Difference between revisions of "Panzer Dragoon: Remake"
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{{disambig|the 2020 remake|the original|[[Panzer Dragoon]]}} | {{disambig|the 2020 remake|the original|[[Panzer Dragoon]]}} | ||
{{Infobox game | {{Infobox game | ||
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{{Infobox game/row/publisher|Forever Entertainment}} | {{Infobox game/row/publisher|Forever Entertainment}} | ||
|engines = | |engines = | ||
− | {{Infobox game/row/engine|Unity}} | + | {{Infobox game/row/engine|Unity|name=Unity 2019|ref=<ref name="engineversion">{{Refcheck|user=Mastan|date=2022-09-20}}</ref>|build=2019.3.11f1}} |
|release dates= | |release dates= | ||
{{Infobox game/row/date|Windows|September 25, 2020}} | {{Infobox game/row/date|Windows|September 25, 2020}} | ||
Line 17: | Line 16: | ||
{{Infobox game/row/reception|IGDB| panzer-dragoon-remake | 65}} | {{Infobox game/row/reception|IGDB| panzer-dragoon-remake | 65}} | ||
|taxonomy = | |taxonomy = | ||
− | {{Infobox game/row/taxonomy/monetization | }} | + | {{Infobox game/row/taxonomy/monetization | One-time game purchase }} |
{{Infobox game/row/taxonomy/microtransactions | }} | {{Infobox game/row/taxonomy/microtransactions | }} | ||
{{Infobox game/row/taxonomy/modes | Singleplayer}} | {{Infobox game/row/taxonomy/modes | Singleplayer}} | ||
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===Save game data location=== | ===Save game data location=== | ||
{{Game data| | {{Game data| | ||
− | {{Game data/saves| | + | {{Game data/saves|GOG.com|{{p|userprofile\Documents}}\PanzerDragoonRemake\savedGames.gd}} |
+ | {{Game data/saves|Steam|{{p|userprofile\appdata\locallow}}\MegaPixel Studio SA\Panzer Dragoon_ Remake\savedGames.gd}} | ||
}} | }} | ||
===[[Glossary:Save game cloud syncing|Save game cloud syncing]]=== | ===[[Glossary:Save game cloud syncing|Save game cloud syncing]]=== | ||
{{Save game cloud syncing | {{Save game cloud syncing | ||
− | |gog galaxy = | + | |gog galaxy = true |
|gog galaxy notes = | |gog galaxy notes = | ||
|origin = | |origin = | ||
Line 109: | Line 109: | ||
|antialiasing = true | |antialiasing = true | ||
|antialiasing notes = | |antialiasing notes = | ||
+ | |upscaling = unknown | ||
+ | |upscaling tech = | ||
+ | |upscaling notes = | ||
|vsync = true | |vsync = true | ||
|vsync notes = | |vsync notes = | ||
Line 114: | Line 117: | ||
|60 fps notes = | |60 fps notes = | ||
|120 fps = limited | |120 fps = limited | ||
− | |120 fps notes = | + | |120 fps notes = 60fps cap with v-sync '''off'''. Also, after a FMV a 60fps cap will be applied. Toggle v-sync off/on again to remove. Refresh cap must also be bypassed, see [[#Game uses incorrect refresh rate|Game uses incorrect refresh rate]]. |
|hdr = false | |hdr = false | ||
|hdr notes = | |hdr notes = | ||
+ | |ray tracing = unknown | ||
+ | |ray tracing notes = | ||
|color blind = false | |color blind = false | ||
|color blind notes = | |color blind notes = | ||
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|key remap notes = | |key remap notes = | ||
|acceleration option = always on | |acceleration option = always on | ||
− | |acceleration option notes = | + | |acceleration option notes = Negative acceleration |
|mouse sensitivity = true | |mouse sensitivity = true | ||
|mouse sensitivity notes = | |mouse sensitivity notes = | ||
Line 145: | Line 150: | ||
|invert controller y-axis = true | |invert controller y-axis = true | ||
|invert controller y-axis notes= | |invert controller y-axis notes= | ||
− | |xinput controllers = | + | |xinput controllers = true |
|xinput controllers notes = | |xinput controllers notes = | ||
− | |xbox prompts = | + | |xbox prompts = true |
|xbox prompts notes = | |xbox prompts notes = | ||
− | |impulse triggers = | + | |impulse triggers = false |
