Difference between revisions of "Airborne Troops: Countdown to D-Day"
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{{Infobox game | {{Infobox game | ||
|cover = airborne_troops_cover.jpg | |cover = airborne_troops_cover.jpg | ||
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{{Availability| | {{Availability| | ||
{{Availability/row| retail | | unknown | | | Windows }} | {{Availability/row| retail | | unknown | | | Windows }} | ||
− | {{Availability/row| GMG | airborne-troops | Playfire | {{DRM|SecuROM}}| | Windows }} | + | {{Availability/row| GMG | airborne-troops | Playfire | {{DRM|SecuROM}}| | Windows | unavailable }} |
}} | }} | ||
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|4k ultra hd = false | |4k ultra hd = false | ||
|4k ultra hd notes = | |4k ultra hd notes = | ||
− | |fov = | + | |fov = hackable |
− | |fov notes = | + | |fov notes = In Hex Editor Go to offset 73300 and change value 0000803f. |
|windowed = true | |windowed = true | ||
|windowed notes = | |windowed notes = |
Revision as of 07:47, 10 July 2023
Developers | |
---|---|
Widescreen Games | |
Publishers | |
Playlogic Entertainment | |
Engines | |
RenderWare | |
Release dates | |
Windows | 2004 |
Taxonomy | |
Perspectives | Third-person |
Genres | Stealth, Action |
Themes | World War II |
Airborne Troops: Countdown to D-Day is a third-person stealth and action game.
Availability
Source | DRM | Notes | Keys | OS |
---|---|---|---|---|
Retail | ||||
Green Man Gaming (unavailable) | SecuROM DRM |
Game data
Configuration file(s) location
System | Location |
---|---|
Windows |
Save game data location
System | Location |
---|---|
Windows | <path-to-game>\AirborneTroops_Profile*.sav[Note 1] |
Video
Graphics feature | State | Notes | |
---|---|---|---|
Widescreen resolution | Supports all the resolutions including 4K, but the image is stretched. | ||
Multi-monitor | |||
Ultra-widescreen | |||
4K Ultra HD | |||
Field of view (FOV) | In Hex Editor Go to offset 73300 and change value 0000803f. | ||
Windowed | |||
Borderless fullscreen windowed | See the glossary page for potential workarounds. | ||
Anisotropic filtering (AF) | |||
Anti-aliasing (AA) | |||
Vertical sync (Vsync) | See the glossary page for potential workarounds. | ||
60 FPS and 120+ FPS | |||
High dynamic range display (HDR) | See the glossary page for potential alternatives. |
Input
Keyboard and mouse | State | Notes |
---|---|---|
Remapping | Through external application. | |
Mouse acceleration | ||
Mouse sensitivity | ||
Mouse input in menus | ||
Mouse Y-axis inversion | ||
Controller | ||
Controller support |
Controller types |
---|
Audio
Audio feature | State | Notes |
---|---|---|
Separate volume controls | ||
Surround sound | ||
Subtitles | ||
Closed captions | ||
Mute on focus lost | ||
Royalty free audio |
Localizations
Language | UI | Audio | Sub | Notes |
---|---|---|---|---|
English | ||||
French | ||||
German | ||||
Italian | ||||
Spanish |
Issues fixed
The game runs in a window despite the proper resolution is set
Minimize and maximize the game | ||||
---|---|---|---|---|
|
Other information
API
Technical specs | Supported | Notes |
---|---|---|
Direct3D | 9 |
Executable | 32-bit | 64-bit | Notes |
---|---|---|---|
Windows |
Middleware
Middleware | Notes | |
---|---|---|
Audio | FMOD | DirectSound not only used as a backend, but DSOAL can be used to inject HRTF correctly. |
System requirements
Windows | ||
---|---|---|
Minimum | ||
Operating system (OS) | 98SE, 2000, XP | |
Processor (CPU) | Intel Pentium III 650 Mhz | |
System memory (RAM) | 64 MB | |
Hard disk drive (HDD) | 630 MB | |
Video card (GPU) | 64 MB of VRAM DirectX 9.0 compatible |
Notes
- ↑ When running this game without elevated privileges (Run as administrator option), write operations against a location below
%PROGRAMFILES%
,%PROGRAMDATA%
, or%WINDIR%
might be redirected to%LOCALAPPDATA%\VirtualStore
on Windows Vista and later (more details).