Difference between revisions of "Signalis"
From PCGamingWiki, the wiki about fixing PC games
(→Game data: Updated section.) |
(→Video: Updated section.) |
||
Line 95: | Line 95: | ||
|widescreen resolution = true | |widescreen resolution = true | ||
|widescreen resolution notes= Upscaled from base resolution of 640x360.<ref>{{Refcheck|user=Expack3|date=2022-06-04|comment=Tested by running game with 1x scaling in pixel perfect mode and using Photoshop CS5.5 to measure pixels.}}</ref>. {{Term|Pixel-perfect}}, {{Term|Stretch}}, and {{Term|Letterbox}} scaling available. | |widescreen resolution notes= Upscaled from base resolution of 640x360.<ref>{{Refcheck|user=Expack3|date=2022-06-04|comment=Tested by running game with 1x scaling in pixel perfect mode and using Photoshop CS5.5 to measure pixels.}}</ref>. {{Term|Pixel-perfect}}, {{Term|Stretch}}, and {{Term|Letterbox}} scaling available. | ||
− | |multimonitor = | + | |multimonitor = false |
− | |multimonitor notes = | + | |multimonitor notes = {{Term|Pillarboxed}} or {{Term|stretched}}. |
− | |ultrawidescreen = | + | |ultrawidescreen = false |
|ultrawidescreen notes = | |ultrawidescreen notes = | ||
|4k ultra hd = true | |4k ultra hd = true | ||
− | |4k ultra hd notes = | + | |4k ultra hd notes = |
|fov = false | |fov = false | ||
|fov notes = | |fov notes = | ||
Line 107: | Line 107: | ||
|borderless windowed = true | |borderless windowed = true | ||
|borderless windowed notes = | |borderless windowed notes = | ||
− | |anisotropic = | + | |anisotropic = false |
|anisotropic notes = | |anisotropic notes = | ||
− | |antialiasing = | + | |antialiasing = false |
|antialiasing notes = | |antialiasing notes = | ||
|vsync = true | |vsync = true | ||
Line 115: | Line 115: | ||
|60 fps = true | |60 fps = true | ||
|60 fps notes = | |60 fps notes = | ||
− | |120 fps = | + | |120 fps = true |
− | |120 fps notes = | + | |120 fps notes = Uncapped.<ref>{{Refcheck|user=Expack3|date=2022-11-05}}</ref> |
− | |hdr = | + | |hdr = false |
|hdr notes = | |hdr notes = | ||
− | |ray tracing = | + | |ray tracing = false |
|ray tracing notes = | |ray tracing notes = | ||
− | |color blind = | + | |color blind = false |
|color blind notes = | |color blind notes = | ||
}} | }} |
Revision as of 23:26, 5 November 2022
This page is a stub: it lacks content and/or basic article components. You can help to expand this page
by adding an image or additional information.
This product is unreleased but remains under active development - information may change frequently and could be outdated or irrelevant.
Developers | |
---|---|
rose-engine | |
Publishers | |
Humble Games | |
Playism | |
Engines | |
Unity 2020[Note 1] | |
Release dates | |
Windows | October 27, 2022 |
Taxonomy | |
Modes | Singleplayer |
Pacing | Real-time |
Perspectives | Bird's-eye view, Cinematic camera, First-person |
Controls | Direct control |
Genres | Survival horror |
Art styles | Pixel art, Stylized |
Themes | Europe, Lovecraftian, Sci-fi |
Signalis is a real-time sci-fi Lovecraftian survival horror game developed by rose-engine and published by Humble Games and Playism.
Availability
Source | DRM | Notes | Keys | OS |
---|---|---|---|---|
Microsoft Store | ||||
Steam |
Game data
- Replace
[x]
with 01, 02, 03, 04, or 05. - Data is stored per-profile.
