasing = | + | |antialiasing = always on |
− | |antialiasing notes = | + | |antialiasing notes = "Old" or "new" TAA; DLAA |
− | |vsync = | + | |upscaling = true |
+ | |upscaling tech = DLSS 2.3, FSR 2.2, XeSS 1.1 | ||
+ | |upscaling notes = '''DLSS Frame Generation''' is supported. | ||
+ | |vsync = true | ||
|vsync notes = | |vsync notes = | ||
− | |60 fps = | + | |60 fps = true |
|60 fps notes = | |60 fps notes = | ||
− | |120 fps = | + | |120 fps = true |
− | |120 fps notes = | + | |120 fps notes = Frame-cap-options for at least 30, 60, 120, and 144Hz. |
|hdr = unknown | |hdr = unknown | ||
|hdr notes = | |hdr notes = | ||
|color blind = unknown | |color blind = unknown | ||
|color blind notes = | |color blind notes = | ||
+ | |ray tracing = true | ||
+ | |ray tracing notes = | ||
}} | }} | ||
==Input== | ==Input== | ||
{{Input | {{Input | ||
− | |key remap = | + | |key remap = true |
|key remap notes = | |key remap notes = | ||
|acceleration option = unknown | |acceleration option = unknown | ||
|acceleration option notes = | |acceleration option notes = | ||
− | |mouse sensitivity = | + | |mouse sensitivity = true |
− | |mouse sensitivity notes = | + | |mouse sensitivity notes = Control and targeting sensitivity can be set independently. |
− | |mouse menu = | + | |mouse menu = true |
− | |mouse menu notes = | + | |mouse menu notes = Only mouse can be used in menu, no keyboard. |
− | |invert mouse y-axis = | + | |invert mouse y-axis = true |
− | |invert mouse y-axis notes = | + | |invert mouse y-axis notes = X-axis can also be inverted. |
|touchscreen = unknown | |touchscreen = unknown | ||
|touchscreen notes = | |touchscreen notes = | ||
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|full controller = unknown | |full controller = unknown | ||
|full controller notes = | |full controller notes = | ||
− | |controller remap = | + | |controller remap = false |
|controller remap notes = | |controller remap notes = | ||
− | |controller sensitivity = | + | |controller sensitivity = true |
− | |controller sensitivity notes= | + | |controller sensitivity notes= Sensitivity for x- and y-axis can be set independently. |
− | |invert controller y-axis = | + | |invert controller y-axis = true |
− | |invert controller y-axis notes= | + | |invert controller y-axis notes= X-axis can also be inverted. |
|xinput controllers = unknown | |xinput controllers = unknown | ||
|xinput controllers notes = | |xinput controllers notes = | ||
Line 189: | Line 207: | ||
|mute on focus lost notes = | |mute on focus lost notes = | ||
|eax support = | |eax support = | ||
− | |eax support notes = | + | |eax support notes = |
+ | |royalty free audio = unknown | ||
+ | |royalty free audio notes = | ||
}} | }} | ||
Line 282: | Line 302: | ||
}} | }} | ||
}} | }} | ||
+ | |||
+ | ==Issues== | ||
+ | ===Crash after Statue boss fight=== | ||
+ | {{fixbox|description=Increase priority of the game in Task Manager|fix= | ||
+ | # Open Task Manager while the game is running. | ||
+ | # Go to ''Details''. | ||
+ | # Right-click on the <code>BrightMemoryInfinite-Win64-Shipping.exe</code> and set priority to at least ''above normal''. | ||
+ | }} | ||
+ | {{fixbox|description=Or temporarily lower graphics settings until the level has loaded.}} | ||
==Other information== | ==Other information== | ||
===API=== | ===API=== | ||
{{API | {{API | ||
− | |direct3d versions = | + | |direct3d versions = 11, 12 |
|direct3d notes = | |direct3d notes = | ||
|directdraw versions = | |directdraw versions = | ||
Line 310: | Line 339: | ||
|windows 32-bit exe = false | |windows 32-bit exe = false | ||
|windows 64-bit exe = true | |windows 64-bit exe = true | ||
+ | |windows arm app = unknown | ||
|windows exe notes = | |windows exe notes = | ||
