Difference between revisions of "NGU Idle"
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{{Infobox game/row/taxonomy/microtransactions | Boost, Cosmetic, Currency, Free-to-grind, Infinite spend }} | {{Infobox game/row/taxonomy/microtransactions | Boost, Cosmetic, Currency, Free-to-grind, Infinite spend }} | ||
{{Infobox game/row/taxonomy/modes | Singleplayer }} | {{Infobox game/row/taxonomy/modes | Singleplayer }} | ||
− | {{Infobox game/row/taxonomy/pacing | Real-time }} | + | {{Infobox game/row/taxonomy/pacing | Real-time, Persistent }} |
{{Infobox game/row/taxonomy/perspectives | Flip screen }} | {{Infobox game/row/taxonomy/perspectives | Flip screen }} | ||
{{Infobox game/row/taxonomy/controls | Menu-based }} | {{Infobox game/row/taxonomy/controls | Menu-based }} |
Revision as of 11:36, 19 August 2022
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Developers | |
---|---|
4G | |
Engines | |
Unity 5[Note 1] | |
Release dates | |
Windows | October 1, 2019 |
Taxonomy | |
Monetization | Free-to-play |
Microtransactions | Boost, Cosmetic, Currency, Free-to-grind, Infinite spend |
Modes | Singleplayer |
Pacing | Real-time, Persistent |
Perspectives | Flip screen |
Controls | Menu-based |
Genres | Idle |
Art styles | Cartoon |
General information
Availability
Source | DRM | Notes | Keys | OS |
---|---|---|---|---|
Steam |
Microtransactions
Type | Notes |
---|---|
Boost | Arbitrary Points can be used to buy a wide variety of effectiveness and growth speed bonuses to resource statistics, as well as two primary resources, Experience Points, or EXP, and Perk Points, or PP. |
Cosmetic | Certain player avatars and interface styles can only be accessed using real money purchases. |
Currency | The game uses Arbitrary Points, also called AP, as its in-game currency. It can either be earned in-game through grinding or through real money purchases. |
Free-to-grind | Arbitrary Points can be earned through the course of regular gameplay, including daily manual backup creation, daily random rewards, and achieving certain in-game milestones or challenges. |
Infinite spend | Real money purchases of Arbitrary Points are unlimited by neither time nor amount. |
Game data
Configuration file(s) location
System | Location |
---|---|
Windows | HKEY_CURRENT_USER\Software\NGU Industries\NGU Idle\ |
Steam Play (Linux) | <SteamLibrary-folder>/steamapps/compatdata/1147690/pfx/[Note 2] |
Save game data location
System | Location |
---|---|
Windows | %USERPROFILE%\AppData\LocalLow\NGU Industries\NGU Idle\ |
Steam Play (Linux) | <SteamLibrary-folder>/steamapps/compatdata/1147690/pfx/[Note 2] |
Save game cloud syncing
System | Native | Notes |
---|---|---|
Steam Cloud |
Video
Graphics feature | State | Notes | |
---|---|---|---|
Widescreen resolution | |||
Multi-monitor | |||
Ultra-widescreen | |||
4K Ultra HD | |||
Field of view (FOV) | |||
Windowed | |||
Borderless fullscreen windowed | |||
Anisotropic filtering (AF) | |||
Anti-aliasing (AA) | |||
Vertical sync (Vsync) | |||
60 FPS and 120+ FPS | |||
High dynamic range display (HDR) | See the glossary page for potential alternatives. |
- The game engine may allow for manual configuration of the game via its variables. See the Unity page for more details.
Input
Keyboard and mouse | State | Notes |
---|---|---|
Remapping | ||
Mouse acceleration | ||
Mouse sensitivity | ||
Mouse input in menus | ||
Mouse Y-axis inversion | ||
Controller | ||
Controller support |
Controller types |
---|
Audio
Audio feature | State | Notes |
---|---|---|
Separate volume controls | ||
Surround sound | ||
Subtitles | ||
Closed captions | ||
Mute on focus lost |
Localizations
Language | UI | Audio | Sub | Notes |
---|---|---|---|---|
English |
Other information
API
Technical specs | Supported | Notes |
---|---|---|
Direct3D | 11 |
Executable | 32-bit | 64-bit | Notes |
---|---|---|---|
Windows |
Middleware
- No middleware information; you can edit this page to add it.
System requirements
Windows | ||
---|---|---|
Minimum | ||
Operating system (OS) | 7, 8, 8.1, 10 | |
Processor (CPU) | ||
System memory (RAM) | 2 GB | |
Hard disk drive (HDD) | 150 MB | |
Video card (GPU) | Integrated |
- A 64-bit operating system is required.
Notes
- ↑ Unity engine build: 5.6.3p2[1]
- ↑ 2.0 2.1 Notes regarding Steam Play (Linux) data:
- File/folder structure within this directory reflects the path(s) listed for Windows and/or Steam game data.
- Games with Steam Cloud support may also store data in
~/.steam/steam/userdata/<user-id>/1147690/
. - Use Wine's registry editor to access any Windows registry paths.
- The app ID (1147690) may differ in some cases.
- Treat backslashes as forward slashes.
- See the glossary page for details on Windows data paths.
References
- ↑ Verified by User:Baronsmoki on 2019-10-01