Difference between revisions of "The Mummy Demastered"
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Revision as of 03:31, 19 January 2022
Developers | |
---|---|
WayForward Technologies | |
Publishers | |
Universal Brand Development | |
Engines | |
Unity 5[Note 1] | |
Release dates | |
Windows | October 24, 2017 |
Taxonomy | |
Series | The Mummy |
The Mummy | |
---|---|
The Mummy | 2000 |
The Mummy (2004) | 2004 |
The Mummy Demastered | 2017 |
Key points
- Enemy speed is too fast if running the game above 60 FPS.[2] See Frame rate capping.
General information
Availability
Source | DRM | Notes | Keys | OS |
---|---|---|---|---|
GOG.com | ||||
Humble Store | ||||
Steam |
Game data
Configuration file(s) location
System | Location |
---|---|
Windows | <path-to-game>\settings.txt[Note 2] HKEY_CURRENT_USER\Software\Wayforward\Mummy\ |
Steam Play (Linux) | <SteamLibrary-folder>/steamapps/compatdata/630310/pfx/[Note 3] |
Save game data location
System | Location |
---|---|
Windows | <path-to-game>\Saves\[Note 2] |
Steam Play (Linux) | <SteamLibrary-folder>/steamapps/compatdata/630310/pfx/[Note 3] |
Save game cloud syncing
System | Native | Notes |
---|---|---|
GOG Galaxy | ||
Steam Cloud |
Video
Graphics feature | State | Notes | |
---|---|---|---|
Widescreen resolution | Aspect ratios other than 16:9 are letter-/pillarboxed. | ||
Multi-monitor | |||
Ultra-widescreen | |||
4K Ultra HD | |||
Field of view (FOV) | |||
Windowed | |||
Borderless fullscreen windowed | On by default but minimizes with Alt+Tab ↹. See Borderless fullscreen windowed. | ||
Anisotropic filtering (AF) | |||
Anti-aliasing (AA) | |||
Vertical sync (Vsync) | On by default. | ||
60 FPS | |||
120+ FPS | Enemy speed is too fast if running the game above 60 FPS.[2] See Frame rate capping. | ||
High dynamic range display (HDR) | See the glossary page for potential alternatives. |
- The game engine may allow for manual configuration of the game via its variables. See the Unity page for more details.
Borderless fullscreen windowed
Enable borderless fullscreen[3] |
---|
Use the |
Exclusive fullscreen
Enable exclusive fullscreen[3] |
---|
Use the |
Input
Keyboard and mouse | State | Notes |
---|---|---|
Remapping | ||
Mouse acceleration | ||
Mouse sensitivity | ||
Mouse input in menus | ||
Mouse Y-axis inversion | ||
Controller | ||
Controller support | ||
Full controller support | ||
Controller remapping | See the glossary page for potential workarounds. | |
Controller sensitivity | ||
Controller Y-axis inversion |
Controller types |
---|
XInput-compatible controllers |
---|
PlayStation controllers |
---|
Generic/other controllers |
---|
Additional information | ||
---|---|---|
Button prompts | ||
Controller hotplugging | ||
Haptic feedback | Can be disabled. | |
Digital movement supported | ||
Simultaneous controller+KB/M |
Audio
Audio feature | State | Notes |
---|---|---|
Separate volume controls | ||
Surround sound | ||
Subtitles | ||
Closed captions | ||
Mute on focus lost |
Localizations
Language | UI | Audio | Sub | Notes |
---|---|---|---|---|
English | ||||
French | ||||
German | ||||
Italian | ||||
Japanese | ||||
Portuguese | ||||
Russian | ||||
Spanish |
Issues fixed
Enemies move too quickly
- This occurs if the game is running above 60 FPS.
Limit the frame rate to 60 FPS[2] |
---|
Set monitor 60hz.[2] |
---|
Other information
API
Technical specs | Supported | Notes |
---|---|---|
Direct3D | 11 |
Executable | 32-bit | 64-bit | Notes |
---|---|---|---|
Windows |
System requirements
Windows | ||
---|---|---|
Minimum | Recommended | |
Operating system (OS) | 7 SP1, 8 | 10 |
Processor (CPU) | Intel Core 2 Quad 2.33 GHz | AMD Phenom II X6 1035T 2.6 GHz Intel Core 2 Quad CPU Q6600 2.4 GHz |
System memory (RAM) | 4 GB | 8 GB |
Hard disk drive (HDD) | 500 MB | 600 MB |
Video card (GPU) | Nvidia GeForce GTS 450 ATI Radeon HD 5700 Series DirectX 11 compatible | Nvidia GeForce GTX 460 AMD Radeon HD 7800 Series |
Notes
- ↑ Unity engine build: 5.5.3p4[1]
- ↑ 2.0 2.1 When running this game without elevated privileges (Run as administrator option), write operations against a location below
%PROGRAMFILES%
,%PROGRAMDATA%
, or%WINDIR%
might be redirected to%LOCALAPPDATA%\VirtualStore
on Windows Vista and later (more details). - ↑ 3.0 3.1 Notes regarding Steam Play (Linux) data:
- File/folder structure within this directory reflects the path(s) listed for Windows and/or Steam game data.
- Games with Steam Cloud support may also store data in
~/.steam/steam/userdata/<user-id>/630310/
. - Use Wine's registry editor to access any Windows registry paths.
- The app ID (630310) may differ in some cases.
- Treat backslashes as forward slashes.
- See the glossary page for details on Windows data paths.
References
- ↑ Verified by User:Vetle on 2018-05-12
- ↑ 2.0 2.1 2.2 2.3 PSA for those with 75-144hz monitors :: The Mummy Demastered General Discussions
- ↑ 3.0 3.1 Verified by User:Keith on 2017-10-26