|mac os x powerpc app = | |mac os x powerpc app = | ||
|macos intel 32-bit app = unknown | |macos intel 32-bit app = unknown | ||
|macos intel 64-bit app = unknown | |macos intel 64-bit app = unknown | ||
+ | |macos arm app = unknown | ||
|macos app notes = | |macos app notes = | ||
|linux powerpc app = | |linux powerpc app = | ||
|linux 32-bit executable= unknown | |linux 32-bit executable= unknown | ||
|linux 64-bit executable= unknown | |linux 64-bit executable= unknown | ||
+ | |linux arm app = unknown | ||
|linux executable notes = | |linux executable notes = | ||
}} | }} | ||
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===Middleware=== | ===Middleware=== | ||
{{Middleware | {{Middleware | ||
− | |physics = | + | |physics = PhysX |
|physics notes = | |physics notes = | ||
|audio = | |audio = | ||
Line 343: | Line 375: | ||
|OSfamily = Windows | |OSfamily = Windows | ||
− | |minOS = 10 ( | + | |minOS = 10 (v.2004) |
|minCPU = Intel Xeon E3-1230 v2 | |minCPU = Intel Xeon E3-1230 v2 | ||
|minCPU2 = AMD FX-8350 | |minCPU2 = AMD FX-8350 | ||
Line 365: | Line 397: | ||
{{References}} | {{References}} | ||
+ | {{GOG.com Enhancement Project}} |
Revision as of 18:55, 16 September 2023
Developers | |
---|---|
FYQD-Studio | |
Publishers | |
FYQD-Studio | |
AGM PLAYISM | |
Engines | |
Unreal Engine 4[Note 1] | |
Release dates | |
Windows | November 12, 2021 |
Taxonomy | |
Monetization | One-time game purchase |
Microtransactions | Cosmetic |
Modes | Singleplayer |
Pacing | Real-time |
Perspectives | First-person |
Controls | Direct control |
Genres | Action, FPS |
Vehicles | Automobile |
Themes | China, Sci-fi, Supernatural |
Series | Bright Memory |
Bright Memory | |
---|---|
Bright Memory | 2020 |
Bright Memory: Infinite | 2021 |
General information
Availability
Source | DRM | Notes | Keys | OS |
---|---|---|---|---|
GOG.com | Gold Edition and Ultimate Edition also available. | |||
Steam | Gold Edition and Ultimate Edition also available. |
- A standalone ray tracing benchmark is available here.
Monetization
DLC and expansion packs
Name | Notes | |
---|---|---|
Skinny Jeans | ||
Energetic | ||
Youthful Days | ||
Black Kitten | ||
Bikini | ||
Cheongsam (New Year) | ||
Cheongsam (Blue Flowers) | ||
Cyber Rabbit | ||
Rabbit School Uniform |
Game data
Configuration file(s) location
System | Location |
---|---|
Windows | %LOCALAPPDATA%\BrightMemoryInfinite\Saved\Config\WindowsNoEditor |
Steam Play (Linux) | <SteamLibrary-folder>/steamapps/compatdata/1178830/pfx/[Note 2] |
Save game data location
System | Location |
---|---|
Windows | %LOCALAPPDATA%\BrightMemoryInfinite\Saved\SaveGames |
Steam Play (Linux) | <SteamLibrary-folder>/steamapps/compatdata/1178830/pfx/[Note 2] |
Save game cloud syncing
System | Native | Notes |
---|---|---|
GOG Galaxy | ||
Steam Cloud | Save and all settings. |
Video
Graphics feature | State | Notes | |
---|---|---|---|
Widescreen resolution | |||
Multi-monitor | |||
Ultra-widescreen | Hor+ scaling. Use the fix for correct cutscene scaling. | ||
4K Ultra HD | |||
Field of view (FOV) | 80, 90, or 100. | ||
Windowed | |||
Borderless fullscreen windowed | See the glossary page for potential workarounds. | ||
Anisotropic filtering (AF) | |||
Anti-aliasing (AA) | "Old" or "new" TAA; DLAA | ||
High-fidelity upscaling | DLSS 2.3, FSR 2.2, XeSS 1.1 DLSS Frame Generation is supported. |
||
Vertical sync (Vsync) | |||
60 FPS and 120+ FPS | Frame-cap-options for at least 30, 60, 120, and 144Hz. | ||
High dynamic range display (HDR) | See the engine page to force native HDR output, or the glossary page for other alternatives. | ||
Ray tracing (RT) |
- The game engine may allow for manual configuration of the game via its variables. See the Unreal Engine 4 page for more details.