Configuration file(s) location
System | Location |
---|---|
Microsoft Store | |
Windows | <path-to-game>\save\[x]\settings.ini[Note 2] |
Steam Play (Linux) | <SteamLibrary-folder>/steamapps/compatdata/1262350/pfx/[Note 3] |
Save game data location
System | Location |
---|---|
Microsoft Store | |
Windows | <path-to-game>\save\[x]\lstr.replika[Note 2] |
Steam Play (Linux) | <SteamLibrary-folder>/steamapps/compatdata/1262350/pfx/[Note 3] |
Save game cloud syncing
System | Native | Notes |
---|---|---|
Steam Cloud | ||
Xbox Cloud |
Video
Graphics feature | State | Notes | |
---|---|---|---|
Widescreen resolution | Upscaled from base resolution of 640x360.[2]. Pixel-perfect, Stretch, and Letterbox scaling available. | ||
Multi-monitor | Pillarboxed or stretched. | ||
Ultra-widescreen | |||
4K Ultra HD | |||
Field of view (FOV) | |||
Windowed | |||
Borderless fullscreen windowed | |||
Anisotropic filtering (AF) | See the glossary page for potential workarounds. | ||
Anti-aliasing (AA) | See the glossary page for potential workarounds. | ||
Vertical sync (Vsync) | |||
60 FPS and 120+ FPS | Uncapped.[3] | ||
High dynamic range display (HDR) | See the glossary page for potential alternatives. | ||
Ray tracing (RT) |
- The game engine may allow for manual configuration of the game via its variables. See the Unity page for more details.
Input
Keyboard and mouse | State | Notes |
---|---|---|
Remapping | Default and Alternate control layouts. | |
Mouse acceleration | ||
Mouse sensitivity | ||
Mouse input in menus | ||
Mouse Y-axis inversion | ||
Controller | ||
Controller support | ||
Full controller support | ||
Controller remapping | Default and Alternate control layouts. | |
Controller sensitivity | ||
Controller Y-axis inversion |
Controller types |
---|
XInput-compatible controllers |
---|
PlayStation controllers |
---|
Generic/other controllers |
---|
Additional information | ||
---|---|---|
Controller hotplugging | ||
Haptic feedback | ||
Digital movement supported | ||
Simultaneous controller+KB/M |
Audio
Audio feature | State | Notes |
---|---|---|
Separate volume controls | Music, SFX, Radio | |
Surround sound | ||
Subtitles | All character dialogue in-game and in cutscenes is text-only; voiced dialogue is not subtitled. | |
Closed captions | ||
Mute on focus lost |
Localizations
Language | UI | Audio | Sub | Notes |
---|---|---|---|---|
English | ||||
Simplified Chinese | ||||
French | ||||
German | ||||
Japanese | ||||
Korean | ||||
Latin American Spanish | ||||
Russian |
Other information
API
Technical specs | Supported | Notes |
---|---|---|
Direct3D | 11 | |
Shader Model support | 5 |
Executable | 32-bit | 64-bit | Notes |
---|---|---|---|
Windows |
Middleware
System requirements
Windows | ||
---|---|---|
Minimum | ||
Operating system (OS) | 7 | |
Processor (CPU) | ||
System memory (RAM) | 2 GB | |
Hard disk drive (HDD) | 2 GB | |
Video card (GPU) | Dedicated graphics card DirectX 10 compatible |
- A 64-bit operating system is required.
Notes
- ↑ Unity engine build: 2020.3.30f1[1]
- ↑ 2.0 2.1 When running this game without elevated privileges (Run as administrator option), write operations against a location below
%PROGRAMFILES%
,%PROGRAMDATA%
, or%WINDIR%
might be redirected to%LOCALAPPDATA%\VirtualStore
on Windows Vista and later (more details). - ↑ 3.0 3.1 Notes regarding Steam Play (Linux) data:
- File/folder structure within this directory reflects the path(s) listed for Windows and/or Steam game data.
- Games with Steam Cloud support may also store data in
~/.steam/steam/userdata/<user-id>/1262350/
. - Use Wine's registry editor to access any Windows registry paths.
- The app ID (1262350) may differ in some cases.
- Treat backslashes as forward slashes.
- See the glossary page for details on Windows data paths.
References
- ↑ Verified by User:Expack3 on 2022-06-03
- ↑ Verified by User:Expack3 on 2022-06-04
- Tested by running game with 1x scaling in pixel perfect mode and using Photoshop CS5.5 to measure pixels.
- ↑ Verified by User:Expack3 on 2022-11-05
- ↑ Verified by User:Expack3 on 2022-06-03
- Game's
Plugins/x86_64
containsresonanceaudio.dll
- Game's
- ↑ Verified by User:Expack3 on 2022-06-03
- Game's
Plugins/x86_64
containsRewired_DirectInput.dll
- Game's