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Difference between revisions of "Signalis"

From PCGamingWiki, the wiki about fixing PC games
(→‎Game data: Updated section.)
(→‎Video: Updated section.)
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|widescreen resolution      = true
 
|widescreen resolution      = true
 
|widescreen resolution notes= Upscaled from base resolution of 640x360.<ref>{{Refcheck|user=Expack3|date=2022-06-04|comment=Tested by running game with 1x scaling in pixel perfect mode and using Photoshop CS5.5 to measure pixels.}}</ref>. {{Term|Pixel-perfect}}, {{Term|Stretch}}, and {{Term|Letterbox}} scaling available.
 
|widescreen resolution notes= Upscaled from base resolution of 640x360.<ref>{{Refcheck|user=Expack3|date=2022-06-04|comment=Tested by running game with 1x scaling in pixel perfect mode and using Photoshop CS5.5 to measure pixels.}}</ref>. {{Term|Pixel-perfect}}, {{Term|Stretch}}, and {{Term|Letterbox}} scaling available.
|multimonitor              = unknown
+
|multimonitor              = false
|multimonitor notes        =  
+
|multimonitor notes        = {{Term|Pillarboxed}} or {{Term|stretched}}.
|ultrawidescreen            = unknown
+
|ultrawidescreen            = false
 
|ultrawidescreen notes      =  
 
|ultrawidescreen notes      =  
 
|4k ultra hd                = true
 
|4k ultra hd                = true
|4k ultra hd notes          = Supports upscaling up to 1024 times the base resolution.
+
|4k ultra hd notes          =  
 
|fov                        = false
 
|fov                        = false
 
|fov notes                  =  
 
|fov notes                  =  
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|borderless windowed        = true
 
|borderless windowed        = true
 
|borderless windowed notes  =  
 
|borderless windowed notes  =  
|anisotropic                = unknown
+
|anisotropic                = false
 
|anisotropic notes          =  
 
|anisotropic notes          =  
|antialiasing              = unknown
+
|antialiasing              = false
 
|antialiasing notes        =  
 
|antialiasing notes        =  
 
|vsync                      = true
 
|vsync                      = true
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|60 fps                    = true
 
|60 fps                    = true
 
|60 fps notes              =  
 
|60 fps notes              =  
|120 fps                    = unknown
+
|120 fps                    = true
|120 fps notes              =  
+
|120 fps notes              = Uncapped.<ref>{{Refcheck|user=Expack3|date=2022-11-05}}</ref>
|hdr                        = unknown
+
|hdr                        = false
 
|hdr notes                  =  
 
|hdr notes                  =  
|ray tracing                = unknown
+
|ray tracing                = false
 
|ray tracing notes          =  
 
|ray tracing notes          =  
|color blind                = unknown
+
|color blind                = false
 
|color blind notes          =  
 
|color blind notes          =  
 
}}
 
}}

Revision as of 23:26, 5 November 2022

This page is a stub: it lacks content and/or basic article components. You can help to expand this page by adding an image or additional information.
Dev general icon.svg
This product is unreleased but remains under active development - information may change frequently and could be outdated or irrelevant.
Signalis
Signalis cover
Developers
rose-engine
Publishers
Humble Games
Playism
Engines
Unity 2020[Note 1]
Release dates
Windows October 27, 2022
Taxonomy
Modes Singleplayer
Pacing Real-time
Perspectives Bird's-eye view, Cinematic camera, First-person
Controls Direct control
Genres Survival horror
Art styles Pixel art, Stylized
Themes Europe, Lovecraftian, Sci-fi

Signalis is a real-time sci-fi Lovecraftian survival horror game developed by rose-engine and published by Humble Games and Playism.

Availability

Source DRM Notes Keys OS
Microsoft Store
Microsoft Store
Windows
Steam
Icon overlay.png
Windows

Game data

Replace [x] with 01, 02, 03, 04, or 05.
Data is stored per-profile.

Configuration file(s) location

System Location
Microsoft Store
Windows <path-to-game>\save\[x]\settings.ini[Note 2]
Steam Play (Linux) <SteamLibrary-folder>/steamapps/compatdata/1262350/pfx/[Note 3]

Save game data location

System Location
Microsoft Store
Windows <path-to-game>\save\[x]\lstr.replika[Note 2]
Steam Play (Linux) <SteamLibrary-folder>/steamapps/compatdata/1262350/pfx/[Note 3]

Save game cloud syncing

System Native Notes
Steam Cloud
Xbox Cloud

Video

Graphics feature State Notes
Widescreen resolution
Upscaled from base resolution of 640x360.[2]. Pixel-perfect, Stretch, and Letterbox scaling available.
Multi-monitor
Pillarboxed or stretched.
Ultra-widescreen
4K Ultra HD
Field of view (FOV)
Windowed
Borderless fullscreen windowed
Anisotropic filtering (AF)
See the glossary page for potential workarounds.
Anti-aliasing (AA)
See the glossary page for potential workarounds.
Vertical sync (Vsync)
60 FPS and 120+ FPS
Uncapped.[3]
High dynamic range display (HDR)
See the glossary page for potential alternatives.
Ray tracing (RT)
The game engine may allow for manual configuration of the game via its variables. See the Unity page for more details.

Input

Control settings.
Control settings.

Audio

Audio settings.
Audio settings.

Audio feature State Notes
Separate volume controls
Music, SFX, Radio
Surround sound
Subtitles
All character dialogue in-game and in cutscenes is text-only; voiced dialogue is not subtitled.
Closed captions
Mute on focus lost

Localizations

Language UI Audio Sub Notes
English
Simplified Chinese
French
German
Japanese
Korean
Latin American Spanish
Russian

Other information

API

Technical specs Supported Notes
Direct3D 11
Shader Model support 5
Executable 32-bit 64-bit Notes
Windows

Middleware

Middleware Notes
Audio FMOD, Resonance Audio [4]
Input Rewired [5]

System requirements

Windows
Minimum
Operating system (OS) 7
Processor (CPU)
System memory (RAM) 2 GB
Hard disk drive (HDD) 2 GB
Video card (GPU) Dedicated graphics card
DirectX 10 compatible
A 64-bit operating system is required.


Notes

  1. Unity engine build: 2020.3.30f1[1]
  2. 2.0 2.1 When running this game without elevated privileges (Run as administrator option), write operations against a location below %PROGRAMFILES%, %PROGRAMDATA%, or %WINDIR% might be redirected to %LOCALAPPDATA%\VirtualStore on Windows Vista and later (more details).
  3. 3.0 3.1 Notes regarding Steam Play (Linux) data:

References

  1. Verified by User:Expack3 on 2022-06-03
  2. Verified by User:Expack3 on 2022-06-04
    Tested by running game with 1x scaling in pixel perfect mode and using Photoshop CS5.5 to measure pixels.
  3. Verified by User:Expack3 on 2022-11-05
  4. Verified by User:Expack3 on 2022-06-03
    Game's Plugins/x86_64 contains resonanceaudio.dll
  5. Verified by User:Expack3 on 2022-06-03
    Game's Plugins/x86_64 contains Rewired_DirectInput.dll