Input
Keyboard and mouse | State | Notes |
---|---|---|
Remapping | ||
Mouse acceleration | ||
Mouse sensitivity | Control and targeting sensitivity can be set independently. | |
Mouse input in menus | Only mouse can be used in menu, no keyboard. | |
Mouse Y-axis inversion | X-axis can also be inverted. | |
Controller | ||
Controller support | ||
Full controller support | ||
Controller remapping | See the glossary page for potential workarounds. | |
Controller sensitivity | Sensitivity for x- and y-axis can be set independently. | |
Controller Y-axis inversion | X-axis can also be inverted. |
Controller types |
---|
XInput-compatible controllers |
---|
PlayStation controllers |
---|
Generic/other controllers |
---|
Additional information | ||
---|---|---|
Controller hotplugging | ||
Haptic feedback | ||
Digital movement supported | ||
Simultaneous controller+KB/M |
Audio
Audio feature | State | Notes |
---|---|---|
Separate volume controls | ||
Surround sound | ||
Subtitles | ||
Closed captions | ||
Mute on focus lost | ||
Royalty free audio |
Localizations
Language | UI | Audio | Sub | Notes |
---|---|---|---|---|
English | ||||
Simplified Chinese | ||||
Traditional Chinese | ||||
French | ||||
German | ||||
Italian | ||||
Japanese | ||||
Korean | ||||
Brazilian Portuguese | ||||
Russian | ||||
Latin American Spanish |
Issues
Crash after Statue boss fight
Increase priority of the game in Task Manager |
---|
|
Or temporarily lower graphics settings until the level has loaded. |
---|
Other information
API
Technical specs | Supported | Notes |
---|---|---|
Direct3D | 11, 12 |
Executable | 32-bit | 64-bit | Notes |
---|---|---|---|
Windows |
Middleware
Middleware | Notes | |
---|---|---|
Physics | PhysX |
System requirements
Windows | ||
---|---|---|
Minimum | Recommended | |
Operating system (OS) | 10 (v.2004) | 10 (v2004) |
Processor (CPU) | Intel Xeon E3-1230 v2 AMD FX-8350 |
Intel Core i7-4790K AMD FX-9590 |
System memory (RAM) | 8 GB | 16 GB |
Hard disk drive (HDD) | 13 GB | |
Video card (GPU) | Nvidia GeForce GTX 960 4 GB of VRAM DirectX 11 compatible | Nvidia GeForce GTX 1060 Nvidia GeForce RTX 3060 (normal ray tracing) Nvidia GeForce RTX 3080 (high ray tracing) 6 GB of VRAM DirectX 12 compatible |
- A 64-bit operating system is required.
Notes
- ↑ Unreal Engine 4 engine build: 4.26.2.0[1]
- ↑ 2.0 2.1 Notes regarding Steam Play (Linux) data:
- File/folder structure within this directory reflects the path(s) listed for Windows and/or Steam game data.
- Games with Steam Cloud support may also store data in
~/.steam/steam/userdata/<user-id>/1178830/
. - Use Wine's registry editor to access any Windows registry paths.
- The app ID (1178830) may differ in some cases.
- Treat backslashes as forward slashes.
- See the glossary page for details on Windows data paths.
References
- ↑ Verified by User:Mastan on 2022-09-26