|impulse triggers notes = | |impulse triggers notes = | ||
− | |dualshock 4 = | + | |dualshock 4 = false |
|dualshock 4 notes = | |dualshock 4 notes = | ||
|dualshock prompts = unknown | |dualshock prompts = unknown | ||
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|mute on focus lost notes = | |mute on focus lost notes = | ||
|eax support = | |eax support = | ||
− | |eax support notes = | + | |eax support notes = |
+ | |royalty free audio = unknown | ||
+ | |royalty free audio notes = | ||
}} | }} | ||
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}} | }} | ||
{{L10n/switch | {{L10n/switch | ||
− | |language = | + | |language = Simplified Chinese |
|interface = true | |interface = true | ||
|audio = n/a | |audio = n/a | ||
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}} | }} | ||
{{L10n/switch | {{L10n/switch | ||
− | |language = | + | |language = French |
|interface = true | |interface = true | ||
|audio = n/a | |audio = n/a | ||
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}} | }} | ||
{{L10n/switch | {{L10n/switch | ||
− | |language = | + | |language = Italian |
|interface = true | |interface = true | ||
|audio = n/a | |audio = n/a | ||
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}} | }} | ||
{{L10n/switch | {{L10n/switch | ||
− | |language = | + | |language = Spanish |
|interface = true | |interface = true | ||
|audio = n/a | |audio = n/a | ||
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# Find <code>;refresh_rate=60</code>. Remove <code>;</code> and set desired hertz (e.g. <code>refresh_rate=120</code>). | # Find <code>;refresh_rate=60</code>. Remove <code>;</code> and set desired hertz (e.g. <code>refresh_rate=120</code>). | ||
# Change <code>hunting=1</code> to <code>;hunting=1</code>. | # Change <code>hunting=1</code> to <code>;hunting=1</code>. | ||
+ | }} | ||
+ | {{Fixbox|description=Override refresh rate on Nvidia|fix= | ||
+ | # Set preferred refresh rate to 'Highest available' in Nvidia control panel | ||
+ | # Disable Fullscreen Optimizations in the Compatability section of the .exe properties | ||
}} | }} | ||
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|windows 32-bit exe = false | |windows 32-bit exe = false | ||
|windows 64-bit exe = true | |windows 64-bit exe = true | ||
+ | |windows arm app = unknown | ||
|windows exe notes = | |windows exe notes = | ||
− | |macos 32-bit app | + | |macos intel 32-bit app = |
− | |macos 64-bit app | + | |macos intel 64-bit app = |
+ | |macos arm app = unknown | ||
|macos app notes = | |macos app notes = | ||
|linux 32-bit executable= | |linux 32-bit executable= | ||
|linux 64-bit executable= | |linux 64-bit executable= | ||
+ | |linux arm app = unknown | ||
|linux executable notes = | |linux executable notes = | ||
}} | }} | ||
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{{References}} | {{References}} | ||
− | + | {{GOG.com Enhancement Project}} |
Latest revision as of 06:40, 17 August 2023
This page is for the 2020 remake. For the original, see Panzer Dragoon.
Developers | |
---|---|
MegaPixel Studio | |
Publishers | |
Forever Entertainment | |
Engines | |
Unity 2019[Note 1] | |
Release dates | |
Windows | September 25, 2020 |
Reception | |
OpenCritic | 63 |
IGDB | 65 |
Taxonomy | |
Monetization | One-time game purchase |
Modes | Singleplayer |
Pacing | Real-time |
Perspectives | Third-person |
Controls | Direct control |
Genres | Rail shooter |
Vehicles | Flight |
Art styles | Stylized |
Themes | Fantasy, Post-apocalyptic |
Series | Panzer Dragoon |
Panzer Dragoon | |
---|---|
Panzer Dragoon | 1995 |
Panzer Dragoon: Remake | 2020 |
Panzer Dragoon II Zwei | TBA |
Key points
- Full remake of Panzer Dragoon. Features include a new 360° control scheme and new gameplay modes,[2] as well as an optional all-new soundtrack from longtime series composer Saori Kobayashi.
