Difference between revisions of "Pac-Man Championship Edition 2"
From PCGamingWiki, the wiki about fixing PC games
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|antialiasing = unknown | |antialiasing = unknown | ||
|antialiasing notes = | |antialiasing notes = | ||
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+ | |upscaling notes = | ||
|vsync = unknown | |vsync = unknown | ||
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|windows 32-bit exe = false | |windows 32-bit exe = false | ||
|windows 64-bit exe = true | |windows 64-bit exe = true | ||
+ | |windows arm app = unknown | ||
|windows exe notes = | |windows exe notes = | ||
|macos intel 32-bit app = | |macos intel 32-bit app = | ||
|macos intel 64-bit app = | |macos intel 64-bit app = | ||
+ | |macos arm app = unknown | ||
|macos app notes = | |macos app notes = | ||
|linux 32-bit executable= | |linux 32-bit executable= | ||
|linux 64-bit executable= | |linux 64-bit executable= | ||
+ | |linux arm app = unknown | ||
|linux executable notes = | |linux executable notes = | ||
}} | }} |
Revision as of 19:09, 22 October 2022
This page is a stub: it lacks content and/or basic article components. You can help to expand this page
by adding an image or additional information.
Developers | |
---|---|
Bandai Namco Entertainment | |
Engines | |
Unity 5[Note 1] | |
Release dates | |
Windows | September 13, 2016 |
Reception | |
Metacritic | 78 |
OpenCritic | 78 |
IGDB | 77 |
Taxonomy | |
Pacing | Real-time |
Perspectives | Top-down view, Flip screen |
Genres | Arcade |
Series | Pac-Man Championship Edition |
Pac-Man Championship Edition | |
---|---|
Subseries of Pac-Man | |
Pac-Man Championship Edition DX+ | 2013 |
Pac-Man Championship Edition 2 | 2016 |
General information
Availability
Source | DRM | Notes | Keys | OS |
---|---|---|---|---|
Green Man Gaming | ||||
Humble Store | ||||
Steam |
Game data
Configuration file(s) location
System | Location |
---|---|
Windows | %APPDATA%\Pac-man CE2\<user-id>\AutoSave |
Steam Play (Linux) | <SteamLibrary-folder>/steamapps/compatdata/441380/pfx/[Note 2] |
Save game data location
System | Location |
---|---|
Windows | %APPDATA%\Pac-man CE2\<user-id>\AutoSave |
Steam Play (Linux) | <SteamLibrary-folder>/steamapps/compatdata/441380/pfx/[Note 2] |
Save game cloud syncing
System | Native | Notes |
---|---|---|
Steam Cloud |
Video
Graphics feature | State | Notes | |
---|---|---|---|
Widescreen resolution | |||
Multi-monitor | |||
Ultra-widescreen | |||
4K Ultra HD | Internal resolution locked to 1080p. | ||
Field of view (FOV) | |||
Windowed | |||
Borderless fullscreen windowed | |||
Anisotropic filtering (AF) | |||
Anti-aliasing (AA) | |||
Vertical sync (Vsync) | |||
60 FPS | |||
120+ FPS | |||
High dynamic range display (HDR) | See the glossary page for potential alternatives. |
- The game engine may allow for manual configuration of the game via its variables. See the Unity page for more details.
Input
Keyboard and mouse | State | Notes |
---|---|---|
Remapping | See the glossary page for potential workarounds. | |
Mouse acceleration | ||
Mouse sensitivity | ||
Mouse input in menus | ||
Mouse Y-axis inversion | ||
Controller | ||
Controller support | ||
Full controller support | ||
Controller remapping | See the glossary page for potential workarounds. | |
Controller sensitivity | ||
Controller Y-axis inversion |
Controller types |
---|
XInput-compatible controllers | ||
---|---|---|
Xbox button prompts | ||
Impulse Trigger vibration |
PlayStation controllers | See the glossary page for potential workarounds. |
---|
Generic/other controllers |
---|
Additional information | ||
---|---|---|
Controller hotplugging | ||
Haptic feedback | ||
Digital movement supported | ||
Simultaneous controller+KB/M |
Steam Input | ||
---|---|---|
Steam Input API support | ||
Official controller preset(s) | ||
Steam Controller button prompts |
Audio
Audio feature | State | Notes |
---|---|---|
Separate volume controls | ||
Surround sound | ||
Subtitles | ||
Closed captions | ||
Mute on focus lost | ||
Royalty free audio |
Localizations
Language | UI | Audio | Sub | Notes |
---|---|---|---|---|
English | ||||
French | ||||
German | ||||
Italian | ||||
Japanese | ||||
Spanish |
VR support
3D modes | State | Notes | |
---|---|---|---|
Nvidia 3D Vision | Add PCE2.exe to 3D Hub Player profile; run with -force-d3d9 launch option.Nvidia 3D Vision Forms.For older drivers add PCE2.exe to "Blackguards" profile, then turn up depth to the max, use convergence. |
||
vorpX | G3D Officially supported game, see official vorpx game list. |
Other information
API
Technical specs | Supported | Notes |
---|---|---|
Direct3D | 11 |
Executable | 32-bit | 64-bit | Notes |
---|---|---|---|
Windows |
System requirements
Windows | ||
---|---|---|
Minimum | Recommended | |
Operating system (OS) | 7 | 8, 10 |
Processor (CPU) | Intel Core i5-2300 2.8 GHz AMD Phenom II X4 945 3.0 GHz |
Intel Core i7-4790 3.6 GHz AMD FX-9590 4.7 GHz |
System memory (RAM) | 8 GB | |
Hard disk drive (HDD) | 3 GB | |
Video card (GPU) | Nvidia GeForce GTX 550 Ti AMD Radeon HD 7870 2 GB of VRAM DirectX 11 compatible | Nvidia GeForce GTX 780 AMD Radeon R9 290X 4 GB of VRAM |
- A 64-bit operating system is required.
Notes
- ↑ Unity engine build: 5.3.4p5[1]
- ↑ 2.0 2.1 Notes regarding Steam Play (Linux) data:
- File/folder structure within this directory reflects the path(s) listed for Windows and/or Steam game data.
- Use Wine's registry editor to access any Windows registry paths.
- The app ID (441380) may differ in some cases.
- Treat backslashes as forward slashes.
- See the glossary page for details on Windows data paths.
References
- ↑ Verified by User:Baronsmoki on 2020-01-09