Difference between revisions of "Age of Empires"
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# Repeat for <code>EMPIRESX.exe</code>. | # Repeat for <code>EMPIRESX.exe</code>. | ||
+ | }} | ||
+ | |||
+ | ==Other information== | ||
+ | ===API=== | ||
+ | {{API | ||
+ | |direct3d versions = | ||
+ | |direct3d notes = | ||
+ | |directdraw versions = 5 | ||
+ | |directdraw notes = | ||
+ | |opengl versions = | ||
+ | |opengl notes = | ||
+ | |glide versions = | ||
+ | |glide notes = | ||
+ | |software mode = | ||
+ | |software mode notes = | ||
+ | |mantle support = | ||
+ | |mantle support notes = | ||
+ | |dos modes = | ||
+ | |dos modes notes = | ||
+ | |shader model versions = | ||
+ | |shader model notes = | ||
+ | |64-bit executable = false | ||
+ | |64-bit executable notes= | ||
+ | }} | ||
+ | |||
+ | ===Middleware=== | ||
+ | {{Middleware | ||
+ | |physics = | ||
+ | |physics notes = | ||
+ | |audio = | ||
+ | |audio notes = | ||
+ | |interface = | ||
+ | |interface notes = | ||
+ | |input = | ||
+ | |input notes = | ||
+ | |cutscenes = | ||
+ | |cutscenes notes = | ||
+ | |multiplayer = MSN Gaming Zone | ||
+ | |multiplayer notes= | ||
}} | }} | ||
Revision as of 13:43, 27 November 2014
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|
Developers | |
---|---|
Ensemble Studios | |
Publishers | |
Microsoft Studios | |
Engines | |
Genie | |
Release dates | |
Windows | October 15, 1997 |
Mac OS (Classic) | 1999 |
General information
- Official Age of Empires series site
- Microsoft's Official game page (archived)
- Age of Empires Wiki - A wiki for everything Age of Empires related
- Planet Age of Empires - A hub for all Age of Empires games
- Age of Empires Heaven is an active fan website and forum that offers support and extra game content.
Availability
Source | DRM | Notes | Keys | OS |
---|---|---|---|---|
Amazon.com |
Demos
DLC and expansion packs
Name | Notes | |
---|---|---|
The Rise of Rome | Windows only. |
Essential improvements
Patch 1.0c / Patch 1.0a
- This patch updates both Age of Empires (to 1.0c) and The Rise of Rome (to 1.0a): English, German, and French or Spanish, Italian, and Portuguese.
- Age of Empires: The Rise of Rome 1.0a suffers from a serious bug in saved games. If a projectile (arrow from archers, ships, towers, siege weapons) is "flying" through the air while saving a game, the saved game becomes corrupted; loading it will crash the game.
UPatch
- The patch is available as a beta. The final version will include more changes which can be found here
- Fixes the color problem caused in newer systems
- Requires The Rise of Rome expansion
An unofficial patch made by the AoE Heaven which fixes a lot of bugs, enhances the gameplay, adds a HD resolution and balance change for each civilization.
Skip introduction videos
The introduction videos can be skipped by adding a space and NoStartup
to the end of the game's shortcut.[1]
Game data
Configuration file(s) location
System | Location |
---|
Save game data location
System | Location |
---|
- Campaign progress is stored in
<path-to-game>\game0.nfo
- Custom scenarios are stored in
<path-to-game>\scenario
- Custom campaigns are stored in
<path-to-game>\campaign
- You will need to backup all of the above files and folders to have all of your player data and progress.
Save game cloud syncing
- No save game cloud syncing information; you can edit this page to add it.
Video settings
Input settings
Audio settings
Localizations
Language | UI | Audio | Sub | Notes |
---|---|---|---|---|
English | ||||
French | ||||
German | ||||
Italian | ||||
Portuguese | ||||
Spanish |
Network
Multiplayer types
Type | Native | Players | Notes | |
---|---|---|---|---|
LAN play | 8 | |||
Online play | 8 |
Connection types
Type | Native | Notes |
---|---|---|
Matchmaking | MSN Gaming Zone support has been discontinued.[2] | |
Peer-to-peer | ||
Dedicated | ||
Self-hosting | ||
Direct IP |
Ports
Protocol | Port(s) and/or port range(s) |
---|---|
TCP | 2300-2400, 47624 |
UDP | 6073, 2300-2400 |
- Universal Plug and Play (UPnP) support status is unknown.
Issues fixed
Game uses weird colors
Playing the game on a modern version of Windows may cause it to use weird colors. Repetitive red and purple specks in water and marsh areas are the common issue. This can be fixed by downloading and using DirectDrawFix.
Instructions |
---|
Other information
API
Technical specs | Supported | Notes |
---|---|---|
DirectDraw | 5 |
Executable | PPC | 16-bit | 32-bit | 64-bit | Notes |
---|---|---|---|---|---|
Windows | |||||
Mac OS (Classic) |
Middleware
Middleware | Notes | |
---|---|---|
Multiplayer | MSN Gaming Zone |
System requirements
Windows | ||
---|---|---|
Minimum | Recommended | |
Operating system (OS) | 95, NT | 98, 2000, ME |
Processor (CPU) | Pentium 90 or higher | |
System memory (RAM) | 16 MB | 32 MB |
Hard disk drive (HDD) | 80 MB | |
Video card (GPU) | Local SVGA bus video display 1 MB of VRAM DirectX 5 compatible |
References
- ↑ Available from the game's readme file; alternatively viewable at http://aoe.heavengames.com/academy/hotkeysandcommands/cmdline.shtml
- ↑ Age of Empires matchmaking has been retired from MSN Games - MSN Games - Free Online Games
- Windows
- Mac OS
- Games
- Invalid template usage (Series)
- Invalid template usage (DRM)
- Invalid template usage (Availability)
- Invalid section order
- Invalid template usage (Save game cloud syncing)
- Self-hosting
- Invalid template usage (Network)
- Invalid template usage (Fixbox)
- Invalid template usage (API)
- Missing section (Video)
- Missing section (Input)
- Missing section (Audio)