General information
- Panzer Dragoon Legacy (series news/info)
- GOG.com Support Page
- Steam Community Discussions
Availability
Source | DRM | Notes | Keys | OS |
---|---|---|---|---|
GamersGate | ||||
GOG.com | ||||
Green Man Gaming | ||||
Steam |
Game data
Configuration file(s) location
System | Location |
---|---|
Windows | HKEY_CURRENT_USER\SOFTWARE\MegaPixel Studio SA\Panzer Dragoon: Remake |
Steam Play (Linux) | <SteamLibrary-folder>/steamapps/compatdata/1178880/pfx/[Note 2] |
Save game data location
System | Location |
---|---|
GOG.com | %USERPROFILE%\Documents\PanzerDragoonRemake\savedGames.gd |
Steam | %USERPROFILE%\AppData\LocalLow\MegaPixel Studio SA\Panzer Dragoon_ Remake\savedGames.gd |
Steam Play (Linux) | <SteamLibrary-folder>/steamapps/compatdata/1178880/pfx/[Note 2] |
Save game cloud syncing
System | Native | Notes |
---|---|---|
GOG Galaxy | ||
OneDrive | Requires enabling backup of the Documents folder in OneDrive on all computers. | |
Steam Cloud |
Video
Graphics feature | State | Notes | |
---|---|---|---|
Widescreen resolution | |||
Multi-monitor | Water reflections are stretched 16:9. Menu is partially cropped. | ||
Ultra-widescreen | Water reflections are stretched 16:9. | ||
4K Ultra HD | |||
Field of view (FOV) | |||
Windowed | |||
Borderless fullscreen windowed | Enable windowed mode and use the -popupwindow parameter (or see the glossary page). |
||
Anisotropic filtering (AF) | See the glossary page for potential workarounds. | ||
Anti-aliasing (AA) | |||
Vertical sync (Vsync) | |||
60 FPS | |||
120+ FPS | 60fps cap with v-sync off. Also, after a FMV a 60fps cap will be applied. Toggle v-sync off/on again to remove. Refresh cap must also be bypassed, see Game uses incorrect refresh rate. | ||
High dynamic range display (HDR) | See the glossary page for potential alternatives. |
- The game engine may allow for manual configuration of the game via its variables. See the Unity page for more details.
Input
Keyboard and mouse | State | Notes |
---|---|---|
Remapping | See the glossary page for potential workarounds. | |
Mouse acceleration | Negative acceleration | |
Mouse sensitivity | ||
Mouse input in menus | ||
Mouse Y-axis inversion | ||
Controller | ||
Controller support | ||
Full controller support | ||
Controller remapping | 2 presets: modern, classic | |
Controller sensitivity | ||
Controller Y-axis inversion |
Controller types |
---|
XInput-compatible controllers | ||
---|---|---|
Xbox button prompts | ||
Impulse Trigger vibration |
PlayStation controllers | See the glossary page for potential workarounds. |
---|
Generic/other controllers |
---|
Additional information | ||
---|---|---|
Controller hotplugging | ||
Haptic feedback | ||
Digital movement supported | ||
Simultaneous controller+KB/M |
Audio
Audio feature | State | Notes |
---|---|---|
Separate volume controls | ||
Surround sound | ||
Subtitles | ||
Closed captions | ||
Mute on focus lost | ||
Royalty free audio |
Localizations
Language | UI | Audio | Sub | Notes |
---|---|---|---|---|
English | ||||
Simplified Chinese | ||||
French | ||||
German | ||||
Italian | ||||
Japanese | ||||
Polish | ||||
Russian | ||||
Spanish |
Issues fixed
Game uses incorrect refresh rate
- The game may default to the lowest supported refresh rate of the monitor.
Override refresh rate with 3Dmigoto[3] |
---|
|
Override refresh rate on Nvidia |
---|
|
Other information
API
Technical specs | Supported | Notes |
---|---|---|
Direct3D | 11 |
Executable | 32-bit | 64-bit | Notes |
---|---|---|---|
Windows |
System requirements
Windows | ||
---|---|---|
Minimum | Recommended | |
Operating system (OS) | 8, 10 | |
Processor (CPU) | Intel Core i5-2200 or equivalent | |
System memory (RAM) | 4 GB | 8 GB |
Hard disk drive (HDD) | 7 GB | 9 GB |
Video card (GPU) | Nvidia GeForce GTX 970 AMD Radeon R9 290 DirectX 9.0 compatible |
- A 64-bit operating system is required.
Notes
- ↑ Unity engine build: 2019.3.11f1[1]
- ↑ 2.0 2.1 Notes regarding Steam Play (Linux) data:
- File/folder structure within this directory reflects the path(s) listed for Windows and/or Steam game data.
- Games with Steam Cloud support may also store data in
~/.steam/steam/userdata/<user-id>/1178880/
. - Use Wine's registry editor to access any Windows registry paths.
- The app ID (1178880) may differ in some cases.
- Treat backslashes as forward slashes.
- See the glossary page for details on Windows data paths.
References
- ↑ Verified by User:Mastan on 2022-09-20
- ↑ Interviews with Panzer Dragoon Remake Producer Benjamin Anseaume, from Panzer Dragoon Legacy, August 19, 2019.
- ↑ Verified by User:Keith on 2020-09-29